Cranelift only has one instruction SIMD which depends on SSE4.2 so this
commit adds a lowering rule for `pcmpgtq` which doesn't use SSE4.2 and
enables lowering the baseline requirement for SIMD support from SSE4.2
to SSE4.1.
The `has_sse42` setting is no longer enabled by default for Cranelift.
Additionally `enable_simd` no longer requires `has_sse42` on x64.
Finally the fuzz-generator for Wasmtime codegen settings now enables
flipping the `has_sse42` setting instead of unconditionally setting it
to `true`.
The specific lowering for `pcmpgtq` is copied from LLVM's lowering of
this instruction.
* x64: Add AVX encodings of `vcvt{ss2sd,sd2ss}`
Additionally update the instruction helpers to take an `XmmMem` argument
to allow load sinking into the instruction.
* x64: Add AVX encoding of `sqrts{s,d}`
* x64: Add AVX support for `rounds{s,d}`
* x64: Add instruction helpers for `mov{d,q}`
These will soon grow AVX-equivalents so move them to instruction helpers
to have clauses for AVX in the future.
* x64: Don't auto-convert between RegMemImm and XmmMemImm
The previous conversion, `mov_rmi_to_xmm`, would move from GPR registers
to XMM registers which isn't what many of the other `convert` statements
between these newtypes do. This seemed like a possible footgun so I've
removed the auto-conversion and added an explicit helper to go from a
`u32` to an `XmmMemImm`.
* x64: Add AVX encodings of some more GPR-related insns
This commit adds some more support for AVX instructions where GPRs are
in use mixed in with XMM registers. This required a few more variants of
`Inst` to handle the new instructions.
* Fix vpmovmskb encoding
* Fix xmm-to-gpr encoding of vmovd/vmovq
* Fix typo
* Fix rebase conflict
* Fix rebase conflict with tests
* x64: Fix vbroadcastss with AVX2 and without AVX
This commit fixes a corner case in the emission of the
`vbroadcasts{s,d}` instructions. The memory-to-xmm form of these
instructions was available with the AVX instruction set, but the
xmm-to-xmm form of these instructions wasn't available until AVX2.
The instruction requirement for these are listed as AVX but the lowering
rules are appropriately annotated to use either AVX2 or AVX when
appropriate.
While this should work in practice this didn't work for the assertion
about enabled features for each instruction. The `vbroadcastss`
instruction was listed as requiring AVX but could get emitted when AVX2
was enabled (due to the reg-to-reg form being available). This caused an
issue for the fuzzer where AVX2 was enabled but AVX was disabled.
One possible fix would be to add more opcodes, one for reg-to-reg and
one for mem-to-reg. That seemed like somewhat overkill for a pretty
niche situation that shouldn't actually come up in practice anywhere.
Instead this commit changes all the `has_avx` accessors to the
`use_avx_simd` predicate already available in the target flags. The
`use_avx2_simd` predicate was then updated to additionally require
`has_avx`, so if AVX2 is enabled and AVX is disabled then the
`vbroadcastss` instruction won't get emitted any more.
Closes#6059
* Pass `enable_simd` on a few more files
* x64: Elide more uextend with extractlane
I've confirmed locally now that `pextr{b,w,d}` all zero the upper bits
of the full 64-bit register size which means that the `extractlane`
operation with a zero-extend can be elided for more cases, including
8-to-64-bit casts as well as 32-to-64.
This helps elide a few extra `mov`s in a loop I was looking at and had a
modest corresponding increase in performance (my guess was due to the
slightly decreased code size mostly as opposed to the removed `mov`s).
* Remove stray file
* x64: Refactor sextend/uextend rules
Move much of the meaty logic from these lowering rules into the
`extend_to_gpr` helper to benefit other callers of `extend_to_gpr` to
elide instructions. This additionally simplifies `sextend` and `uextend`
lowerings to rely on optimizations happening within the `extend_to_gpr`
helper.
* x64: Skip `uextend` for `pextr{b,w}` instructions
These instructions are documented as automatically zeroing the upper
bits so `uextend` operations can be skipped. This slightly improves
codegen for the wasm `i{8x16,16x8}.extract_lane_u` instructions, for
example.
* Modernize an extractor pattern
* Trim some superfluous match clauses
Additionally rejigger priorities to be "mostly default" now.
* Refactor 32-to-64 predicate to a helper
Also adjust the pattern matched in the `extend_to_gpr` helper.
* Slightly refactor pextr{b,w} case
* Review comments
* x64: Take SIGFPE signals for divide traps
Prior to this commit Wasmtime would configure `avoid_div_traps=true`
unconditionally for Cranelift. This, for the division-based
instructions, would change emitted code to explicitly trap on trap
conditions instead of letting the `div` x86 instruction trap.
