Commit Graph

339 Commits

Author SHA1 Message Date
Andrew Brown
994fe41daf x64: allow vector types in select move
As reported in #3173, the `select` instruction fails an assertion when it is given `v128` types as operands. This change relaxes the assertion to allow the same type of XMM move that occurs for the f32 and f64 types. This fixes #3173 in the old `lower.rs` code temporarily until the relatively complex `select` lowering can be ported to ISLE.
2021-11-19 11:24:30 -08:00
Alex Crichton
ef8ea644f4 aarch64: Migrate {s,u}{sub,add}_sat to ISLE (#3551)
These were pretty straightforward! Only needed a single `rule` per
instruction with a new 128-bit vector type matcher.
2021-11-19 12:59:06 -06:00
Alex Crichton
cbf539abb8 Use with_flags for 128-bith arith in aarch64
Also move the `with_flags` bits and pieces to `prelude.isle` so it can
be shared between backends if necessary.
2021-11-19 07:08:08 -08:00
Alex Crichton
15d2542939 Rebuild ISLE 2021-11-19 06:52:01 -08:00
Alex Crichton
7d0f6ab90f aarch64: Migrate iadd and isub to ISLE
This commit is the first "meaty" instruction added to ISLE for the
AArch64 backend. I chose to pick the first two in the current lowering's
`match` statement, `isub` and `iadd`. These two turned out to be
particularly interesting for a few reasons:

* Both had clearly migratable-to-ISLE behavior along the lines of
  special-casing per type. For example 128-bit and vector arithmetic
  were both easily translateable.

* The `iadd` instruction has special cases for fusing with a
  multiplication to generate `madd` which is expressed pretty easily in
  ISLE.

* Otherwise both instructions had a number of forms where they attempted
  to interpret the RHS as various forms of constants, extends, or
  shifts. There's a bit of a design space of how best to represent this
  in ISLE and what I settled on was to have a special case for each form
  of instruction, and the special cases are somewhat duplicated between
  `iadd` and `isub`. There's custom "extractors" for the special cases
  and instructions that support these special cases will have an
  `rule`-per-case.

Overall I think the ISLE transitioned pretty well. I don't think that
the aarch64 backend is going to follow the x64 backend super closely,
though. For example the x64 backend is having a helper-per-instruction
at the moment but with AArch64 it seems to make more sense to only have
a helper-per-enum-variant-of-`MInst`. This is because the same
instruction (e.g. `ALUOp::Sub32`) can be expressed with multiple
different forms depending on the payload.

It's worth noting that the ISLE looks like it's a good deal larger than
the code actually being removed from lowering as part of this commit. I
think this is deceptive though because a lot of the logic in
`put_input_in_rse_imm12_maybe_negated` and `alu_inst_imm12` is being
inlined into the ISLE definitions for each instruction instead of having
it all packed into the helper functions. Some of the "boilerplate" here
is the addition of various ISLE utilities as well.
2021-11-19 06:51:38 -08:00
Alex Crichton
352ee2b186 Move insertlane to ISLE (#3544)
This also fixes a bug where `movsd` was incorrectly used with a memory
operand for `insertlane`, causing it to actually zero the upper bits
instead of preserving them.

Note that the insertlane logic still exists in `lower.rs` because it's
used as a helper for a few other instruction lowerings which aren't
migrated to ISLE yet. This commit also adds a helper in ISLE itself for
those other lowerings to use when they get implemented.

Closes #3216
2021-11-18 13:48:11 -06:00
Alex Crichton
1141169ff8 aarch64: Initial work to transition backend to ISLE (#3541)
* aarch64: Initial work to transition backend to ISLE

This commit is what is hoped to be the initial commit towards migrating
the aarch64 backend to ISLE. There's seemingly a lot of changes here but
it's intended to largely be code motion. The current thinking is to
closely follow the x64 backend for how all this is handled and
organized.

Major changes in this PR are:

* The `Inst` enum is now defined in ISLE. This avoids having to define
  it in two places (once in Rust and once in ISLE). I've preserved all
  the comments in the ISLE and otherwise this isn't actually a
  functional change from the Rust perspective, it's still the same enum
  according to Rust.

* Lots of little enums and things were moved to ISLE as well. As with
  `Inst` their definitions didn't change, only where they're defined.
  This will give future ISLE PRs access to all these operations.

