* Use rsix to make system calls in Wasmtime.
`rsix` is a system call wrapper crate that we use in `wasi-common`,
which can provide the following advantages in the rest of Wasmtime:
- It eliminates some `unsafe` blocks in Wasmtime's code. There's
still an `unsafe` block in the library, but this way, the `unsafe`
is factored out and clearly scoped.
- And, it makes error handling more consistent, factoring out code for
checking return values and `io::Error::last_os_error()`, and code that
does `errno::set_errno(0)`.
This doesn't cover *all* system calls; `rsix` doesn't implement
signal-handling APIs, and this doesn't cover calls made through `std` or
crates like `userfaultfd`, `rand`, and `region`.
* Add a `Module::deserialize_file` method
This commit adds a new method to the `wasmtime::Module` type,
`deserialize_file`. This is intended to be the same as the `deserialize`
method except for the serialized module is present as an on-disk file.
This enables Wasmtime to internally use `mmap` to avoid copying bytes
around and generally makes loading a module much faster.
A C API is added in this commit as well for various bindings to use this
accelerated path now as well. Another option perhaps for a Rust-based
API is to have an API taking a `File` itself to allow for a custom file
descriptor in one way or another, but for now that's left for a possible
future refactoring if we find a use case.
* Fix compat with main - handle readdonly mmap
* wip
* Try to fix Windows support
* Restore POSIX signal handling on MacOS behind a feature flag
As described in Issue #3052, the switch to Mach Exception handling
removed `unix::StoreExt` from the public API of crate on MacOS.
That is a breaking change and makes it difficult for some
application to upgrade to the current stable Wasmtime.
As a workaround this PR introduces a feature flag called
`posix-signals-on-macos` that restores the old behaviour on MacOS.
The flag is disabled by default.
* Fix test guard
* Fix formatting in the test
* Start a high-level architecture document for Wasmtime
This commit cleands up some existing documentation by removing a number
of "noop README files" and starting a high-level overview of the
architecture of Wasmtime. I've placed this documentation under the
contributing section of the book since it seems most useful for possible
contributors.
I've surely left some things out in this pass, and am happy to add more!
* Review comments
* More rewording
* typos
* Combine stack-based cleanups for faster wasm calls
This commit is an extension of #2757 where the goal is to optimize entry
into WebAssembly. Currently wasmtime has two stack-based cleanups when
entering wasm, one for the externref activation table and another for
stack limits getting reset. This commit fuses these two cleanups
together into one and moves some code around which enables less captures
for fewer closures and such to speed up calls in to wasm a bit more.
Overall this drops the execution time from 88ns to 80ns locally for me.
This also updates the atomic orderings when updating the stack limit
from `SeqCst` to `Relaxed`. While `SeqCst` is a reasonable starting
point the usage here should be safe to use `Relaxed` since we're not
using the atomics to actually protect any memory, it's simply receiving
signals from other threads.
* Determine whether a pc is wasm via a global map
The macOS implementation of traps recently changed to using mach ports
for handlers instead of signal handlers. This means that a previously
relied upon invariant, each thread fixes its own trap, was broken. The
macOS implementation worked around this by maintaining a global map from
thread id to thread local information, however, to solve the problem.
This global map is quite slow though. It involves taking a lock and
updating a hash map on all calls into WebAssembly. In my local testing
this accounts for >70% of the overhead of calling into WebAssembly on
macOS. Naturally it'd be great to remove this!
This commit fixes this issue and removes the global lock/map that is
updated on all calls into WebAssembly. The fix is to maintain a global
map of wasm modules and their trap addresses in the `wasmtime` crate.
Doing so is relatively simple since we're already tracking this
information at the `Store` level.
Once we've got a global map then the macOS implementation can use this
from a foreign thread and everything works out.
Locally this brings the overhead, on macOS specifically, of calling into
wasm from 80ns to ~20ns.
* Fix compiles
* Review comments
This commit splits out a `FiberStack` from `Fiber`, allowing the instance
allocator trait to return `FiberStack` rather than raw stack pointers. This
keeps the stack creation mostly in `wasmtime_fiber`, but now the on-demand
instance allocator can make use of it.
The instance allocators no longer have to return a "not supported" error to
indicate that the store should allocate its own fiber stack.
This includes a bunch of cleanup in the instance allocator to scope stacks to
the new "async" feature in the runtime.
Closes#2708.
