The current code doesn't correctly handle the case where `ExtendOp::UXTW` has
as source, a constant-producing insn that produces a negative (32-bit) value.
Then the value is incorrectly sign-extended to 64 bits (in fact, this has
already been done by `ctx.get_constant(insn)`), whereas it needs to be zero
extended. The obvious fix, done here, is just to force bits 63:32 of the
extension to zero, hence zero-extending it.
This fixes a subtle corner case exposed during fuzzing. If we have a bit
of CLIF like:
```
v0 = load.i64 ...
v1 = iadd.i64 v0, ...
v2 = do_other_thing v1
v3 = load.i64 v1
```
and if this is lowered using a machine backend that can merge loads into
ALU ops, *and* that has an addressing mode that can look through add
ops, then the following can happen:
1. We lower the load at `v3`. This looks backward at the address
operand tree and finds that `v1` is `v0` plus other things; it has an
addressing mode that can add `v0`'s register and the other things
directly; so it calls `put_value_in_reg(v0)` and uses its register in
the amode. At this point, the add producing `v1` has no references,
so it will not (yet) be codegen'd.
2. We lower `do_other_thing`, which puts `v1` in a register and uses it.
the `iadd` now has a reference.
3. We reach the `iadd` and, because it has a reference, lower it. Our
machine has the ability to merge a load into an ALU operation.
Crucially, *we think the load at `v0` is mergeable* because it has
only one user, the add at `v1` (!). So we merge it.
4. We reach the `load` at `v0` and because it has been merged into the
`iadd`, we do not separately codegen it. The register that holds `v0`
is thus never written, and the use of this register by the final load
(Step 1) will see an undefined value.
The logic error here is that in the presence of pattern matching that
looks through pure ops, we can end up with multiple uses of a value that
originally had a single use (because we allow lookthrough of pure ops in
all cases). In other words, the multiple-use-ness of `v1` "passes
through" in some sense to `v0`. However, the load sinking logic is not
aware of this.
The fix, I think, is pretty simple: we disallow an effectful instruction
from sinking/merging if it already has some other use when we look back
at it.
If we disallowed lookthrough of *any* op that had multiple uses, even
pure ones, then we would avoid this scenario; but earlier experiments
showed that to have a non-negligible performance impact, so (given that
we've worked out the logic above) I think this complexity is worth it.
It turns out that Souper does not allow a constant to be assigned to a variable,
they may only be used as operands. The 2.0.0 version of the `souper-ir` crate
correctly reflects this. In the `cranelift_codegen::souper_harvest` module, we
need to modify our Souper IR harvester so that it delays converting `iconst` and
`bconst` into Souper IR until their values are used as operands. Finally, some
unit tests in the `peepmatic-souper` crate need some small updates as well.
- Sort by generated-code offset to maintain invariant and avoid gimli
panic.
- Fix srcloc interaction with branch peephole optimization in
MachBuffer: if a srcloc range overlaps with a branch that is
truncated, remove that srcloc range.
These issues were found while fuzzing the new backend (#2453); I suspect
that they arise with the new backend because we can sink instructions
(e.g. loads or extends) in more interesting ways than before, but I'm
not entirely sure.
Test coverage will be via the fuzz corpus once #2453 lands.
A dynamic heap address computation may create up to two conditional
branches: the usual bounds-check, but also (in some cases) an
offset-addition overflow check.
The x64 backend had reversed the condition code for this check,
resulting in an always-trapping execution for a valid offset. I'm
somewhat surprised this has existed so long, but I suppose the
particular conditions (large offset, small offset guard, dynamic heap)
have been somewhat rare in our testing so far.
Found via fuzzing in #2453.
When one wants to manipulate the unwind information, the exact version
of `gimli` must be used both by the user and `cranelift-codegen`. It
makes the update procedure less obvious.
This patch proposes to re-export `gimli` when the `unwind` feature is
turned on.
In some cases, it is useful to do some work at entry to or exit from a
Cranelift function translated from WebAssembly. This PR adds two
optional methods to the `FuncEnvironment` trait to do just this,
analogous to the pre/post-hooks on operators that already exist.
This PR also includes a drive-by compilation fix due to the latest
nightly wherein `.is_empty()` on a `Range` ambiguously refers to either
the `Range` impl or the `ExactSizeIterator` impl and can't resolve.
This end result was previously enacted by carrying a `SourceLoc` on
every load/store, which was somewhat cumbersome, and only indirectly
encoded metadata about a memory reference (can it trap) by its presence
or absence. We have a type for this -- `MemFlags` -- that tells us
everything we might want to know about a load or store, and we should
plumb it through to code emission instead.
This PR attaches a `MemFlags` to an `Amode` on x64, and puts it on load
and store `Inst` variants on aarch64. These two choices seem to factor
things out in the nicest way: there are relatively few load/store insts
on aarch64 but many addressing modes, while the opposite is true on x64.
This PR makes use of the support in #2366 for sinking effectful
instructions and merging them with consumers. In particular, on x86, we
want to make use of the ability of many instructions to load one operand
directly from memory. That is, instead of this:
```
movq 0(%rdi), %rax
addq %rax, %rbx
```
we want to generate this:
```
addq 0(%rdi), %rax
```
As described in more detail in #2366, sinking and merging the load is
only possible under certain conditions. In particular, we need to ensure
that the use is the *only* use (otherwise the load happens more than
once), and we need to ensure that it does not move across other
effectful ops (see #2366 for how we ensure this).
This change is actually fairly simple, given that all the framework is
in place: we simply pattern-match a load on one operand of an ALU
instruction that takes an RMI (reg, mem, or immediate) operand, and
generate the mem form when we match.
