* Delete historical interruptable support in Wasmtime
This commit removes the `Config::interruptable` configuration along with
the `InterruptHandle` type from the `wasmtime` crate. The original
support for adding interruption to WebAssembly was added pretty early on
in the history of Wasmtime when there was no other method to prevent an
infinite loop from the host. Nowadays, however, there are alternative
methods for interruption such as fuel or epoch-based interruption.
One of the major downsides of `Config::interruptable` is that even when
it's not enabled it forces an atomic swap to happen when entering
WebAssembly code. This technically could be a non-atomic swap if the
configuration option isn't enabled but that produces even more branch-y
code on entry into WebAssembly which is already something we try to
optimize. Calling into WebAssembly is on the order of a dozens of
nanoseconds at this time and an atomic swap, even uncontended, can add
up to 5ns on some platforms.
The main goal of this PR is to remove this atomic swap on entry into
WebAssembly. This is done by removing the `Config::interruptable` field
entirely, moving all existing consumers to epochs instead which are
suitable for the same purposes. This means that the stack overflow check
is no longer entangled with the interruption check and perhaps one day
we could continue to optimize that further as well.
Some consequences of this change are:
* Epochs are now the only method of remote-thread interruption.
* There are no more Wasmtime traps that produces the `Interrupted` trap
code, although we may wish to move future traps to this so I left it
in place.
* The C API support for interrupt handles was also removed and bindings
for epoch methods were added.
* Function-entry checks for interruption are a tiny bit less efficient
since one check is performed for the stack limit and a second is
performed for the epoch as opposed to the `Config::interruptable`
style of bundling the stack limit and the interrupt check in one. It's
expected though that this is likely to not really be measurable.
* The old `VMInterrupts` structure is renamed to `VMRuntimeLimits`.
* Optimize `Func::call` and its C API
This commit is an alternative to #3298 which achieves effectively the
same goal of optimizing the `Func::call` API as well as its C API
sibling of `wasmtime_func_call`. The strategy taken here is different
than #3298 though where a new API isn't created, rather a small tweak to
an existing API is done. Specifically this commit handles the major
sources of slowness with `Func::call` with:
* Looking up the type of a function, to typecheck the arguments with and
use to guide how the results should be loaded, no longer hits the
rwlock in the `Engine` but instead each `Func` contains its own
`FuncType`. This can be an unnecessary allocation for funcs not used
with `Func::call`, so this is a downside of this implementation
relative to #3298. A mitigating factor, though, is that instance
exports are loaded lazily into the `Store` and in theory not too many
funcs are active in the store as `Func` objects.
* Temporary storage is amortized with a long-lived `Vec` in the `Store`
rather than allocating a new vector on each call. This is basically
the same strategy as #3294 only applied to different types in
different places. Specifically `wasmtime::Store` now retains a
`Vec<u128>` for `Func::call`, and the C API retains a `Vec<Val>` for
calling `Func::call`.
* Finally, an API breaking change is made to `Func::call` and its type
signature (as well as `Func::call_async`). Instead of returning
`Box<[Val]>` as it did before this function now takes a
`results: &mut [Val]` parameter. This allows the caller to manage the
allocation and we can amortize-remove it in `wasmtime_func_call` by
using space after the parameters in the `Vec<Val>` we're passing in.
This change is naturally a breaking change and we'll want to consider
it carefully, but mitigating factors are that most embeddings are
likely using `TypedFunc::call` instead and this signature taking a
mutable slice better aligns with `Func::new` which receives a mutable
slice for the results.
Overall this change, in the benchmark of "call a nop function from the C
API" is not quite as good as #3298. It's still a bit slower, on the
order of 15ns, because there's lots of capacity checks around vectors
and the type checks are slightly less optimized than before. Overall
though this is still significantly better than today because allocations
and the rwlock to acquire the type information are both avoided. I
personally feel that this change is the best to do because it has less
of an API impact than #3298.
* Rebase issues
This can be useful for host functions that want to consume fuel to
reflect their relative cost. Additionally it's a relatively easy
addition to have and someone's asking for it!
Closes#3315
This commit improves the runtime support for wasm-to-host invocations
for functions created with `Func::new` or `wasmtime_func_new` in the C
API. Previously a `Vec` (sometimes a `SmallVec`) would be dynamically
allocated on each host call to store the arguments that are coming from
wasm and going to the host. In the case of the `wasmtime` crate we need
to decode the `u128`-stored values, and in the case of the C API we need
to decode the `Val` into the C API's `wasmtime_val_t`.
The technique used in this commit is to store a singular `Vec<T>` inside
the "store", be it the literal `Store<T>` or within the `T` in the case
of the C API, which can be reused across wasm->host calls. This means
that we're unlikely to actually perform dynamic memory allocation and
instead we should hit a faster path where the `Vec` always has enough
capacity.
Note that this is just a mild improvement for `Func::new`-based
functions. It's still the case that `Func::wrap` is much faster, but
unfortunately the C API doesn't have access to `Func::wrap`, so the main
motivation here is accelerating the C API.
Implement Wasmtime's new API as designed by RFC 11. This is quite a large commit which has had lots of discussion externally, so for more information it's best to read the RFC thread and the PR thread.