* Switch macOS to using mach ports for trap handling
This commit moves macOS to using mach ports instead of signals for
handling traps. The motivation for this is listed in #2456, namely that
once mach ports are used in a process that means traditional UNIX signal
handlers won't get used. This means that if Wasmtime is integrated with
Breakpad, for example, then Wasmtime's trap handler never fires and
traps don't work.
The `traphandlers` module is refactored as part of this commit to split
the platform-specific bits into their own files (it was growing quite a
lot for one inline `cfg_if!`). The `unix.rs` and `windows.rs` files
remain the same as they were before with a few minor tweaks for some
refactored interfaces. The `macos.rs` file is brand new and lifts almost
its entire implementation from SpiderMonkey, adapted for Wasmtime
though.
The main gotcha with mach ports is that a separate thread is what
services the exception. Some unsafe magic allows this separate thread to
read non-`Send` and temporary state from other threads, but is hoped to
be safe in this context. The unfortunate downside is that calling wasm
on macOS now involves taking a global lock and modifying a global hash
map twice-per-call. I'm not entirely sure how to get out of this cost
for now, but hopefully for any embeddings on macOS it's not the end of
the world.
Closes#2456
* Add a sketch of arm64 apple support
* store: maintain CallThreadState mapping when switching fibers
* cranelift/aarch64: generate unwind directives to disable pointer auth
Aarch64 post ARMv8.3 has a feature called pointer authentication,
designed to fight ROP/JOP attacks: some pointers may be signed using new
instructions, adding payloads to the high (previously unused) bits of
the pointers. More on this here: https://lwn.net/Articles/718888/
Unwinders on aarch64 need to know if some pointers contained on the call
frame contain an authentication code or not, to be able to properly
authenticate them or use them directly. Since native code may have
enabled it by default (as is the case on the Mac M1), and the default is
that this configuration value is inherited, we need to explicitly
disable it, for the only kind of supported pointers (return addresses).
To do so, we set the value of a non-existing dwarf pseudo register (34)
to 0, as documented in
https://github.com/ARM-software/abi-aa/blob/master/aadwarf64/aadwarf64.rst#note-8.
This is done at the function granularity, in the spirit of Cranelift
compilation model. Alternatively, a single directive could be generated
in the CIE, generating less information per module.
* Make exception handling work on Mac aarch64 too
* fibers: use a breakpoint instruction after the final call in wasmtime_fiber_start
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
* Add `anyhow` dependency to `wasmtime-runtime`.
* Revert `get_data` back to `fn`.
* Remove `DataInitializer` and box the data in `Module` translation instead.
* Improve comments on `MemoryInitialization`.
* Remove `MemoryInitialization::OutOfBounds` in favor of proper bulk memory
semantics.
* Use segmented memory initialization except for when the uffd feature is
enabled on Linux.
* Validate modules with the allocator after translation.
* Updated various functions in the runtime to return `anyhow::Result`.
* Use a slice when copying pages instead of `ptr::copy_nonoverlapping`.
* Remove unnecessary casts in `OnDemandAllocator::deallocate`.
* Better document the `uffd` feature.
* Use WebAssembly page-sized pages in the paged initialization.
* Remove the stack pool from the uffd handler and simply protect just the guard
pages.
This commit implements the `uffd` feature which turns on support for utilizing
the `userfaultfd` system call on Linux for the pooling instance allocator.
By handling page faults in userland, we are able to detect guard page accesses
without having to constantly change memory page protections.
This should help reduce the number of syscalls as well as kernel lock
contentions when many threads are allocating and deallocating instances.
Additionally, the user fault handler can lazy initialize linear
memories of an instance (implementation to come).
This commit implements the pooling instance allocator.
The allocation strategy can be set with `Config::with_allocation_strategy`.
The pooling strategy uses the pooling instance allocator to preallocate a
contiguous region of memory for instantiating modules that adhere to various
limits.
The intention of the pooling instance allocator is to reserve as much of the
host address space needed for instantiating modules ahead of time and to reuse
committed memory pages wherever possible.
I don't think this has happened in awhile but I've run a `cargo update`
as well as trimming some of the duplicate/older dependencies in
`Cargo.lock` by updating some of our immediate dependencies as well.
Currently the runtime needs to acquire the current stack pointer so it
can set a limit for where if the wasm stack goes below that point it
will abort the wasm code. Acquiring the stack pointer is done in a
brittle way right now which involves looking at the address of what we
hope is an on-stack structure. This turns out to not work at all with
ASan as well.
