This gets this package to build for `x86_64`, but does not include any
cache clearing for `aarch64-freebsd`. Which will probably build, but not work.
As far as I can tell membarriers are still in the process of being added.
See: https://reviews.freebsd.org/D32360
Since FreeBSD is mirroring the Linux membarrier syscall we may be able
to reuse the same implementation for both Linux and FreeBSD for AArch64.
This commit refactors the internals of `wasmtime_runtime::SharedMemory`
a bit to expose the necessary functions to invoke from the
`wasmtime::SharedMemory` layer. Notably some items are moved out of the
`RwLock` from prior, such as the type and the `VMMemoryDefinition`.
Additionally the organization around the `atomic_*` methods has been
redone to ensure that the `wasmtime`-layer abstraction has a single
method to call into which everything else uses as well.
From the documentation of `CondVar::wait_timeout`:
> The semantics of this function are equivalent to wait except that the thread
> will be blocked for roughly no longer than `dur`. This method should not be
> used for precise timing due to anomalies such as preemption or platform
> differences that might not cause the maximum amount of time waited to be
> precisely `dur`.
Therefore, go to sleep again, if the thread has not slept long enough.
Signed-off-by: Harald Hoyer <harald@profian.com>
Signed-off-by: Harald Hoyer <harald@profian.com>
* feat: implement memory.atomic.notify,wait32,wait64
Added the parking_spot crate, which provides the needed registry for the
operations.
Signed-off-by: Harald Hoyer <harald@profian.com>
* fix: change trap message for HeapMisaligned
The threads spec test wants "unaligned atomic"
instead of "misaligned memory access".
Signed-off-by: Harald Hoyer <harald@profian.com>
* tests: add test for atomic wait on non-shared memory
Signed-off-by: Harald Hoyer <harald@profian.com>
* tests: add tests/spec_testsuite/proposals/threads
without pooling and reference types.
Also "shared_memory" is added to the "spectest" interface.
Signed-off-by: Harald Hoyer <harald@profian.com>
* tests: add atomics_notify.wast
checking that notify with 0 waiters returns 0 on shared and non-shared
memory.
Signed-off-by: Harald Hoyer <harald@profian.com>
* tests: add tests for atomic wait on shared memory
- return 2 - timeout for 0
- return 2 - timeout for 1000ns
- return 1 - invalid value
Signed-off-by: Harald Hoyer <harald@profian.com>
* fixup! feat: implement memory.atomic.notify,wait32,wait64
Signed-off-by: Harald Hoyer <harald@profian.com>
* fixup! feat: implement memory.atomic.notify,wait32,wait64
Signed-off-by: Harald Hoyer <harald@profian.com>
Signed-off-by: Harald Hoyer <harald@profian.com>
It seems they were mistakenly added to the `wasmtime_valunion` union whereas it is actually the `ValRaw` Rust type (represented by `wasmtime_val_raw`) that is affected by the change.
This commit replaces `wasmtime_environ::TrapCode` with `wasmtime::Trap`.
This is possible with past refactorings which slimmed down the `Trap`
definition in the `wasmtime` crate to a simple `enum`. This means that
there's one less place that all the various trap opcodes need to be
listed in Wasmtime.
* convert wasi-common from defining its own error to using wiggle trappable error
* wasi-common impl crates: switch error strategy
* wasmtime-wasi: error is trappable, and no longer requires UserErrorConversion
* docs
* typo
* readdir: windows fixes
* fix windows scheduler errors
fun fact! the Send and Recv errors here that just had a `.context` on
them were previously not being captured in the downcasting either. They
need to be traps, and would have ended up that way by ommission, but
you'd never actually know that by reading the code!
* Add a new "trappable" mode for wiggle to make an error type
start refactoring how errors are generated and configured
put a pin in this - you can now configure a generated error
but i need to go fix Names
Names is no longer a struct, rt is hardcoded to wiggle
rest of fixes to pass tests
its called a trappable error now
don't generate UserErrorConversion trait if empty
mention in macro docs
* undo omitting the user error conversion trait when empty
* Remove explicit `S` type parameters
This commit removes the explicit `S` type parameter on `Func::typed` and
`Instance::get_typed_func`. Historical versions of Rust required that
this be a type parameter but recent rustcs support a mixture of explicit
type parameters and `impl Trait`. This removes, at callsites, a
superfluous `, _` argument which otherwise never needs specification.
