Commit Graph

15 Commits

Author SHA1 Message Date
Alex Crichton
b0939f6626 Remove explicit S type parameters (#5275)
* Remove explicit `S` type parameters

This commit removes the explicit `S` type parameter on `Func::typed` and
`Instance::get_typed_func`. Historical versions of Rust required that
this be a type parameter but recent rustcs support a mixture of explicit
type parameters and `impl Trait`. This removes, at callsites, a
superfluous `, _` argument which otherwise never needs specification.

* Fix mdbook examples
2022-11-16 05:04:26 +00:00
Alex Crichton
cd53bed898 Implement AOT compilation for components (#5160)
* Pull `Module` out of `ModuleTextBuilder`

This commit is the first in what will likely be a number towards
preparing for serializing a compiled component to bytes, a precompiled
artifact. To that end my rough plan is to merge all of the compiled
artifacts for a component into one large object file instead of having
lots of separate object files and lots of separate mmaps to manage. To
that end I plan on eventually using `ModuleTextBuilder` to build one
large text section for all core wasm modules and trampolines, meaning
that `ModuleTextBuilder` is no longer specific to one module. I've
extracted out functionality such as function name calculation as well as
relocation resolving (now a closure passed in) in preparation for this.

For now this just keeps tests passing, and the trajectory for this
should become more clear over the following commits.

* Remove component-specific object emission

This commit removes the `ComponentCompiler::emit_obj` function in favor
of `Compiler::emit_obj`, now renamed `append_code`. This involved
significantly refactoring code emission to take a flat list of functions
into `append_code` and the caller is responsible for weaving together
various "families" of functions and un-weaving them afterwards.

* Consolidate ELF parsing in `CodeMemory`

This commit moves the ELF file parsing and section iteration from
`CompiledModule` into `CodeMemory` so one location keeps track of
section ranges and such. This is in preparation for sharing much of this
code with components which needs all the same sections to get tracked
but won't be using `CompiledModule`. A small side benefit from this is
that the section parsing done in `CodeMemory` and `CompiledModule` is no
longer duplicated.

* Remove separately tracked traps in components

Previously components would generate an "always trapping" function
and the metadata around which pc was allowed to trap was handled
manually for components. With recent refactorings the Wasmtime-standard
trap section in object files is now being generated for components as
well which means that can be reused instead of custom-tracking this
metadata. This commit removes the manual tracking for the `always_trap`
functions and plumbs the necessary bits around to make components look
more like modules.

* Remove a now-unnecessary `Arc` in `Module`

Not expected to have any measurable impact on performance, but
complexity-wise this should make it a bit easier to understand the
internals since there's no longer any need to store this somewhere else
than its owner's location.

* Merge compilation artifacts of components

This commit is a large refactoring of the component compilation process
to produce a single artifact instead of multiple binary artifacts. The
core wasm compilation process is refactored as well to share as much
code as necessary with the component compilation process.

This method of representing a compiled component necessitated a few
medium-sized changes internally within Wasmtime:

* A new data structure was created, `CodeObject`, which represents
  metadata about a single compiled artifact. This is then stored as an
  `Arc` within a component and a module. For `Module` this is always
  uniquely owned and represents a shuffling around of data from one
  owner to another. For a `Component`, however, this is shared amongst
  all loaded modules and the top-level component.

* The "module registry" which is used for symbolicating backtraces and
  for trap information has been updated to account for a single region
  of loaded code holding possibly multiple modules. This involved adding
  a second-level `BTreeMap` for now. This will likely slow down
  instantiation slightly but if it poses an issue in the future this
  should be able to be represented with a more clever data structure.

This commit additionally solves a number of longstanding issues with
components such as compiling only one host-to-wasm trampoline per
signature instead of possibly once-per-module. Additionally the
`SignatureCollection` registration now happens once-per-component
instead of once-per-module-within-a-component.

