I don't think this has happened in awhile but I've run a `cargo update`
as well as trimming some of the duplicate/older dependencies in
`Cargo.lock` by updating some of our immediate dependencies as well.
This patch implements, for aarch64, the following wasm SIMD extensions
i32x4.dot_i16x8_s instruction
https://github.com/WebAssembly/simd/pull/127
It also updates dependencies as follows, in order that the new instruction can
be parsed, decoded, etc:
wat to 1.0.27
wast to 26.0.1
wasmparser to 0.65.0
wasmprinter to 0.2.12
The changes are straightforward:
* new CLIF instruction `widening_pairwise_dot_product_s`
* translation from wasm into `widening_pairwise_dot_product_s`
* new AArch64 instructions `smull`, `smull2` (part of the `VecRRR` group)
* translation from `widening_pairwise_dot_product_s` to `smull ; smull2 ; addv`
There is no testcase in this commit, because that is a separate repo. The
implementation has been tested, nevertheless.
Rather than using paths from the root instruction to the instruction we are
matching against or checking if it is constant or whatever, use temporary
variables. When we successfully match an instruction's opcode, we simultaneously
define these temporaries for the instruction's operands. This is similar to how
open-coding these matches in Rust would use `match` expressions with pattern
matching to bind the operands to variables at the same time.
This saves about 1.8% of instructions retired when Peepmatic is enabled.
This commit splits "increments" in two; they previously contained both the
linearized left- and right-hand sides. But only the first increment ever had any
actions, so it was confusing (and space wasting) that all increments had an
"actions" vector. No more!
This commit separates the linearized left-hand side ("matches") from the
linearized right-hand side ("actions").
Conversion from Souper into Peepmatic is implemented with a straightforward,
top-down recursive traversal of the optimization's left- and right-hand side
expression DAGs. Most Souper instructions have a corresponding Peepmatic
instruction. If we run into an instruction where that isn't the case, we skip
that Souper optimization and move on to the next one.
Note that Souper fully supports DAGs, for example:
```text
%0 = var
%1 = add 1, %0
%2 = add %1, %1 ;; Two edges to `%1` makes this a DAG.
```
On the other hand, Peepmatic only currently supports trees, so shared
subexpressions are duplicated:
```text
(iadd (iadd 1 $x)
(iadd 1 $x)) ;; The shared subexpression is duplicated.
```
This does not affect correctness.
This lets us avoid the cost of `cranelift_codegen::ir::Opcode` to
`peepmatic_runtime::Operator` conversion overhead, and paves the way for
allowing Peepmatic to support non-clif optimizations (e.g. vcode optimizations).
Rather than defining our own `peepmatic::Operator` type like we used to, now the
whole `peepmatic` crate is effectively generic over a `TOperator` type
parameter. For the Cranelift integration, we use `cranelift_codegen::ir::Opcode`
as the concrete type for our `TOperator` type parameter. For testing, we also
define a `TestOperator` type, so that we can test Peepmatic code without
building all of Cranelift, and we can keep them somewhat isolated from each
other.
The methods that `peepmatic::Operator` had are now translated into trait bounds
on the `TOperator` type. These traits need to be shared between all of
`peepmatic`, `peepmatic-runtime`, and `cranelift-codegen`'s Peepmatic
integration. Therefore, these new traits live in a new crate:
`peepmatic-traits`. This crate acts as a header file of sorts for shared
trait/type/macro definitions.
Additionally, the `peepmatic-runtime` crate no longer depends on the
`peepmatic-macro` procedural macro crate, which should lead to faster build
times for Cranelift when it is using pre-built peephole optimizers.
Also add configuration to CI to fail doc generation if any links are
broken. Unfortunately we can't blanket deny all warnings in rustdoc
since some are unconditional warnings, but for now this is hopefully
good enough.
Closes#1947
I'm not actually sure that it's possible to write `#[test]` in a
`proc-macro` crate. Regardless I don't think it's too too conventional,
so let's disable this for now.
Closes#1775
This crate contains oracles, generators, and fuzz targets for use with fuzzing
engines (e.g. libFuzzer). This doesn't contain the actual
`libfuzzer_sys::fuzz_target!` definitions (those are in the `peepmatic-fuzz`
crate) but does those definitions are one liners calling out to functions
defined in this crate.
This crate provides testing utilities for `peepmatic`, and a test-only
instruction set we can use to check that various optimizations do or don't
apply.
The `peepmatic-runtime` crate contains everything required to use a
`peepmatic`-generated peephole optimizer.
In short: build times and code size.
If you are just using a peephole optimizer, you shouldn't need the functions
to construct it from scratch from the DSL (and the implied code size and
compilation time), let alone even build it at all. You should just
deserialize an already-built peephole optimizer, and then use it.
That's all that is contained here in this crate.
This crate provides the derive macros used by `peepmatic`, notable AST-related
derives that enumerate child AST nodes, and operator-related derives that
provide helpers for type checking.
The `peepmatic-automata` crate builds and queries finite-state transducer
automata.
A transducer is a type of automata that has not only an input that it
accepts or rejects, but also an output. While regular automata check whether
an input string is in the set that the automata accepts, a transducer maps
the input strings to values. A regular automata is sort of a compressed,
immutable set, and a transducer is sort of a compressed, immutable key-value
dictionary. A [trie] compresses a set of strings or map from a string to a
value by sharing prefixes of the input string. Automata and transducers can
compress even better: they can share both prefixes and suffixes. [*Index
1,600,000,000 Keys with Automata and Rust* by Andrew Gallant (aka
burntsushi)][burntsushi-blog-post] is a top-notch introduction.
If you're looking for a general-purpose transducers crate in Rust you're
probably looking for [the `fst` crate][fst-crate]. While this implementation
is fully generic and has no dependencies, its feature set is specific to
`peepmatic`'s needs:
* We need to associate extra data with each state: the match operation to
evaluate next.
* We can't provide the full input string up front, so this crate must
support incremental lookups. This is because the peephole optimizer is
computing the input string incrementally and dynamically: it looks at the
current state's match operation, evaluates it, and then uses the result as
the next character of the input string.
* We also support incremental insertion and output when building the
transducer. This is necessary because we don't want to emit output values
that bind a match on an optimization's left-hand side's pattern (for
example) until after we've succeeded in matching it, which might not
happen until we've reached the n^th state.
* We need to support generic output values. The `fst` crate only supports
`u64` outputs, while we need to build up an optimization's right-hand side
instructions.
This implementation is based on [*Direct Construction of Minimal Acyclic
Subsequential Transducers* by Mihov and Maurel][paper]. That means that keys
must be inserted in lexicographic order during construction.
[trie]: https://en.wikipedia.org/wiki/Trie
[burntsushi-blog-post]: https://blog.burntsushi.net/transducers/#ordered-maps
[fst-crate]: https://crates.io/crates/fst
[paper]: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.24.3698&rep=rep1&type=pdf