* Fix mdbook examples
`wiggle` looks for an exported `Memory` named `"memory"` to use for its
guest slices. This change allows it to use a `SharedMemory` if this is
the kind of memory used for the export.
It is `unsafe` to use shared memory in Wiggle because of broken Rust
guarantees: previously, Wiggle could hand out slices to WebAssembly
linear memory that could be concurrently modified by some other thread.
With the introduction of Wiggle's new `UnsafeGuestSlice` (#5225, #5229,
#5264), Wiggle should now correctly communicate its guarantees through
its API.
This commit refactors the internals of `wiggle` to have fewer raw pointers and more liberally use `&[UnsafeCell<_>]`. The purpose of this refactoring is to more strictly thread through lifetime information throughout the crate to avoid getting it wrong. Additionally storing `UnsafeCell<T>` at rest pushes the unsafety of access to the leaves of modifications where Rust safety guarantees are upheld. Finally this provides what I believe is a safer internal representation of `WasmtimeGuestMemory` since it technically holds onto `&mut [u8]` un-soundly as other `&mut T` pointers are handed out.
Additionally generated `GuestTypeTransparent` impls in the `wiggle` macro were removed because they are not safe for shared memories as-is and otherwise aren't needed for WASI today. The trait has been updated to indicate that all bit patterns must be valid in addition to having the same representation on the host as in the guest to accomodate this.
* wiggle: adapt Wiggle strings for shared use
This is an extension of #5229 for the `&str` and `&mut str` types. As
documented there, we are attempting to maintain Rust guarantees for
slices that Wiggle hands out in the presence of WebAssembly shared
memory, in which case multiple threads could be modifying the underlying
data of the slice.
This change changes the API of `GuestPtr` to return an `Option` which is
`None` when attempting to view the WebAssembly data as a string and the
underlying WebAssembly memory is shared. This reuses the
`UnsafeGuestSlice` structure from #5229 to do so and appropriately marks
the region as borrowed in Wiggle's manual borrow checker. Each original
call site in this project's WASI implementations is fixed up to `expect`
that a non-shared memory is used. (Note that I can find no uses of
`GuestStrMut` in the WASI implementations).
* wiggle: make `GuestStr*` containers wrappers of `GuestSlice*`
This change makes it possible to reuse the underlying logic in
`UnsafeGuestSlice` and the `GuestSlice*` implementations to continue to
expose the `GuestStr` and `GuestStrMut` types. These types now are
simple wrappers of their `GuestSlice*` variant. The UTF-8 validation
that distinguished `GuestStr*` now lives in the `TryFrom`
implementations for each type.
* wiggle: adapt Wiggle guest slices for `unsafe` shared use
When multiple threads can concurrently modify a WebAssembly shared
memory, the underlying data for a Wiggle `GuestSlice` and
`GuestSliceMut` could change due to access from other threads. This
breaks Rust guarantees when `&[T]` and `&mut [T]` slices are handed out.
This change modifies `GuestPtr` to make `as_slice` and `as_slice_mut`
return an `Option` which is `None` when the underlying WebAssembly
memory is shared.
But WASI implementations still need access to the underlying WebAssembly
memory, both to read to it and write from it. This change adds new APIs:
- `GuestPtr::to_vec` copies the bytes from WebAssembly memory (from
which we can safely take a `&[T]`)
- `GuestPtr::as_unsafe_slice_mut` returns a wrapper `struct` from which
we can `unsafe`-ly return a mutable slice (users must accept the
unsafety of concurrently modifying a `&mut [T]`)
This approach allows us to maintain Wiggle's borrow-checking
infrastructure, which enforces the guarantee that Wiggle will not modify
overlapping regions, e.g. This is important because the underlying
system calls may expect this. Though other threads may modify the same
underlying region, this is impossible to prevent; at least Wiggle will
not be able to do so.
