* Don't require `Store` in `Instance` constructor
This can be inferred from the `Module` argument. Additionally add a
`store` accessor to an `Instance` in case it's needed to instantiate
another `Module`.
cc #708
* Update more constructors
* Fix a doctest
* Don't ignore store in `wasm_instance_new`
* Run rustfmt
This continues #788 and literally removes the type from the public API
of the `wasmtime` crate, making it inaccessible to the outside world.
Now it's purely an implementation detail, yay!
* Remove `HostRef` from the `wasmtime` public API
This commit removes all remaining usages of `HostRef` in the public API
of the `wasmtime` crate. This involved a number of API decisions such
as:
* None of `Func`, `Global`, `Table`, or `Memory` are wrapped in `HostRef`
* All of `Func`, `Global`, `Table`, and `Memory` implement `Clone` now.
* Methods called `type` are renamed to `ty` to avoid typing `r#type`.
* Methods requiring mutability for external items now no longer require
mutability. The mutable reference here is sort of a lie anyway since
the internals are aliased by the underlying module anyway. This
affects:
* `Table::set`
* `Table::grow`
* `Memory::grow`
* `Instance::set_signal_handler`
* The `Val::FuncRef` type is now no longer automatically coerced to
`AnyRef`. This is technically a breaking change which is pretty bad,
but I'm hoping that we can live with this interim state while we sort
out the `AnyRef` story in general.
* The implementation of the C API was refactored and updated in a few
locations to account for these changes:
* Accessing the exports of an instance are now cached to ensure we
always hand out the same `HostRef` values.
* `wasm_*_t` for external values no longer have internal cache,
instead they all wrap `wasm_external_t` and have an unchecked
accessor for the underlying variant (since the type is proof that
it's there). This makes casting back and forth much more trivial.
This is all related to #708 and while there's still more work to be done
in terms of documentation, this is the major bulk of the rest of the
implementation work on #708 I believe.
* More API updates
* Run rustfmt
* Fix a doc test
* More test updates
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Remove the need for `HostRef<Module>`
This commit continues previous work and also #708 by removing the need
to use `HostRef<Module>` in the API of the `wasmtime` crate. The API
changes performed here are:
* The `Module` type is now itself internally reference counted.
* The `Module::store` function now returns the `Store` that was used to
create a `Module`
* Documentation for `Module` and its methods have been expanded.
* Fix compliation of test programs harness
* Fix the python extension
* Update `CodeMemory` to be `Send + Sync`
This commit updates the `CodeMemory` type in wasmtime to be both `Send`
and `Sync` by updating the implementation of `Mmap` to not store raw
pointers. This avoids the need for an `unsafe impl` and leaves the
unsafety as it is currently.
* Fix a typo
* Remove unsafety from `Trap` API
This commit removes the `unsafe impl Send` for `Trap` by removing the
internal `HostRef` and leaving `HostRef` entirely as an implementation
detail of the C API.
cc #708
* Run rustfmt
* Remove the need for `HostRef<Store>`
This commit goes through the public API of the `wasmtime` crate and
removes the need for `HostRef<Store>`, as discussed in #708. This commit
is accompanied with a few changes:
* The `Store` type now also implements `Default`, creating a new
`Engine` with default settings and returning that.
* The `Store` type now implements `Clone`, and is documented as being a
"cheap clone" aka being reference counted. As before there is no
supported way to create a deep clone of a `Store`.
* All APIs take/return `&Store` or `Store` instead of `HostRef<Store>`,
and `HostRef<T>` is left as purely a detail of the C API.
* The `global_exports` function is tagged as `#[doc(hidden)]` for now
while we await its removal.
* The `Store` type is not yet `Send` nor `Sync` due to the usage of
`global_exports`, but it is intended to become so eventually.
* Touch up comments on some examples
* Run rustfmt
This commit removes the need to use `HostRef<Engine>` in the Rust API.
Usage is retained in the C API in one location, but otherwise `Engine`
can always be used directly.
This is the first step of progress on #708 for the `Engine` type.
Changes here include:
* `Engine` is now `Clone`, and is documented as being cheap. It's not
intended that cloning an engine creates a deep copy.
* `Engine` is now both `Send` and `Sync`, and asserted to be so.
* Usage of `Engine` in APIs no longer requires or uses `HostRef`.
* Refactor the `types.rs` types and structures
A few changes applied along the way:
* Documentation added to most methods and types.
* Limits are now stored with the maximum as optional rather than a
sentinel u32 value for `None`.
* The `Name` type was removed in favor of just using a bare `String`.
* The `Extern` prefix in the varaints of `ExternType` has been removed
since it was redundant.
* Accessors of `ExternType` variants no longer panic, and unwrapping
versions were added with "unwrap" in the name.
* Fields and methods named `r#type` were renamed to `ty` to avoid
requiring a raw identifier to use them.
* Remove `fail-fast: false`
This was left around since the development of GitHub Actions for
wasmtime, but they're no longer needed!
* Fix compilation of the test-programs code
* Fix compilation of wasmtime-py package
* Run rustfmt
* Tweak the API of the `Val` type
A few updates to the API of the `Val` type:
* Added a payload for `V128`.
* Replace existing accessor methods with `Option`-returning versions.
* Add `unwrap_xxx` family of methods to extract a value and panic.
* Remove `Into` conversions which panic, since panicking in `From` or
`Into` isn't idiomatic in Rust
* Add documentation to all methods/values/enums/etc.
* Rename `Val::default` to `Val::null`
* Run rustfmt
* Review comments
For Windows release builds, the `wasm_valtype_kind` C API return value
is being returned as a single byte.
The .NET interop signature for this function was expecting an
integer-sized return, resulting in three extra bytes being used on
Windows.
The fix is to limit the corresponding C# enum to a byte representation,
which will properly mask the return value from `wasm_valtype_kind`.
CI has also been updated to test both debug and release configurations
(previously it was only testing debug, hence why this was missed).
Also fixed a cast bug in the `declare_vec!` macro in the C API when the
element types were pointers to values. The `as_slice` implementation
was incorrectly casting away a level of pointer indirection, resulting
in corrupted data when accessing the slice's elements.
* Make `Module::new` perform validation.
As noticed in #602, `Module::new` did not perform validation, which
turns out to be error-prone in practice. Rename it to
`Module::new_unchecked`, and add a new `Module::new` which does
perform validation.
Preserve wasm-c-api's `wasm_module_new`'s behavior by using
`Module::new_unchecked`, and implement `wasm_module_validate`.
* Change `validate`'s store argument to `&HostRef<Store>`.
* Enable multi-value in validation.
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc