* Add a type parameter to `VMOffsets` for pointer size
This commit adds a type parameter to `VMOffsets` representing the
pointer size to improve computations in `wasmtime-runtime` which always
use a constant value of the host's pointer size. The type parameter is
`u8` for `wasmtime-cranelift`'s use case where cross-compilation may be
involved.
* fix lightbeam
This commit slims down the list of builtin intrinsics. It removes the
duplicated intrinsics for imported and locally defined items, instead
always using one intrinsic for both. This was previously inconsistently
applied where some intrinsics got two copies (one for imported one for
local) and other intrinsics got only one copy. This does add an extra
branch in intrinsics since they need to determine whether something is
local or not, but that's generally much lower cost than the intrinsics
themselves.
This also removes the `memory32_size` intrinsic, instead inlining the
codegen directly into the clif IR. This matches what the `table.size`
instruction does and removes the need for a few functions on a
`wasmtime_runtime::Instance`.
* Add guard pages to the front of linear memories
This commit implements a safety feature for Wasmtime to place guard
pages before the allocation of all linear memories. Guard pages placed
after linear memories are typically present for performance (at least)
because it can help elide bounds checks. Guard pages before a linear
memory, however, are never strictly needed for performance or features.
The intention of a preceding guard page is to help insulate against bugs
in Cranelift or other code generators, such as CVE-2021-32629.
This commit adds a `Config::guard_before_linear_memory` configuration
option, defaulting to `true`, which indicates whether guard pages should
be present both before linear memories as well as afterwards. Guard
regions continue to be controlled by
`{static,dynamic}_memory_guard_size` methods.
The implementation here affects both on-demand allocated memories as
well as the pooling allocator for memories. For on-demand memories this
adjusts the size of the allocation as well as adjusts the calculations
for the base pointer of the wasm memory. For the pooling allocator this
will place a singular extra guard region at the very start of the
allocation for memories. Since linear memories in the pooling allocator
are contiguous every memory already had a preceding guard region in
memory, it was just the previous memory's guard region afterwards. Only
the first memory needed this extra guard.
I've attempted to write some tests to help test all this, but this is
all somewhat tricky to test because the settings are pretty far away
from the actual behavior. I think, though, that the tests added here
should help cover various use cases and help us have confidence in
tweaking the various `Config` settings beyond their defaults.
Note that this also contains a semantic change where
`InstanceLimits::memory_reservation_size` has been removed. Instead this
field is now inferred from the `static_memory_maximum_size` and guard
size settings. This should hopefully remove some duplication in these
settings, canonicalizing on the guard-size/static-size settings as the
way to control memory sizes and virtual reservations.
* Update config docs
* Fix a typo
* Fix benchmark
* Fix wasmtime-runtime tests
* Fix some more tests
* Try to fix uffd failing test
* Review items
* Tweak 32-bit defaults
Makes the pooling allocator a bit more reasonable by default on 32-bit
with these settings.
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.
* Fully support multiple returns in Wasmtime
For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.
The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.
This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.
These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!
Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.
Closes#1178
* Tweak some names and add docs
* "fix" lightbeam compile
* Fix TODO with dummy environ
* Unwind info is a property of the target, not the ABI
* Remove lightbeam unused imports
* Attempt to fix arm64
* Document new ABIs aren't stable
* Fix filetests to use the right target
* Don't always do 64-bit stores with cranelift
This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.
* At least get tests passing on the old backend
* Fix a typo
* Add some filetests with mixed abi calls
* Get `multi` example working
* Fix doctests on old x86 backend
* Add a mixture of wasmtime/system_v tests
* Consume fuel during function execution
This commit adds codegen infrastructure necessary to instrument wasm
code to consume fuel as it executes. Currently nothing is really done
with the fuel, but that'll come in later commits.
The focus of this commit is to implement the codegen infrastructure
necessary to consume fuel and account for fuel consumed correctly.
* Periodically check remaining fuel in wasm JIT code
This commit enables wasm code to periodically check to see if fuel has
run out. When fuel runs out an intrinsic is called which can do what it
needs to do in the result of fuel running out. For now a trap is thrown
to have at least some semantics in synchronous stores, but another
planned use for this feature is for asynchronous stores to periodically
yield back to the host based on fuel running out.
Checks for remaining fuel happen in the same locations as interrupt
checks, which is to say the start of the function as well as loop
headers.
* Improve codegen by caching `*const VMInterrupts`
The location of the shared interrupt value and fuel value is through a
double-indirection on the vmctx (load through the vmctx and then load
through that pointer). The second pointer in this chain, however, never
changes, so we can alter codegen to account for this and remove some
extraneous load instructions and hopefully reduce some register
pressure even maybe.
