* Remove the need to have a `Store` for an `InstancePre`
This commit relaxes a requirement of the `InstancePre` API, notably its
construction via `Linker::instantiate_pre`. Previously this function
required a `Store<T>` to be present to be able to perform type-checking
on the contents of the linker, and now this requirement has been
removed.
Items stored within a linker are either a `HostFunc`, which has type
information inside of it, or an `Extern`, which doesn't have type
information inside of it. Due to the usage of `Extern` this is why a
`Store` was required during the `InstancePre` construction process, it's
used to extract the type of an `Extern`. This commit implements a
solution where the type information of an `Extern` is stored alongside
the `Extern` itself, meaning that the `InstancePre` construction process
no longer requires a `Store<T>`.
One caveat of this implementation is that some items, such as tables and
memories, technically have a "dynamic type" where during type checking
their current size is consulted to match against the minimum size
required of an import. This no longer works when using
`Linker::instantiate_pre` as the current size used is the one when it
was inserted into the linker rather than the one available at
instantiation time. It's hoped, however, that this is a relatively
esoteric use case that doesn't impact many real-world users.
Additionally note that this is an API-breaking change. Not only is the
`Store` argument removed from `Linker::instantiate_pre`, but some other
methods such as `Linker::define` grew a `Store` argument as the type
needs to be extracted when an item is inserted into a linker.
Closes#5675
* Fix the C API
* Fix benchmark compilation
* Add C API docs
* Update crates/wasmtime/src/linker.rs
Co-authored-by: Andrew Brown <andrew.brown@intel.com>
---------
Co-authored-by: Andrew Brown <andrew.brown@intel.com>
* Add several `WASMTIME_VERSION_*` macros to `wasmtime.h`.
* Update `scripts/publish.rs`
* To set these macros as per the new version in `./Cargo.toml` during
`./publish bump`.
* To verify the macros match the version in `./Cargo.toml` during
`./publish verify`.
Fix#5635
It seems they were mistakenly added to the `wasmtime_valunion` union whereas it is actually the `ValRaw` Rust type (represented by `wasmtime_val_raw`) that is affected by the change.
This commit adds the missing "out of fuel" trap code to the C API.
Without this, calls to `wasmtime_trap_code` will trigger an unreachable panic
on traps from running out of fuel.
Previously extracting an exit code was only possibly on a `wasm_trap_t`
which will never successfully have an exit code on it, so the exit code
extractor is moved over to `wasmtime_error_t`. Additionally extracting a
wasm trace from a `wasmtime_error_t` is added since traces happen on
both traps and errors now.
In #4252 I changed the signature and doc of the rust code, but forgot to change the doc for c.
Set strategy no longer returns error.
This commit fixes that.
* Add cmake compatibility to c-api
* Add CMake documentation to wasmtime.h
* Add CMake instructions in examples
* Modify CI for CMake support
* Use correct rust in CI
* Trigger build
* Refactor run-examples
* Reintroduce example_to_run in run-examples
* Replace run-examples crate with cmake
* Fix markdown formatting in examples readme
* Fix cmake test quotes
* Build rust wasm before cmake tests
* Pass CTEST_OUTPUT_ON_FAILURE
* Another cmake test
* Handle os differences in cmake test
* Fix bugs in memory and multimemory examples
This commit refactored `Config` to use a seperate `CompilerConfig` field instead
of operating on `CompilerBuilder` directly to make all its methods idempotent.
Fixes#4189
* Change wasm-to-host trampolines to take the values_vec size
This commit changes the ABI of wasm-to-host trampolines, which are
only used right now for functions created with `Func::new`, to pass
along the size of the `values_vec` argument. Previously the trampoline
simply received `*mut ValRaw` and assumed that it was the appropriate
size. By receiving a size as well we can thread through `&mut [ValRaw]`
internally instead of `*mut ValRaw`.
The original motivation for this is that I'm planning to leverage these
trampolines for the component model for host-defined functions. Out of
an abundance of caution of making sure that everything lines up I wanted
to be able to write down asserts about the size received at runtime
compared to the size expected. This overall led me to the desire to
thread this size parameter through on the assumption that it would not
impact performance all that much.
I ran two benchmarks locally from the `call.rs` benchmark and got:
* `sync/no-hook/wasm-to-host - nop - unchecked` - no change
* `sync/no-hook/wasm-to-host - nop-params-and-results - unchecked` - 5%
slower
This is what I roughly expected in that if nothing actually reads the
new parameter (e.g. no arguments) then threading through the parameter
is effectively otherwise free. Otherwise though accesses to the `ValRaw`
storage is now bounds-checked internally in Wasmtime instead of assuming
it's valid, leading to the 5% slowdown (~9.6ns to ~10.3ns). If this
becomes a peformance bottleneck for a particular use case then we should
be fine to remove the bounds checking here or otherwise only bounds
check in debug mode, otherwise I plan on leaving this as-is.
