Resolve overlap in the ISLE prelude and the x64 inst module by introducing new types that allow better sharing of extractor resuls, or falling back on priorities.
* ISLE: add support for multi-extractors and multi-constructors.
This support allows for rules that process multiple matching values per
extractor call on the left-hand side, and as a result, can produce
multiple values from the constructor whose body they define.
This is useful in situations where we are matching on an input data
structure that can have multiple "nodes" for a given value or ID, for
example in an e-graph.
* Review feedback: all multi-ctors and multi-etors return iterators; no `Vec` case.
* Add additional warning suppressions to generated-code toplevels to be consistent with new islec output.
* Cranelift: use regalloc2 constraints on caller side of ABI code.
This PR updates the shared ABI code and backends to use register-operand
constraints rather than explicit pinned-vreg moves for register
arguments and return values.
The s390x backend was not updated, because it has its own implementation
of ABI code. Ideally we could converge back to the code shared by x64
and aarch64 (which didn't exist when s390x ported calls to ISLE, so the
current situation is underestandable, to be clear!). I'll leave this for
future work.
This PR exposed several places where regalloc2 needed to be a bit more
flexible with constraints; it requires regalloc2#74 to be merged and
pulled in.
* Update to regalloc2 0.3.3.
In addition to version bump, this required removing two asserts as
`SpillSlot`s no longer carry their class (so we can't assert that they
have the correct class).
* Review comments.
* Filetest updates.
* Add cargo-vet audit for regalloc2 0.3.2 -> 0.3.3 upgrade.
* Update to regalloc2 0.4.0.
* Port `icmp` to ISLE (AArch64)
Ported the existing implementation of `icmp` (and, by extension, the
`lower_icmp` function) to ISLE for AArch64.
Copyright (c) 2022 Arm Limited
* Allow 'producer chains', eliminating `Nop0`s
Copyright (c) 2022 Arm Limited
* ABI: implement register arguments with constraints.
Currently, Cranelift's ABI code emits a sequence of moves from physical
registers into vregs at the top of the function body, one for every
register-carried argument.
For a number of reasons, we want to move to operand constraints instead,
and remove the use of explicitly-named "pinned vregs"; this allows for
better regalloc in theory, as it removes the need to "reverse-engineer"
the sequence of moves.
This PR alters the ABI code so that it generates a single "args"
pseudo-instruction as the first instruction in the function body. This
pseudo-inst defs all register arguments, and constrains them to the
appropriate registers at the def-point. Subsequently the regalloc can
move them wherever it needs to.
Some care was taken not to have this pseudo-inst show up in
post-regalloc disassemblies, but the change did cause a general regalloc
"shift" in many tests, so the precise-output updates are a bit noisy.
Sorry about that!
A subsequent PR will handle the other half of the ABI code, namely, the
callsite case, with a similar preg-to-constraint conversion.
* Update based on review feedback.
* Review feedback.
Using fallible extractors that produce no values for flag checks means
that it's not possible to pattern match cases where those flags are
false. This change reworks the existing flag-checking extractors to be
infallible, returning the flag's boolean value from the context instead.
This is a cherry-pick of a long-ago commit, 2d46637. The original
message reads:
> Now that `SyntheticAmode` can refer to constants, there is no longer a
> need for a separate instruction format--standard load instructions will
> work.
Since then, the transition to ISLE and the use of `XmmLoadConst` in many
more places makes this change a larger diff than the original. The basic
idea is the same, though: the extra indirection of `Inst::XMmLoadConst`
is removed and replaced by a direct use of `VCodeConstant` as a
`SyntheticAmode`. This has no effect on codegen, but the CLIF output is
now clearer in that the actual instruction is displayed (e.g., `movdqu`)
instead of a made-up instruction (`load_const`).
* cranelift: Remove of/nof overflow flags from icmp
Neither Wasmtime nor cg-clif use these flags under any circumstances.
From discussion on #3060 I see it's long been unclear what purpose these
flags served.
Fixes#3060, fixes#4406, and fixes #4875... by deleting all the code
that could have been buggy.