There's no specific reason for Wasmtime, however, to specifically avoid
traps in the `div` instruction. This means that the extra generated
branches on x86 aren't necessary since the `div` and `idiv` instructions
already trap for similar conditions as wasm requires.
This commit instead disables the `avoid_div_traps` setting for
Wasmtime's usage of Cranelift. Subsequently the codegen rules were
updated slightly:
* When `avoid_div_traps=true`, traps are no longer emitted for `div`
instructions.
* The `udiv`/`urem` instructions now list their trap as divide-by-zero
instead of integer overflow.
* The lowering for `sdiv` was updated to still explicitly check for zero
but the integer overflow case is deferred to the instruction itself.
* The lowering of `srem` no longer checks for zero and the listed trap
for the `div` instruction is a divide-by-zero.
This means that the codegen for `udiv` and `urem` no longer have any
branches. The codegen for `sdiv` removes one branch but keeps the
zero-check to differentiate the two kinds of traps. The codegen for
`srem` removes one branch but keeps the -1 check since the semantics of
`srem` mismatch with the semantics of `idiv` with a -1 divisor
(specifically for INT_MIN).
This is unlikely to have really all that much of a speedup but was
something I noticed during #6008 which seemed like it'd be good to clean
up. Plus Wasmtime's signal handling was already set up to catch
`SIGFPE`, it was just never firing.
* Remove the `avoid_div_traps` cranelift setting
With no known users currently removing this should be possible and helps
simplify the x64 backend.
* x64: GC more support for avoid_div_traps
Remove the `validate_sdiv_divisor*` pseudo-instructions and clean up
some of the ISLE rules now that `div` is allowed to itself trap
unconditionally.
* x64: Store div trap code in instruction itself
* Keep divisors in registers, not in memory
Don't accidentally fold multiple traps together
* Handle EXC_ARITHMETIC on macos
* Update emit tests
* Update winch and tests
This commit goes through the lowerings for the CLIF `splat` instruction
and improves the support for each operator. Many of these lowerings are
mirrored from v8/SpiderMonkey and there are a number of improvements:
* AVX2 `v{p,}broadcast*` instructions are added and used when available.
* Float-based splats are much simpler and always a single-instruction
* Integer-based splats don't insert into an uninit xmm value and instead
start out with a `movd` to move into an `xmm` register. This
thoeretically breaks dependencies with prior instructions since `movd`
creates a fresh new value in the destination register.
* Loads are now sunk into all of the instructions. A new extractor,
`sinkable_load_exact`, was added to sink the i8/i16 loads.
This commit adds another case for `shuffle` lowering to the x64 backend
for the `{,v}pblendw` instruction. This instruction selects 16-bit
values from either of the inputs corresponding to an immediate 8-bit-mask where
each bit selects the corresponding lane from the inputs.
* x64: Refactor `Amode` computation in ISLE
This commit replaces the previous computation of `Amode` with a
different set of rules that are intended to achieve the same purpose but
are structured differently. The motivation for this commit is going to
become more relevant in the next commit where `lea` will be used for the
`iadd` instruction, possibly, on x64. When doing so it caused a stack
overflow in the test suite during the compilation phase of a wasm
module, namely as part of the `amode_add` function. This function is
recursively defined in terms of itself and recurses as deep as the
deepest `iadd`-chain in a program. A particular test in our test suite
has a 10k-long chain of `iadd` which ended up causing a stack overflow
in debug mode.
This stack overflow is caused because the `amode_add` helper in ISLE
unconditionally peels all the `iadd` nodes away and looks at all of
them, even if most end up in intermediate registers along the way. Given
that structure I couldn't find a way to easily abort the recursion. The
new `to_amode` helper is structured in a similar fashion but attempts to
instead only recurse far enough to fold items into the final `Amode`
instead of recursing through items which themselves don't end up in the
`Amode`. Put another way previously the `amode_add` helper might emit
`x64_add` instructions, but it no longer does that.
This goal of this commit is to preserve all the original `Amode`
optimizations, however. For some parts, though, it relies more on egraph
optimizations to run since if an `iadd` is 10k deep it doesn't try to
find a constant buried 9k levels inside there to fold into the `Amode`.
The hope, though, is that with egraphs having run already it's shuffled
constants to the right most of the time and already folded any possible
together.
* x64: Add `lea`-based lowering for `iadd`
This commit adds a rule for the lowering of `iadd` to use `lea` for 32
and 64-bit addition. The theoretical benefit of `lea` over the `add`
instruction is that the `lea` variant can emulate a 3-operand
instruction which doesn't destructively modify on of its operands.