Of particular note this also changes the C API for `*_unchecked`
functions where the C callback now receives the size of the array as
well.
* Add docs
* Store the `ValRaw` type in little-endian format
This commit changes the internal representation of the `ValRaw` type to
an unconditionally little-endian format instead of its current
native-endian format. The documentation and various accessors here have
been updated as well as the associated trampolines that read `ValRaw`
to always work with little-endian values, converting to the host
endianness as necessary.
The motivation for this change originally comes from the implementation
of the component model that I'm working on. One aspect of the component
model's canonical ABI is how variants are passed to functions as
immediate arguments. For example for a component model function:
```
foo: function(x: expected<i32, f64>)
```
This translates to a core wasm function:
```wasm
(module
(func (export "foo") (param i32 i64)
;; ...
)
)
```
The first `i32` parameter to the core wasm function is the discriminant
of whether the result is an "ok" or an "err". The second `i64`, however,
is the "join" operation on the `i32` and `f64` payloads. Essentially
these two types are unioned into one type to get passed into the function.
Currently in the implementation of the component model my plan is to
construct a `*mut [ValRaw]` to pass through to WebAssembly, always
invoking component exports through host trampolines. This means that the
implementation for `Result<T, E>` needs to do the correct "join"
operation here when encoding a particular case into the corresponding
`ValRaw`.
I personally found this particularly tricky to do structurally. The
solution that I settled on with fitzgen was that if `ValRaw` was always
stored in a little endian format then we could employ a trick where when
encoding a variant we first set all the `ValRaw` slots to zero, then the
associated case we have is encoding. Afterwards the `ValRaw` values are
already encoded into the correct format as if they'd been "join"ed.
For example if we were to encode `Ok(1i32)` then this would produce
`ValRaw { i32: 1 }`, which memory-wise is equivalent to `ValRaw { i64: 1 }`
if the other bytes in the `ValRaw` are guaranteed to be zero. Similarly
storing `ValRaw { f64 }` is equivalent to the storage required for
`ValRaw { i64 }` here in the join operation.
Note, though, that this equivalence relies on everything being
little-endian. Otherwise the in-memory representations of `ValRaw { i32: 1 }`
and `ValRaw { i64: 1 }` are different.
That motivation is what leads to this change. It's expected that this is
a low-to-zero cost change in the sense that little-endian platforms will
see no change and big-endian platforms are already required to
efficiently byte-swap loads/stores as WebAssembly requires that.
Additionally the `ValRaw` type is an esoteric niche use case primarily
used for accelerating the C API right now, so it's expected that not
many users will have to update for this change.
* Track down some more endianness conversions
My previous PR at #3958 accidentally removed the only way to get type
information from a `wasmtime_module_t`, so this commit re-adds methods
back in to continue to be able to get import/export information from a
compiled module.
* Remove the module linking implementation in Wasmtime
This commit removes the experimental implementation of the module
linking WebAssembly proposal from Wasmtime. The module linking is no
longer intended for core WebAssembly but is instead incorporated into
the component model now at this point. This means that very large parts
of Wasmtime's implementation of module linking are no longer applicable
and would change greatly with an implementation of the component model.
The main purpose of this is to remove Wasmtime's reliance on the support
for module-linking in `wasmparser` and tooling crates. With this
reliance removed we can move over to the `component-model` branch of
`wasmparser` and use the updated support for the component model.
Additionally given the trajectory of the component model proposal the
embedding API of Wasmtime will not look like what it looks like today
for WebAssembly. For example the core wasm `Instance` will not change
and instead a `Component` is likely to be added instead.
Some more rationale for this is in #3941, but the basic idea is that I
feel that it's not going to be viable to develop support for the
component model on a non-`main` branch of Wasmtime. Additionaly I don't
think it's viable, for the same reasons as `wasm-tools`, to support the
old module linking proposal and the new component model at the same
time.
This commit takes a moment to not only delete the existing module
linking implementation but some abstractions are also simplified. For
example module serialization is a bit simpler that there's only one
module. Additionally instantiation is much simpler since the only
initializer we have to deal with are imports and nothing else.
