Commit Graph

13 Commits

Author SHA1 Message Date
Alex Crichton
f5b505de04 Remove the jit_function_registry global state (#915)
* Remove the `jit_function_registry` global state

This commit removes on the final pieces of global state in wasmtime
today, the `jit_function_registry` module. The purpose of this module is
to help translate a native backtrace with native program counters into a
wasm backtrace with module names, function names, and wasm module
indices. To that end this module retained a global map of function
ranges to this metadata information for each compiled function.

It turns out that we already had a `NAMES` global in the `wasmtime`
crate for symbolicating backtrace addresses, so this commit moves that
global into its own file and restructures the internals to account for
program counter ranges as well. The general set of changes here are:

* Remove `jit_function_registry`
* Remove `NAMES`
* Create a new `frame_info` module which has a singleton global
  registering compiled module's frame information.
* Update traps to use the `frame_info` module to symbolicate pcs,
  directly extracting a `FrameInfo` from the module.
* Register and unregister information on a module level instead of on a
  per-function level (at least in terms of locking granluarity).

This commit leaves the new `FRAME_INFO` global variable as the only
remaining "critical" global variable in `wasmtime`, which only exists
due to the API of `Trap` where it doesn't take in any extra context when
capturing a stack trace through which we could hang off frame
information. I'm thinking though that this is ok, and we can always
tweak the API of `Trap` in the future if necessary if we truly need to
accomodate this.

* Remove a lazy_static dep

* Add some comments and restructure
2020-02-07 07:33:21 -06:00
Alex Crichton
348c597a8e Remove global state for trap registration (#909)
* Remove global state for trap registration

There's a number of changes brought about in this commit, motivated by a
few things. One motivation was to remove an instance of using
`lazy_static!` in an effort to remove global state and encapsulate it
wherever possible. A second motivation came when investigating a
slowly-compiling wasm module (a bit too slowly) where a good chunk of
time was spent in managing trap registrations.

The specific change made here is that `TrapRegistry` is now stored
inside of a `Compiler` instead of inside a global. Additionally traps
are "bulk registered" for a module rather than one-by-one. This form of
bulk-registration allows optimizing the locks used here, where a lock is
only held for a module at-a-time instead of once-per-function.

With these changes the "unregister" logic has also been tweaked a bit
here and there to continue to work. As a nice side effect the `Compiler`
type now has one fewer field that requires actual mutability and has
been updated for multi-threaded compilation, nudging us closer to a
world where we can support multi-threaded compilation. Yay!

In terms of performance improvements, a local wasm test file that
previously took 3 seconds to compile is now 10% faster to compile,
taking ~2.7 seconds now.

* Perform trap resolution after unwinding

This avoids taking locks in signal handlers which feels a bit iffy...

* Remove `TrapRegistration::dummy()`

Avoid an case where you're trying to lookup trap information from a
dummy module for something that happened in a different module.

* Tweak some comments
2020-02-06 12:40:50 -06:00
Alex Crichton
47d6db0be8 Reel in unsafety around InstanceHandle (#856)
* Reel in unsafety around `InstanceHandle`

This commit is an attempt, or at least is targeted at being a start, at
reeling in the unsafety around the `InstanceHandle` type. Currently this
type represents a sort of moral `Rc<Instance>` but is a bit more
specialized since the underlying memory is allocated through mmap.

Additionally, though, `InstanceHandle` exposes a fundamental flaw in its
safety by safetly allowing mutable access so long as you have `&mut
InstanceHandle`. This type, however, is trivially created by simply
cloning a `InstanceHandle` to get an owned reference. This means that
`&mut InstanceHandle` does not actually provide any guarantees about
uniqueness, so there's no more safety than `&InstanceHandle` itself.

This commit removes all `&mut self` APIs from `InstanceHandle`,
additionally removing some where `&self` was `unsafe` and `&mut self`
was safe (since it was trivial to subvert this "safety"). In doing so
interior mutability patterns are now used much more extensively through
structures such as `Table` and `Memory`. Additionally a number of
methods were refactored to be a bit clearer and use helper functions
where possible.

This is a relatively large commit unfortunately, but it snowballed very
quickly into touching quite a few places. My hope though is that this
will prevent developers working on wasmtime internals as well as
developers still yet to migrate to the `wasmtime` crate from falling
into trivial unsafe traps by accidentally using `&mut` when they can't.
All existing users relying on `&mut` will need to migrate to some form
of interior mutability, such as using `RefCell` or `Cell`.

This commit also additionally marks `InstanceHandle::new` as an `unsafe`
function. The rationale for this is that the `&mut`-safety is only the
beginning for the safety of `InstanceHandle`. In general the wasmtime
internals are extremely unsafe and haven't been audited for appropriate
usage of `unsafe`. Until that's done it's hoped that we can warn users
with this `unsafe` constructor and otherwise push users to the
`wasmtime` crate which we know is safe.