Additionally the `lea` operation can fold in other components such as
constant additions and shifts.
In practice, however, if `lea` is unconditionally used instead of `iadd`
it ends up losing 10% performance on a local `meshoptimizer` benchmark.
My best guess as to what's going on here is that my CPU's dedicated
units for address computation are all overloaded while the ALUs are
basically idle in a memory-intensive loop. Previously when the ALU was
used for `add` and the address units for stores/loads it in theory
pipelined things better (most of this is me shooting in the dark). To
prevent the performance loss here I've updated the lowering of `iadd` to
conditionally sometimes use `lea` and sometimes use `add` depending on
how "complicated" the `Amode` is. Simple ones like `a + b` or `a + $imm`
continue to use `add` (and its subsequent hypothetical extra `mov`
necessary into the result). More complicated ones like `a + b + $imm` or
`a + b << c + $imm` use `lea` as it can remove the need for extra
instructions. Locally at least this fixes the performance loss relative
to unconditionally using `lea`.
One note is that this adds an `OperandSize` argument to the
`MInst::LoadEffectiveAddress` variant to add an encoding for 32-bit
`lea` in addition to the preexisting 64-bit encoding.
* Conditionally use `lea` based on regalloc
* x64: Add precise-output tests for div traps
This adds a suite of `*.clif` files which are intended to test the
`avoid_div_traps=true` compilation of the `{s,u}{div,rem}` instructions.
* x64: Remove conditional regalloc in `Div` instruction
Move the 8-bit `Div` logic into a dedicated `Div8` instruction to avoid
having conditionally-used registers with respect to regalloc.
* x64: Migrate non-trapping, `udiv`/`urem` to ISLE
* x64: Port checked `udiv` to ISLE
* x64: Migrate urem entirely to ISLE
* x64: Use `test` instead of `cmp` to compare-to-zero
* x64: Port `sdiv` lowering to ISLE
* x64: Port `srem` lowering to ISLE
* Tidy up regalloc behavior and fix tests
* Update docs and winch
* Review comments
* Reword again
* More refactoring test fixes
* More test fixes
* x64: Add `shuffle` specialization for `palignr`
This commit adds specializations for the `palignr` instruction to the
x64 backend to specialize some more patterns of byte shuffles.
* Fix tests
* x64: Improve memory support in `{insert,extract}lane`
This commit improves adds support to Cranelift to emit `pextr{b,w,d,q}`
with a memory destination, merging a store-of-extract operation into one
instruction. Additionally AVX support is added for the `pextr*`
instructions.
I've additionally tried to ensure that codegen tests and runtests exist
for all forms of these instructions too.
* Add missing commas
* Fix tests
* x64: Add a smattering of lowerings for `shuffle` specializations (#5930)
* x64: Add lowerings for `punpck{h,l}wd`
Add some special cases for `shuffle` for more specialized x86
instructions.
* x64: Add `shuffle` lowerings for `pshufd`
This commit adds special-cased lowerings for the x64 `shuffle`
instruction when the `pshufd` instruction alone is necessary. This is
possible when the shuffle immediate permutes 32-bit values within one of
the vector inputs of the `shuffle` instruction, but not both.
* x64: Add shuffle lowerings for `punpck{h,l}{q,}dq`
This adds specific permutations for some x86 instructions which
specifically interleave high/low bytes for 32 and 64-bit values. This
corresponds to the preexisting specific lowerings for interleaving 8 and
16-bit values.
* x64: Add `shuffle` lowerings for `shufps`
This commit adds targeted lowerings for the `shuffle` instruction that
match the pattern that `shufps` supports. The `shufps` instruction
selects two elements from the first vector and two elements from the
second vector which means while it's not generally applicable it should
still be more useful than the catch-all lowering of `shuffle`.
* x64: Add shuffle support for `pshuf{l,h}w`
This commit adds special lowering cases for these instructions which
permute 16-bit values within a 128-bit value either within the upper or
lower half of the 128-bit value.
* x64: Specialize `shuffle` with an all-zeros immediate
Instead of loading the all-zeros immediate from a rip-relative address
at the end of the function instead generate a zero with a `pxor`
instruction and then use `pshufb` to do the broadcast.
* Review comments
* x64: Add an AVX encoding for the `pshufd` instruction
This will benefit from lack of need for alignment vs the `pshufd`
instruction if working with a memory operand and additionally, as I've
just learned, this reduces dependencies between instructions because the
`v*` instructions zero the upper bits as opposed to preserving them
which could accidentally create false dependencies in the CPU between
instructions.
