We don't have overlap in behavior for branch instructions anymore, so we can remove analyze_branch and instead match on the InstructionData directly.
Co-authored-by: Jamey Sharp <jamey@minilop.net>
Add a conditional branch instruction with two targets: brif. This instruction will eventually replace brz and brnz, as it encompasses the behavior of both.
This PR also changes the InstructionData layout for instruction formats that hold BlockCall values, taking the same approach we use for Value arguments. This allows branch_destination to return a slice to the BlockCall values held in the instruction, rather than requiring that we pattern match on InstructionData to fetch the then/else blocks.
Function generation for fuzzing has been updated to generate uses of brif, and I've run the cranelift-fuzzgen target locally for hours without triggering any new failures.
Add a new type BlockCall that represents the pair of a block name with arguments to be passed to it. (The mnemonic here is that it looks a bit like a function call.) Rework the implementation of jump, brz, and brnz to use BlockCall instead of storing the block arguments as varargs in the instruction's ValueList.
To ensure that we're processing block arguments from BlockCall values in instructions, three new functions have been introduced on DataFlowGraph that both sets of arguments:
inst_values - returns an iterator that traverses values in the instruction and block arguments
map_inst_values - applies a function to each value in the instruction and block arguments
overwrite_inst_values - overwrite all values in an instruction and block arguments with values from the iterator
Co-authored-by: Jamey Sharp <jamey@minilop.net>
We have some operations defined on DataFlowGraph purely to work around borrow-checker issues with InstructionData and other data on DataFlowGraph. Part of the problem is that indexing the DFG directly hides the fact that we're only indexing the insts field of the DFG.
This PR makes the insts field of the DFG public, but wraps it in a newtype that only allows indexing. This means that the borrow checker is better able to tell when operations on memory held by the DFG won't conflict, which comes up frequently when mutating ValueLists held by InstructionData.
* cranelift-wasm: translate Wasm loads into lower-level CLIF operations
Rather than using `heap_{load,store,addr}`.
* cranelift: Remove the `heap_{addr,load,store}` instructions
These are now legalized in the `cranelift-wasm` frontend.
* cranelift: Remove the `ir::Heap` entity from CLIF
* Port basic memory operation tests to .wat filetests
* Remove test for verifying CLIF heaps
* Remove `heap_addr` from replace_branching_instructions_and_cfg_predecessors.clif test
* Remove `heap_addr` from readonly.clif test
* Remove `heap_addr` from `table_addr.clif` test
* Remove `heap_addr` from the simd-fvpromote_low.clif test
* Remove `heap_addr` from simd-fvdemote.clif test
* Remove `heap_addr` from the load-op-store.clif test
* Remove the CLIF heap runtest
* Remove `heap_addr` from the global_value.clif test
* Remove `heap_addr` from fpromote.clif runtests
* Remove `heap_addr` from fdemote.clif runtests
* Remove `heap_addr` from memory.clif parser test
* Remove `heap_addr` from reject_load_readonly.clif test
* Remove `heap_addr` from reject_load_notrap.clif test
* Remove `heap_addr` from load_readonly_notrap.clif test
* Remove `static-heap-without-guard-pages.clif` test
Will be subsumed when we port `make-heap-load-store-tests.sh` to generating
`.wat` tests.
* Remove `static-heap-with-guard-pages.clif` test
Will be subsumed when we port `make-heap-load-store-tests.sh` over to `.wat`
tests.
* Remove more heap tests
These will be subsumed by porting `make-heap-load-store-tests.sh` over to `.wat`
tests.
