This notably updates `wasmparser` for updates to the relaxed-simd
proposal and an implementation of the function-references proposal.
Additionally there are some minor bug fixes being picked up for WIT and
the component model.
* Update wasm-tools dependencies
This update brings in a number of features such as:
* The component model binary format and AST has been slightly adjusted
in a few locations. Names are dropped from parameters/results now in
the internal representation since they were not used anyway. At this
time the ability to bind a multi-return function has not been exposed.
* The `wasmparser` validator pass will now share allocations with prior
functions, providing what's probably a very minor speedup for Wasmtime
itself.
* The text format for many component-related tests now requires named
parameters.
* Some new relaxed-simd instructions are updated to be ignored.
I hope to have a follow-up to expose the multi-return ability to the
embedding API of components.
* Update audit information for new crates
I noticed an oss-fuzz-based timeout that was reported for the
`component_api` fuzzer where the adapter module generated takes 1.5
seconds to compile the singular function in release mode (no fuzzing
enabled). The test case in question was a deeply recursive
list-of-list-of-etc and only one function was generated instead of
multiple. I updated the cost of strings/lists to cost more in the
approximate cost calculation which now forces the one giant function to
get split up and the large function is now split up into multiple
smaller function that take milliseconds to compile.
* components: Limit the recursive size of types in Wasmtime
This commit is aimed at fixing #4814 by placing a hard limit on the
maximal recursive depth a type may have in the component model. The
component model theoretically allows for infinite recursion but many
various types of operations within the component model are naturally
written as recursion over the structure of a type which can lead to
stack overflow with deeply recursive types. Some examples of recursive
operations are:
* Lifting and lowering a type - currently the recursion here is modeled
in Rust directly with `#[derive]` implementations as well as the
implementations for the `Val` type.
* Compilation of adapter trampolines which iterates over the type
structure recursively.
* Historically many various calculations like the size of a type, the
flattened representation of a type, etc, were all done recursively.
Many of these are more efficiently done via other means but it was
still natural to implement these recursively initially.
By placing a hard limit on type recursion Wasmtime won't be able to load
some otherwise-valid modules. The hope, though, is that no human-written
program is likely to ever reach this limit. This limit can be revised
and/or the locations with recursion revised if it's ever reached.
The implementation of this feature is done by generalizing the current
flattened-representation calculation which now keeps track of a type's
depth and size. The size calculation isn't used just yet but I plan to
use it in fixing #4816 and it was natural enough to write here as well.
The depth is checked after a type is translated and if it exceeds the
maximum then an error is returned.
Additionally the `Arbitrary for Type` implementation was updated to
prevent generation of a type that's too-recursive.
Closes#4814
* Remove unused size calculation
* Bump up just under the limit
This commit is a (second?) attempt at improving the generation of
adapter modules to avoid excessively large functions for fuzz-generated
inputs.
The first iteration of adapters simply translated an entire type
inline per-function. This proved problematic however since the size of
the adapter function was on the order of the overall size of a type,
which can be exponential for a type that is otherwise defined in linear
size.
The second iteration of adapters performed a split where memory-based
types would always be translated with individual functions. The theory
here was that once a type was memory-based it was large enough to not
warrant inline translation in the original function and a separate
outlined function could be shared and otherwise used to deduplicate
portions of the original giant function. This again proved problematic,
however, since the splitting heuristic was quite naive and didn't take
into account large stack-based types.
This third iteration in this commit replaces the previous system with a
similar but slightly more general one. Each adapter function now has a
concept of fuel which is decremented each time a layer of a type is
translated. When fuel runs out further translations are deferred to
outlined functions. The fuel counter should hopefully provide a sort of
reasonable upper bound on the size of a function and the outlined
functions should ideally provide the ability to be called from multiple
places and therefore deduplicate what would otherwise be a massive
function.
This final iteration is another attempt at guaranteeing that an adapter
module is linear in size with respect to the input type section of the
original module. Additionally this iteration uniformly handles stack and
memory-based translations which means that stack-based translations
can't go wild in their function size and memory-based translations may
benefit slightly from having at least a little bit of inlining
internally.
