This begins reorganizing how translation and compilation occur, and
setting up infrastructure for imports/exports and relocations. It
splits parts out of StandaloneRuntime, forming Module, Compilation,
and Instance structs, which can be used more independently.
It also simplifies the command-line interface, in a step towards
making simple tools that just expose the functionality of the
libraries.
Register locations can change throughout an EBB. Make sure the
emit_inst() function considers this when encoding instructions and
update the register diversion tracker.
This function will emit the binary machine code into contiguous raw
memory while sending relocations to a RelocSink.
Add a MemoryCodeSink for generating machine code directly into memory
efficiently. Allow the TargetIsa to provide emit_function
implementations that are specialized to the MemoryCodeSink type to avoid
needless small virtual callbacks to put1() et etc.
This is the main entry point to the code generator. It returns the
computed size of the functions code.
Also add a 'test compile' command which runs the whole code generation
pipeline.
* LICM pass
* Uses loop analysis to detect loop tree
* For each loop (starting with the inner ones), create a pre-header and move there loop-invariant instructions
* An instruction is loop invariant if it does not use as argument a value defined earlier in the loop
* File tests to check LICM's correctness
* Optimized pre-header creation
If the loop already has a natural pre-header, we use it instead of creating a new one.
The natural pre-header of a loop is the only predecessor of the header it doesn't dominate.
* Skeleton simple_gvn pass.
* Basic testing infrastructure for simple-gvn.
* Add can_load and can_store flags to instructions.
* Move the replace_values function into the DataFlowGraph.
* Make InstructionData derive from Hash, PartialEq, and Eq.
* Make EntityList's hash and eq functions panic.
* Change Ieee32 and Ieee64 to store u32 and u64, respectively.