* Fix compile errors from prior commits

* Support AOT-compiling components

This commit adds support for AOT-compiled components in the same manner
as `Module`, specifically adding:

* `Engine::precompile_component`
* `Component::serialize`
* `Component::deserialize`
* `Component::deserialize_file`

Internally the support for components looks quite similar to `Module`.
All the prior commits to this made adding the support here
(unsurprisingly) easy. Components are represented as a single object
file as are modules, and the functions for each module are all piled
into the same object file next to each other (as are areas such as data
sections). Support was also added here to quickly differentiate compiled
components vs compiled modules via the `e_flags` field in the ELF
header.

* Prevent serializing exported modules on components

The current representation of a module within a component means that the
implementation of `Module::serialize` will not work if the module is
exported from a component. The reason for this is that `serialize`
doesn't actually do anything and simply returns the underlying mmap as a
list of bytes. The mmap, however, has `.wasmtime.info` describing
component metadata as opposed to this module's metadata. While rewriting
this section could be implemented it's not so easy to do so and is
otherwise seen as not super important of a feature right now anyway.

* Fix windows build

* Fix an unused function warning

* Update crates/environ/src/compilation.rs

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>

Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
2022-11-02 15:26:26 +00:00
Alex Crichton
2f4419cc6c Implement runtime checks for compilation settings (#3899)
* Implement runtime checks for compilation settings

This commit fills out a few FIXME annotations by implementing run-time
checks that when a `Module` is created it has compatible codegen
settings for the current host (as `Module` is proof of "this code can
run"). This is done by implementing new `Engine`-level methods which
validate compiler settings. These settings are validated on
`Module::new` as well as when loading serialized modules.

Settings are split into two categories, one for "shared" top-level
settings and one for ISA-specific settings. Both categories now have
allow-lists hardcoded into `Engine` which indicate the acceptable values
for each setting (if applicable). ISA-specific settings are checked with
the Rust standard library's `std::is_x86_feature_detected!` macro. Other
macros for other platforms are not stable at this time but can be added
here if necessary.

Closes #3897

* Fix fall-through logic to actually be correct

* Use a `OnceCell`, not an `AtomicBool`

* Fix some broken tests
2022-03-09 09:46:25 -06:00
Pat Hickey
63b7120a00 fix the tests 2021-09-02 09:31:21 -07:00
Alex Crichton
9e0c910023 Add a Module::deserialize_file method (#3266)
* Add a `Module::deserialize_file` method

This commit adds a new method to the `wasmtime::Module` type,
`deserialize_file`. This is intended to be the same as the `deserialize`
method except for the serialized module is present as an on-disk file.
This enables Wasmtime to internally use `mmap` to avoid copying bytes
around and generally makes loading a module much faster.

A C API is added in this commit as well for various bindings to use this
accelerated path now as well. Another option perhaps for a Rust-based
API is to have an API taking a `File` itself to allow for a custom file
descriptor in one way or another, but for now that's left for a possible
future refactoring if we find a use case.

* Fix compat with main - handle readdonly mmap

* wip

* Try to fix Windows support
2021-08-31 13:05:51 -05:00
Alex Crichton
c73be1f13a Use an mmap-friendly serialization format (#3257)
* Use an mmap-friendly serialization format

This commit reimplements the main serialization format for Wasmtime's
precompiled artifacts. Previously they were generally a binary blob of
`bincode`-encoded metadata prefixed with some versioning information.
The downside of this format, though, is that loading a precompiled
artifact required pushing all information through `bincode`. This is
inefficient when some data, such as trap/address tables, are rarely
accessed.

The new format added in this commit is one which is designed to be
`mmap`-friendly. This means that the relevant parts of the precompiled
artifact are already page-aligned for updating permissions of pieces
here and there. Additionally the artifact is optimized so that if data
is rarely read then we can delay reading it until necessary.

The new artifact format for serialized modules is an ELF file. This is
not a public API guarantee, so it cannot be relied upon. In the meantime
though this is quite useful for exploring precompiled modules with
standard tooling like `objdump`. The ELF file is already constructed as
part of module compilation, and this is the main contents of the
serialized artifact.