* Initial code for lowering `iconst`, `null`, and `bconst` are
  implemented. Ironically none of this is actually used right now
  because constant lowering is handled in `put_input_in_regs` which
  specially handles constants. Nonetheless I wanted to get at least
  something simple working which shows off how to special case various
  things that are specific to AArch64. In a future PR I plan to hook up
  const-lowering in ISLE to this path so even though
  `iconst`-the-clif-instruction is never lowered this should use the
  const lowering defined in ISLE rather than elsewhere in the backend
  (eventually leading to the deletion of the non-ISLE lowering).

* The `IsleContext` skeleton is created and set up for future additions.

* Some code for ISLE that's shared across all backends now lives in
  `isle_prelude_methods!()` and is deduplicated between the AArch64
  backend and the x64 backend.

* Register mapping is tweaked to do the same thing for AArch64 that it
  does for x64. Namely mapping virtual registers is supported instead of
  just virtual to machine registers.

My main goal with this PR was to get AArch64 into a place where new
instructions can be added with relative ease. Additionally I'm hoping to
figure out as part of this change how much to share for ISLE between
AArch64 and x64 (and other backends).

* Don't use priorities with rules

* Update .gitattributes with concise syntax

* Deduplicate some type definitions

* Rebuild ISLE

* Move isa::isle to machinst::isle
2021-11-18 10:38:16 -06:00
Nick Fitzgerald
d2d0a0f36b Remove Peepmatic!!!
Peepmatic was an early attempt at a DSL for peephole optimizations, with the
idea that maybe sometime in the future we could user it for instruction
selection as well. It didn't really pan out, however:

* Peepmatic wasn't quite flexible enough, and adding new operators or snippets
  of code implemented externally in Rust was a bit of a pain.

* The performance was never competitive with the hand-written peephole
  optimizers. It was *very* size efficient, but that came at the cost of
  run-time efficiency. Everything was table-based and interpreted, rather than
  generating any Rust code.

Ultimately, because of these reasons, we never turned Peepmatic on by default.

These days, we just landed the ISLE domain-specific language, and it is better
suited than Peepmatic for all the things that Peepmatic was originally designed
to do. It is more flexible and easy to integrate with external Rust code. It is
has better time efficiency, meeting or even beating hand-written code. I think a
small part of the reason why ISLE excels in these things is because its design
was informed by Peepmatic's failures. I still plan on continuing Peepmatic's
mission to make Cranelift's peephole optimizer passes generated from DSL rewrite
rules, but using ISLE instead of Peepmatic.

Thank you Peepmatic, rest in peace!
2021-11-17 13:04:17 -08:00
Chris Fallin
a2b9664bed ISLE: guard against stale generated source in default build config.
Currently, the `build.rs` script that generates Rust source from the
ISLE DSL will only do this generation if the `rebuild-isle` Cargo
feature is specified. By default, it is not. This is based on the
principle that we (the build script) do not modify the source tree as
managed by git; git-managed files are strictly a human-managed and
human-edited resource. By adding the opt-in Cargo feature, a developer
is requesting the build script to perform an explicit action. (In my
understanding at least, this principle comes from the general philosophy
of hermetic builds: the output should be a pure function of the input,
and part of this is that the input is read-only. If we modify the source
tree, then all bets are off.)

Unfortunately, requiring the opt-in feature also creates a footgun that
is easy to hit: if a developer modifies the ISLE DSL source, but forgets
to specify the Cargo feature, then the compiler will silently be built
successfully with stale source, and will silently exclude any changes
that were made.

The generated source is checked into git for a good reason: we want DSL
compiler to not affect build times for the overwhelmingly common case
that Cranelift is used as a dependency but the backends are not being
actively developed. (This overhead comes mainly from building `islec`
itself.)

So, what to do? This PR implements a middle ground first described in
[this conversation](https://github.com/bytecodealliance/wasmtime/pull/3506#discussion_r743113351), in which we:

- Generate a hash (SHA-512) of the ISLE DSL source and produce a
  "manifest" of ISLE inputs alongside the generated source; and
- Always read the ISLE DSL source, and see if the manifest is still
  valid, on builds that do not have the opt-in "rebuild" feature.

This allows us to know whether the ISLE compiler output would have been
the same (modulo changes to the DSL compiler itself, which are
out-of-scope here), without actually building the ISLE compiler and
running it.