* Ensure `store` is in the function names
* Don't abort the process on `add_fuel` when fuel isn't configured
* Allow learning about failure in both `add_fuel` and `fuel_consumed`
This is enough to get an `externref -> externref` identity function
passing.
However, `externref`s that are dropped by compiled Wasm code are (safely)
leaked. Follow up work will leverage cranelift's stack maps to resolve this
issue.
* Implement interrupting wasm code, reimplement stack overflow
This commit is a relatively large change for wasmtime with two main
goals:
* Primarily this enables interrupting executing wasm code with a trap,
preventing infinite loops in wasm code. Note that resumption of the
wasm code is not a goal of this commit.
* Additionally this commit reimplements how we handle stack overflow to
ensure that host functions always have a reasonable amount of stack to
run on. This fixes an issue where we might longjmp out of a host
function, skipping destructors.
Lots of various odds and ends end up falling out in this commit once the
two goals above were implemented. The strategy for implementing this was
also lifted from Spidermonkey and existing functionality inside of
Cranelift. I've tried to write up thorough documentation of how this all
works in `crates/environ/src/cranelift.rs` where gnarly-ish bits are.
A brief summary of how this works is that each function and each loop
header now checks to see if they're interrupted. Interrupts and the
stack overflow check are actually folded into one now, where function
headers check to see if they've run out of stack and the sentinel value
used to indicate an interrupt, checked in loop headers, tricks functions
into thinking they're out of stack. An interrupt is basically just
writing a value to a location which is read by JIT code.
When interrupts are delivered and what triggers them has been left up to
embedders of the `wasmtime` crate. The `wasmtime::Store` type has a
method to acquire an `InterruptHandle`, where `InterruptHandle` is a
`Send` and `Sync` type which can travel to other threads (or perhaps
even a signal handler) to get notified from. It's intended that this
provides a good degree of flexibility when interrupting wasm code. Note
though that this does have a large caveat where interrupts don't work
when you're interrupting host code, so if you've got a host import
blocking for a long time an interrupt won't actually be received until
the wasm starts running again.
Some fallout included from this change is:
* Unix signal handlers are no longer registered with `SA_ONSTACK`.
Instead they run on the native stack the thread was already using.
This is possible since stack overflow isn't handled by hitting the
guard page, but rather it's explicitly checked for in wasm now. Native
stack overflow will continue to abort the process as usual.
* Unix sigaltstack management is now no longer necessary since we don't
use it any more.
* Windows no longer has any need to reset guard pages since we no longer
try to recover from faults on guard pages.
* On all targets probestack intrinsics are disabled since we use a
different mechanism for catching stack overflow.
* The C API has been updated with interrupts handles. An example has
also been added which shows off how to interrupt a module.
Closes#139Closes#860Closes#900
* Update comment about magical interrupt value
* Store stack limit as a global value, not a closure
* Run rustfmt
* Handle review comments
* Add a comment about SA_ONSTACK
* Use `usize` for type of `INTERRUPTED`
* Parse human-readable durations
* Bring back sigaltstack handling
Allows libstd to print out stack overflow on failure still.
* Add parsing and emission of stack limit-via-preamble
* Fix new example for new apis
* Fix host segfault test in release mode
* Fix new doc example
* Refactor and improve safety of C API
This commit is intended to be a relatively large refactoring of the C
API which is targeted at improving the safety of our C API definitions.
Not all of the APIs have been updated yet but this is intended to be the
start.
The goal here is to make as many functions safe as we can, expressing
inputs/outputs as native Rust types rather than raw pointers wherever
possible. For example instead of `*const wasm_foo_t` we'd take
`&wasm_foo_t`. Instead of returning `*mut wasm_foo_t` we'd return
`Box<wasm_foo_t>`. No ABI/API changes are intended from this commit,
it's supposed to only change how we define all these functions
internally.
This commit also additionally implements a few more API bindings for
exposed vector types by unifying everything into one macro.
Finally, this commit moves many internal caches in the C API to the
`OnceCell` type which provides a safe interface for one-time
initialization.
* Split apart monolithic C API `lib.rs`
This commit splits the monolithic `src/lib.rs` in the C API crate into
lots of smaller files. The goal here is to make this a bit more readable
and digestable. Each module now contains only API bindings for a
particular type, roughly organized around the grouping in the wasm.h
header file already.
A few more extensions were added, such as filling out `*_as_*`
conversions with both const and non-const versions. Additionally many
APIs were made safer in the same style as the previous commit, generally
preferring Rust types rather than raw pointer types.
Overall no functional change is intended here, it should be mostly just
code movement and minor refactorings!
* Make a few wasi C bindings safer
Use safe Rust types where we can and touch up a few APIs here and there.
* Implement `wasm_*type_as_externtype*` APIs
This commit restructures `wasm_externtype_t` to be similar to
`wasm_extern_t` so type conversion between the `*_extern_*` variants to
the concrete variants are all simple casts. (checked in the case of
general to concrete, of course).
* Consistently imlpement host info functions in the API
This commit adds a small macro crate which is then used to consistently
define the various host-info-related functions in the C API. The goal
here is to try to mirror what the `wasm.h` header provides to provide a
full implementation of the header.