* x64: Add more support for AVX loads/stores
This commit adds VEX-encoded versions of instructions such as
`mov{ss,sd,upd,ups,dqu}` for load and store operations. This also
changes some signatures so the `load` helpers specifically take a
`SyntheticAmode` argument which ended up doing a small refactoring of
the `*_regmove` variant used for `insertlane 0` into f64x2 vectors.
* x64: Enable using AVX instructions for zero regs
This commit refactors the internal ISLE helpers for creating zero'd
xmm registers to leverage the AVX support for all other instructions.
This moves away from picking opcodes to instead picking instructions
with a bit of reorganization.
* x64: Remove `XmmConstOp` as an instruction
All existing users can be replaced with usage of the `xmm_uninit_value`
helper instruction so there's no longer any need for these otherwise
constant operations. This additionally reduces manual usage of opcodes
in favor of instruction helpers.
* Review comments
* Update test expectations
* x64: Add lowerings for `punpck{h,l}wd`
Add some special cases for `shuffle` for more specialized x86
instructions.
* x64: Add `shuffle` lowerings for `pshufd`
This commit adds special-cased lowerings for the x64 `shuffle`
instruction when the `pshufd` instruction alone is necessary. This is
possible when the shuffle immediate permutes 32-bit values within one of
the vector inputs of the `shuffle` instruction, but not both.
* x64: Add shuffle lowerings for `punpck{h,l}{q,}dq`
This adds specific permutations for some x86 instructions which
specifically interleave high/low bytes for 32 and 64-bit values. This
corresponds to the preexisting specific lowerings for interleaving 8 and
16-bit values.
* x64: Add `shuffle` lowerings for `shufps`
This commit adds targeted lowerings for the `shuffle` instruction that
match the pattern that `shufps` supports. The `shufps` instruction
selects two elements from the first vector and two elements from the
second vector which means while it's not generally applicable it should
still be more useful than the catch-all lowering of `shuffle`.
* x64: Add shuffle support for `pshuf{l,h}w`
This commit adds special lowering cases for these instructions which
permute 16-bit values within a 128-bit value either within the upper or
lower half of the 128-bit value.
* x64: Specialize `shuffle` with an all-zeros immediate
Instead of loading the all-zeros immediate from a rip-relative address
at the end of the function instead generate a zero with a `pxor`
instruction and then use `pshufb` to do the broadcast.
* Review comments
* Cranelift: x64, aarch64, s390x, riscv64: ensure addresses are I64s.
@avanhatt has been looking at our address-mode lowering and found an
example where when feeding an `I32`-typed address into a load or store,
we can violate assumptions and get incorrect codegen.
This should never be reachable in practice, because all producers on
64-bit architectures use 64-bit types for addresses. However, our IR is
insufficiently constrained, and allows loads/stores to `I32` addresses
as well. This is nonsensical on a 64-bit architecture.
Initially I had thought we should tighten either the instruction
definition's accepted types, or the CLIF verifier, to reject this.
However both are target-independent, and we don't want to bake
an assumption of 64-bit-ness into the compiler core. Instead this PR
tightens specific backends' lowerings to rejecct loads/stores of
`I32`-typed addresses.
tl;dr: no security implications as all producers use I64-typed
addresses (and must, for correct operation); but we currently accept
I32-typed addresses too, and this breaks other assumptions.
* Allow R64 as well as I64 types.
* Add an explicit extractor to match 64-bit address types.
* x64: Remove incorrect `amode_add` lowering rules
This commit removes two incorrect rules as part of the x64 backend's
computation of addressing modes. These two rules folded a zero-extended
32-bit computation into the address mode operand, but this isn't correct
as the 32-bit computation should be truncated to 32-bits but when folded
into the address mode computation it happens with 64-bit operands,
meaning truncation doesn't happen.
* Add release notes
This commit adds support for the bare lowering of the `iadd_pairwise`
instruction with `i16x8` and `i32x4` types on the x64 backend. These
lowerings are achieved with the `phaddw` and `phaddd` instructions,
respectively. Additionally AVX encodings of these instructions are added
too.
The motivation for these new lowerings comes from the relaxed-simd
proposal which will use them in the deterministic lowering of some
instructions on the x64 backend.
A number of places in the x64 backend make use of 128-bit constants for
various wasm SIMD-related instructions although most of them currently
use the `x64_xmm_load_const` helper to load the constant into a
register. Almost all xmm instructions, however, enable using a memory
operand which means that these loads can be folded into instructions to
help reduce register pressure. Automatic conversions were added for a
`VCodeConstant` into an `XmmMem` value and then explicit loads were all
removed in favor of forwarding the `XmmMem` value directly to the
underlying instruction. Note that some instances of `x64_xmm_load_const`
remain since they're used in contexts where load sinking won't work
(e.g. they're the first operand, not the second for non-commutative
instructions).
