Commit Graph

7 Commits

Author SHA1 Message Date
Chris Fallin
2d5db92a9e Rework/simplify unwind infrastructure and implement Windows unwind.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.

A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.

The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.

It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.

There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.

The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.

This PR adds the new backend on Windows to CI as well.
2021-03-11 20:03:52 -08:00
Yury Delendik
f60c0f3ec3 cranelift: refactor unwind logic to accommodate multiple backends (#2357)
*    Make cranelift_codegen::isa::unwind::input public
*    Move UnwindCode's common offset field out of the structure
*    Make MachCompileResult::unwind_info more generic
*    Record initial stack pointer offset
2020-11-05 16:57:40 -06:00
Yury Delendik
de4af90af6 machinst x64: New backend unwind (#2266)
Addresses unwind for experimental x64 backend. The preliminary code enables backtrace on SystemV call convension.
2020-10-23 15:19:41 -05:00
Yury Delendik
b10e027fef Refactor UnwindInfo codes and frame_register (#2307)
* Refactor UnwindInfo codes and frame_register

* use isa word_size

* fix filetests

* Add comment about UnwindCode::PushRegister
2020-10-22 14:52:42 -05:00
Yury Delendik
3c68845813 Cranelift: refactoring of unwind info (#2289)
* factor common code

* move fde/unwind emit to more abstract level

* code_len -> function_size

* speedup block scanning

* better function_size calciulation

* Rename UnwindCode enums
2020-10-15 08:34:50 -05:00
Peter Huene
09a3f10a48 Move UnwindInfo definition out of x86 ABI.
This commit moves the opaque definition of Windows x64 UnwindInfo out of the
ISA and into a location that can be easily used by the top level `UnwindInfo`
enum.

This allows the `unwind` feature to be independent of the individual ISAs
supported.
2020-04-16 11:15:34 -07:00
Peter Huene
f7e9f86ba9 Refactor unwind generation in Cranelift.
This commit makes the following changes to unwind information generation in
Cranelift:

* Remove frame layout change implementation in favor of processing the prologue
  and epilogue instructions when unwind information is requested.  This also
  means this work is no longer performed for Windows, which didn't utilize it.
  It also helps simplify the prologue and epilogue generation code.

* Remove the unwind sink implementation that required each unwind information
  to be represented in final form. For FDEs, this meant writing a
  complete frame table per function, which wastes 20 bytes or so for each
  function with duplicate CIEs.  This also enables Cranelift users to collect the
  unwind information and write it as a single frame table.

* For System V calling convention, the unwind information is no longer stored
  in code memory (it's only a requirement for Windows ABI to do so).  This allows
  for more compact code memory for modules with a lot of functions.

* Deletes some duplicate code relating to frame table generation.  Users can
  now simply use gimli to create a frame table from each function's unwind
  information.

Fixes #1181.
2020-04-16 11:15:32 -07:00