Patch adds support for the perf jitdump file specification.
With this patch it should be possible to see profile data for code
generated and maped at runtime. Specifically the patch adds support
for the JIT_CODE_LOAD and the JIT_DEBUG_INFO record as described in
the specification. Dumping jitfiles is enabled with the --jitdump
flag. When the -g flag is also used there is an attempt to dump file
and line number information where this option would be most useful
when the WASM file already includes DWARF debug information.
The generation of the jitdump files has been tested on only a few wasm
files. This patch is expected to be useful/serviceable where currently
there is no means for jit profiling, but future patches may benefit
line mapping and add support for additional jitdump record types.
Usage Example:
Record
sudo perf record -k 1 -e instructions:u target/debug/wasmtime -g
--jitdump test.wasm
Combine
sudo perf inject -v -j -i perf.data -o perf.jit.data
Report
sudo perf report -i perf.jit.data -F+period,srcline
* Remove the `jit_function_registry` global state
This commit removes on the final pieces of global state in wasmtime
today, the `jit_function_registry` module. The purpose of this module is
to help translate a native backtrace with native program counters into a
wasm backtrace with module names, function names, and wasm module
indices. To that end this module retained a global map of function
ranges to this metadata information for each compiled function.
It turns out that we already had a `NAMES` global in the `wasmtime`
crate for symbolicating backtrace addresses, so this commit moves that
global into its own file and restructures the internals to account for
program counter ranges as well. The general set of changes here are:
* Remove `jit_function_registry`
* Remove `NAMES`
* Create a new `frame_info` module which has a singleton global
registering compiled module's frame information.
* Update traps to use the `frame_info` module to symbolicate pcs,
directly extracting a `FrameInfo` from the module.
* Register and unregister information on a module level instead of on a
per-function level (at least in terms of locking granluarity).
This commit leaves the new `FRAME_INFO` global variable as the only
remaining "critical" global variable in `wasmtime`, which only exists
due to the API of `Trap` where it doesn't take in any extra context when
capturing a stack trace through which we could hang off frame
information. I'm thinking though that this is ok, and we can always
tweak the API of `Trap` in the future if necessary if we truly need to
accomodate this.
* Remove a lazy_static dep
* Add some comments and restructure
* Preserve full native stack traces in errors
This commit builds on #759 by performing a few refactorings:
* The `backtrace` crate is updated to 0.3.42 which incorporates the
Windows-specific stack-walking code, so that's no longer needed.
* A full `backtrace::Backtrace` type is held in a trap at all times.
* The trap structures in the `wasmtime-*` internal crates were
refactored a bit to preserve more information and deal with raw
values rather than converting between various types and strings.
* The `wasmtime::Trap` type has been updated with these various changes.
Eventually I think we'll want to likely render full stack traces (and/or
partial wasm ones) into error messages, but for now that's left as-is
and we can always improve it later. I suspect the most relevant thing we
need to do is to implement function name symbolication for wasm
functions first, and then afterwards we can incorporate native function
names!
* Fix some test suite assertions
* Per Instance signal handler
* add custom signal handler test
* add instance signal handling to callable.rs
* extend signal handler test to test callable.rs
* test multiple instances, multiple signal handlers
* support more than one current instance
import_calling_export.rs is a good example of why this is needed:
execution switches from one instance to another before the first one has
finished running
* add another custom signal handler test case
* move and update custom signal handler tests
* fmt
* fix libc version to 0.2
* call the correct instance signal handler
We keep a stack of instances so should call last() not first().
* move custom signal handler test to top level dir
* windows/mac signal handling wip
* os-specific signal handling wip
* disable custom signal handler test on windows
* fmt
* unify signal handling on mac and linux
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
* Fix fuzz target compilation.
* Bump version to 0.7.0
* Temporarily disable fuzz tests
Temporarily disable fuzz tests until https://github.com/bytecodealliance/cranelift/issues/1216 is resolved.
* Fix publish-all.sh to not modify the witx crate.
* Remove the "publish = false" attribute from Lightbeam.
* Add a README.md for wasmtime-interface-types.
* Remove the "rust" category.
This fixes the following warning:
warning: the following are not valid category slugs and were ignored: rust. Please see https://crates.io/category_slugs for the list of all category slugs.
* Mark wasmtime-cli as "publish = false".
* Sort the publishing rules in topological order.
Also, publish nightly-only crates with cargo +nightly.
* General Cargo.toml cleanup.
- Remove travis-ci attributes.
- Remove "experimental" badges from actively-developed crates.
- Reflow some long lines.
- Use dependency features consistently.
- Add readme attributes
* Update WASI to the latest trunk.
This notably adds a .gitignore file for the WASI directory.