THere is some extra information, though, not encoded in each module's
individual ELF file such as type information. This information continues
to be `bincode`-encoded, but it's intended to be much smaller and much
faster to deserialize. This extra information is appended to the end of
the ELF file. This means that the original ELF file is still a valid ELF
file, we just get to have extra bits at the end. More information on the
new format can be found in the module docs of the serialization module
of Wasmtime.

Another refatoring implemented as part of this commit is to deserialize
and store object files directly in `mmap`-backed storage. This avoids
the need to copy bytes after the artifact is loaded into memory for each
compiled module, and in a future commit it opens up the door to avoiding
copying the text section into a `CodeMemory`. For now, though, the main
change is that copies are not necessary when loading from a precompiled
compilation artifact once the artifact is itself in mmap-based memory.

To assist with managing `mmap`-based memory a new `MmapVec` type was
added to `wasmtime_jit` which acts as a form of `Vec<T>` backed by a
`wasmtime_runtime::Mmap`. This type notably supports `drain(..N)` to
slice the buffer into disjoint regions that are all separately owned,
such as having a separately owned window into one artifact for all
object files contained within.

Finally this commit implements a small refactoring in `wasmtime-cache`
to use the standard artifact format for cache entries rather than a
bincode-encoded version. This required some more hooks for
serializing/deserializing but otherwise the crate still performs as
before.

* Review comments
2021-08-30 09:19:20 -05:00
Pat Hickey
895ee2b85f make Module::deserialize's version check optional via Config (#2945)
* make Module::deserialize's version check optional via Config

A SerializedModule contains the CARGO_PKG_VERSION string, which is
checked for equality when loading. This is a great guard-rail but
some users may want to disable this check (e.g. so they can implement
their own versioning scheme)

* rename config to deserialize_check_wasmtime_version

* add test

* fix doc links

* fix

* thank you rustdoc
2021-06-04 14:18:02 -05:00
Alex Crichton
7a1b7cdf92 Implement RFC 11: Redesigning Wasmtime's APIs (#2897)
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.
2021-06-03 09:10:53 -05:00
Alex Crichton
8384f3a347 Bring back Module::deserialize (#2858)
* Bring back `Module::deserialize`

I thought I was being clever suggesting that `Module::deserialize` was
removed from #2791 by funneling all module constructors into
`Module::new`. As our studious fuzzers have found, though, this means
that `Module::new` is not safe currently to pass arbitrary user-defined
input into. Now one might pretty reasonable expect to be able to do
that, however, being a WebAssembly engine and all. This PR as a result
separates the `deserialize` part of `Module::new` back into
`Module::deserialize`.

This means that binary blobs created with `Module::serialize` and
`Engine::precompile_module` will need to be passed to
`Module::deserialize` to "rehydrate" them back into a `Module`. This
restores the property that it should be safe to pass arbitrary input to
`Module::new` since it's always expected to be a wasm module. This also
means that fuzzing will no longer attempt to fuzz `Module::deserialize`
which isn't something we want to do anyway.

* Fix an example

* Mark `Module::deserialize` as `unsafe`
2021-04-27 10:55:12 -05:00
Chris Fallin
6bec13da04 Bump versions: Wasmtime to 0.26.0, Cranelift to 0.73.0. 2021-04-05 10:48:42 -07:00
Peter Huene
d1313b1291 Code review feedback.
* Move `Module::compile` to `Engine::precompile_module`.
* Remove `Module::deserialize` method.
* Make `Module::serialize` the same format as `Engine::precompile_module`.
* Make `Engine::precompile_module` return a `Vec<u8>`.
* Move the remaining serialization-related code to `serialization.rs`.
2021-04-01 19:38:19 -07:00
Peter Huene
1ce2a87149 Code review feedback.
* Remove `Config::for_target` in favor of setter `Config::target`.
* Remove explicit setting of Cranelift flags in `Config::new` in favor of
  calling the `Config` methods that do the same thing.
* Serialize the package version independently of the data when serializing a
  module.
* Use struct deconstructing in module serialization to ensure tunables and
  features aren't missed.
* Move common log initialization in the CLI into `CommonOptions`.
2021-04-01 19:38:19 -07:00
Alex Crichton
2697a18d2f Redo the statically typed Func API (#2719)
* Redo the statically typed `Func` API