Finally, the changes to Wiggle's API are propagated to all WASI
implementations in Wasmtime. For now, code locations that attempt to get
a guest slice will panic if the underlying memory is shared. Note that
Wiggle is not enabled for shared memory (that will come later in
something like #5054), but when it is, these panics will be clear
indicators of locations that must be re-implemented in a thread-safe
way.
* review: remove double cast
* review: refactor to include more logic in 'UnsafeGuestSlice'
* review: add reference to #4203
* review: link all thread-safe WASI fixups to #5235
* fix: consume 'UnsafeGuestSlice' during conversion to safe versions
* review: remove 'as_slice' and 'as_slice_mut'
* review: use 'as_unsafe_slice_mut' in 'to_vec'
* review: add `UnsafeBorrowResult`
This commit updates the index allocation performed in the pooling
allocator with a few refactorings:
* With `cfg(fuzzing)` a deterministic rng is now used to improve
reproducibility of fuzz test cases.
* The `Mutex` was pushed inside of `IndexAllocator`, renamed from
`PoolingAllocationState`.
* Randomness is now always done through a `SmallRng` stored in the
`IndexAllocator` instead of using `thread_rng`.
* The `is_empty` method has been removed in favor of an `Option`-based
return on `alloc`.
This refactoring is additionally intended to encapsulate more
implementation details of `IndexAllocator` to more easily allow for
alternate implementations in the future such as lock-free approaches
(possibly).
This commit adds the missing "out of fuel" trap code to the C API.
Without this, calls to `wasmtime_trap_code` will trigger an unreachable panic
on traps from running out of fuel.
This commit updates the default random context inserted into a
`WasiCtxt` to be seeded from `thread_rng` rather than the system's
entropy. This avoids an unconditional syscall on the creation of all
`WasiCtx` structures shouldn't reduce the quality of the random numbers
produced.
* Fix CI after CVE fixes
Alas we can't run CI ahead of time so this fixes various minor build
issues from the merging of the recent CVE fixes. Note that I plan to
publish the advisories once CI issues are sorted out.
* Fix mmap/free of zero bytes
This commit is an attempt at improving the safety of using the return
value of the `SharedMemory::data` method. Previously this returned
`*mut [u8]` which, while correct, is unwieldy and unsafe to work with.
The new return value of `&[UnsafeCell<u8>]` has a few advantages:
* The lifetime of the returned data is now connected to the
`SharedMemory` itself, removing the possibility for a class of errors
of accidentally using the prior `*mut [u8]` beyond its original lifetime.
* It's not possibly to safely access `.len()` as opposed to requiring an
`unsafe` dereference before.
* The data internally within the slice is now what retains the `unsafe`
bits, namely indicating that accessing any memory inside of the
contents returned is `unsafe` but addressing it is safe.
I was inspired by the `wiggle`-based discussion on #5229 and felt it
appropriate to apply a similar change here.
* Unconditionally use `MemoryImageSlot`
This commit removes the internal branching within the pooling instance
allocator to sometimes use a `MemoryImageSlot` and sometimes now.
Instead this is now unconditionally used in all situations on all
platforms. This fixes an issue where the state of a slot could get
corrupted if modules being instantiated switched from having images to
not having an image or vice versa.
The bulk of this commit is the removal of the `memory-init-cow`
compile-time feature in addition to adding Windows support to the
`cow.rs` file.
* Fix compile on Unix
* Add a stricter assertion for static memory bounds
Double-check that when a memory is allocated the configuration required
is satisfied by the pooling allocator.
Before, we would do a `heap_addr` to translate the given Wasm memory address
into a native memory address and pass it into the libcall that implemented the
atomic operation, which would then treat the address as a Wasm memory address
and pass it to `validate_atomic_addr` to be bounds checked a second time. This
is a bit nonsensical, as we are validating a native memory address as if it were
a Wasm memory address.
Now, we no longer do a `heap_addr` to translate the Wasm memory address to a
native memory address. Instead, we pass the Wasm memory address to the libcall,
and the libcall is responsible for doing the bounds check (by calling
`validate_atomic_addr` with the correct type of memory address now).