This uses the `cmov`, which was previously necessary for Spectre
mitigation, to clamp the table index instead of zeroing it. By then
placing the default target as the last entry in the table, we can use
just one branch instruction in all cases.
Since there isn't a bounds-check branch any more, this sequence no
longer needs Spectre mitigation. And since we don't need to be careful
about preserving flags, half the instructions can be removed from this
pseudoinstruction and emitted as regular instructions instead.
This is a net savings of three bytes in the encoding of x64's br_table
pseudoinstruction. The generated code can sometimes be longer overall
because the blocks are emitted in a slightly different order.
My benchmark results show a very small effect on runtime performance
with this change.
The spidermonkey benchmark in Sightglass runs "1.01x faster" than main
by instructions retired, but with no significant difference in CPU
cycles. I think that means it rarely hit the default case in any
br_table instructions it executed.
The pulldown-cmark benchmark in Sightglass runs "1.01x faster" than main
by CPU cycles, but main runs "1.00x faster" by instructions retired. I
think that means this benchmark hit the default case a significant
amount of the time, so it executes a few more instructions per br_table,
but maybe the branches were predicted better.
* x64: Fill out more AVX instructions
This commit fills out more AVX instructions for SSE counterparts
currently used. Many of these instructions do not benefit from the
3-operand form that AVX uses but instead benefit from being able to use
`XmmMem` instead of `XmmMemAligned` which may be able to avoid some
extra temporary registers in some cases.
* Review comments
The relaxed-simd proposal for WebAssembly adds a fused-multiply-add
operation for `v128` types so I was poking around at Cranelift's
existing support for its `fma` instruction. I was also poking around at
the x86_64 ISA's offerings for the FMA operation and ended up with this
PR that improves the lowering of the `fma` instruction on the x64
backend in a number of ways:
* A libcall-based fallback is now provided for `f32x4` and `f64x2` types
in preparation for eventual support of the relaxed-simd proposal.
These encodings are horribly slow, but it's expected that if FMA
semantics must be guaranteed then it's the best that can be done
without the `fma` feature. Otherwise it'll be up to producers (e.g.
Wasmtime embedders) whether wasm-level FMA operations should be FMA or
multiply-then-add.
* In addition to the existing `vfmadd213*` instructions opcodes were
added for `vfmadd132*`. The `132` variant is selected based on which
argument can have a sinkable load.
* Any argument in the `fma` CLIF instruction can now have a
`sinkable_load` and it'll generate a single FMA instruction.
* All `vfnmadd*` opcodes were added as well. These are pattern-matched
where one of the arguments to the CLIF instruction is an `fneg`. I
opted to not add a new CLIF instruction here since it seemed like
pattern matching was easy enough but I'm also not intimately familiar
with the semantics here so if that's the preferred approach I can do
that too.
* x64: Enable load-coalescing for SSE/AVX instructions
This commit unlocks the ability to fold loads into operands of SSE and
AVX instructions. This is beneficial for both function size when it
happens in addition to being able to reduce register pressure.
Previously this was not done because most SSE instructions require
memory to be aligned. AVX instructions, however, do not have alignment
requirements.
The solution implemented here is one recommended by Chris which is to
add a new `XmmMemAligned` newtype wrapper around `XmmMem`. All SSE
instructions are now annotated as requiring an `XmmMemAligned` operand
except for a new new instruction styles used specifically for
instructions that don't require alignment (e.g. `movdqu`, `*sd`, and
`*ss` instructions). All existing instruction helpers continue to take
`XmmMem`, however. This way if an AVX lowering is chosen it can be used
as-is. If an SSE lowering is chosen, however, then an automatic
conversion from `XmmMem` to `XmmMemAligned` kicks in. This automatic
conversion only fails for unaligned addresses in which case a load
instruction is emitted and the operand becomes a temporary register
instead. A number of prior `Xmm` arguments have now been converted to
`XmmMem` as well.
One change from this commit is that loading an unaligned operand for an
SSE instruction previously would use the "correct type" of load, e.g.
`movups` for f32x4 or `movup` for f64x2, but now the loading happens in
a context without type information so the `movdqu` instruction is
generated. According to [this stack overflow question][question] it
looks like modern processors won't penalize this "wrong" choice of type
when the operand is then used for f32 or f64 oriented instructions.