* Remove `heap_addr` from `simple-alias.clif` test
* Remove `heap_addr` from partial-redundancy.clif test
* Remove `heap_addr` from multiple-blocks.clif test
* Remove `heap_addr` from fence.clif test
* Remove `heap_addr` from extends.clif test
* Remove runtests that rely on heaps
Heaps are not a thing in CLIF or the interpreter anymore
* Add generated load/store `.wat` tests
* Enable memory-related wasm features in `.wat` tests
* Remove CLIF heap from fcmp-mem-bug.clif test
* Add a mode for compiling `.wat` all the way to assembly in filetests
* Also generate WAT to assembly tests in `make-load-store-tests.sh`
* cargo fmt
* Reinstate `f{de,pro}mote.clif` tests without the heap bits
* Remove undefined doc link
* Remove outdated SVG and dot file from docs
* Add docs about `None` returns for base address computation helpers
* Factor out `env.heap_access_spectre_mitigation()` to a local
* Expand docs for `FuncEnvironment::heaps` trait method
* Restore f{de,pro}mote+load clif runtests with stack memory
* egraph-based midend: draw the rest of the owl.
* Rename `egg` submodule of cranelift-codegen to `egraph`.
* Apply some feedback from @jsharp during code walkthrough.
* Remove recursion from find_best_node by doing a single pass.
Rather than recursively computing the lowest-cost node for a given
eclass and memoizing the answer at each eclass node, we can do a single
forward pass; because every eclass node refers only to earlier nodes,
this is sufficient. The behavior may slightly differ from the earlier
behavior because we cannot short-circuit costs to zero once a node is
elaborated; but in practice this should not matter.
* Make elaboration non-recursive.
Use an explicit stack instead (with `ElabStackEntry` entries,
alongside a result stack).
* Make elaboration traversal of the domtree non-recursive/stack-safe.
* Work analysis logic in Cranelift-side egraph glue into a general analysis framework in cranelift-egraph.
* Apply static recursion limit to rule application.
* Fix aarch64 wrt dynamic-vector support -- broken rebase.
* Topo-sort cranelift-egraph before cranelift-codegen in publish script, like the comment instructs me to!
* Fix multi-result call testcase.
* Include `cranelift-egraph` in `PUBLISHED_CRATES`.
* Fix atomic_rmw: not really a load.
* Remove now-unnecessary PartialOrd/Ord derivations.
* Address some code-review comments.
* Review feedback.
* Review feedback.
* No overlap in mid-end rules, because we are defining a multi-constructor.
* rustfmt
* Review feedback.
* Review feedback.
* Review feedback.
* Review feedback.
* Remove redundant `mut`.
* Add comment noting what rules can do.
* Review feedback.
* Clarify comment wording.
* Update `has_memory_fence_semantics`.
* Apply @jameysharp's improved loop-level computation.
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Fix suggestion commit.
* Fix off-by-one in new loop-nest analysis.
* Review feedback.
* Review feedback.
* Review feedback.
* Use `Default`, not `std::default::Default`, as per @fitzgen
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
* Apply @fitzgen's comment elaboration to a doc-comment.
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
* Add stat for hitting the rewrite-depth limit.
* Some code motion in split prelude to make the diff a little clearer wrt `main`.
* Take @jameysharp's suggested `try_into()` usage for blockparam indices.
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Take @jameysharp's suggestion to avoid double-match on load op.
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Fix suggestion (add import).
* Review feedback.
* Fix stack_load handling.
* Remove redundant can_store case.
* Take @jameysharp's suggested improvement to FuncEGraph::build() logic
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Tweaks to FuncEGraph::build() on top of suggestion.
* Take @jameysharp's suggested clarified condition
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Clean up after suggestion (unused variable).
* Fix loop analysis.
* loop level asserts
* Revert constant-space loop analysis -- edge cases were incorrect, so let's go with the simple thing for now.
* Take @jameysharp's suggestion re: result_tys
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Fix up after suggestion
* Take @jameysharp's suggestion to use fold rather than reduce
Co-authored-by: Jamey Sharp <jamey@minilop.net>
* Fixup after suggestion
* Take @jameysharp's suggestion to remove elaborate_eclass_use's return value.
* Clarifying comment in terminator insts.
Co-authored-by: Jamey Sharp <jamey@minilop.net>
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
This is the implementation of https://github.com/bytecodealliance/wasmtime/issues/4155, using the "inverted API" approach suggested by @cfallin (thanks!) in Cranelift, and trait object to provide a backend for an all-included experience in Wasmtime.