Closes#3941
* Fix doc link
* Update comments
* Delete historical interruptable support in Wasmtime
This commit removes the `Config::interruptable` configuration along with
the `InterruptHandle` type from the `wasmtime` crate. The original
support for adding interruption to WebAssembly was added pretty early on
in the history of Wasmtime when there was no other method to prevent an
infinite loop from the host. Nowadays, however, there are alternative
methods for interruption such as fuel or epoch-based interruption.
One of the major downsides of `Config::interruptable` is that even when
it's not enabled it forces an atomic swap to happen when entering
WebAssembly code. This technically could be a non-atomic swap if the
configuration option isn't enabled but that produces even more branch-y
code on entry into WebAssembly which is already something we try to
optimize. Calling into WebAssembly is on the order of a dozens of
nanoseconds at this time and an atomic swap, even uncontended, can add
up to 5ns on some platforms.
The main goal of this PR is to remove this atomic swap on entry into
WebAssembly. This is done by removing the `Config::interruptable` field
entirely, moving all existing consumers to epochs instead which are
suitable for the same purposes. This means that the stack overflow check
is no longer entangled with the interruption check and perhaps one day
we could continue to optimize that further as well.
Some consequences of this change are:
* Epochs are now the only method of remote-thread interruption.
* There are no more Wasmtime traps that produces the `Interrupted` trap
code, although we may wish to move future traps to this so I left it
in place.
* The C API support for interrupt handles was also removed and bindings
for epoch methods were added.
* Function-entry checks for interruption are a tiny bit less efficient
since one check is performed for the stack limit and a second is
performed for the epoch as opposed to the `Config::interruptable`
style of bundling the stack limit and the interrupt check in one. It's
expected though that this is likely to not really be measurable.
* The old `VMInterrupts` structure is renamed to `VMRuntimeLimits`.
This commit removes the Lightbeam backend from Wasmtime as per [RFC 14].
This backend hasn't received maintenance in quite some time, and as [RFC
14] indicates this doesn't meet the threshold for keeping the code
in-tree, so this commit removes it.
A fast "baseline" compiler may still be added in the future. The
addition of such a backend should be in line with [RFC 14], though, with
the principles we now have for stable releases of Wasmtime. I'll close
out Lightbeam-related issues once this is merged.
[RFC 14]: https://github.com/bytecodealliance/rfcs/pull/14
* Add `*_unchecked` variants of `Func` APIs for the C API
This commit is what is hopefully going to be my last installment within
the saga of optimizing function calls in/out of WebAssembly modules in
the C API. This is yet another alternative approach to #3345 (sorry) but
also contains everything necessary to make the C API fast. As in #3345
the general idea is just moving checks out of the call path in the same
style of `TypedFunc`.
This new strategy takes inspiration from previously learned attempts
effectively "just" exposes how we previously passed `*mut u128` through
trampolines for arguments/results. This storage format is formalized
through a new `ValRaw` union that is exposed from the `wasmtime` crate.
By doing this it made it relatively easy to expose two new APIs:
* `Func::new_unchecked`
* `Func::call_unchecked`
These are the same as their checked equivalents except that they're
`unsafe` and they work with `*mut ValRaw` rather than safe slices of
`Val`. Working with these eschews type checks and such and requires
callers/embedders to do the right thing.
These two new functions are then exposed via the C API with new
functions, enabling C to have a fast-path of calling/defining functions.
This fast path is akin to `Func::wrap` in Rust, although that API can't
be built in C due to C not having generics in the same way that Rust
has.
For some benchmarks, the benchmarks here are:
* `nop` - Call a wasm function from the host that does nothing and
returns nothing.
* `i64` - Call a wasm function from the host, the wasm function calls a
host function, and the host function returns an `i64` all the way out to
the original caller.
* `many` - Call a wasm function from the host, the wasm calls
host function with 5 `i32` parameters, and then an `i64` result is
returned back to the original host
* `i64` host - just the overhead of the wasm calling the host, so the
wasm calls the host function in a loop.
* `many` host - same as `i64` host, but calling the `many` host function.
All numbers in this table are in nanoseconds, and this is just one
measurement as well so there's bound to be some variation in the precise
numbers here.
| Name | Rust | C (before) | C (after) |
|-----------|------|------------|-----------|
| nop | 19 | 112 | 25 |
| i64 | 22 | 207 | 32 |
| many | 27 | 189 | 34 |
| i64 host | 2 | 38 | 5 |
| many host | 7 | 75 | 8 |
The main conclusion here is that the C API is significantly faster than
before when using the `*_unchecked` variants of APIs. The Rust
implementation is still the ceiling (or floor I guess?) for performance
The main reason that C is slower than Rust is that a little bit more has
to travel through memory where on the Rust side of things we can
monomorphize and inline a bit more to get rid of that. Overall though
the costs are way way down from where they were originally and I don't
plan on doing a whole lot more myself at this time. There's various
things we theoretically could do I've considered but implementation-wise
I think they'll be much more weighty.