This commit reimplements the `Func` API with respect to statically typed
dispatch. Previously `Func` had a `getN` and `getN_async` family of
methods which were implemented for 0 to 16 parameters. The return value
of these functions was an `impl Fn(..)` closure with the appropriate
parameters and return values.

There are a number of downsides with this approach that have become
apparent over time:

* The addition of `*_async` doubled the API surface area (which is quite
  large here due to one-method-per-number-of-parameters).
* The [documentation of `Func`][old-docs] are quite verbose and feel
  "polluted" with all these getters, making it harder to understand the
  other methods that can be used to interact with a `Func`.
* These methods unconditionally pay the cost of returning an owned `impl
  Fn` with a `'static` lifetime. While cheap, this is still paying the
  cost for cloning the `Store` effectively and moving data into the
  closed-over environment.
* Storage of the return value into a struct, for example, always
  requires `Box`-ing the returned closure since it otherwise cannot be
  named.
* Recently I had the desire to implement an "unchecked" path for
  invoking wasm where you unsafely assert the type signature of a wasm
  function. Doing this with today's scheme would require doubling
  (again) the API surface area for both async and synchronous calls,
  further polluting the documentation.

The main benefit of the previous scheme is that by returning a `impl Fn`
it was quite easy and ergonomic to actually invoke the function. In
practice, though, examples would often have something akin to
`.get0::<()>()?()?` which is a lot of things to interpret all at once.
Note that `get0` means "0 parameters" yet a type parameter is passed.
There's also a double function invocation which looks like a lot of
characters all lined up in a row.

Overall, I think that the previous design is starting to show too many
cracks and deserves a rewrite. This commit is that rewrite.

The new design in this commit is to delete the `getN{,_async}` family of
functions and instead have a new API:

    impl Func {
        fn typed<P, R>(&self) -> Result<&Typed<P, R>>;
    }

    impl Typed<P, R> {
        fn call(&self, params: P) -> Result<R, Trap>;
        async fn call_async(&self, params: P) -> Result<R, Trap>;
    }

This should entirely replace the current scheme, albeit by slightly
losing ergonomics use cases. The idea behind the API is that the
existence of `Typed<P, R>` is a "proof" that the underlying function
takes `P` and returns `R`. The `Func::typed` method peforms a runtime
type-check to ensure that types all match up, and if successful you get
a `Typed` value. Otherwise an error is returned.

Once you have a `Typed` then, like `Func`, you can either `call` or
`call_async`. The difference with a `Typed`, however, is that the
params/results are statically known and hence these calls can be much
more efficient.

This is a much smaller API surface area from before and should greatly
simplify the `Func` documentation. There's still a problem where
`Func::wrapN_async` produces a lot of functions to document, but that's
now the sole offender. It's a nice benefit that the
statically-typed-async verisons are now expressed with an `async`
function rather than a function-returning-a-future which makes it both
more efficient and easier to understand.

The type `P` and `R` are intended to either be bare types (e.g. `i32`)
or tuples of any length (including 0). At this time `R` is only allowed
to be `()` or a bare `i32`-style type because multi-value is not
supported with a native ABI (yet). The `P`, however, can be any size of
tuples of parameters. This is also where some ergonomics are lost
because instead of `f(1, 2)` you now have to write `f.call((1, 2))`
(note the double-parens). Similarly `f()` becomes `f.call(())`.

Overall I feel that this is a better tradeoff than before. While not
universally better due to the loss in ergonomics I feel that this design
is much more flexible in terms of what you can do with the return value
and also understanding the API surface area (just less to take in).