* Wasmtime+Cranelift: strip out some dead x86-32 code.
I was recently pointed to fastly/Viceroy#200 where it seems some folks
are trying to compile Wasmtime (via Viceroy) for Windows x86-32 and the
failures may not be loud enough. I've tried to reproduce this
cross-compiling to i686-pc-windows-gnu from Linux and hit build failures
(as expected) in several places. Nevertheless, while trying to discern
what others may be attempting, I noticed some dead x86-32-specific code
in our repo, and figured it would be a good idea to clean this up.
Otherwise, it (i) sends some mixed messages -- "hey look, this codebase
does support x86-32" -- and (ii) keeps untested code around, which is
generally not great.
This PR removes x86-32-specific cases in traphandlers and unwind code,
and Cranelift's native feature detection. It adds helpful compile-error
messages in a few cases. If we ever support x86-32 (contributors
welcome! The big missing piece is Cranelift support; see #1980), these
compile errors and git history should be enough to recover any knowledge
we are now encoding in the source.
I left the x86-32 support in `wasmtime-fiber` alone because that seems
like a bit of a special case -- foundation library, separate from the
rest of Wasmtime, with specific care to provide a (presumably working)
full 32-bit version.
* Remove some extraneous compile_error!s, already covered by others.
This change is the first in a series of changes to support shared memory
in Wiggle. Since Wiggle was written under the assumption of
single-threaded guest-side access, this change introduces a `shared`
field to guest memories in order to flag when this assumption will not
be the case. This change always sets `shared` to `false`; once a few
more pieces are in place, `shared` will be set dynamically when a shared
memory is detected, e.g., in a change like #5054.
Using the `shared` field, we can now decide to load Wiggle values
differently under the new assumptions. This change makes the guest
`T::read` and `T::write` calls into `Relaxed` atomic loads and stores in
order to maintain WebAssembly's expected memory consistency guarantees.
We choose Rust's `Relaxed` here to match the `Unordered` memory
consistency described in the [memory model] section of the ECMA spec.
These relaxed accesses are done unconditionally, since we theorize that
the performance benefit of an additional branch vs a relaxed load is
not much.
[memory model]: https://tc39.es/ecma262/multipage/memory-model.html#sec-memory-model
Since 128-bit scalar types do not have `Atomic*` equivalents, we remove
their `T::read` and `T::write` implementations here. They are unused by
any WASI implementations in the project.
* Implement support for dynamic memories in the pooling allocator
This is a continuation of the thrust in #5207 for reducing page faults
and lock contention when using the pooling allocator. To that end this
commit implements support for efficient memory management in the pooling
allocator when using wasm that is instrumented with bounds checks.
The `MemoryImageSlot` type now avoids unconditionally shrinking memory
back to its initial size during the `clear_and_remain_ready` operation,
instead deferring optional resizing of memory to the subsequent call to
`instantiate` when the slot is reused. The instantiation portion then
takes the "memory style" as an argument which dictates whether the
accessible memory must be precisely fit or whether it's allowed to
exceed the maximum. This in effect enables skipping a call to `mprotect`
to shrink the heap when dynamic memory checks are enabled.
In terms of page fault and contention this should improve the situation
by:
* Fewer calls to `mprotect` since once a heap grows it stays grown and
it never shrinks. This means that a write lock is taken within the
kernel much more rarely from before (only asymptotically now, not
N-times-per-instance).
* Accessed memory after a heap growth operation will not fault if it was
previously paged in by a prior instance and set to zero with `memset`.
Unlike #5207 which requires a 6.0 kernel to see this optimization this
commit enables the optimization for any kernel.
The major cost of choosing this strategy is naturally the performance
hit of the wasm itself. This is being looked at in PRs such as #5190 to
improve Wasmtime's story here.
This commit does not implement any new configuration options for
Wasmtime but instead reinterprets existing configuration options. The
pooling allocator no longer unconditionally sets
`static_memory_bound_is_maximum` and then implements support necessary
for this memory type. This other change to this commit is that the
`Tunables::static_memory_bound` configuration option is no longer gating
on the creation of a `MemoryPool` and it will now appropriately size to
`instance_limits.memory_pages` if the `static_memory_bound` is to small.