This changes the cranelift-fuzzgen input format by removing some IntCC
options, so I've gone ahead and enabled I128 icmp tests at the same
time. Since only the of/nof cases were failing before, I expect these to
work.
* Restore trapif tests
It's still useful to validate that iadd_ifcout's iflags result can be
forwarded correctly to trapif, and for that purpose it doesn't really
matter what condition code is checked.
This slipped through the regalloc2 operand code update in #4811: the
CvtFloatToUintSeq pseudo-instruction actually clobbers its source. It
was marked as a "mod" operand in the original and I mistakenly
converted it to a "use" as I had not seen the actual clobber. The
instruction now takes an extra temp and makes a copy of `src` in the
appropriate place.
Fixes#4840.
Add a function_alignment function to the TargetIsa trait, and use it to align functions when generating objects. Additionally, collect the maximum alignment required for pc-relative constants in functions and pass that value out. Use the max of these two values when padding functions for alignment.
This fixes a bug on x86_64 where rip-relative loads to sse registers could cause a segfault, as functions weren't always guaranteed to be aligned to 16-byte addresses.
Fixes#4812
* Cranelift: Deduplicate ABI signatures during lowering
This commit creates the `SigSet` type which interns and deduplicates the ABI
signatures that we create from `ir::Signature`s. The ABI signatures are now
referred to indirectly via a `Sig` (which is a `cranelift_entity` ID), and we
pass around a `SigSet` to anything that needs to access the actual underlying
`SigData` (which is what `ABISig` used to be).
I had to change a couple methods to return a `SmallInstVec` instead of emitting
directly to work around what would otherwise be shared and exclusive borrows of
the lowering context overlapping. I don't expect any of these to heap allocate
in practice.
This does not remove the often-unnecessary allocations caused by
`ensure_struct_return_ptr_is_returned`. That is left for follow up work.
This also opens the door for further shuffling of signature data into more
efficient representations in the future, now that we have `SigSet` to store it
all in one place and it is threaded through all the code. We could potentially
move each signature's parameter and return vectors into one big vector shared
between all signatures, for example, which could cut down on allocations and
shrink the size of `SigData` since those `SmallVec`s have pretty large inline
capacity.
Overall, this refactoring gives a 1-7% speedup for compilation on
`pulldown-cmark`:
```
compilation :: cycles :: benchmarks/pulldown-cmark/benchmark.wasm
Δ = 8754213.66 ± 7526266.23 (confidence = 99%)
dedupe.so is 1.01x to 1.07x faster than main.so!
[191003295 234620642.20 280597986] dedupe.so
[197626699 243374855.86 321816763] main.so
compilation :: cycles :: benchmarks/bz2/benchmark.wasm
No difference in performance.
[170406200 194299792.68 253001201] dedupe.so
[172071888 193230743.11 223608329] main.so
compilation :: cycles :: benchmarks/spidermonkey/benchmark.wasm
No difference in performance.
[3870997347 4437735062.59 5216007266] dedupe.so
[4019924063 4424595349.24 4965088931] main.so
```
* Use full path instead of import to avoid warnings in some build configurations
Warnings will then cause CI to fail.
* Move `SigSet` into `VCode`
Add a new pseudo-instruction, XmmUnaryRmRImm, to handle instructions like roundss that only use their first register argument for the instruction's result. This has the added benefit of allowing the isle wrappers for those instructions to take an XmmMem argument, allowing for more cases where loads may be merged.
* x64: clean up regalloc-related semantics on several instructions.
This PR removes all uses of "modify" operands on instructions in the x64
backend, and also removes all uses of "pinned vregs", or vregs that are
explicitly tied to particular physical registers. In place of both of
these mechanisms, which are legacies of the old regalloc design and
supported via compatibility code, the backend now uses operand
constraints. This is more flexible as it allows the regalloc to see the
liveranges and constraints without "reverse-engineering" move instructions.
Eventually, after removing all such uses (including in other backends
and by the ABI code), we can remove the compatibility code in regalloc2,
significantly simplifying its liverange-construction frontend and
thus allowing for higher confidence in correctness as well as possibly a
bit more compilation speed.
Curiously, there are a few extra move instructions now; they are likely
poor splitting decisions and I can try to chase these down later.