[old-docs]: https://docs.rs/wasmtime/0.24.0/wasmtime/struct.Func.html#method.get0

* Rename Typed to TypedFunc

* Implement multi-value returns through `Func::typed`

* Fix examples in docs

* Fix some more errors

* More test fixes

* Rebasing and adding `get_typed_func`

* Updating tests

* Fix typo

* More doc tweaks

* Tweak visibility on `Func::invoke`

* Fix tests again
2021-03-11 14:43:34 -06:00
Peter Huene
54c07d8f16 Implement shared host functions. (#2625)
* Implement defining host functions at the Config level.

This commit introduces defining host functions at the `Config` rather than with
`Func` tied to a `Store`.

The intention here is to enable a host to define all of the functions once
with a `Config` and then use a `Linker` (or directly with
`Store::get_host_func`) to use the functions when instantiating a module.

This should help improve the performance of use cases where a `Store` is
short-lived and redefining the functions at every module instantiation is a
noticeable performance hit.

This commit adds `add_to_config` to the code generation for Wasmtime's `Wasi`
type.

The new method adds the WASI functions to the given config as host functions.

This commit adds context functions to `Store`: `get` to get a context of a
particular type and `set` to set the context on the store.

For safety, `set` cannot replace an existing context value of the same type.

`Wasi::set_context` was added to set the WASI context for a `Store` when using
`Wasi::add_to_config`.

* Add `Config::define_host_func_async`.

* Make config "async" rather than store.

This commit moves the concept of "async-ness" to `Config` rather than `Store`.

Note: this is a breaking API change for anyone that's already adopted the new
async support in Wasmtime.

Now `Config::new_async` is used to create an "async" config and any `Store`
associated with that config is inherently "async".

This is needed for async shared host functions to have some sanity check during their
execution (async host functions, like "async" `Func`, need to be called with
the "async" variants).

* Update async function tests to smoke async shared host functions.

This commit updates the async function tests to also smoke the shared host
functions, plus `Func::wrap0_async`.

This also changes the "wrap async" method names on `Config` to
`wrap$N_host_func_async` to slightly better match what is on `Func`.

* Move the instance allocator into `Engine`.

This commit moves the instantiated instance allocator from `Config` into
`Engine`.

This makes certain settings in `Config` no longer order-dependent, which is how
`Config` should ideally be.

This also removes the confusing concept of the "default" instance allocator,
instead opting to construct the on-demand instance allocator when needed.

This does alter the semantics of the instance allocator as now each `Engine`
gets its own instance allocator rather than sharing a single one between all
engines created from a configuration.

* Make `Engine::new` return `Result`.

This is a breaking API change for anyone using `Engine::new`.

As creating the pooling instance allocator may fail (likely cause is not enough
memory for the provided limits), instead of panicking when creating an
`Engine`, `Engine::new` now returns a `Result`.

* Remove `Config::new_async`.

This commit removes `Config::new_async` in favor of treating "async support" as
any other setting on `Config`.

The setting is `Config::async_support`.

* Remove order dependency when defining async host functions in `Config`.

This commit removes the order dependency where async support must be enabled on
the `Config` prior to defining async host functions.

The check is now delayed to when an `Engine` is created from the config.

* Update WASI example to use shared `Wasi::add_to_config`.

This commit updates the WASI example to use `Wasi::add_to_config`.

As only a single store and instance are used in the example, it has no semantic
difference from the previous example, but the intention is to steer users
towards defining WASI on the config and only using `Wasi::add_to_linker` when
more explicit scoping of the WASI context is required.
2021-03-11 10:14:03 -06:00
Yury Delendik
399ee0a54c Serialize and deserialize compilation artifacts. (#2020)
* Serialize and deserialize Module
* Use bincode to serialize
* Add wasm_module_serialize; docs
* Simple tests
2020-07-21 15:05:50 -05:00