If the compiler-backend developer modifies an ISLE source file and then
tries to build `cranelift-codegen` without adding the `rebuild-isle`
Cargo feature, they get the following output:

```text
  Error: the ISLE source files that resulted in the generated Rust source

        * src/isa/x64/lower/isle/generated_code.rs

  have changed but the generated source was not rebuilt! These ISLE source
  files are:

         * src/clif.isle
         * src/prelude.isle
         * src/isa/x64/inst.isle
         * src/isa/x64/lower.isle

  Please add `--features rebuild-isle` to your `cargo build` command
  if you wish to rebuild the generated source, then include these changes
  in any git commits you make that include the changes to the ISLE.

  For example:

    $ cargo build -p cranelift-codegen --features rebuild-isle

  (This build script cannot do this for you by default because we cannot
  modify checked-into-git source without your explicit opt-in.)
```

which will tell them exactly what they need to do to fix the problem!

Note that I am leaving the "Rebuild ISLE" CI job alone for now, because
otherwise, we are trusting whomever submits a PR to generate the correct
generated source. In other words, the manifest is a communication from
the checked-in tree to the developer, but we still need to verify that
the checked-in generated Rust source and the manifest are correct with
respect to the checked-in ISLE source.
2021-11-16 13:50:41 -08:00
Alex Crichton
f30c8eb464 isle: Migrate f32const/f64const to ISLE (#3537)
This moves the `f32const` and `f64const` instructions from `lower.rs` to
ISLE. I was originally going to add something else but due to the
`isle.rs`'s manual use of `constructor_imm(..)` it necessitated filling
out the `imm` cases for f32/f64 constants, so I figured I'd go ahead and
move these instructions as well.

The special case for 0 constants which use `xorp{s,d}` is preserved from
`lower.rs` today, but a special case isn't added for the all-ones
constant. The comment says to use `cmpeqp{s,d}` but as discovered on
other recent PRs that's not quite sufficient because comparing a
register against itself which happens to be NaN wouldn't work, so
something else will be required (perhaps `pcmpeq` or similar? I figured
I'd defer to later)
2021-11-16 14:19:53 -06:00
Nick Fitzgerald
306c96b461 Merge pull request #3536 from alexcrichton/swap-isle-order
isle: Move immediates to the end of extractors
2021-11-16 10:13:17 -08:00
Alex Crichton
1c13f62189 isle: Move immediates to the end of extractors
Otherwise I was getting type errors trying to match `insertlane`
instructions, so I think that this was the intended order.
2021-11-16 09:07:24 -08:00
Alex Crichton
92394566fc x64: Migrate fabs and bnot vector operations to ISLE
This was my first attempt at transitioning code to ISLE to originally
fix #3327 but that fix has since landed on `main`, so this is instead
now just porting a few operations to ISLE.

Closes #3336
2021-11-16 07:36:49 -08:00
Johnnie Birch
5d5629de60 Fix for issue 3327. Updates Bnot to handle case for NaN float 2021-11-15 18:47:23 -08:00
Nick Fitzgerald
bfbf2f2f49 ISLE: implement x64 lowering for band_not in ISLE 2021-11-11 15:19:28 -08:00
Nick Fitzgerald
33fcd6b4a5 x64: special case 0 to use xor in Inst::gen_constant for i128s 2021-11-10 15:57:58 -08:00
Nick Fitzgerald
bbb4949128 ISLE: use lower_to_amode inside sink_load implementation 2021-11-10 13:21:48 -08:00
Nick Fitzgerald
b8494822dc ISLE: finish porting imul lowering to ISLE 2021-11-05 15:41:24 -07:00
Nick Fitzgerald
30d206779e x64: Remove some unreachable code that's been ported to ISLE 2021-11-05 14:28:03 -07:00
Nick Fitzgerald
d377b665c6 Initial ISLE integration with the x64 backend
On the build side, this commit introduces two things:

1. The automatic generation of various ISLE definitions for working with
CLIF. Specifically, it generates extern type definitions for clif opcodes and
the clif instruction data `enum`, as well as extractors for matching each clif
instructions. This happens inside the `cranelift-codegen-meta` crate.

2. The compilation of ISLE DSL sources to Rust code, that can be included in the
main `cranelift-codegen` compilation.

Next, this commit introduces the integration glue code required to get
ISLE-generated Rust code hooked up in clif-to-x64 lowering. When lowering a clif
instruction, we first try to use the ISLE code path. If it succeeds, then we are
done lowering this instruction. If it fails, then we proceed along the existing
hand-written code path for lowering.

Finally, this commit ports many lowering rules over from hand-written,
open-coded Rust to ISLE.

