Commit Graph

13 Commits

Author SHA1 Message Date
Alex Crichton
65eaca35dd Refactor where results of compilation are stored (#2086)
* Refactor where results of compilation are stored

This commit refactors the internals of compilation in Wasmtime to change
where results of individual function compilation are stored. Previously
compilation resulted in many maps being returned, and compilation
results generally held all these maps together. This commit instead
switches this to have all metadata stored in a `CompiledFunction`
instead of having a separate map for each item that can be stored.

The motivation for this is primarily to help out with future
module-linking-related PRs. What exactly "module level" is depends on
how we interpret modules and how many modules are in play, so it's a bit
easier for operations in wasmtime to work at the function level where
possible. This means that we don't have to pass around multiple
different maps and a function index, but instead just one map or just
one entry representing a compiled function.

Additionally this change updates where the parallelism of compilation
happens, pushing it into `wasmtime-jit` instead of `wasmtime-environ`.
This is another goal where `wasmtime-jit` will have more knowledge about
module-level pieces with module linking in play. User-facing-wise this
should be the same in terms of parallel compilation, though.

The ultimate goal of this refactoring is to make it easier for the
results of compilation to actually be a set of wasm modules. This means
we won't be able to have a map-per-metadata where the primary key is the
function index, because there will be many modules within one "object
file".

* Don't clear out fields, just don't store them

Persist a smaller set of fields in `CompilationArtifacts` instead of
trying to clear fields out and dynamically not accessing them.
2020-08-03 12:20:51 -05:00
Alex Crichton
026fb8d388 Don't re-parse wasm for debuginfo (#2085)
* Don't re-parse wasm for debuginfo

This commit updates debuginfo parsing to happen during the main
translation of the original wasm module. This avoid re-parsing the wasm
module twice (at least the section-level headers). Additionally this
ties debuginfo directly to a `ModuleTranslation` which makes it easier
to process debuginfo for nested modules in the upcoming module linking
proposal.

The changes here are summarized by taking the `read_debuginfo` function
and merging it with the main module translation that happens which is
driven by cranelift. Some new hooks were added to the module environment
trait to support this, but most of it was integrating with existing hooks.

* Fix tests in debug crate
2020-08-03 09:59:20 -05:00
Yury Delendik
1873c0ae46 Fix value label ranges resolution (#1572)
There was a bug how value labels were resolved, which caused some DWARF expressions not be transformed, e.g. those are in the registers.

*    Implements FIXME in expression.rs
*    Move TargetIsa from CompiledExpression structure
*    Fix expression format for GDB
*    Add tests for parsing
*    Proper logic in ValueLabelRangesBuilder::process_label
*    Tests for ValueLabelRangesBuilder
*    Refactor build_with_locals to return Iterator instead of Vec<_>
*    Misc comments and magical numbers
2020-04-30 08:07:55 -05:00
Gabor Greif
d9d69299bb A few typofixes (#1623)
* a few typofixes

* more tyops
2020-04-28 19:18:05 -05:00
Yury Delendik
e64668776a Propertly simulate DWARF information when imports present (#1452)
* Ignore complex LLVM10 expressions.

* Propery function name when imports are present
2020-03-31 18:33:35 -05:00
Yury Delendik
27bf044ca2 Fix debug asserts for dwarf transform (#1413)
* Fix debug asserts for dwarf transform

* feedback
2020-03-26 12:25:26 -05:00
Yury Delendik
021ebb3748 Refactor address_transform.rs to use less memory (#1260)
The crates/debug/src/transform/address_transform.rs is unoptimized in terms of data structures. This PR refactors this file to remove creation of intermediate in-heap structures, thus improves overall performance of the DWARF transformation.

* Reduce amount of memory allocated in translate_ranges_raw
* refactor translate_ranges
* Don't transform non-unit .debug_line
* type annotation for TransformRangeXXXIter's
* Fix empty generated wasm positions
2020-03-23 16:36:29 -05:00
Yury Delendik
d5c0f6bff8 Fix infinite loop in DWARF address transform algorithm (#1228) 2020-03-04 13:31:14 -06:00
XAMPPRocky
907e7aac01 Clippy fixes (#692) 2019-12-24 12:50:07 -08:00
Yury Delendik
cc6e8e1af2 Move cranelift dependencies to wasmtime-environ (#669)
Groups all CL data structures into single dependency to be used accross wasmtime project.
2019-12-05 16:07:34 -06:00
Alex Crichton
39e57e3e9a Migrate back to std:: stylistically (#554)
* Migrate back to `std::` stylistically

This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`

All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:

* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
  dual between types like `HashMap` from `std` as well as from
  `hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
  of them actually were. Many crates still imported from `std` or
  depended on crates that used `std`.

It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.

The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.

* Start filling out platform support doc
2019-11-18 22:04:06 -08:00
Dan Gohman
1a0ed6e388 Use the more-asserts crate in more places.
This provides assert_le, assert_lt, and so on, which can print the
values of the operands.
2019-11-08 15:24:53 -08:00
Dan Gohman
22641de629 Initial reorg.
This is largely the same as #305, but updated for the current tree.
2019-11-08 06:35:40 -08:00