* Fix cranelift-codegen tests.
* Review feedback.
Lower nop in ISLE in the x64 backend, and remove the final Ok(()) from the lower function to assert that all cases that aren't handled in ISLE will panic.
The x64 lowring of `vany_true` both sinks mergeable loads and uses the
original register. This PR fixes the lowering to force the value into a
register first. Ideally we should solve the issue by catching this in
the ISLE type system, as described in #4745, but this resolves the issue
for now.
Fixes#4807.
Ensure that constants generated for the memory case of XmmMem values are always 16 bytes, ensuring that we don't accidantally perform an unaligned load.
Fixes#4761
Lower extractlane, scalar_to_vector and splat in ISLE.
This PR also makes some changes to the SinkableLoad api
* change the return type of sink_load to RegMem as there are more functions available for dealing with RegMem
* add reg_mem_to_reg_mem_imm and register it as an automatic conversion
Lower `shuffle` and `swizzle` in ISLE.
This PR surfaced a bug with the lowering of `shuffle` when avx512vl and avx512vbmi are enabled: we use `vpermi2b` as the implementation, but panic if the immediate shuffle mask contains any out-of-bounds values. The behavior when the avx512 extensions are not present is that out-of-bounds values are turned into `0` in the result.
I've resolved this by detecting when the shuffle immediate has out-of-bounds indices in the avx512-enabled lowering, and generating an additional mask to zero out the lanes where those indices occur. This brings the avx512 case into line with the semantics of the `shuffle` op: 94bcbe8446/cranelift/codegen/meta/src/shared/instructions.rs (L1495-L1498)
* x64: Mask shift amounts for small types
* cranelift: Disable i128 shifts in fuzzer again
They are fixed. But we had a bunch of fuzzgen issues come in, and we don't want to accidentaly mark them as fixed
* cranelift: Avoid masking shifts for 32 and 64 bit cases
* cranelift: Add const shift tests and fix them
* cranelift: Remove const `rotl` cases
Now that `put_masked_in_imm8_gpr` works properly we can simplify rotl/rotr
Lower stack_addr, udiv, sdiv, urem, srem, umulhi, and smulhi in ISLE.
For udiv, sdiv, urem, and srem I opted to move the original lowering into an extern constructor, as the interactions with rax and rdx for the div instruction didn't seem meaningful to implement in ISLE. However, I'm happy to revisit this choice and move more of the embedding into ISLE.
Fixes#4736
Fix lowerings that were using values as both a Reg and a RegMem, making it look like a load could be sunk while its value in a register was still being used. Also add an assert that checks that loads that are sunk are never used.
The sse_cmp_op rule had cases that would produce SseOperand values that aren't legal to use with MInst.XmmRmR, and was only used in vector_all_ones when constructing an XmmRmR value. Additionally, vector_all_ones always called sse_cmp_op with the same type, so the other cases were redundant.
The solution in this PR is to remove sse_cmp_op entirely and inline a call to x64_pcmpeqd directly in vector_all_ones, and remove the unused argument from vector_all_ones.
All of the `*_imm` instructions are rewritten during legalization to an
explicit `iconst` plus the general form of the operator, so backends
never see them. Therefore these ISLE rules in the x64 backend can never
match anything.
* Add a test for iadd_pairwise with swiden input
* Implement iadd_pairwise for swiden_{low,high} input
* Add a test case for iadd_pairwise with uwiden input
* Implement iadd_pairwise with uwiden
* Cranelift: Remove the `ABICaller` trait
It has only one implementation: the `ABICallerImpl` struct. We can just use that
directly rather than having extra, unnecessary layers of generics and abstractions.
* Cranelift: Rename `ABICallerImpl` to `Caller`
* Cranelift: Remove `ABICallee` trait
It has only one implementation: the `ABICalleeImpl` struct. By using that
directly we can avoid unnecessary layers of generics and abstractions as well as
a couple `Box`es that were previously putting the single implementation into a
`Box<dyn>`.