The immediate impact of this is that the `component_api` fuzzer seems to
be running at a faster rate than before. Otherwise #4825 is sufficient
to invalidate preexisting fuzz-bugs and this PR is hopefully the final
nail in the coffin to prevent further timeouts for small inputs cropping
up.
Closes#4816
* Upgrade wasm-tools crates, namely the component model
This commit pulls in the latest versions of all of the `wasm-tools`
family of crates. There were two major changes that happened in
`wasm-tools` in the meantime:
* bytecodealliance/wasm-tools#697 - this commit introduced a new API for
more efficiently reading binary operators from a wasm binary. The old
`Operator`-based reading was left in place, however, and continues to
be what Wasmtime uses. I hope to update Wasmtime in a future PR to use
this new API, but for now the biggest change is...
* bytecodealliance/wasm-tools#703 - this commit was a major update to
the component model AST. This commit almost entirely deals with the
fallout of this change.
The changes made to the component model were:
1. The `unit` type no longer exists. This was generally a simple change
where the `Unit` case in a few different locations were all removed.
2. The `expected` type was renamed to `result`. This similarly was
relatively lightweight and mostly just a renaming on the surface. I
took this opportunity to rename `val::Result` to `val::ResultVal` and
`types::Result` to `types::ResultType` to avoid clashing with the
standard library types. The `Option`-based types were handled with
this as well.
3. The payload type of `variant` and `result` types are now optional.
This affected many locations that calculate flat type
representations, ABI information, etc. The `#[derive(ComponentType)]`
macro now specifically handles Rust-defined `enum` types which have
no payload to the equivalent in the component model.
4. Functions can now return multiple parameters. This changed the
signature of invoking component functions because the return value is
now bound by `ComponentNamedList` (renamed from `ComponentParams`).
This had a large effect in the tests, fuzz test case generation, etc.
5. Function types with 2-or-more parameters/results must uniquely name
all parameters/results. This mostly affected the text format used
throughout the tests.
I haven't added specifically new tests for multi-return but I changed a
number of tests to use it. Additionally I've updated the fuzzers to all
exercise multi-return as well so I think we should get some good
coverage with that.
* Update version numbers
* Use crates.io
* Fix a compile error on nightly Rust
It looks like Rust nightly has gotten a bit more strict about
attributes-on-expressions and previously accepted code is no longer
accepted. This commit updates the generated code for a macro to a form
which is accepted by rustc.
* Fix a soundness issue with lowering variants
This commit fixes a soundness issue lowering variants in the component
model where host memory could be leaked to the guest module by accident.
In reviewing code recently for `Val::lower` I noticed that the variant
lowering was extending the payload with `ValRaw::u32(0)` to
appropriately fit the size of the variant. In reading this it appeared
incorrect to me due to the fact that it should be `ValRaw::u64(0)` since
up to 64-bits can be read. Additionally this implementation was also
incorrect because the lowered representation of the payload itself was
not possibly zero-extended to 64-bits to accommodate other variants.
It turned out these issues were benign because with the dynamic
surface area to the component model the arguments were all initialized
to 0 anyway. The static version of the API, however, does not initialize
arguments to 0 and I wanted to initially align these two implementations
so I updated the variant implementation of lowering for dynamic values
and removed the zero-ing of arguments.
To test this change I updated the `debug` mode of adapter module
generation to assert that the upper bits of values in wasm are always
zero when the value is casted down (during `stack_get` which only
happens with variants). I then threaded through the `debug` boolean
configuration parameter into the dynamic and static fuzzers.
To my surprise this new assertion tripped even after the fix was
applied. It turns out, though, that there was other leakage of bits
through other means that I was previously unaware of. At the primitive
level lowerings of types like `u32` will have a `Lower` representation
of `ValRaw` and the lowering is simply `dst.write(ValRaw::i32(self))`,
or the equivalent thereof. The problem, that the fuzzers detected, with
this pattern is that the `ValRaw` type is 16-bytes, and
`ValRaw::i32(X)` only initializes the first 4. This meant that all the
lowerings for all primitives were writing up to 12 bytes of garbage from
the host for the wasm module to read.
It turned out that this write of a `ValRaw` was sometimes 16 bytes and
sometimes the appropriate size depending on the number of optimizations
in play. With enough inlining for example `dst.write(ValRaw::i32(self))`
would only write 4 bytes, as expected. In debug mode though without
inlining 16 bytes would be written, including the garbage from the upper
bits.
To solve this issue I ended up taking a somewhat different approach. I
primarily updated the `ValRaw` constructors to simply always extend the
values internally to 64-bits, meaning that the low 8 bytes of a `ValRaw`
is always initialized. This prevents any undefined data from leaking
from the host into a wasm module, and means that values are also
zero-extended even if they're only used in 32-bit contexts outside of a
variant. This felt like the best fix for now, though, in terms of
not really having a performance impact while additionally not requiring
a rewrite of all lowerings.
This solution ended up also neatly removing the "zero out the entire
payload" logic that was previously require. Now after a payload is
lowered only the tail end of the payload, up to the size of the variant,
is zeroed out. This means that each lowered argument is written to at
most once which should hopefully be a small performance boost for
calling into functions as well.
* Optimize flat type representation calculations
Previously calculating the flat type representation would be done
recursively for an entire type tree every time it was visited.
Additionally the flat type representation was entirely built only to be
thrown away if it was too large at the end. This chiefly presented a
source of recursion based on the type structure in the component model
which fuzzing does not like as it reports stack overflows.
This commit overhauls the representation of flat types in Wasmtime by
caching the representation for each type in the compile-time
`ComponentTypesBuilder` structure. This avoids recalculating each time
the flat representation is queried and additionally allows opportunity
to have more short-circuiting to avoid building overly-large vectors.
* Remove duplicate flat count calculation in wasmtime
Roughly share the infrastructure in the `wasmtime-environ` crate, namely
the non-recursive and memoizing nature of the calculation.
* Fix component fuzz build
* Fix example compile
A `GtU` condition needed to actually be `GeU`, as the comment right
above it stated but apparently I forgot to translate the comment to
actual code. This fixes a fuzz bug that arose from oss-fuzz over the
weekend.
This commit is an effort to reduce the amount of complexity around
managing the size/alignment calculations of types in the canonical ABI.
Previously the logic for the size/alignment of a type was spread out
across a number of locations. While each individual calculation is not
really the most complicated thing in the world having the duplication in
so many places was constantly worrying me.
I've opted in this commit to centralize all of this within the runtime
at least, and now there's only one "duplicate" of this information in
the fuzzing infrastructure which is to some degree less important to
deduplicate. This commit introduces a new `CanonicalAbiInfo` type to
house all abi size/align information for both memory32 and memory64.
This new type is then used pervasively throughout fused adapter
compilation, dynamic `Val` management, and typed functions. This type
was also able to reduce the complexity of the macro-generated code
meaning that even `wasmtime-component-macro` is performing less math
than it was before.
One other major feature of this commit is that this ABI information is
now saved within a `ComponentTypes` structure. This avoids recursive
querying of size/align information frequently and instead effectively
caching it. This was a worry I had for the fused adapter compiler which
frequently sought out size/align information and would recursively
descend each type tree each time. The `fact-valid-module` fuzzer is now
nearly 10x faster in terms of iterations/s which I suspect is due to
this caching.
In #4640 a feature was added to adapter modules that whenever
translation goes through memory it instead goes through a helper
function as opposed to inlining it directly. The generation of the
helper function happened recursively at compile time, however, and sure
enough oss-fuzz has found an input which blows the host stack at compile
time.
This commit removes the compile-time recursion from the adapter compiler
when translating these helper functions by deferring the translation to
a worklist which is processed after the original function is translated.
This makes the stack-based recursion instead heap-based, removing the
stack overflow.
The spec was expected to change to not bounds-check 0-byte lists/strings
but has since been updated to match `memory.copy` which does indeed
check the pointer for 0-byte copies.
This commit implements a scheme I've been meaning to work on in the
adapter compiler where instead of always generating a fresh local for
all operations locals may now be reused. Locals generated are explicitly
free'd when their lexical scope has ended, allowing reuse in translation
of later types in the adapter.
