* Improve handling of strings for backtraces
Largely avoid storing strings at all in the `wasmtime-*` internal
crates, and instead only store strings in a separate global cache
specific to the `wasmtime` crate itself. This global cache is inserted
and removed from dynamically as modules are created and deallocated, and
the global cache is consulted whenever a `Trap` is created to
symbolicate any wasm frames.
This also avoids the need to thread `module_name` through the jit crates
and back, and additionally removes the need for `ModuleSyncString`.
* Run rustfmt
* Replace the global-exports mechanism with a caller-vmctx mechanism.
This eliminates the global exports mechanism, and instead adds a
caller-vmctx argument to wasm functions so that WASI can obtain the
memory and other things from the caller rather than looking them up in a
global registry.
This replaces #390.
* Fixup some merge conflicts
* Rustfmt
* Ensure VMContext is aligned to 16 bytes
With the removal of `global_exports` it "just so happens" that this
isn't happening naturally any more.
* Fixup some bugs with double vmctx in wasmtime crate
* Trampoline stub needed adjusting
* Use pointer type instead of always using I64 for caller vmctx
* Don't store `ir::Signature` in `Func` since we don't know the pointer
size at creation time.
* Skip the first 2 arguments in IR signatures since that's the two vmctx
parameters.
* Update cranelift to 0.56.0
* Handle more merge conflicts
* Rustfmt
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
* Move compilation into Module from Instance.
* Fix fuzzing
* Use wasmtime::Module in fuzzing crates
Instead of wasmtime_jit.
* Compile eagerly.
* Review fixes.
* Always use the saved name.
* Preserve the former behavior for fuzzing oracle
* Only require `str` in `new_with_name`
It's a bit more idiomatic to have APIs require `&str` rather than
`String`, and the allocation doesn't matter much here since creating a
`Module` is pretty expensive anyway.
* Update a test
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
This commit removes the usage of the `failure` crate and finishes up the
final pieces of the migration to `std::error::Error` and `anyhow`. The
`faerie` crate was updated to pull in its migration from `failure` to
`anyhow` as well.
* Reduce duplication in error messages
This commit removes duplication in error messages where the same text
would show up multiple times in a fully rendered error message.
When using `derive(Error)` when the `#[from]` attribute is used there's
no need to also render that payload into the error string because the
`#[from]` establishes a "backtrace" which means that when the full
context of an error is rendered it will include the `#[from]` in the
lower frames of the backtrace anyway.
This commit audits the `derive(Error)` implementations to avoid
duplication in the rendered error messages, ensuring that if `#[from]`
is used then the `#[from]` field isn't also rendered in the textual
description.
* Search the full error in wast assertions
Don't just search the top error, but search the whole backtrace by using
the `{:?}` format instead of `{}`.