Instead this commit switches to the `psm` crate which is used by the
Rust compiler team for stack manipulation, namely a coarse version of
segmented stacks to avoid stack overflow in the compiler. We don't need
most of the implementation of `psm`, just the `stack_pointer` function,
but it shouldn't be a burden to bring in!
Closes#2344
For host VM code, we use plain reference counting, where cloning increments
the reference count, and dropping decrements it. We can avoid many of the
on-stack increment/decrement operations that typically plague the
performance of reference counting via Rust's ownership and borrowing system.
Moving a `VMExternRef` avoids mutating its reference count, and borrowing it
either avoids the reference count increment or delays it until if/when the
`VMExternRef` is cloned.
When passing a `VMExternRef` into compiled Wasm code, we don't want to do
reference count mutations for every compiled `local.{get,set}`, nor for
every function call. Therefore, we use a variation of **deferred reference
counting**, where we only mutate reference counts when storing
`VMExternRef`s somewhere that outlives the activation: into a global or
table. Simultaneously, we over-approximate the set of `VMExternRef`s that
are inside Wasm function activations. Periodically, we walk the stack at GC
safe points, and use stack map information to precisely identify the set of
`VMExternRef`s inside Wasm activations. Then we take the difference between
this precise set and our over-approximation, and decrement the reference
count for each of the `VMExternRef`s that are in our over-approximation but
not in the precise set. Finally, the over-approximation is replaced with the
precise set.
The `VMExternRefActivationsTable` implements the over-approximized set of
`VMExternRef`s referenced by Wasm activations. Calling a Wasm function and
passing it a `VMExternRef` moves the `VMExternRef` into the table, and the
compiled Wasm function logically "borrows" the `VMExternRef` from the
table. Similarly, `global.get` and `table.get` operations clone the gotten
`VMExternRef` into the `VMExternRefActivationsTable` and then "borrow" the
reference out of the table.
When a `VMExternRef` is returned to host code from a Wasm function, the host
increments the reference count (because the reference is logically
"borrowed" from the `VMExternRefActivationsTable` and the reference count
from the table will be dropped at the next GC).
For more general information on deferred reference counting, see *An
Examination of Deferred Reference Counting and Cycle Detection* by Quinane:
https://openresearch-repository.anu.edu.au/bitstream/1885/42030/2/hon-thesis.pdf
cc #929Fixes#1804
* Moves CodeMemory, VMInterrupts and SignatureRegistry from Compiler
* CompiledModule holds CodeMemory and GdbJitImageRegistration
* Store keeps track of its JIT code
* Makes "jit_int.rs" stuff Send+Sync
* Adds the threads example.
* Wasmtime 0.15.0 and Cranelift 0.62.0. (#1398)
* Bump more ad-hoc versions.
* Add build.rs to wasi-common's Cargo.toml.
* Update the env var name in more places.
* Remove a redundant echo.
* Bump Wasmtime to 0.14.0.
* Update the publish script for the wiggle crate wiggle.
* More fixes.
* Fix lightbeam depenency version.
* cargo update
* Cargo update wasi-tests too.
And add cargo update to the version-bump scripts.
* Remove C++ dependency from `wasmtime`
This commit removes the last wads of C++ that we have in wasmtime,
meaning that building wasmtime no longer requires a C++ compiler. It
still does require a C toolchain for some minor purposes, but hopefully
we can remove that over time too!
The motivation for doing this is to consolidate all our signal-handling
code into one location in one language so you don't have to keep
crossing back and forth when understanding what's going on. This also
allows us to remove some extra cruft that wasn't necessary from the C++
original implementation. Additionally this should also make building
wasmtime a bit more portable since it's often easier to acquire a C
toolchain than it is to acquire a C++ toolchain. (e.g. if you're
cross-compiling to a musl target)
* Typos
* Enable jitdump profiling support by default
This the result of some of the investigation I was doing for #1017. I've
done a number of refactorings here which culminated in a number of
changes that all amount to what I think should result in jitdump support being
enabled by default:
* Pass in a list of finished functions instead of just a range to
ensure that we're emitting jit dump data for a specific module rather
than a whole `CodeMemory` which may have other modules.
* Define `ProfilingStrategy` in the `wasmtime` crate to have everything
locally-defined
* Add support to the C API to enable profiling
* Documentation added for profiling with jitdump to the book
* Split out supported/unsupported files in `jitdump.rs` to avoid having
lots of `#[cfg]`.
* Make dependencies optional that are only used for `jitdump`.
* Move initialization up-front to `JitDumpAgent::new()` instead of
deferring it to the first module.
* Pass around `Arc<dyn ProfilingAgent>` instead of
`Option<Arc<Mutex<Box<dyn ProfilingAgent>>>>`
The `jitdump` Cargo feature is now enabled by default which means that
our published binaries, C API artifacts, and crates will support
profiling at runtime by default. The support I don't think is fully
fleshed out and working but I think it's probably in a good enough spot
we can get users playing around with it!
* Add a version to a path dependeency for publishing on crates.io.
* Add a README.md for wasmtime-profiling.
* Add versions to the wasmtime-profiling dependencies.
Patch adds support for the perf jitdump file specification.
With this patch it should be possible to see profile data for code
generated and maped at runtime. Specifically the patch adds support
for the JIT_CODE_LOAD and the JIT_DEBUG_INFO record as described in
the specification. Dumping jitfiles is enabled with the --jitdump
flag. When the -g flag is also used there is an attempt to dump file
and line number information where this option would be most useful
when the WASM file already includes DWARF debug information.
The generation of the jitdump files has been tested on only a few wasm
files. This patch is expected to be useful/serviceable where currently
there is no means for jit profiling, but future patches may benefit
line mapping and add support for additional jitdump record types.
Usage Example:
Record
sudo perf record -k 1 -e instructions:u target/debug/wasmtime -g
--jitdump test.wasm
Combine
sudo perf inject -v -j -i perf.data -o perf.jit.data
Report
sudo perf report -i perf.jit.data -F+period,srcline
* Remove the `jit_function_registry` global state
This commit removes on the final pieces of global state in wasmtime
today, the `jit_function_registry` module. The purpose of this module is
to help translate a native backtrace with native program counters into a
wasm backtrace with module names, function names, and wasm module
indices. To that end this module retained a global map of function
ranges to this metadata information for each compiled function.
It turns out that we already had a `NAMES` global in the `wasmtime`
crate for symbolicating backtrace addresses, so this commit moves that
global into its own file and restructures the internals to account for
program counter ranges as well. The general set of changes here are:
* Remove `jit_function_registry`
* Remove `NAMES`
* Create a new `frame_info` module which has a singleton global
registering compiled module's frame information.
* Update traps to use the `frame_info` module to symbolicate pcs,
directly extracting a `FrameInfo` from the module.
* Register and unregister information on a module level instead of on a
per-function level (at least in terms of locking granluarity).
This commit leaves the new `FRAME_INFO` global variable as the only
remaining "critical" global variable in `wasmtime`, which only exists
due to the API of `Trap` where it doesn't take in any extra context when
capturing a stack trace through which we could hang off frame
information. I'm thinking though that this is ok, and we can always
tweak the API of `Trap` in the future if necessary if we truly need to
accomodate this.
* Remove a lazy_static dep
* Add some comments and restructure
* Preserve full native stack traces in errors
This commit builds on #759 by performing a few refactorings:
* The `backtrace` crate is updated to 0.3.42 which incorporates the
Windows-specific stack-walking code, so that's no longer needed.
* A full `backtrace::Backtrace` type is held in a trap at all times.
* The trap structures in the `wasmtime-*` internal crates were
refactored a bit to preserve more information and deal with raw
values rather than converting between various types and strings.
* The `wasmtime::Trap` type has been updated with these various changes.
Eventually I think we'll want to likely render full stack traces (and/or
partial wasm ones) into error messages, but for now that's left as-is
and we can always improve it later. I suspect the most relevant thing we
need to do is to implement function name symbolication for wasm
functions first, and then afterwards we can incorporate native function
names!
* Fix some test suite assertions
* Per Instance signal handler
* add custom signal handler test
* add instance signal handling to callable.rs
* extend signal handler test to test callable.rs
* test multiple instances, multiple signal handlers
* support more than one current instance
import_calling_export.rs is a good example of why this is needed:
execution switches from one instance to another before the first one has
finished running
* add another custom signal handler test case
* move and update custom signal handler tests
* fmt
* fix libc version to 0.2
* call the correct instance signal handler
We keep a stack of instances so should call last() not first().
* move custom signal handler test to top level dir
* windows/mac signal handling wip
* os-specific signal handling wip
* disable custom signal handler test on windows
* fmt
* unify signal handling on mac and linux