* Tweak `wasmtime_externref_t` API comments
This can be useful for host functions that want to consume fuel to
reflect their relative cost. Additionally it's a relatively easy
addition to have and someone's asking for it!
Closes#3315
* Add a `Module::deserialize_file` method
This commit adds a new method to the `wasmtime::Module` type,
`deserialize_file`. This is intended to be the same as the `deserialize`
method except for the serialized module is present as an on-disk file.
This enables Wasmtime to internally use `mmap` to avoid copying bytes
around and generally makes loading a module much faster.
A C API is added in this commit as well for various bindings to use this
accelerated path now as well. Another option perhaps for a Rust-based
API is to have an API taking a `File` itself to allow for a custom file
descriptor in one way or another, but for now that's left for a possible
future refactoring if we find a use case.
* Fix compat with main - handle readdonly mmap
* wip
* Try to fix Windows support
* Implement the memory64 proposal in Wasmtime
This commit implements the WebAssembly [memory64 proposal][proposal] in
both Wasmtime and Cranelift. In terms of work done Cranelift ended up
needing very little work here since most of it was already prepared for
64-bit memories at one point or another. Most of the work in Wasmtime is
largely refactoring, changing a bunch of `u32` values to something else.
A number of internal and public interfaces are changing as a result of
this commit, for example:
* Acessors on `wasmtime::Memory` that work with pages now all return
`u64` unconditionally rather than `u32`. This makes it possible to
accommodate 64-bit memories with this API, but we may also want to
consider `usize` here at some point since the host can't grow past
`usize`-limited pages anyway.
* The `wasmtime::Limits` structure is removed in favor of
minimum/maximum methods on table/memory types.
* Many libcall intrinsics called by jit code now unconditionally take
`u64` arguments instead of `u32`. Return values are `usize`, however,
since the return value, if successful, is always bounded by host
memory while arguments can come from any guest.
* The `heap_addr` clif instruction now takes a 64-bit offset argument
instead of a 32-bit one. It turns out that the legalization of
`heap_addr` already worked with 64-bit offsets, so this change was
fairly trivial to make.
* The runtime implementation of mmap-based linear memories has changed
to largely work in `usize` quantities in its API and in bytes instead
of pages. This simplifies various aspects and reflects that
mmap-memories are always bound by `usize` since that's what the host
is using to address things, and additionally most calculations care
about bytes rather than pages except for the very edge where we're
going to/from wasm.
Overall I've tried to minimize the amount of `as` casts as possible,
using checked `try_from` and checked arithemtic with either error
handling or explicit `unwrap()` calls to tell us about bugs in the
future. Most locations have relatively obvious things to do with various
implications on various hosts, and I think they should all be roughly of
the right shape but time will tell. I mostly relied on the compiler
complaining that various types weren't aligned to figure out
type-casting, and I manually audited some of the more obvious locations.
I suspect we have a number of hidden locations that will panic on 32-bit
hosts if 64-bit modules try to run there, but otherwise I think we
should be generally ok (famous last words). In any case I wouldn't want
to enable this by default naturally until we've fuzzed it for some time.
In terms of the actual underlying implementation, no one should expect
memory64 to be all that fast. Right now it's implemented with
"dynamic" heaps which have a few consequences:
* All memory accesses are bounds-checked. I'm not sure how aggressively
Cranelift tries to optimize out bounds checks, but I suspect not a ton
since we haven't stressed this much historically.
* Heaps are always precisely sized. This means that every call to
`memory.grow` will incur a `memcpy` of memory from the old heap to the
new. We probably want to at least look into `mremap` on Linux and
otherwise try to implement schemes where dynamic heaps have some
reserved pages to grow into to help amortize the cost of
`memory.grow`.
The memory64 spec test suite is scheduled to now run on CI, but as with
all the other spec test suites it's really not all that comprehensive.
I've tried adding more tests for basic things as I've had to implement
guards for them, but I wouldn't really consider the testing adequate
from just this PR itself. I did try to take care in one test to actually
allocate a 4gb+ heap and then avoid running that in the pooling
allocator or in emulation because otherwise that may fail or take
excessively long.