This is done to accomodate fuzzing more easily where the
`static_memory_bound` will become small during fuzzing and otherwise the
configuration would be rejected and require manual handling. The spirit
of the `MemoryPool` is one of large virtual address space reservations
anyway so it seemed reasonable to interpret the configuration this way.
* Skip zero memory_size cases
These are causing errors to happen when fuzzing and otherwise in theory
shouldn't be too interesting to optimize for anyway since they likely
aren't used in practice.
Previously extracting an exit code was only possibly on a `wasm_trap_t`
which will never successfully have an exit code on it, so the exit code
extractor is moved over to `wasmtime_error_t`. Additionally extracting a
wasm trace from a `wasmtime_error_t` is added since traces happen on
both traps and errors now.
I noticed this in the backtrace of something that timed out on oss-fuzz
and there's no need to include this information in trampolines, so this
removes the extra sections from being generated.
* wiggle: fix compilation with async functions when tracing is off
Fixes#5202
* switch tracing config from a boolean to a struct
This will enable more complex tracing rules in the future
* rename AsyncConfField to FunctionField
It is going to be reused for cases other than just async functions
* add support for disabling tracing per-function
This adds a `disable_for` syntax after the `tracing` boolean. For
example:
```
wiggle::from_witx!(
tracing: true disable_for {
module1::foo,
module2::{bar, baz},
}
)
```
When new wasm instances are created repeatedly in high-concurrency
environments one of the largest bottlenecks is the contention on
kernel-level locks having to do with the virtual memory. It's expected
that usage in this environment is leveraging the pooling instance
allocator with the `memory-init-cow` feature enabled which means that
the kernel level VM lock is acquired in operations such as:
1. Growing a heap with `mprotect` (write lock)
2. Faulting in memory during usage (read lock)
3. Resetting a heap's contents with `madvise` (read lock)
4. Shrinking a heap with `mprotect` when reusing a slot (write lock)
Rapid usage of these operations can lead to detrimental performance
especially on otherwise heavily loaded systems, worsening the more
frequent the above operations are. This commit is aimed at addressing
the (2) case above, reducing the number of page faults that are
fulfilled by the kernel.
Currently these page faults happen for three reasons:
* When memory is first accessed after the heap is grown.
* When the initial linear memory image is accessed for the first time.
* When the initial zero'd heap contents, not part of the linear memory
image, are accessed.
This PR is attempting to address the latter of these cases, and to a
lesser extent the first case as well. Specifically this PR provides the
ability to partially reset a pooled linear memory with `memset` rather
than `madvise`. This is done to have the same effect of resetting
contents to zero but namely has a different effect on paging, notably
keeping the pages resident in memory rather than returning them to the
kernel. This means that reuse of a linear memory slot on a page that was
previously `memset` will not trigger a page fault since everything
remains paged into the process.
The end result is that any access to linear memory which has been
touched by `memset` will no longer page fault on reuse. On more recent
kernels (6.0+) this also means pages which were zero'd by `memset`, made
inaccessible with `PROT_NONE`, and then made accessible again with
`PROT_READ | PROT_WRITE` will not page fault. This can be common when a
wasm instances grows its heap slightly, uses that memory, but then it's
shrunk when the memory is reused for the next instance. Note that this
kernel optimization requires a 6.0+ kernel.
This same optimization is furthermore applied to both async stacks with
the pooling memory allocator in addition to table elements. The defaults
of Wasmtime are not changing with this PR, instead knobs are being
exposed for embedders to turn if they so desire. This is currently being
experimented with at Fastly and I may come back and alter the defaults
of Wasmtime if it seems suitable after our measurements.
This commit changes the APIs in the `wasmtime` crate for configuring the
pooling allocator. I plan on adding a few more configuration options in
the near future and the current structure was feeling unwieldy for
adding these new abstractions.
The previous `struct`-based API has been replaced with a builder-style
API in a similar shape as to `Config`. This is done to help make it
easier to add more configuration options in the future through adding
more methods as opposed to adding more field which could break prior
initializations.