This also implements a new scheme for initializing locals where
previously a local could simply be generated, but now the local must be
fused with its initializer where a `local.{tee,set}` instruction is
always generated. This should help prevent a bug I ran into with strings
where one usage of a local was forgotten to be initialized which meant
that when it was used during a loop it may have had a stale value from
before.
Modeling this in Rust isn't possible at compile time unfortunately so I
opted for the next best thing, runtime panics. If a local is
accidentally not released back to the pool of free locals then it will
panic. The fuzzer for simply generating and validating adapter modules
should be good at exercising this and it weeded out a few forgotten
free's and should be good now.
* Improve the `component_api` fuzzer on a few dimensions
* Update the generated component to use an adapter module. This involves
two core wasm instances communicating with each other to test that
data flows through everything correctly. The intention here is to fuzz
the fused adapter compiler. String encoding options have been plumbed
here to exercise differences in string encodings.
* Use `Cow<'static, ...>` and `static` declarations for each static test
case to try to cut down on rustc codegen time.
* Add `Copy` to derivation of fuzzed enums to make `derive(Clone)`
smaller.
* Use `Store<Box<dyn Any>>` to try to cut down on codegen by
monomorphizing fewer `Store<T>` implementation.
* Add debug logging to print out what's flowing in and what's flowing
out for debugging failures.
* Improve `Debug` representation of dynamic value types to more closely
match their Rust counterparts.
* Fix a variant issue with adapter trampolines
Previously the offset of the payload was calculated as the discriminant
aligned up to the alignment of a singular case, but instead this needs
to be aligned up to the alignment of all cases to ensure all cases start
at the same location.
* Fix a copy/paste error when copying masked integers
A 32-bit load was actually doing a 16-bit load by accident since it was
copied from the 16-bit load-and-mask case.
* Fix f32/i64 conversions in adapter modules
The adapter previously erroneously converted the f32 to f64 and then to
i64, where instead it should go from f32 to i32 to i64.
* Fix zero-sized flags in adapter modules
This commit corrects the size calculation for zero-sized flags in
adapter modules.
cc #4592
* Fix a variant size calculation bug in adapters
This fixes the same issue found with variants during normal host-side
fuzzing earlier where the size of a variant needs to align up the
summation of the discriminant and the maximum case size.
* Implement memory growth in libc bump realloc
Some fuzz-generated test cases are copying lists large enough to exceed
one page of memory so bake in a `memory.grow` to the bump allocator as
well.
* Avoid adapters of exponential size
This commit is an attempt to avoid adapters being exponentially sized
with respect to the type hierarchy of the input. Previously all
adaptation was done inline within each adapter which meant that if
something was structured as `tuple<T, T, T, T, ...>` the translation of
`T` would be inlined N times. For very deeply nested types this can
quickly create an exponentially sized adapter with types of the form:
(type $t0 (list u8))
(type $t1 (tuple $t0 $t0))
(type $t2 (tuple $t1 $t1))
(type $t3 (tuple $t2 $t2))
;; ...
where the translation of `t4` has 8 different copies of translating
`t0`.
This commit changes the translation of types through memory to almost
always go through a helper function. The hope here is that it doesn't
lose too much performance because types already reside in memory.
This can still lead to exponentially sized adapter modules to a lesser
degree where if the translation all happens on the "stack", e.g. via
`variant`s and their flat representation then many copies of one
translation could still be made. For now this commit at least gets the
problem under control for fuzzing where fuzzing doesn't trivially find
type hierarchies that take over a minute to codegen the adapter module.
One of the main tricky parts of this implementation is that when a
function is generated the index that it will be placed at in the final
module is not known at that time. To solve this the encoded form of the
`Call` instruction is saved in a relocation-style format where the
`Call` isn't encoded but instead saved into a different area for
encoding later. When the entire adapter module is encoded to wasm these
pseudo-`Call` instructions are encoded as real instructions at that
time.
* Fix some memory64 issues with string encodings
Introduced just before #4623 I had a few mistakes related to 64-bit
memories and mixing 32/64-bit memories.