Finally this commit improves some reuse of logic in the `put_in_*_mem*`
helper to share code with `sinkable_load` and avoid duplication. With
this in place some various ISLE rules have been updated as well.
In the tests it can be seen that AVX-instructions are now automatically
load-coalesced and use memory operands in a few cases.
[question]: https://stackoverflow.com/questions/40854819/is-there-any-situation-where-using-movdqu-and-movupd-is-better-than-movups
* Fix tests
* Fix move-and-extend to be unaligned
These don't have alignment requirements like other xmm instructions as
well. Additionally add some ISA tests to ensure that their output is
tested.
* Review comments
This is a follow-up to comments in #5795 to remove some cruft in the x64
instruction model to ensure that the shape of an `Inst` reflects what's
going to happen in regalloc and encoding. This accessor was used to
handle `round*`, `pextr*`, and `pshufb` instructions. The `round*` ones
had already moved to the appropriate `XmmUnary*` variant and `pshufb`
was additionally moved over to that variant as well.
The `pextr*` instructions got a new `Inst` variant and additionally had
their constructors slightly modified to no longer require the type as
input. The encoding for these instructions now automatically handles the
various type-related operands through a new `SseOpcode::Pextrq` operand
to represent 64-bit movements.
This commit refactors a bit about how sinkable loads are handled in the
x64 backend. The intention is to bring most handling around sinkable
loads up to date with the current state of the backend since things have
changed since these were originally introduced, namely automatic
conversions between types in ISLE. For example the `Value` type can be
automatically converted to `RegMem` to perform load sinking, but some
rules are still explicitly doing matching themselves.
Here I've removed explicit handling of immediates and sinkable loads
when they're the right-hand-side of an operation. These cases are
already handle by the "base case" when converting a `Value` to a
`RegMemImm`. Instead only rules explicitly for left-hand-side immediates
and sinkable loads remain. This helps cut down on the number of explicit
rules needed.
Additionally in the same manner that `Value` can be automatically
converted to `RegMem` I've added automatic conversions from
`SinkableLoad` to `RegMem` and the various other newtypes. This helps
cut down a bit on rule verbosity where `sink_load_*` is largely no
longer necessary.
* x64: Add most remaining AVX lowerings
This commit goes through `inst.isle` and adds a corresponding AVX
lowering for most SSE lowerings. I opted to skip instructions where the
SSE lowering didn't read/modify a register, such as `roundps`. I think
that AVX will benefit these instructions when there's load-merging since
AVX doesn't require alignment, but I've deferred that work to a future
PR.
Otherwise though in this PR I think all (or almost all) of the 3-operand
forms of AVX instructions are supported with their SSE counterparts.
This should ideally improve codegen slightly by removing register
pressure and the need for `movdqa` between registers. I've attempted to
ensure that there's at least one codegen test for all the new instructions.
As a side note, the recent capstone integration into `precise-output`
tests helped me catch a number of encoding bugs much earlier than
otherwise, so I've found that incredibly useful in tests!
* Move `vpinsr*` instructions to their own variant
Use true `XmmMem` and `GprMem` types in the instruction as well to get
more type-level safety for what goes where.
* Remove `Inst::produces_const` accessor
Instead of conditionally defining regalloc and various other operations
instead add dedicated `MInst` variants for operations which are intended
to produce a constant to have more clear interactions with regalloc and
printing and such.
* Fix tests
* Register traps in `MachBuffer` for load-folding ops
This adds a missing `add_trap` to encoding of VEX instructions with
memory operands to ensure that if they cause a segfault that there's
appropriate metadata for Wasmtime to understand that the instruction
could in fact trap. This fixes a fuzz test case found locally where v8
trapped and Wasmtime didn't catch the signal and crashed the fuzzer.
* x64: Add rudimentary support for some AVX instructions
I was poking around Spidermonkey's wasm backend and saw that the various
assembler functions used are all `v*`-prefixed which look like they're
intended for use with AVX instructions. I looked at Cranelift and it
currently doesn't have support for many AVX-based instructions, so I
figured I'd take a crack at it!
The support added here is a bit of a mishmash when viewed alone, but my
general goal was to take a single instruction from the SIMD proposal for
WebAssembly and migrate all of its component instructions to AVX. I, by
random chance, picked a pretty complicated instruction of `f32x4.min`.
This wasm instruction is implemented on x64 with 4 unique SSE
instructions and ended up being a pretty good candidate.
Further digging about AVX-vs-SSE shows that there should be two major
benefits to using AVX over SSE:
* Primarily AVX instructions largely use a three-operand form where two
input registers are operated with and an output register is also
specified. This is in contrast to SSE's predominant
one-register-is-input-but-also-output pattern. This should help free
up the register allocator a bit and additionally remove the need for
movement between registers.