After the suggestion of Chris, `Function` has been split into mostly two parts:
- on the one hand, `FunctionStencil` contains all the fields required during compilation, and that act as a compilation cache key: if two function stencils are the same, then the result of their compilation (`CompiledCodeBase<Stencil>`) will be the same. This makes caching trivial, as the only thing to cache is the `FunctionStencil`.
- on the other hand, `FunctionParameters` contain the... function parameters that are required to finalize the result of compilation into a `CompiledCode` (aka `CompiledCodeBase<Final>`) with proper final relocations etc., by applying fixups and so on.
Most changes are here to accomodate those requirements, in particular that `FunctionStencil` should be `Hash`able to be used as a key in the cache:
- most source locations are now relative to a base source location in the function, and as such they're encoded as `RelSourceLoc` in the `FunctionStencil`. This required changes so that there's no need to explicitly mark a `SourceLoc` as the base source location, it's automatically detected instead the first time a non-default `SourceLoc` is set.
- user-defined external names in the `FunctionStencil` (aka before this patch `ExternalName::User { namespace, index }`) are now references into an external table of `UserExternalNameRef -> UserExternalName`, present in the `FunctionParameters`, and must be explicitly declared using `Function::declare_imported_user_function`.
- some refactorings have been made for function names:
- `ExternalName` was used as the type for a `Function`'s name; while it thus allowed `ExternalName::Libcall` in this place, this would have been quite confusing to use it there. Instead, a new enum `UserFuncName` is introduced for this name, that's either a user-defined function name (the above `UserExternalName`) or a test case name.
- The future of `ExternalName` is likely to become a full reference into the `FunctionParameters`'s mapping, instead of being "either a handle for user-defined external names, or the thing itself for other variants". I'm running out of time to do this, and this is not trivial as it implies touching ISLE which I'm less familiar with.
The cache computes a sha256 hash of the `FunctionStencil`, and uses this as the cache key. No equality check (using `PartialEq`) is performed in addition to the hash being the same, as we hope that this is sufficient data to avoid collisions.
A basic fuzz target has been introduced that tries to do the bare minimum:
- check that a function successfully compiled and cached will be also successfully reloaded from the cache, and returns the exact same function.
- check that a trivial modification in the external mapping of `UserExternalNameRef -> UserExternalName` hits the cache, and that other modifications don't hit the cache.
- This last check is less efficient and less likely to happen, so probably should be rethought a bit.
Thanks to both @alexcrichton and @cfallin for your very useful feedback on Zulip.
Some numbers show that for a large wasm module we're using internally, this is a 20% compile-time speedup, because so many `FunctionStencil`s are the same, even within a single module. For a group of modules that have a lot of code in common, we get hit rates up to 70% when they're used together. When a single function changes in a wasm module, every other function is reloaded; that's still slower than I expect (between 10% and 50% of the overall compile time), so there's likely room for improvement.
Fixes#4155.
Introduce a new concept in the IR that allows a producer to create
dynamic vector types. An IR function can now contain global value(s)
that represent a dynamic scaling factor, for a given fixed-width
vector type. A dynamic type is then created by 'multiplying' the
corresponding global value with a fixed-width type. These new types
can be used just like the existing types and the type system has a
set of hard-coded dynamic types, such as I32X4XN, which the user
defined types map onto. The dynamic types are also used explicitly
to create dynamic stack slots, which have no set size like their
existing counterparts. New IR instructions are added to access these
new stack entities.
Currently, during codegen, the dynamic scaling factor has to be
lowered to a constant so the dynamic slots do eventually have a
compile-time known size, as do spill slots.
The current lowering for aarch64 just targets Neon, using a dynamic
scale of 1.
Copyright (c) 2022, Arm Limited.
This also paves the way for unifying TargetIsa and MachBackend, since now they map one to one. In theory the two traits could be merged, which would be nice to limit the number of total concepts. Also they have quite different responsibilities, so it might be fine to keep them separate.
