This commit adds lots of plumbing to get the type section from the
module linking proposal plumbed all the way through to the `wasmtime`
crate and the `wasmtime-c-api` crate. This isn't all that useful right
now because Wasmtime doesn't support imported/exported
modules/instances, but this is all necessary groundwork to getting that
exported at some point. I've added some light tests but I suspect the
bulk of the testing will come in a future commit.
One major change in this commit is that `SignatureIndex` no longer
follows type type index space in a wasm module. Instead a new
`TypeIndex` type is used to track that. Function signatures, still
indexed by `SignatureIndex`, are then packed together tightly.
This commit is intended to be the first of many in implementing the
module linking proposal. At this time this builds on #2059 so it
shouldn't land yet. The goal of this commit is to compile bare-bones
modules which use module linking, e.g. those with nested modules.
My hope with module linking is that almost everything in wasmtime only
needs mild refactorings to handle it. The goal is that all per-module
structures are still per-module and at the top level there's just a
`Vec` containing a bunch of modules. That's implemented currently where
`wasmtime::Module` contains `Arc<[CompiledModule]>` and an index of
which one it's pointing to. This should enable
serialization/deserialization of any module in a nested modules
scenario, no matter how you got it.
Tons of features of the module linking proposal are missing from this
commit. For example instantiation flat out doesn't work, nor does
import/export of modules or instances. That'll be coming as future
commits, but the purpose here is to start laying groundwork in Wasmtime
for handling lots of modules in lots of places.
After compilation there's actually no need to hold onto the native
signature for a wasm function type, so this commit moves out the
`ir::Signature` value from a `Module` into a separate field that's
deallocated when compilation is finished. This simplifies the
`SignatureRegistry` because it only needs to track wasm functino types
and it also means less work is done for `Func::wrap`.
This commit reduces the size of `InstructionAddressMap` from 24 bytes to
8 bytes by dropping the `code_len` field and reducing `code_offset` to
`u32` instead of `usize`. The intention is to primarily make the
in-memory version take up less space, and the hunch is that the
`code_len` is largely not necessary since most entries in this map are
always adjacent to one another. The `code_len` field is now implied by
the `code_offset` field of the next entry in the map.
This isn't as big of an improvement to serialized module size as #2321
or #2322, primarily because of the switch to variable-length encoding.
Despite this though it shaves about 10MB off the encoded size of the
module from #2318
This fixes an issue where `ensure_inserted_block()` wasn't called before
we do some block manipulation in the Wasmtime translation of some
table-related instructions. It looks like `ensure_inserted_block()` is
otherwise called on most instructions being added, so we just need to
call it explicitly it seems here.
Closes#2347
Turns out this wasn't needed anywhere! Additionally we can construct it
from `InstructionAddressMap` anyway. There's so many pieces of trap
information that it's best to keep these structures small as well.
This commit compresses `FunctionAddressMap` by performing a simple
coalescing of adjacent `InstructionAddressMap` descriptors if they
describe the same source location. This is intended to handle the common
case where a sequene of machine instructions describes a high-level wasm
instruction.
For the module on #2318 this reduces the cache entry size from 306MB to
161MB.
This commit adds initial (gated) support for the multi-memory wasm
proposal. This was actually quite easy since almost all of wasmtime
already expected multi-memory to be implemented one day. The only real
substantive change is the `memory.copy` intrinsic changes, which now
accounts for the source/destination memories possibly being different.
* Validate modules while translating
This commit is a change to cranelift-wasm to validate each function body
as it is translated. Additionally top-level module translation functions
will perform module validation. This commit builds on changes in
wasmparser to perform module validation interwtwined with parsing and
translation. This will be necessary for future wasm features such as
module linking where the type behind a function index, for example, can
be far away in another module. Additionally this also brings a nice
benefit where parsing the binary only happens once (instead of having an
up-front serial validation step) and validation can happen in parallel
for each function.
Most of the changes in this commit are plumbing to make sure everything
lines up right. The major functional change here is that module
compilation should be faster by validating in parallel (or skipping
function validation entirely in the case of a cache hit). Otherwise from
a user-facing perspective nothing should be that different.
This commit does mean that cranelift's translation now inherently
validates the input wasm module. This means that the Spidermonkey
integration of cranelift-wasm will also be validating the function as
it's being translated with cranelift. The associated PR for wasmparser
(bytecodealliance/wasmparser#62) provides the necessary tools to create
a `FuncValidator` for Gecko, but this is something I'll want careful
review for before landing!
* Read function operators until EOF
This way we can let the validator take care of any issues with
mismatched `end` instructions and/or trailing operators/bytes.
This commit extracts the two implementations of `Compiler` into two
separate crates, `wasmtime-cranelfit` and `wasmtime-lightbeam`. The
`wasmtime-jit` crate then depends on these two and instantiates them
appropriately. The goal here is to start reducing the weight of the
`wasmtime-environ` crate, which currently serves as a common set of
types between all `wasmtime-*` crates. Long-term I'd like to remove the
dependency on Cranelift from `wasmtime-environ`, but that's going to
take a lot more work.
In the meantime I figure it's a good way to get started by separating
out the lightbeam/cranelift function compilers from the
`wasmtime-environ` crate. We can continue to iterate on moving things
out in the future, too.