* As #4767 notes the memory-based operations of VEX-encoded instructions
(aka AVX instructions) do not have strict alignment requirements which
means we would be able to sink loads and stores into individual
instructions instead of having separate instructions.
So I set out on my journey to implement the instructions used by
`f32x4.min`. The first few were fairly easy. The machinst backends are
already of the shape "take these inputs and compute the output" where
the x86 requirement of a register being both input and output is
postprocessed in. This means that the `inst.isle` creation helpers for
SSE instructions were already of the correct form to use AVX. I chose to
add new `rule` branches for the instruction creation helpers, for
example `x64_andnps`. The new `rule` conditionally only runs if AVX is
enabled and emits an AVX instruction instead of an SSE instruction for
achieving the same goal. This means that no lowerings of clif
instructions were modified, instead just new instructions are being
generated.
The VEX encoding was previously not heavily used in Cranelift. The only
current user are the FMA-style instructions that Cranelift has at this
time. These FMA instructions have one extra operand than `vandnps`, for
example, so I split the existing `XmmRmRVex` into a few more variants to
fit the shape of the instructions that needed generating for
`f32x4.min`. This was accompanied then with more AVX opcode definitions,
more emission support, etc.
Upon implementing all of this it turned out that the test suite was
failing on my machine due to the memory-operand encodings of VEX
instructions not being supported. I didn't explicitly add those in
myself but some preexisting RIP-relative addressing was leaking into the
new instructions with existing tests. I opted to go ahead and fill out
the memory addressing modes of VEX encoding to get the tests passing
again.
All-in-all this PR adds new instructions to the x64 backend for a number
of AVX instructions, updates 5 existing instruction producers to use AVX
instructions conditionally, implements VEX memory operands, and adds
some simple tests for the new output of `f32x4.min`. The existing
runtest for `f32x.min` caught a few intermediate bugs along the way and
I additionally added a plain `target x86_64` to that runtest to ensure
that it executes with and without AVX to test the various lowerings.
I'll also note that this, and future support, should be well-fuzzed
through Wasmtime's fuzzing which may explicitly disable AVX support
despite the machine having access to AVX, so non-AVX lowerings should be
well-tested into the future.
It's also worth mentioning that I am not an AVX or VEX or x64 expert.
Implementing the memory operand part for VEX was the hardest part of
this PR and while I think it should be good someone else should
definitely double-check me. Additionally I haven't added many
instructions to the x64 backend yet so I may have missed obvious places
to tests or such, so am happy to follow-up with anything to be more
thorough if necessary.
Finally I should note that this is just the tip of the iceberg when it
comes to AVX. My hope is to get some of the idioms sorted out to make it
easier for future PRs to add one-off instruction lowerings or such.
* Review feedback
This updates the signatures of the `xmm_rm_r` helper function and then
updates existing users and migrates other users to the helper now that
the type information is no longer required.
This change adds support for immediate to memory moves in x64 which
are needed by Winch for zeroing local slots.
This change follows the guideline in `isa/x64/inst/emit` and uses
other instructions (immediate to register moves) as a base for the
test cases.
The instruction encoding expectation was derived by assembling each
instruction and inspecting the assembly with `objdump`.
* cranelift-isle: Add "partial" flag for constructors
Instead of tying fallibility of constructors to whether they're either
internal or pure, this commit assumes all constructors are infallible
unless tagged otherwise with a "partial" flag.
Internal constructors without the "partial" flag are not allowed to use
constructors which have the "partial" flag on the right-hand side of any
rules, because they have no way to report last-minute match failures.
Multi-constructors should never be "partial"; they report match failures
with an empty iterator instead. In turn this means you can't use partial
constructors on the right-hand side of internal multi-constructor rules.
However, you can use the same constructors on the left-hand side with
`if` or `if-let` instead.
In many cases, ISLE can already trivially prove that an internal
constructor always returns `Some`. With this commit, those cases are
largely unchanged, except for removing all the `Option`s and `Some`s
from the generated code for those terms.
However, for internal non-partial constructors where ISLE could not
prove that, it now emits an `unreachable!` panic as the last-resort,
instead of returning `None` like it used to do. Among the existing
backends, here's how many constructors have these panic cases:
- x64: 14% (53/374)
- aarch64: 15% (41/277)
- riscv64: 23% (26/114)
- s390x: 47% (268/567)
It's often possible to rewrite rules so that ISLE can tell the panic can
never be hit. Just ensure that there's a lowest-priority rule which has
no constraints on the left-hand side.