This commit fixes `cargo doc -p wasmtime --no-default-features` where
previously it would fail with many broken doc links because the crate is
missing many items that links refer to. Instead they're emitted as
warnings now which while noisy should prevent the build from being
entirely usable at least.
* Return `anyhow::Error` from host functions instead of `Trap`
This commit refactors how errors are modeled when returned from host
functions and additionally refactors how custom errors work with `Trap`.
At a high level functions in Wasmtime that previously worked with
`Result<T, Trap>` now work with `Result<T>` instead where the error is
`anyhow::Error`. This includes functions such as:
* Host-defined functions in a `Linker<T>`
* `TypedFunc::call`
* Host-related callbacks like call hooks
Errors are now modeled primarily as `anyhow::Error` throughout Wasmtime.
This subsequently removes the need for `Trap` to have the ability to
represent all host-defined errors as it previously did. Consequently the
`From` implementations for any error into a `Trap` have been removed
here and the only embedder-defined way to create a `Trap` is to use
`Trap::new` with a custom string.
After this commit the distinction between a `Trap` and a host error is
the wasm backtrace that it contains. Previously all errors in host
functions would flow through a `Trap` and get a wasm backtrace attached
to them, but now this only happens if a `Trap` itself is created meaning
that arbitrary host-defined errors flowing from a host import to the
other side won't get backtraces attached. Some internals of Wasmtime
itself were updated or preserved to use `Trap::new` to capture a
backtrace where it seemed useful, such as when fuel runs out.
The main motivation for this commit is that it now enables hosts to
thread a concrete error type from a host function all the way through to
where a wasm function was invoked. Previously this could not be done
since the host error was wrapped in a `Trap` that didn't provide the
ability to get at the internals.
A consequence of this commit is that when a host error is returned that
isn't a `Trap` we'll capture a backtrace and then won't have a `Trap` to
attach it to. To avoid losing the contextual information this commit
uses the `Error::context` method to attach the backtrace as contextual
information to ensure that the backtrace is itself not lost.
This is a breaking change for likely all users of Wasmtime, but it's
hoped to be a relatively minor change to workaround. Most use cases can
likely change `-> Result<T, Trap>` to `-> Result<T>` and otherwise
explicit creation of a `Trap` is largely no longer necessary.
* Fix some doc links
* add some tests and make a backtrace type public (#55)
* Trap: avoid a trailing newline in the Display impl
which in turn ends up with three newlines between the end of the
backtrace and the `Caused by` in the anyhow Debug impl
* make BacktraceContext pub, and add tests showing downcasting behavior of anyhow::Error to traps or backtraces
* Remove now-unnecesary `Trap` downcasts in `Linker::module`
* Fix test output expectations
* Remove `Trap::i32_exit`
This commit removes special-handling in the `wasmtime::Trap` type for
the i32 exit code required by WASI. This is now instead modeled as a
specific `I32Exit` error type in the `wasmtime-wasi` crate which is
returned by the `proc_exit` hostcall. Embedders which previously tested
for i32 exits now downcast to the `I32Exit` value.
* Remove the `Trap::new` constructor
This commit removes the ability to create a trap with an arbitrary error
message. The purpose of this commit is to continue the prior trend of
leaning into the `anyhow::Error` type instead of trying to recreate it
with `Trap`. A subsequent simplification to `Trap` after this commit is
that `Trap` will simply be an `enum` of trap codes with no extra
information. This commit is doubly-motivated by the desire to always use
the new `BacktraceContext` type instead of sometimes using that and
sometimes using `Trap`.
Most of the changes here were around updating `Trap::new` calls to
`bail!` calls instead. Tests which assert particular error messages
additionally often needed to use the `:?` formatter instead of the `{}`
formatter because the prior formats the whole `anyhow::Error` and the
latter only formats the top-most error, which now contains the
backtrace.
* Merge `Trap` and `TrapCode`
With prior refactorings there's no more need for `Trap` to be opaque or
otherwise contain a backtrace. This commit parse down `Trap` to simply
an `enum` which was the old `TrapCode`. All various tests and such were
updated to handle this.
