The EntityRef trait is used by more than just the EntityMap now, so it
should live in its own module.
Also move the entity_impl! macro into the new module so it can be used
for defining new entity references anywhere.
* Implemented in two passes
* First pass discovers the loops headers (they dominate one of their predecessors)
* Second pass traverses the blocks of each loop
* Discovers the loop tree structure
* Offers a new LoopAnalysis data structure queried from outside the module
Give these crates each a more standard directory layout with sources in
a 'src' sub-sirectory and Cargo.toml in the top lib/foo directory.
Add license and description fields to each.
The build script for the cretonne crate now lives in
'lib/cretonne/build.rs' separating it from the normal library sources
under 'lib/cretonne/src'.