Interestingly, this PR started as removing RegInfo from the TargetIsa trait since the adapter returned a dummy value there. From the fallout, noticed that all Display implementations didn't needed an ISA anymore (since these were only used to render ISA specific registers). Also the whole family of RegInfo / ValueLoc / RegUnit was exclusively used for the old backend, and these could be removed. Notably, some IR instructions needed to be removed, because they were using RegUnit too: this was the oddball of regfill / regmove / regspill / copy_special, which were IR instructions inserted by the old regalloc. Fare thee well!
* cranelift: Add stack support to the interpreter
We also change the approach for heap loads and stores.
Previously we would use the offset as the address to the heap. However,
this approach does not allow using the load/store instructions to
read/write from both the heap and the stack.
This commit changes the addressing mechanism of the interpreter. We now
return the real addresses from the addressing instructions
(stack_addr/heap_addr), and instead check if the address passed into
the load/store instructions points to an area in the heap or the stack.
* cranelift: Add virtual addresses to cranelift interpreter
Adds a Virtual Addressing scheme that was discussed as a better
alternative to returning the real addresses.
The virtual addresses are split into 4 regions (stack, heap, tables and
global values), and the address itself is composed of an `entry` field
and an `offset` field. In general the `entry` field corresponds to the
instance of the resource (e.g. table5 is entry 5) and the `offset` field
is a byte offset inside that entry.
There is one exception to this which is the stack, where due to only
having one stack, the whole address is an offset field.
The number of bits in entry vs offset fields is variable with respect to
the `region` and the address size (32bits vs 64bits). This is done
because with 32 bit addresses we would have to compromise on heap size,
or have a small number of global values / tables. With 64 bit addresses
we do not have to compromise on this, but we need to support 32 bit
addresses.
* cranelift: Remove interpreter trap codes
* cranelift: Calculate frame_offset when entering or exiting a frame
* cranelift: Add safe read/write interface to DataValue
* cranelift: DataValue write full 128bit slot for booleans
* cranelift: Use DataValue accessors for trampoline.
This ports all of the identity, no-op, simplification, and canonicalization
related optimizations over from being hand-coded to the `peepmatic` DSL. This
does not handle the branch-to-branch optimizations or most of the
divide-by-constant optimizations.
* Implement interrupting wasm code, reimplement stack overflow
This commit is a relatively large change for wasmtime with two main
goals:
* Primarily this enables interrupting executing wasm code with a trap,
preventing infinite loops in wasm code. Note that resumption of the
wasm code is not a goal of this commit.
* Additionally this commit reimplements how we handle stack overflow to
ensure that host functions always have a reasonable amount of stack to
run on. This fixes an issue where we might longjmp out of a host
function, skipping destructors.
Lots of various odds and ends end up falling out in this commit once the
two goals above were implemented. The strategy for implementing this was
also lifted from Spidermonkey and existing functionality inside of
Cranelift. I've tried to write up thorough documentation of how this all
works in `crates/environ/src/cranelift.rs` where gnarly-ish bits are.
A brief summary of how this works is that each function and each loop
header now checks to see if they're interrupted. Interrupts and the
stack overflow check are actually folded into one now, where function
headers check to see if they've run out of stack and the sentinel value
used to indicate an interrupt, checked in loop headers, tricks functions
into thinking they're out of stack. An interrupt is basically just
writing a value to a location which is read by JIT code.
When interrupts are delivered and what triggers them has been left up to
embedders of the `wasmtime` crate. The `wasmtime::Store` type has a
method to acquire an `InterruptHandle`, where `InterruptHandle` is a
`Send` and `Sync` type which can travel to other threads (or perhaps
even a signal handler) to get notified from. It's intended that this
provides a good degree of flexibility when interrupting wasm code. Note
though that this does have a large caveat where interrupts don't work
when you're interrupting host code, so if you've got a host import
blocking for a long time an interrupt won't actually be received until
the wasm starts running again.
Some fallout included from this change is:
* Unix signal handlers are no longer registered with `SA_ONSTACK`.
Instead they run on the native stack the thread was already using.
This is possible since stack overflow isn't handled by hitting the
guard page, but rather it's explicitly checked for in wasm now. Native
stack overflow will continue to abort the process as usual.