* Cranelift: Rename `ABICalleeImpl` to `AbiCallee`
* Fix comments as per review
* Rename `AbiCallee` to `Callee`
This is the implementation of https://github.com/bytecodealliance/wasmtime/issues/4155, using the "inverted API" approach suggested by @cfallin (thanks!) in Cranelift, and trait object to provide a backend for an all-included experience in Wasmtime.
After the suggestion of Chris, `Function` has been split into mostly two parts:
- on the one hand, `FunctionStencil` contains all the fields required during compilation, and that act as a compilation cache key: if two function stencils are the same, then the result of their compilation (`CompiledCodeBase<Stencil>`) will be the same. This makes caching trivial, as the only thing to cache is the `FunctionStencil`.
- on the other hand, `FunctionParameters` contain the... function parameters that are required to finalize the result of compilation into a `CompiledCode` (aka `CompiledCodeBase<Final>`) with proper final relocations etc., by applying fixups and so on.
Most changes are here to accomodate those requirements, in particular that `FunctionStencil` should be `Hash`able to be used as a key in the cache:
- most source locations are now relative to a base source location in the function, and as such they're encoded as `RelSourceLoc` in the `FunctionStencil`. This required changes so that there's no need to explicitly mark a `SourceLoc` as the base source location, it's automatically detected instead the first time a non-default `SourceLoc` is set.
- user-defined external names in the `FunctionStencil` (aka before this patch `ExternalName::User { namespace, index }`) are now references into an external table of `UserExternalNameRef -> UserExternalName`, present in the `FunctionParameters`, and must be explicitly declared using `Function::declare_imported_user_function`.
- some refactorings have been made for function names:
- `ExternalName` was used as the type for a `Function`'s name; while it thus allowed `ExternalName::Libcall` in this place, this would have been quite confusing to use it there. Instead, a new enum `UserFuncName` is introduced for this name, that's either a user-defined function name (the above `UserExternalName`) or a test case name.
- The future of `ExternalName` is likely to become a full reference into the `FunctionParameters`'s mapping, instead of being "either a handle for user-defined external names, or the thing itself for other variants". I'm running out of time to do this, and this is not trivial as it implies touching ISLE which I'm less familiar with.
The cache computes a sha256 hash of the `FunctionStencil`, and uses this as the cache key. No equality check (using `PartialEq`) is performed in addition to the hash being the same, as we hope that this is sufficient data to avoid collisions.
A basic fuzz target has been introduced that tries to do the bare minimum:
- check that a function successfully compiled and cached will be also successfully reloaded from the cache, and returns the exact same function.
- check that a trivial modification in the external mapping of `UserExternalNameRef -> UserExternalName` hits the cache, and that other modifications don't hit the cache.
- This last check is less efficient and less likely to happen, so probably should be rethought a bit.
Thanks to both @alexcrichton and @cfallin for your very useful feedback on Zulip.
Some numbers show that for a large wasm module we're using internally, this is a 20% compile-time speedup, because so many `FunctionStencil`s are the same, even within a single module. For a group of modules that have a lot of code in common, we get hit rates up to 70% when they're used together. When a single function changes in a wasm module, every other function is reloaded; that's still slower than I expect (between 10% and 50% of the overall compile time), so there's likely room for improvement.
Fixes#4155.
The trait had only one implementation: the `Lower` struct. It is easier to just
use that directly, and not introduce unnecessary layers of generics and
abstractions.
Once upon a time, there was hope that we would have other implementations of the
`LowerCtx` trait, that did things like lower CLIF to SMTLIB for
verification. However, this is not practical these days given the way that the
trait has evolved over time, and our verification efforts are focused on ISLE
now anyways, and we're actually making some progress on that front (much more
than anyone ever did on a second `LowerCtx` trait implementation!)
* Add a test for the existing behavior of fcvt_from_unit
* Migrate the I8, I16, I32 cases of fcvt_from_uint
* Implement the I64 case of fcvt_from_uint
* Add a test for the existing behavior of fcvt_from_uint.f64x2
* Migrate fcvt_from_uint.f64x2 to ISLE
* Lower the last case of `fcvt_from_uint`
* Add a test for `fcvt_from_uint`
* Finish lowering fcmp_from_uint
* Format