* Fix windows build

* Wrap up mutable memory state in one structure

Rather than having separate fields

* Use `Cell::set`, not `Cell::replace`, where possible

* Add a helper function for offsets from VMContext

* Fix a typo from merging

* rustfmt

* Use try_from, not as

* Tweak style of some setters
2020-01-24 14:20:35 -06:00
Alex Crichton
3db1074c15 Improve handling of strings for backtraces (#843)
* Improve handling of strings for backtraces

Largely avoid storing strings at all in the `wasmtime-*` internal
crates, and instead only store strings in a separate global cache
specific to the `wasmtime` crate itself. This global cache is inserted
and removed from dynamically as modules are created and deallocated, and
the global cache is consulted whenever a `Trap` is created to
symbolicate any wasm frames.

This also avoids the need to thread `module_name` through the jit crates
and back, and additionally removes the need for `ModuleSyncString`.

* Run rustfmt
2020-01-24 11:53:55 -06:00
Alex Crichton
e5af0ae3de Move the Store::signature_cache field (#847)
This commit removes the `signature_cache` field from the `Store` type
and performs a few internal changes which are aimed to be a bit forward
looking towards #777, making `Store` threadsafe.

The changes made here are:

* The `SignatureRegistry` internal type now contains the reverse map
  that `signature_cache` was serving to do. This is populated on calls
  to `register` automatically and is accompanied by a `lookup` method as
  well.

* The `register_wasmtime_signature` and `lookup_wasmtime_signature`
  methods were removed from `Store` and now instead work by using the
  `Compiler::signatures` field.

* The `SignatureRegistry` type was updated to have interior mutability.
  The global `Compiler` type is highly likely to get shared across many
  threads through `Store`, so it needs some form of lock somewhere for
  mutation of the registry of signatures and this commit opts to put it
  inside `SignatureRegistry` which will eventually allow for the removal
  of most `&mut self` method on `Compiler`.
2020-01-22 14:54:55 -06:00
Dan Gohman
9a88d3d894 Replace the global-exports mechanism with a caller-vmctx mechanism. (#789)
* Replace the global-exports mechanism with a caller-vmctx mechanism.

This eliminates the global exports mechanism, and instead adds a
caller-vmctx argument to wasm functions so that WASI can obtain the
memory and other things from the caller rather than looking them up in a
global registry.

This replaces #390.

* Fixup some merge conflicts

* Rustfmt

* Ensure VMContext is aligned to 16 bytes

With the removal of `global_exports` it "just so happens" that this
isn't happening naturally any more.

* Fixup some bugs with double vmctx in wasmtime crate

* Trampoline stub needed adjusting
* Use pointer type instead of always using I64 for caller vmctx
* Don't store `ir::Signature` in `Func` since we don't know the pointer
  size at creation time.
* Skip the first 2 arguments in IR signatures since that's the two vmctx
  parameters.

* Update cranelift to 0.56.0

* Handle more merge conflicts

* Rustfmt

Co-authored-by: Alex Crichton <alex@alexcrichton.com>
2020-01-21 14:50:59 -08:00
Alex Crichton
045d6a7310 Remove the need for HostRef<Store> (#771)
* Remove the need for `HostRef<Store>`

This commit goes through the public API of the `wasmtime` crate and
removes the need for `HostRef<Store>`, as discussed in #708. This commit
is accompanied with a few changes:

* The `Store` type now also implements `Default`, creating a new
  `Engine` with default settings and returning that.

* The `Store` type now implements `Clone`, and is documented as being a
  "cheap clone" aka being reference counted. As before there is no
  supported way to create a deep clone of a `Store`.

* All APIs take/return `&Store` or `Store` instead of `HostRef<Store>`,
  and `HostRef<T>` is left as purely a detail of the C API.

* The `global_exports` function is tagged as `#[doc(hidden)]` for now
  while we await its removal.

* The `Store` type is not yet `Send` nor `Sync` due to the usage of
  `global_exports`, but it is intended to become so eventually.

* Touch up comments on some examples

* Run rustfmt
2020-01-07 16:29:44 -06:00
XAMPPRocky
907e7aac01 Clippy fixes (#692) 2019-12-24 12:50:07 -08:00
Yury Delendik
cc6e8e1af2 Move cranelift dependencies to wasmtime-environ (#669)
Groups all CL data structures into single dependency to be used accross wasmtime project.
2019-12-05 16:07:34 -06:00
Yury Delendik
e9622654c5 [wasmtime-api] Collect and wrap cranelift dependencies (#623)
* Collect and wrap cranelift dependencies
* rename all _cranelift_ named methods
2019-11-25 10:34:28 -06:00
Alex Crichton
39e57e3e9a Migrate back to std:: stylistically (#554)
* Migrate back to `std::` stylistically

This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`

All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:

* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
  dual between types like `HashMap` from `std` as well as from
  `hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
  of them actually were. Many crates still imported from `std` or
  depended on crates that used `std`.

It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.

The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.

* Start filling out platform support doc
2019-11-18 22:04:06 -08:00
Dan Gohman
061b453255 Remove unneeded extern crate, macro_use, and tidy uses. 2019-11-08 17:55:38 -08:00
Dan Gohman
22641de629 Initial reorg.
This is largely the same as #305, but updated for the current tree.
2019-11-08 06:35:40 -08:00