* Unix sigaltstack management is now no longer necessary since we don't
use it any more.
* Windows no longer has any need to reset guard pages since we no longer
try to recover from faults on guard pages.
* On all targets probestack intrinsics are disabled since we use a
different mechanism for catching stack overflow.
* The C API has been updated with interrupts handles. An example has
also been added which shows off how to interrupt a module.
Closes#139Closes#860Closes#900
* Update comment about magical interrupt value
* Store stack limit as a global value, not a closure
* Run rustfmt
* Handle review comments
* Add a comment about SA_ONSTACK
* Use `usize` for type of `INTERRUPTED`
* Parse human-readable durations
* Bring back sigaltstack handling
Allows libstd to print out stack overflow on failure still.
* Add parsing and emission of stack limit-via-preamble
* Fix new example for new apis
* Fix host segfault test in release mode
* Fix new doc example
This commit makes the following changes to unwind information generation in
Cranelift:
* Remove frame layout change implementation in favor of processing the prologue
and epilogue instructions when unwind information is requested. This also
means this work is no longer performed for Windows, which didn't utilize it.
It also helps simplify the prologue and epilogue generation code.
* Remove the unwind sink implementation that required each unwind information
to be represented in final form. For FDEs, this meant writing a
complete frame table per function, which wastes 20 bytes or so for each
function with duplicate CIEs. This also enables Cranelift users to collect the
unwind information and write it as a single frame table.
* For System V calling convention, the unwind information is no longer stored
in code memory (it's only a requirement for Windows ABI to do so). This allows
for more compact code memory for modules with a lot of functions.
* Deletes some duplicate code relating to frame table generation. Users can
now simply use gimli to create a frame table from each function's unwind
information.
Fixes#1181.
- Undo temporary changes to default features (`all-arch`) and a
signal-handler test.
- Remove `SIGTRAP` handler: no longer needed now that we've found an
"undefined opcode" option on ARM64.
- Rename pp.rs to pretty_print.rs in machinst/.
- Only use empty stack-probe on non-x86. As per a comment in
rust-lang/compiler-builtins [1], LLVM only supports stack probes on
x86 and x86-64. Thus, on any other CPU architecture, we cannot refer
to `__rust_probestack`, because it does not exist.
- Rename arm64 to aarch64.
- Use `target` directive in vcode filetests.
- Run the flags verifier, but without encinfo, when using new backends.
- Clean up warning overrides.
- Fix up use of casts: use u32::from(x) and siblings when possible,
u32::try_from(x).unwrap() when not, to avoid silent truncation.
- Take immutable `Function` borrows as input; we don't actually
mutate the input IR.
- Lots of other miscellaneous cleanups.
[1] cae3e6ea23/src/probestack.rs (L39)
This patch ties together the new backend infrastructure with the
existing Cranelift codegen APIs.
With all patches in this series up to this patch applied, the ARM64
compiler is now functional and can be used. Two uses of this
functionality -- filecheck-based tests and integration into wasmtime --
will come in subsequent patches.
* Manually rename BasicBlock to BlockPredecessor
BasicBlock is a pair of (Ebb, Inst) that is used to represent the
basic block subcomponent of an Ebb that is a predecessor to an Ebb.
Eventually we will be able to remove this struct, but for now it
makes sense to give it a non-conflicting name so that we can start
to transition Ebb to represent a basic block.
I have not updated any comments that refer to BasicBlock, as
eventually we will remove BlockPredecessor and replace with Block,
which is a basic block, so the comments will become correct.
* Manually rename SSABuilder block types to avoid conflict
SSABuilder has its own Block and BlockData types. These along with
associated identifier will cause conflicts in a later commit, so
they are renamed to be more verbose here.
* Automatically rename 'Ebb' to 'Block' in *.rs
* Automatically rename 'EBB' to 'block' in *.rs
* Automatically rename 'ebb' to 'block' in *.rs
* Automatically rename 'extended basic block' to 'basic block' in *.rs
* Automatically rename 'an basic block' to 'a basic block' in *.rs
* Manually update comment for `Block`
`Block`'s wikipedia article required an update.
