This commit is intended to do almost everything necessary for processing
the alias section of module linking. Most of this is internal
refactoring, the highlights being:
* Type contents are now stored separately from a `wasmtime_env::Module`.
Given that modules can freely alias types and have them used all over
the place, it seemed best to have one canonical location to type
storage which everywhere else points to (with indices). A new
`TypeTables` structure is produced during compilation which is shared
amongst all member modules in a wasm blob.
* Instantiation is heavily refactored to account for module linking. The
main gotcha here is that imports are now listed as "initializers". We
have a sort of pseudo-bytecode-interpreter which interprets the
initialization of a module. This is more complicated than just
matching imports at this point because in the module linking proposal
the module, alias, import, and instance sections may all be
interleaved. This means that imports aren't guaranteed to show up at
the beginning of the address space for modules/instances.
Otherwise most of the changes here largely fell out from these two
design points. Aliases are recorded as initializers in this scheme.
Copying around type information and/or just knowing type information
during compilation is also pretty easy since everything is just a
pointer into a `TypeTables` and we don't have to actually copy any types
themselves. Lots of various refactorings were necessary to accomodate
these changes.
Tests are hoped to cover a breadth of functionality here, but not
necessarily a depth. There's still one more piece of the module linking
proposal missing which is exporting instances/modules, which will come
in a future PR.
It's also worth nothing that there's one large TODO which isn't
implemented in this change that I plan on opening an issue for.
With module linking when a set of modules comes back from compilation
each modules has all the trampolines for the entire set of modules. This
is quite a lot of duplicate trampolines across module-linking modules.
We'll want to refactor this at some point to instead have only one set
of trampolines per set of module linking modules and have them shared
from there. I figured it was best to separate out this change, however,
since it's purely related to resource usage, and doesn't impact
non-module-linking modules at all.
cc #2094
In the `ModuleEnvironment::declare_signature` callback, also pass the original
Wasm function signature, so that consumers may associate this information with
each compiled function. This is often necessary because while each Wasm
signature gets compiled down into a single native signature, multiple Wasm
signatures might compile down into the same native signature, and in these cases
the original Wasm signature is required for dynamic type checking of calls.
* cranelift-wasm: replace `WasmTypesMap` with `ModuleTranslationState`
The `ModuleTranslationState` contains information decoded from the Wasm module
that must be referenced during each Wasm function's translation.
This is only for data that is maintained by `cranelift-wasm` itself, as opposed
to being maintained by the embedder. Data that is maintained by the embedder is
represented with `ModuleEnvironment`.
A `ModuleTranslationState` is returned by `translate_module`, and can then be
used when translating functions from that module.
* cranelift-wasm: rename `TranslationState` to `FuncTranslationState`
To disambiguate a bit with the new `ModuleTranslationState`.
* cranelift-wasm: Reorganize the internal `state` module into submodules
One module for the `ModuleTranslationState` and another for the
`FuncTranslationState`.
* cranelift-wasm: replace `FuncTranslator` with methods on `ModuleTranslationState`
`FuncTranslator` was two methods that always took ownership of `self`, so it
didn't really make sense as an object as opposed to two different functions, or
in this case methods on the object that actually persists for a longer time.
I think this improves ergonomics nicely.
Before:
```rust
let module_translation = translate_module(...)?;
for body in func_bodies {
let mut translator = FuncTranslator::new();
translator.translate(body, ...)?;
}
```
After:
```rust
let module_translation = translate_module(...)?;
for body in func_bodies {
module_translation.translate_func(body, ...)?;
}
```
Note that this commit does not remove `FuncTranslator`. It still exists, but is
just a wrapper over the `ModuleTranslationState` methods, and it is marked
deprecated, so that downstream users get a heads up. This should make the
transition easier.
* Revert "cranelift-wasm: replace `FuncTranslator` with methods on `ModuleTranslationState`"
This reverts commit 075f9ae933bcaae39348b61287c8f78a4009340d.
This commit introduces initial support for multi-value Wasm. Wasm blocks and
calls can now take and return an arbitrary number of values.
The encoding for multi-value blocks means that we need to keep the contents of
the "Types" section around when translating function bodies. To do this, we
introduce a `WasmTypesMap` type that maps the type indices to their parameters
and returns, construct it when parsing the "Types" section, and shepherd it
through a bunch of functions and methods when translating function bodies.
* [wasm] return a WasmResult from `declare_table_elements`
This method in particular needs to accommodate failure because any table index other than zero is
currently invalid.
* [wasm] additional failure handling improvements
- Adds `WasmResult<()>` as the return type for most of the `ModuleEnvironment` methods that
previously returned nothing.
- Replaces some panics with `WasmError::Unsupported` now that the methods can return a result.
- Adds a `wasm_unsupported!()` macro for early returns with a formatted unsupported message.