[proposal]: https://github.com/WebAssembly/memory64/blob/master/proposals/memory64/Overview.md
* Fix some tests
* More test fixes
* Fix wasmtime tests
* Fix doctests
* Revert to 32-bit immediate offsets in `heap_addr`
This commit updates the generation of addresses in wasm code to always
use 32-bit offsets for `heap_addr`, and if the calculated offset is
bigger than 32-bits we emit a manual add with an overflow check.
* Disable memory64 for spectest fuzzing
* Fix wrong offset being added to heap addr
* More comments!
* Clarify bytes/pages
This exposes the functionality of the `Linker` type where a
store-independent function can be created and inserted, allowing a
linker's functions to be used across many stores (instead of requiring
one linker-per-store).
Closes#3110
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.
* Bring back `Module::deserialize`
I thought I was being clever suggesting that `Module::deserialize` was
removed from #2791 by funneling all module constructors into
`Module::new`. As our studious fuzzers have found, though, this means
that `Module::new` is not safe currently to pass arbitrary user-defined
input into. Now one might pretty reasonable expect to be able to do
that, however, being a WebAssembly engine and all. This PR as a result
separates the `deserialize` part of `Module::new` back into
`Module::deserialize`.
This means that binary blobs created with `Module::serialize` and
`Engine::precompile_module` will need to be passed to
`Module::deserialize` to "rehydrate" them back into a `Module`. This
restores the property that it should be safe to pass arbitrary input to
`Module::new` since it's always expected to be a wasm module. This also
means that fuzzing will no longer attempt to fuzz `Module::deserialize`
which isn't something we want to do anyway.
* Fix an example
* Mark `Module::deserialize` as `unsafe`
* Ensure `store` is in the function names
* Don't abort the process on `add_fuel` when fuel isn't configured
* Allow learning about failure in both `add_fuel` and `fuel_consumed`
* Add an instance limit to `Config`
This commit adds a new parameter to `Config` which limits the number of
instances that can be created within a store connected to that `Config`.
The intention here is to provide a default safeguard against
module-linking modules that recursively create too many instances.
* Update crates/c-api/include/wasmtime.h
Co-authored-by: Peter Huene <peter@huene.dev>
Co-authored-by: Peter Huene <peter@huene.dev>
* Update WebAssembly C API submodule to latest commit.
This commit updates the WebAssembly C API submodule (for `wasm.h`) to the
latest commit out of master.
This fixes the behavior of `wasm_name_new_from_string` such that it no longer
copies the null character into the name, which caused unexpected failures when
using the Wasmtime linker as imports wouldn't resolve when the null was
present.
Along with this change were breaking changes to `wasm_func_call`, the host
callback signatures, and `wasm_instance_new` to take a vector type instead of a
pointer to an unsized array.
As a result, Wasmtime language bindings based on the C API will need to be
updated once this change is pulled in.
Fixes#2211.
Fixes#2131.
* Update Doxygen comments for wasm.h changes.
* Update the C API with module linking support
This commit does everything necessary (ideally) to support the module
linking proposal in the C API. The changes here are:
* New `wasm_{module,instance}type_t` types and accessors
* New `wasm_{module,instance}_type` functions
* Conversions between `wasm_extern_t` and `wasm_{instance,module}_t`, as
well as `wasm_externtype_t` and the new types.
* Addition of `WASM_EXTERN_{MODULE,INSTANCE}` constants
* New `wasm_config_t` modifier to enable/disable module linking
With these functions it should be possible to pass instances/modules to
instances and also acquire them from exports. Altogether this should
enable everything for module linking.
An important point for this is that I've opted to add all these items
under the `wasm_*` name prefix instead of `wasmtime_*`. I've done this
since they're all following the idioms of existing APIs and while not
standard the intention would be to standardize them (unlike many other
Wasmtime-specific APIs).
cc #2094
* Appease doxygen
With the module linking proposal the field name on imports is now
optional, and only the module is required to be specified. This commit
propagates this API change to the boundary of wasmtime's API, ensuring
consumers are aware of what's optional with module linking and what
isn't. Note that it's expected that all existing users will either
update accordingly or unwrap the result since module linking is
presumably disabled.
* wasmtime-c-api: Only drop non-null `*mut wasm_ref_t`s
* wasmtime-c-api: Handle null refs in `wasm_val_t` to `Val` conversion
* wasmtime-c-api: Don't unwrap and rewrap `Option`s
The `unwrap` can panic, and there isn't any point to this unwrap+rewrap.
* wasmtime-c-api: Add conversions between `funcref` and `wasm_func_t`
* wasmtime-c-api: More ownership documentation for `wasmtime.h`
This commit fills out documentation for all remaining functions in the C
API, and additionally enables "warn if undocumented" which will fail CI
since warnings are also treated as errors.