* Actually insert into the `translate_mem_funcs` map
This... was the whole point of having the map!
* Assert memory growth succeeds in bump allocator
* Implement strings in adapter modules
This commit is a hefty addition to Wasmtime's support for the component
model. This implements the final remaining type (in the current type
hierarchy) unimplemented in adapter module trampolines: strings. Strings
are the most complicated type to implement in adapter trampolines
because they are highly structured chunks of data in memory (according
to specific encodings). Additionally each lift/lower operation can
choose its own encoding for strings meaning that Wasmtime, the host, may
have to convert between any pairwise ordering of string encodings.
The `CanonicalABI.md` in the component-model repo in general specifies
all the fiddly bits of string encoding so there's not a ton of wiggle
room for Wasmtime to get creative. This PR largely "just" implements
that. The high-level architecture of this implementation is:
* Fused adapters are first identified to determine src/dst string
encodings. This statically fixes what transcoding operation is being
performed.
* The generated adapter will be responsible for managing calls to
`realloc` and performing bounds checks. The adapter itself does not
perform memory copies or validation of string contents, however.
Instead each transcoding operation is modeled as an imported function
into the adapter module. This means that the adapter module
dynamically, during compile time, determines what string transcoders
are needed. Note that an imported transcoder is not only parameterized
over the transcoding operation but additionally which memory is the
source and which is the destination.
* The imported core wasm functions are modeled as a new
`CoreDef::Transcoder` structure. These transcoders end up being small
Cranelift-compiled trampolines. The Cranelift-compiled trampoline will
load the actual base pointer of memory and add it to the relative
pointers passed as function arguments. This trampoline then calls a
transcoder "libcall" which enters Rust-defined functions for actual
transcoding operations.
* Each possible transcoding operation is implemented in Rust with a
unique name and a unique signature depending on the needs of the
transcoder. I've tried to document inline what each transcoder does.
This means that the `Module::translate_string` in adapter modules is by
far the largest translation method. The main reason for this is due to
the management around calling the imported transcoder functions in the
face of validating string pointer/lengths and performing the dance of
`realloc`-vs-transcode at the right time. I've tried to ensure that each
individual case in transcoding is documented well enough to understand
what's going on as well.
Additionally in this PR is a full implementation in the host for the
`latin1+utf16` encoding which means that both lifting and lowering host
strings now works with this encoding.
Currently the implementation of each transcoder function is likely far
from optimal. Where possible I've leaned on the standard library itself
and for latin1-related things I'm leaning on the `encoding_rs` crate. I
initially tried to implement everything with `encoding_rs` but was
unable to uniformly do so easily. For now I settled on trying to get a
known-correct (even in the face of endianness) implementation for all of
these transcoders. If an when performance becomes an issue it should be
possible to implement more optimized versions of each of these
transcoding operations.
Testing this commit has been somewhat difficult and my general plan,
like with the `(list T)` type, is to rely heavily on fuzzing to cover
the various cases here. In this PR though I've added a simple test that
pushes some statically known strings through all the pairs of encodings
between source and destination. I've attempted to pick "interesting"
strings that one way or another stress the various paths in each
transcoding operation to ideally get full branch coverage there.
Additionally a suite of "negative" tests have also been added to ensure
that validity of encoding is actually checked.
* Fix a temporarily commented out case
* Fix wasmtime-runtime tests
* Update deny.toml configuration
* Add `BSD-3-Clause` for the `encoding_rs` crate
* Remove some unused licenses
* Add an exemption for `encoding_rs` for now
* Split up the `translate_string` method
Move out all the closures and package up captured state into smaller
lists of arguments.
* Test out-of-bounds for zero-length strings
This commit aims to improve the readability of supporting the memory64
proposal in the `fact` adapter trampoline compiler. Previously there
were a few sprinkled blocks that used `if` to generate different
instructions inline, but as I've worked on support for strings this has
become pretty unwieldy as strings do far more memory manipulation than
other type conversions. A pattern that's easier to read is to have
small instruction helpers that take the pointer width as an argument and
internally dispatch to the correct instruction. This keeps the main
translation code branch-free and a bit easier to follow. Additionally
for more complicated branching logic it allows for deduplicating the
main translation path by having lots of little branches instead of one
large branch with everything duplicated on both halves.