* Add tests fuel can abort infinite loops
* More fuzzing with fuel
Use fuel to time out modules in addition to time, using fuzz input to
figure out which.
* Update docs on trapping instructions
* Fix doc links
* Fix a fuzz test
* Change setting fuel to adding fuel
* Fix a doc link
* Squelch some rustdoc warnings
This commit is intended to do almost everything necessary for processing
the alias section of module linking. Most of this is internal
refactoring, the highlights being:
* Type contents are now stored separately from a `wasmtime_env::Module`.
Given that modules can freely alias types and have them used all over
the place, it seemed best to have one canonical location to type
storage which everywhere else points to (with indices). A new
`TypeTables` structure is produced during compilation which is shared
amongst all member modules in a wasm blob.
* Instantiation is heavily refactored to account for module linking. The
main gotcha here is that imports are now listed as "initializers". We
have a sort of pseudo-bytecode-interpreter which interprets the
initialization of a module. This is more complicated than just
matching imports at this point because in the module linking proposal
the module, alias, import, and instance sections may all be
interleaved. This means that imports aren't guaranteed to show up at
the beginning of the address space for modules/instances.
Otherwise most of the changes here largely fell out from these two
design points. Aliases are recorded as initializers in this scheme.
Copying around type information and/or just knowing type information
during compilation is also pretty easy since everything is just a
pointer into a `TypeTables` and we don't have to actually copy any types
themselves. Lots of various refactorings were necessary to accomodate
these changes.
Tests are hoped to cover a breadth of functionality here, but not
necessarily a depth. There's still one more piece of the module linking
proposal missing which is exporting instances/modules, which will come
in a future PR.
It's also worth nothing that there's one large TODO which isn't
implemented in this change that I plan on opening an issue for.
With module linking when a set of modules comes back from compilation
each modules has all the trampolines for the entire set of modules. This
is quite a lot of duplicate trampolines across module-linking modules.
We'll want to refactor this at some point to instead have only one set
of trampolines per set of module linking modules and have them shared
from there. I figured it was best to separate out this change, however,
since it's purely related to resource usage, and doesn't impact
non-module-linking modules at all.
cc #2094
This commit adds lots of plumbing to get the type section from the
module linking proposal plumbed all the way through to the `wasmtime`
crate and the `wasmtime-c-api` crate. This isn't all that useful right
now because Wasmtime doesn't support imported/exported
modules/instances, but this is all necessary groundwork to getting that
exported at some point. I've added some light tests but I suspect the
bulk of the testing will come in a future commit.
One major change in this commit is that `SignatureIndex` no longer
follows type type index space in a wasm module. Instead a new
`TypeIndex` type is used to track that. Function signatures, still
indexed by `SignatureIndex`, are then packed together tightly.
After compilation there's actually no need to hold onto the native
signature for a wasm function type, so this commit moves out the
`ir::Signature` value from a `Module` into a separate field that's
deallocated when compilation is finished. This simplifies the
`SignatureRegistry` because it only needs to track wasm functino types
and it also means less work is done for `Func::wrap`.
Some platform ABIs require i32 values to be zero- or sign-extended
to the full register width. The extension is implemented by the
cranelift codegen backend, but this happens only if the appropriate
"uext" or "sext" attribute is present in the cranelift IR.
For calls to builtin functions, that IR is synthesized by the code
in func_environ.rs -- to ensure correct codegen for the target ABI,
this code needs to add those attributes as necessary.
This fixes an issue where `ensure_inserted_block()` wasn't called before
we do some block manipulation in the Wasmtime translation of some
table-related instructions. It looks like `ensure_inserted_block()` is
otherwise called on most instructions being added, so we just need to
call it explicitly it seems here.
Closes#2347
This commit adds initial (gated) support for the multi-memory wasm
proposal. This was actually quite easy since almost all of wasmtime
already expected multi-memory to be implemented one day. The only real
substantive change is the `memory.copy` intrinsic changes, which now
accounts for the source/destination memories possibly being different.
This commit extracts the two implementations of `Compiler` into two
separate crates, `wasmtime-cranelfit` and `wasmtime-lightbeam`. The
`wasmtime-jit` crate then depends on these two and instantiates them
appropriately. The goal here is to start reducing the weight of the
`wasmtime-environ` crate, which currently serves as a common set of
types between all `wasmtime-*` crates. Long-term I'd like to remove the
dependency on Cranelift from `wasmtime-environ`, but that's going to
take a lot more work.
In the meantime I figure it's a good way to get started by separating
out the lightbeam/cranelift function compilers from the
`wasmtime-environ` crate. We can continue to iterate on moving things
out in the future, too.