The main consequence of this commit is that all errors have a
`BacktraceContext` context attached to them. This unfortunately means
that the backtrace is printed first before the error message or trap
code, but given all the prior simplifications that seems worth it at
this time.
* Rename `BacktraceContext` to `WasmBacktrace`
This feels like a better name given how this has turned out, and
additionally this commit removes having both `WasmBacktrace` and
`BacktraceContext`.
* Soup up documentation for errors and traps
* Fix build of the C API
Co-authored-by: Pat Hickey <pat@moreproductive.org>
* Pull `Module` out of `ModuleTextBuilder`
This commit is the first in what will likely be a number towards
preparing for serializing a compiled component to bytes, a precompiled
artifact. To that end my rough plan is to merge all of the compiled
artifacts for a component into one large object file instead of having
lots of separate object files and lots of separate mmaps to manage. To
that end I plan on eventually using `ModuleTextBuilder` to build one
large text section for all core wasm modules and trampolines, meaning
that `ModuleTextBuilder` is no longer specific to one module. I've
extracted out functionality such as function name calculation as well as
relocation resolving (now a closure passed in) in preparation for this.
For now this just keeps tests passing, and the trajectory for this
should become more clear over the following commits.
* Remove component-specific object emission
This commit removes the `ComponentCompiler::emit_obj` function in favor
of `Compiler::emit_obj`, now renamed `append_code`. This involved
significantly refactoring code emission to take a flat list of functions
into `append_code` and the caller is responsible for weaving together
various "families" of functions and un-weaving them afterwards.
* Consolidate ELF parsing in `CodeMemory`
This commit moves the ELF file parsing and section iteration from
`CompiledModule` into `CodeMemory` so one location keeps track of
section ranges and such. This is in preparation for sharing much of this
code with components which needs all the same sections to get tracked
but won't be using `CompiledModule`. A small side benefit from this is
that the section parsing done in `CodeMemory` and `CompiledModule` is no
longer duplicated.
* Remove separately tracked traps in components
Previously components would generate an "always trapping" function
and the metadata around which pc was allowed to trap was handled
manually for components. With recent refactorings the Wasmtime-standard
trap section in object files is now being generated for components as
well which means that can be reused instead of custom-tracking this
metadata. This commit removes the manual tracking for the `always_trap`
functions and plumbs the necessary bits around to make components look
more like modules.
* Remove a now-unnecessary `Arc` in `Module`
Not expected to have any measurable impact on performance, but
complexity-wise this should make it a bit easier to understand the
internals since there's no longer any need to store this somewhere else
than its owner's location.
* Merge compilation artifacts of components
This commit is a large refactoring of the component compilation process
to produce a single artifact instead of multiple binary artifacts. The
core wasm compilation process is refactored as well to share as much
code as necessary with the component compilation process.
This method of representing a compiled component necessitated a few
medium-sized changes internally within Wasmtime:
* A new data structure was created, `CodeObject`, which represents
metadata about a single compiled artifact. This is then stored as an
`Arc` within a component and a module. For `Module` this is always
uniquely owned and represents a shuffling around of data from one
owner to another. For a `Component`, however, this is shared amongst
all loaded modules and the top-level component.
* The "module registry" which is used for symbolicating backtraces and
for trap information has been updated to account for a single region
of loaded code holding possibly multiple modules. This involved adding
a second-level `BTreeMap` for now. This will likely slow down
instantiation slightly but if it poses an issue in the future this
should be able to be represented with a more clever data structure.
This commit additionally solves a number of longstanding issues with
components such as compiling only one host-to-wasm trampoline per
signature instead of possibly once-per-module. Additionally the
`SignatureCollection` registration now happens once-per-component
instead of once-per-module-within-a-component.
* Fix compile errors from prior commits
* Support AOT-compiling components
This commit adds support for AOT-compiled components in the same manner
as `Module`, specifically adding:
* `Engine::precompile_component`
* `Component::serialize`
* `Component::deserialize`
* `Component::deserialize_file`
Internally the support for components looks quite similar to `Module`.