This commit fixes trampoline compilation for lists where the loop condition
would only branch if the amount remaining was 0 instead of not 0.
It resulted in only the first element of the list being copied.
* Implement fused adapters for `(list T)` types
This commit implements one of the two remaining types for adapter
fusion, lists. This implementation is particularly tricky for a number
of reasons:
* Lists have a number of validity checks which need to be carefully
implemented. For example the byte length of the list passed to
allocation in the destination module could overflow the 32-bit index
space. Additionally lists in 32-bit memories need a check that their
final address is in-bounds in the address space.
* In the effort to go ahead and support memory64 at the lowest layers
this is where much of the magic happens. Lists are naturally always
stored in memory and shifting between 64/32-bit address spaces
is done here. This notably required plumbing an `Options` around
during flattening/size/alignment calculations due to the size/types of
lists changing depending on the memory configuration.
I've also added a small `factc` program in this commit which should
hopefully assist in exploring and debugging adapter modules. This takes
as input a component (text or binary format) and then generates an
adapter module for all component function signatures found internally.
This commit notably does not include tests for lists. I tried to figure
out a good way to add these but I felt like there were too many cases to
test and the tests would otherwise be extremely verbose. Instead I think
the best testing strategy for this commit will be through #4537 which
should be relatively extensible to testing adapters between modules in
addition to host-based lifting/lowering.
* Improve handling of lists of 0-size types
* Skip overflow checks on byte sizes for 0-size types
* Skip the copy loop entirely when src/dst are both 0
* Skip the increments of src/dst pointers if either is 0-size
* Update semantics for zero-sized lists/strings
When a list/string has a 0-byte-size the base pointer is no longer
verified to be in-bounds to match the supposedly desired adapter
semantics where no trap happens because no turn of the loop happens.
This commit goes through and updates support in the various argument
passing routines to support 0-sized flags. A bit of a degenerate case
but clarified in WebAssembly/component-model#76 as intentional.
This implements the `flags` type for fused adapters and converting
between modules. The main logic here is handling the variable size of
flags in addition to the masking which happens to ignore unrelated bits
when the values pass through the canonical ABI.
This commit fills out the adapter fusion compiler for the `union`,
`enum`, `option,` and `result` types. The preexisting support for
`variant` types was refactored slightly to be extensible to all of these
other types and they all now call into the same common translation code.
This commit implements the translation of `char` which validates that
it's in the valid range of unicode scalar values. The precise validation
here is lifted from LLVM in the hopes that it's probably better than
whatever I would concoct by hand.
* Implement variant translation in fused adapters
This commit implements the most general case of variants for fused
adapter trampolines. Additionally a number of other primitive types are
filled out here to assist with testing variants. The implementation
internally was relatively straightforward given the shape of variants,
but there's room for future optimization as necessary especially around
converting locals to various types.
This commit also introduces a "one off" fuzzer for adapters to ensure
that the generated adapter is valid. I hope to extend this fuzz
generator as more types are implemented to assist in various corner
cases that might arise. For now the fuzzer simply tests that the output
wasm module is valid, not that it actually executes correctly. I hope to
integrate with a fuzzer along the lines of #4307 one day to test the
run-time-correctness of the generated adapters as well, at which point
this fuzzer would become obsolete.
Finally this commit also fixes an issue with `u8` translation where
upper bits weren't zero'd out and were passed raw across modules.
Instead smaller-than-32 types now all mask out their upper bits and do
sign-extension as appropriate for unsigned/signed variants.
* Fuzz memory64 in the new trampoline fuzzer
Currently memory64 isn't supported elsewhere in the component model
implementation of Wasmtime but the trampoline compiler seems as good a
place as any to ensure that it at least works in isolation. This plumbs
through fuzz input into a `memory64` boolean which gets fed into
compilation. Some miscellaneous bugs were fixed as a result to ensure
that memory64 trampolines all validate correctly.