In the process of supporting ISLE, this commit also makes the x64 `Inst` capable
of expressing SSA by supporting 3-operand forms for all of the existing
instructions that only have a 2-operand form encoding:

    dst = src1 op src2

Rather than only the typical x86-64 2-operand form:

    dst = dst op src

This allows `MachInst` to be in SSA form, since `dst` and `src1` are
disentangled.

("3-operand" and "2-operand" are a little bit of a misnomer since not all
operations are binary operations, but we do the same thing for, e.g., unary
operations by disentangling the sole operand from the result.)

There are two motivations for this change:

1. To allow ISLE lowering code to have value-equivalence semantics. We want ISLE
   lowering to translate a CLIF expression that evaluates to some value into a
   `MachInst` expression that evaluates to the same value. We want both the
   lowering itself and the resulting `MachInst` to be pure and referentially
   transparent. This is both a nice paradigm for compiler writers that are
   authoring and maintaining lowering rules and is a prerequisite to any sort of
   formal verification of our lowering rules in the future.

2. Better align `MachInst` with `regalloc2`'s API, which requires that the input
   be in SSA form.
2021-10-12 17:11:58 -07:00
Chris Fallin
5e96a447f0 Add back the ifcmp_sp CLIF opcode.
This opcode was removed as part of the old-backend cleanup in #3446.
While this opcode will definitely go away eventually, it is
unfortunately still used today in Lucet (as we just discovered while
working to upgrade Lucet's pinned Cranelift version). Lucet is
deprecated and slated to eventually be completely sunset in favor of
Wasmtime; but until that happens, we need to keep this opcode.
2021-11-01 13:34:31 -07:00
Nick Fitzgerald
e3a423c3e8 Remove some uses of foo.expect(&format!(...)) pattern
This eagerly evaluates the `format!` and produces a `String` with a heap
allocation, regardless whether `foo` is `Some`/`Ok` or `None`/`Err`. Using
`foo.unwrap_or_else(|| panic!(...))` makes it so that the error message
formatting is only evaluated if `foo` is `None`/`Err`.
2021-10-25 17:35:23 -07:00
bjorn3
a05bf2bf42 Remove instructions necessary for the old regalloc 2021-10-12 14:37:36 +02:00
bjorn3
1fd491dadd Remove fallthrough instruction 2021-10-12 14:22:07 +02:00
bjorn3
5b24e117ee Remove instructions used by old br_table legalization 2021-10-12 14:18:52 +02:00
Pat Hickey
b7375817b1 Merge pull request #3431 from bjorn3/remove_sarg_t
Remove the sarg_t type and dummy_sarg_t instruction
2021-10-10 09:58:14 -07:00
bjorn3
8a8797b911 Remove the sarg_t type and dummy_sarg_t instruction
They are no longer necessary with the new style backends
2021-10-10 14:38:35 +02:00
bjorn3
2b89b13c57 Move condcodes from cranelift-codegen-shared to cranelift-codegen 2021-10-10 14:23:35 +02:00
Benjamin Bouvier
43a86f14d5 Remove more old backend ISA concepts (#3402)
This also paves the way for unifying TargetIsa and MachBackend, since now they map one to one. In theory the two traits could be merged, which would be nice to limit the number of total concepts. Also they have quite different responsibilities, so it might be fine to keep them separate.

Interestingly, this PR started as removing RegInfo from the TargetIsa trait since the adapter returned a dummy value there. From the fallout, noticed that all Display implementations didn't needed an ISA anymore (since these were only used to render ISA specific registers). Also the whole family of RegInfo / ValueLoc / RegUnit was exclusively used for the old backend, and these could be removed. Notably, some IR instructions needed to be removed, because they were using RegUnit too: this was the oddball of regfill / regmove / regspill / copy_special, which were IR instructions inserted by the old regalloc. Fare thee well!
2021-10-04 10:36:12 +02:00
bjorn3
9e34df33b9 Remove the old x86 backend 2021-09-29 16:13:46 +02:00
Alex Crichton
1ee2af0098 Remove the lightbeam backend (#3390)
This commit removes the Lightbeam backend from Wasmtime as per [RFC 14].
This backend hasn't received maintenance in quite some time, and as [RFC
14] indicates this doesn't meet the threshold for keeping the code
in-tree, so this commit removes it.

A fast "baseline" compiler may still be added in the future. The
addition of such a backend should be in line with [RFC 14], though, with
the principles we now have for stable releases of Wasmtime. I'll close
out Lightbeam-related issues once this is merged.