All the prior commits to this made adding the support here
(unsurprisingly) easy. Components are represented as a single object
file as are modules, and the functions for each module are all piled
into the same object file next to each other (as are areas such as data
sections). Support was also added here to quickly differentiate compiled
components vs compiled modules via the `e_flags` field in the ELF
header.
* Prevent serializing exported modules on components
The current representation of a module within a component means that the
implementation of `Module::serialize` will not work if the module is
exported from a component. The reason for this is that `serialize`
doesn't actually do anything and simply returns the underlying mmap as a
list of bytes. The mmap, however, has `.wasmtime.info` describing
component metadata as opposed to this module's metadata. While rewriting
this section could be implemented it's not so easy to do so and is
otherwise seen as not super important of a feature right now anyway.
* Fix windows build
* Fix an unused function warning
* Update crates/environ/src/compilation.rs
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
Co-authored-by: Nick Fitzgerald <fitzgen@gmail.com>
* cleanup wasmi fuzzing code
* apply rustfmt
* change Into<DiffValue> to From<WasmiValue> for DiffValue impl block
* add back unwrap in get_global and get_memory
* apply code review suggestions
* apply rustfmt
* fix spelling mistake
* fix spelling issue 2
It kinda is a mess when you cannot compile locally ...
It would be great if we could disable the Ocaml spec interpreter at build time because it has more involved build setup than any other fuzzing target.
* Refactor metadata storage in AOT artifacts
This commit is a reorganization of how metadata is stored in Wasmtime's
compiled artifacts. Currently Wasmtime's ELF artifacts have data
appended after them to contain metadata about the `Engine` as well as
type information for the module itself. This extra data at the end of
the file is ignored by ELF-related utilities generally and is assembled
during the module serialization process.
In working on AOT-compiling components, though, I've discovered a number
of issues with this:
* Primarily it's possible to mistakenly change an artifact if it's
deserialized and then serialized again. This issue is probably
theoretical but the deserialized artifact records the `Engine`
configuration at time of creation but when re-serializing that it
serializes the current `Engine` state, not the original `Engine`
state.
* Additionally the serialization strategy here is tightly coupled to
`Module` and its serialization format. While this makes sense it is
not conducive for future refactorings to use a similar serialization
format for components. The engine metadata, for example, does not
necessarily need to be tied up with type information.
* The storage for this extra metadata is a bit wonky by shoving it at
the end of the ELF file. The original reason for this was to have a
compiled artifact be multiple objects concatenated with each other to
support serializing module-linking-using modules. Module linking is no
longer a thing and I have since decided that for the component model
all compilation artifacts will go into one object file to assist
debugability. This means that the extra stick-it-at-the-end is no
longer necessary.
To solve these issues this commit splits up the
`module/serialization.rs` file in two, mostly moving the logic to
`engine/serialization.rs`. The engine serialization logic now handles
everything related to `Engine` compatibility such as targets, compiler
flags, wasm features, etc. The module serialization logic is now
exclusively interested in type information.
The engine metadata and serialized type information additionally live in
sections of the final file now instead of at the end. This means that
there are three primary `bincode`-encoded sections that are parsed on
deserializing a file:
1. The `Engine`-specific metadata. This will be the same for both
modules and components.
2. The `CompiledModuleInfo` structure. For core wasm there's just one of
these but for the component model there will be multiple, one per
core wasm module.
3. The type information. For core wasm this is a `ModuleTypes` but for a
component this will be a `ComponentTypes`.
No true functional change is expected from this commit. Binary artifacts
might get inflated by a small handful of bytes due to using ELF sections
to represent this now.
A related change I made during this commit as well was the plumbing of
the `is_branch_protection_enabled` flag. This is technically
`Engine`-level metadata but I didn't want to plumb it all over the place
as was done now, so instead a new section was added to the final binary
just for this bti information. This means that it no longer needs to be
a parameter to `CodeMemory::publish` and additionally is more amenable
to a `Component`-is-just-one-object world where no single module owns
this piece of metadata.
* Exclude some functions in a cranelift-less build