* Tweak manifest for doc build
* Add initial support for fused adapter trampolines
This commit lands a significant new piece of functionality to Wasmtime's
implementation of the component model in the form of the implementation
of fused adapter trampolines. Internally within a component core wasm
modules can communicate with each other by having their exports
`canon lift`'d to get `canon lower`'d into a different component. This
signifies that two components are communicating through a statically
known interface via the canonical ABI at this time. Previously Wasmtime
was able to identify that this communication was happening but it simply
panicked with `unimplemented!` upon seeing it. This commit is the
beginning of filling out this panic location with an actual
implementation.
The implementation route chosen here for fused adapters is to use a
WebAssembly module itself for the implementation. This means that, at
compile time of a component, Wasmtime is generating core WebAssembly
modules which then get recursively compiled within Wasmtime as well. The
choice to use WebAssembly itself as the implementation of fused adapters
stems from a few motivations:
* This does not represent a significant increase in the "trusted
compiler base" of Wasmtime. Getting the Wasm -> CLIF translation
correct once is hard enough much less for an entirely different IR to
CLIF. By generating WebAssembly no new interactions with Cranelift are
added which drastically reduces the possibilities for mistakes.
* Using WebAssembly means that component adapters are insulated from
miscompilations and mistakes. If something goes wrong it's defined
well within the WebAssembly specification how it goes wrong and what
happens as a result. This means that the "blast zone" for a wrong
adapter is the component instance but not the entire host itself.
Accesses to linear memory are guaranteed to be in-bounds and otherwise
handled via well-defined traps.
* A fully-finished fused adapter compiler is expected to be a
significant and quite complex component of Wasmtime. Functionality
along these lines is expected to be needed for Web-based polyfills of
the component model and by using core WebAssembly it provides the
opportunity to share code between Wasmtime and these polyfills for the
component model.
* Finally the runtime implementation of managing WebAssembly modules is
already implemented and quite easy to integrate with, so representing
fused adapters with WebAssembly results in very little extra support
necessary for the runtime implementation of instantiating and managing
a component.
The compiler added in this commit is dubbed Wasmtime's Fused Adapter
Compiler of Trampolines (FACT) because who doesn't like deriving a name
from an acronym. Currently the trampoline compiler is limited in its
support for interface types and only supports a few primitives. I plan
on filing future PRs to flesh out the support here for all the variants
of `InterfaceType`. For now this PR is primarily focused on all of the
other infrastructure for the addition of a trampoline compiler.
With the choice to use core WebAssembly to implement fused adapters it
means that adapters need to be inserted into a module. Unfortunately
adapters cannot all go into a single WebAssembly module because adapters
themselves have dependencies which may be provided transitively through
instances that were instantiated with other adapters. This means that a
significant chunk of this PR (`adapt.rs`) is dedicated to determining
precisely which adapters go into precisely which adapter modules. This
partitioning process attempts to make large modules wherever it can to
cut down on core wasm instantiations but is likely not optimal as
it's just a simple heuristic today.
With all of this added together it's now possible to start writing
`*.wast` tests that internally have adapted modules communicating with
one another. A `fused.wast` test suite was added as part of this PR
which is the beginning of tests for the support of the fused adapter
compiler added in this PR. Currently this is primarily testing some
various topologies of adapters along with direct/indirect modes. This
will grow many more tests over time as more types are supported.
Overall I'm not 100% satisfied with the testing story of this PR. When a
test fails it's very difficult to debug since everything is written in
the text format of WebAssembly meaning there's no "conveniences" to
print out the state of the world when things go wrong and easily debug.
I think this will become even more apparent as more tests are written
for more types in subsequent PRs. At this time though I know of no
better alternative other than leaning pretty heavily on fuzz-testing to
ensure this is all exercised.
* Fix an unused field warning
* Fix tests in `wasmtime-runtime`
* Add some more tests for compiled trampolines
* Remap exports when injecting adapters
The exports of a component were accidentally left unmapped which meant
that they indexed the instance indexes pre-adapter module insertion.
* Fix typo
* Rebase conflicts