[RFC 14]: https://github.com/bytecodealliance/rfcs/pull/14
2021-09-27 12:27:19 -05:00
Afonso Bordado
f9ada24bcf cranelift: Fix br_table for i64 inputs
We still only support a maximum of u32::MAX entries, however we no
longer crash when compiling 64 bit indexes.

Fixes #3100
2021-09-02 15:31:48 +01:00
Alex Crichton
1532516a36 Use relative call instructions between wasm functions (#3275)
* Use relative `call` instructions between wasm functions

This commit is a relatively major change to the way that Wasmtime
generates code for Wasm modules and how functions call each other.
Prior to this commit all function calls between functions, even if they
were defined in the same module, were done indirectly through a
register. To implement this the backend would emit an absolute 8-byte
relocation near all function calls, load that address into a register,
and then call it. While this technique is simple to implement and easy
to get right, it has two primary downsides associated with it:

* Function calls are always indirect which means they are more difficult
  to predict, resulting in worse performance.

* Generating a relocation-per-function call requires expensive
  relocation resolution at module-load time, which can be a large
  contributing factor to how long it takes to load a precompiled module.

To fix these issues, while also somewhat compromising on the previously
simple implementation technique, this commit switches wasm calls within
a module to using the `colocated` flag enabled in Cranelift-speak, which
basically means that a relative call instruction is used with a
relocation that's resolved relative to the pc of the call instruction
itself.

When switching the `colocated` flag to `true` this commit is also then
able to move much of the relocation resolution from `wasmtime_jit::link`
into `wasmtime_cranelift::obj` during object-construction time. This
frontloads all relocation work which means that there's actually no
relocations related to function calls in the final image, solving both
of our points above.

The main gotcha in implementing this technique is that there are
hardware limitations to relative function calls which mean we can't
simply blindly use them. AArch64, for example, can only go +/- 64 MB
from the `bl` instruction to the target, which means that if the
function we're calling is a greater distance away then we would fail to
resolve that relocation. On x86_64 the limits are +/- 2GB which are much
larger, but theoretically still feasible to hit. Consequently the main
increase in implementation complexity is fixing this issue.

This issue is actually already present in Cranelift itself, and is
internally one of the invariants handled by the `MachBuffer` type. When
generating a function relative jumps between basic blocks have similar
restrictions. This commit adds new methods for the `MachBackend` trait
and updates the implementation of `MachBuffer` to account for all these
new branches. Specifically the changes to `MachBuffer` are:

* For AAarch64 the `LabelUse::Branch26` value now supports veneers, and
  AArch64 calls use this to resolve relocations.

* The `emit_island` function has been rewritten internally to handle
  some cases which previously didn't come up before, such as:

  * When emitting an island the deadline is now recalculated, where
    previously it was always set to infinitely in the future. This was ok
    prior since only a `Branch19` supported veneers and once it was
    promoted no veneers were supported, so without multiple layers of
    promotion the lack of a new deadline was ok.

  * When emitting an island all pending fixups had veneers forced if
    their branch target wasn't known yet. This was generally ok for
    19-bit fixups since the only kind getting a veneer was a 19-bit
    fixup, but with mixed kinds it's a bit odd to force veneers for a
    26-bit fixup just because a nearby 19-bit fixup needed a veneer.
    Instead fixups are now re-enqueued unless they're known to be
    out-of-bounds. This may run the risk of generating more islands for
    19-bit branches but it should also reduce the number of islands for
    between-function calls.

  * Otherwise the internal logic was tweaked to ideally be a bit more
    simple, but that's a pretty subjective criteria in compilers...

I've added some simple testing of this for now. A synthetic compiler
option was create to simply add padded 0s between functions and test
cases implement various forms of calls that at least need veneers. A
test is also included for x86_64, but it is unfortunately pretty slow
because it requires generating 2GB of output. I'm hoping for now it's
not too bad, but we can disable the test if it's prohibitive and
otherwise just comment the necessary portions to be sure to run the
ignored test if these parts of the code have changed.

The final end-result of this commit is that for a large module I'm
working with the number of relocations dropped to zero, meaning that
nothing actually needs to be done to the text section when it's loaded
into memory (yay!). I haven't run final benchmarks yet but this is the
last remaining source of significant slowdown when loading modules,
after I land a number of other PRs both active and ones that I only have
locally for now.