But in many of these constructors, it's difficult to statically prove
the unhandled cases are unreachable because that's only down to
knowledge about how they're called or other preconditions.
So this commit does not try to enforce that all terms have a last-resort
fallback rule.
* Check term flags while translating expressions
Instead of doing it in a separate pass afterward.
This involved threading all the term flags (pure, multi, partial)
through the recursive `translate_expr` calls, so I extracted the flags
to a new struct so they can all be passed together.
* Validate multi-term usage
Now that I've threaded the flags through `translate_expr`, it's easy to
check this case too, so let's just do it.
* Extract `ReturnKind` to use in `ExternalSig`
There are only three legal states for the combination of `multi` and
`infallible`, so replace those fields of `ExternalSig` with a
three-state enum.
* Remove `Option` wrapper from multi-extractors too
If we'd had any external multi-constructors this would correct their
signatures as well.
* Update ISLE tests
* Tag prelude constructors as pure where appropriate
I believe the only reason these weren't marked `pure` before was because
that would have implied that they're also partial. Now that those two
states are specified separately we apply this flag more places.
* Fix my changes to aarch64 `lower_bmask` and `imm` terms
Avoid reusing output registers in make_i64x2_from_lanes by threading the output name instead, and using smart constructors for x64_pinsrd instead of constructing the instructions directly.
Avoid naming %rcx as written by the CoffTlsGetAddr pseudo-instruction in the x64 backend, and instead emit a fixed-def constraint for a fresh VReg and %rcx.
Modify return pseudo-instructions to have pairs of registers: virtual and real. This allows us to constrain the virtual registers to the real ones specified by the abi, instead of directly emitting moves to those real registers.
Adds Bswap to the Cranelift IR. Implements the Bswap instruction
in the x64 and aarch64 codegen backends. Cranelift users can now:
```
builder.ins().bswap(value)
```
to get a native byteswap instruction.
* x64: implements the 32- and 64-bit bswap instruction, following
the pattern set by similar unary instrutions (Neg and Not) - it
only operates on a dst register, but is parameterized with both
a src and dst which are expected to be the same register.
As x64 bswap instruction is only for 32- or 64-bit registers,
the 16-bit swap is implemented as a rotate left by 8.
Updated x64 RexFlags type to support emitting for single-operand
instructions like bswap
* aarch64: Bswap gets emitted as aarch64 rev16, rev32,
or rev64 instruction as appropriate.
* s390x: Bswap was already supported in backend, just had to add
a bit of plumbing
* For completeness, added bswap to the interpreter as well.
* added filetests and runtests for each ISA
* added bswap to fuzzgen, thanks to afonso360 for the code there
* 128-bit swaps are not yet implemented, that can be done later
As discussed in the 2022/10/19 meeting, this PR removes many of the branch and select instructions that used iflags, in favor if using brz/brnz and select in their place. Additionally, it reworks selectif_spectre_guard to take an i8 input instead of an iflags input.
For reference, the removed instructions are: br_icmp, brif, brff, trueif, trueff, and selectif.
Resolve overlap in the ISLE prelude and the x64 inst module by introducing new types that allow better sharing of extractor resuls, or falling back on priorities.
* Port `icmp` to ISLE (AArch64)
Ported the existing implementation of `icmp` (and, by extension, the
`lower_icmp` function) to ISLE for AArch64.
Copyright (c) 2022 Arm Limited
* Allow 'producer chains', eliminating `Nop0`s
Copyright (c) 2022 Arm Limited
* ABI: implement register arguments with constraints.
Currently, Cranelift's ABI code emits a sequence of moves from physical
registers into vregs at the top of the function body, one for every
register-carried argument.
For a number of reasons, we want to move to operand constraints instead,
and remove the use of explicitly-named "pinned vregs"; this allows for
better regalloc in theory, as it removes the need to "reverse-engineer"
the sequence of moves.
This PR alters the ABI code so that it generates a single "args"
pseudo-instruction as the first instruction in the function body. This
pseudo-inst defs all register arguments, and constrains them to the
appropriate registers at the def-point. Subsequently the regalloc can
move them wherever it needs to.
Some care was taken not to have this pseudo-inst show up in
post-regalloc disassemblies, but the change did cause a general regalloc
"shift" in many tests, so the precise-output updates are a bit noisy.
Sorry about that!
A subsequent PR will handle the other half of the ABI code, namely, the
callsite case, with a similar preg-to-constraint conversion.
* Update based on review feedback.
* Review feedback.
Using fallible extractors that produce no values for flag checks means
that it's not possible to pattern match cases where those flags are
false. This change reworks the existing flag-checking extractors to be
infallible, returning the flag's boolean value from the context instead.