* Automatically rename 'an `Block`' to 'a `Block`' in *.rs
* Automatically rename 'extended_basic_block' to 'basic_block' in *.rs
* Automatically rename 'ebb' to 'block' in *.clif
* Manually rename clif constant that contains 'ebb' as substring to avoid conflict
* Automatically rename filecheck uses of 'EBB' to 'BB'
'regex: EBB' -> 'regex: BB'
'$EBB' -> '$BB'
* Automatically rename 'EBB' 'Ebb' to 'block' in *.clif
* Automatically rename 'an block' to 'a block' in *.clif
* Fix broken testcase when function name length increases
Test function names are limited to 16 characters. This causes
the new longer name to be truncated and fail a filecheck test. An
outdated comment was also fixed.
* All: Drop 'basic-blocks' feature
This makes it so that 'basic-blocks' cannot be disabled and we can
start assuming it everywhere.
* Tests: Replace non-bb filetests with bb version
* Tests: Adapt solver-fixedconflict filetests to use basic blocks
* Add x86 encodings for `bint` converting to `i8` and `i16`
* Introduce tests for many multi-value returns
* Support arbitrary numbers of return values
This commit implements support for returning an arbitrary number of return
values from a function. During legalization we transform multi-value signatures
to take a struct return ("sret") return pointer, instead of returning its values
in registers. Callers allocate the sret space in their stack frame and pass a
pointer to it into the caller, and once the caller returns to them, they load
the return values back out of the sret stack slot. The callee's return
operations are legalized to store the return values through the given sret
pointer.
* Keep track of old, pre-legalized signatures
When legalizing a call or return for its new legalized signature, we may need to
look at the old signature in order to figure out how to legalize the call or
return.
* Add test for multi-value returns and `call_indirect`
* Encode bool -> int x86 instructions in a loop
* Rename `Signature::uses_sret` to `Signature::uses_struct_return_param`
* Rename `p` to `param`
* Add a clarifiying comment in `num_registers_required`
* Rename `num_registers_required` to `num_return_registers_required`
* Re-add newline
* Handle already-assigned parameters in `num_return_registers_required`
* Document what some debug assertions are checking for
* Make "illegalizing" closure's control flow simpler
* Add unit tests and comments for our rounding-up-to-the-next-multiple-of-a-power-of-2 function
* Use `append_isnt_arg` instead of doing the same thing manually
* Fix grammar in comment
* Add `Signature::uses_special_{param,return}` helper functions
* Inline the definition of `legalize_type_for_sret_load` for readability
* Move sret legalization debug assertions out into their own function
* Add `round_up_to_multiple_of_type_align` helper for readability
* Add a debug assertion that we aren't removing the wrong return value
* Rename `RetPtr` stack slots to `StructReturnSlot`
* Make `legalize_type_for_sret_store` more symmetrical to `legalized_type_for_sret`
* rustfmt
* Remove unnecessary loop labels
* Do not pre-assign offsets to struct return stack slots
Instead, let the existing frame layout algorithm decide where they should go.
* Expand "sret" into explicit "struct return" in doc comment
* typo: "than" -> "then" in comment
* Fold test's debug message into the assertion itself
* Implement emitting Windows unwind information for fastcall functions.
This commit implements emitting Windows unwind information for x64 fastcall
calling convention functions.
The unwind information can be used to construct a Windows function table at
runtime for JIT'd code, enabling stack walking and unwinding by the operating
system.
* Address code review feedback.
This commit addresses code review feedback:
* Remove unnecessary unsafe code.
* Emit the unwind information always as little endian.
* Fix comments.
A dependency from cranelift-codegen to the byteorder crate was added.
The byteorder crate is a no-dependencies crate with a reasonable
abstraction for writing binary data for a specific endianness.
* Address code review feedback.
* Disable default features for the `byteorder` crate.
* Add a comment regarding the Windows ABI unwind code numerical values.
* Panic if we encounter a Windows function with a prologue greater than 256
bytes in size.