* Fix arm32

* Review comments
2021-09-01 13:27:38 -05:00
bjorn3
690ea640b3 Implement fmin_pseudo and fmax_pseudo for scalars 2021-08-27 16:59:47 +02:00
Anton Kirilov
7b98be1bee Cranelift: Simplify leaf functions that do not use the stack (#2960)
* Cranelift AArch64: Simplify leaf functions that do not use the stack

Leaf functions that do not use the stack (e.g. do not clobber any
callee-saved registers) do not need a frame record.

Copyright (c) 2021, Arm Limited.
2021-08-27 12:12:37 +02:00
Johnnie Birch
e3aae9e498 Refactor to avoid too strict assertion. Fix for 3160 and 3161.
Assertion was intended for SIMD lowering of F64x2ConvertLowI32x4U
2021-08-24 19:39:47 -07:00
Johnnie Birch
e519fca61c Refactor and turn on lowering for extend-add-pairwise 2021-07-31 10:52:39 -07:00
Johnnie Birch
e373ddfe1b Add extend-add-pairwise instructions x64 2021-07-30 15:06:58 -07:00
Johnnie Birch
4f601edc36 Add x64 support for remaining int-to-int extend simd instructions
Adds remaming support for int to int extend simd instructions.
Specifically adds support for remaining I32x4->I64x2 instructions
2021-07-28 23:33:42 -07:00
Johnnie Birch
500f530322 Add support for i32x4_trunc_sat_f64x2_s for x64 2021-07-26 22:24:30 -07:00
Johnnie Birch
23290f0450 Add support for i32x4_trunc_sat_f64x2_u for x64 2021-07-26 22:24:30 -07:00
Johnnie Birch
5deda27977 Add support for Saturating Rounding Q-format Multiplication for x64 2021-07-26 20:32:46 -07:00
Johnnie Birch
ffec1f9b41 Fix for 3089 X64 ext_mul_i8x16 has incorrect lowering
Also factors out unnecessary temp register
2021-07-26 20:06:43 -07:00
Andrew Brown
6b86984c41 x64: avoid load-coalescing SIMD operations with non-aligned loads
Fixes #2943, though not as optimally as may be desired. With x64 SIMD
instructions, the memory operand must be aligned--this change adds that
check. There are cases, however, where we can do better--see #3106.
2021-07-26 13:39:16 -07:00
Nick Fitzgerald
4283d2116d cranelift: Move most debug-level logs to the trace level
Cranelift crates have historically been much more verbose with debug-level
logging than most other crates in the Rust ecosystem. We log things like how
many parameters a basic block has, the color of virtual registers during
regalloc, etc. Even for Cranelift hackers, these things are largely only useful
when hacking specifically on Cranelift and looking at a particular test case,
not even when using some Cranelift embedding (such as Wasmtime).

Most of the time, when people want logging for their Rust programs, they do
something like:

    RUST_LOG=debug cargo run

This means that they get all that mostly not useful debug logging out of
Cranelift. So they might want to disable logging for Cranelift, or change it to
a higher log level:

    RUST_LOG=debug,cranelift=info cargo run

The problem is that this is already more annoying to type that `RUST_LOG=debug`,
and that Cranelift isn't one single crate, so you actually have to play
whack-a-mole with naming all the Cranelift crates off the top of your head,
something more like this:

    RUST_LOG=debug,cranelift=info,cranelift_codegen=info,cranelift_wasm=info,...

Therefore, we're changing most of the `debug!` logs into `trace!` logs: anything
that is very Cranelift-internal, unlikely to be useful/meaningful to the
"average" Cranelift embedder, or prints a message for each instruction visited
during a pass. On the other hand, things that just report a one line statistic
for a whole pass, for example, are left as `debug!`. The more verbose the log
messages are, the higher the bar they must clear to be `debug!` rather than
`trace!`.
2021-07-26 11:50:16 -07:00
Johnnie Birch
2452a4cd74 Refactor lowering structure for ext_mul on x64 and add comments 2021-07-15 01:07:52 -07:00
Johnnie Birch
e5b6bee968 Add emit tests to ext_mul_* instructions 2021-07-15 01:07:52 -07:00
Johnnie Birch
6fbe0b72bd Add simd_extmul_* support for x64 2021-07-15 01:07:52 -07:00
Johnnie Birch
d8e813204e Fold fcvt_low_from_uinit into previously existing clif instructions 2021-07-09 10:39:05 -07:00
Johnnie Birch
2d676d838f Implements f64x2.convert_low_i32x4_u for x64 2021-07-09 10:39:05 -07:00