Also makes a drive-by improvement in the x64 backend to use
statically-monomorphized `LowerCtx` types rather than a `&mut dyn
LowerCtx`.
On `bz2.wasm`, this results in ~1% instruction-count reduction. More is
likely possible by following up with other instructions that can merge
memory loads as well.
This was added as an incremental step to improve AArch64 code quality in
PR #2278. At the time, we did not have a way to pattern-match the load +
splat opcode sequence that the relevant Wasm opcodes lowered to.
However, now with PR #2366, we can merge effectful instructions such as
loads into other ops, and so we can do this pattern matching directly.
The pattern-matching update will come in a subsequent commit.
This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) *into* other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.
The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.
The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
*one less* than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming *out* of the first (effectful def) instruction and *in* to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.
The second insight is that we can keep state as we scan, tracking the
"current color", and *update* this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively *re-color* every
instruction it moved over; this may allow further sinks.
Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):
```
v0 = load x
v1 = load y
v2 = add v0, 1
v3 = add v1, 1
```
Scanning from bottom to top, we first see the add producing `v3` and we
can sink the load producing `v1` into it, producing a load + ALU-op
machine instruction. This is legal because `v1` moves over only `v2`,
which is a pure instruction. Consider, though, `v2`: under a simple
scheme that has no other context, `v0` could not sink to `v2` because it
would move over `v1`, another load. But because we already sunk `v1`
down to `v3`, we are free to sink `v0` to `v2`; the update of the
"current color" during the scan allows this.
This PR also cleans up the `LowerCtx` interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from `LowerCtx::get_input()`, it now returns
zero or more of (constant, mergable inst) from
`LowerCtx::maybe_get_input_as_source_or_const()`, and returns the
register only from `LowerCtx::put_input_in_reg()`. This removes the need
to explicitly denote uses of the register, so it's a little safer.
Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the `x64` backend by using direct-memory operands.
This refactors the handling of Inst::Extend and simplifies the lowering
of Bextend and Bmask, which allows the use of SBFX instructions for
extensions from 1-bit booleans. Other extensions use aliases of BFM,
and the code was changed to reflect that, rather than hard coding bit
patterns. Also ImmLogic is now implemented, so another hard coded
instruction can be removed.
As part of looking at boolean handling, `normalize_boolean_result` was
changed to `materialize_boolean_result`, such that it can use either
CSET or CSETM. Using CSETM saves an instruction (previously CSET + SUB)
for booleans bigger than 1-bit.
Copyright (c) 2020, Arm Limited.
Some of the test failures tracked by #2079 are in unwind tests that are
specific to the old x86 backend: namely, these tests invoke the unwind
implementation that is paired with the old backend, rather than generic
over all backends. It thus doesn't make sense to try to run these tests
with the new backend. (The new backend's unwind code should have
analogous tests written/ported over eventually.)
It seems that we were actually building *both* x86 backends when the
`x64` feature was enabled, except that the old x86 backend would never
be instantiated by the usual ISA-lookup logic because a `x86-64` target
triple unconditionally resolves to the new one.
This PR resolves both of the issues by tweaking the feature-config
directives to exclude the `x86` backend when `x64` is enabled.
One critical bit of plumbing was missing: the `StackMapSink` passed to
`compile_and_emit` was not actually receiving stackmaps. This seemingly
very basic issue was not caught because the other major user of reftype
support, SpiderMonkey, extracts stackmaps with a lower-level API. The
SM integration was built this way to avoid an awkward API quirk when
passing stackmaps through a `CodeSink` that proxies them to a
`StackMapSink`: the `CodeSink` wants `Value`s for each reference slot,
while the actual `StackMapSink` does not require these. This PR tweaks
the plumbing in a slightly different way to make `wasmtime` GC tests,
and presumably other consumers of stack-map info from the top-level
Cranelift interface, happy.
* Use FMOV to move 64-bit FP registers and SIMD vectors.
* Add support for additional vector load types.
* Fix the printing of Inst::LoadAddr.
Copyright (c) 2020, Arm Limited.
The asserts on the sizes of the VCode constant-table data structures
introduced in PR #2328 are dependent on the size of data structures such
as `HashMap` in the standard library, which can change. In particular,
on Rust 1.46 (which is not current, but could be e.g. pinned by a
project using Cranelift), it appears that these asserts fail. We
shouldn't depend on stdlib internals; IMHO the asserts on our own struct
sizes are enough to catch accidental size blowups.
`lucetc` currently *almost*, but not quite, works with the new x64
backend; the only missing piece is support for the particular
instructions emitted as part of its prologue stack-check.
We do not normally see `brff`, `brif`, or `ifcmp_sp` in CLIF generated by
`cranelift-wasm` without the old-backend legalization rules, so these
were not supported in the new x64 backend as they were not necessary for
Wasm MVP support. Using them resulted in an `unimplemented!()` panic.
This PR adds support for `brff` and `brif` analogously to how AArch64
implements them, by pattern-matching the `ifcmp` / `ffcmp` directly.
Then `ifcmp_sp` is a straightforward variant of `ifcmp`.
Along the way, this also removes the notion of "fallthrough block" from
the branch-group lowering method; instead, `fallthrough` instructions
are handled as normal branches to their explicitly-provided targets,
which (in the original CLIF) match the fallthrough block. The reason for
this is that the block reordering done as part of lowering can change
the fallthrough block. We were not using `fallthrough` instructions in
the output produced by `cranelift-wasm`, so this, too, was not
previously caught.
With these changes, the `lucetc` crate in Lucet passes all tests with
the `x64` feature-flag added to its `cranelift-codegen` dependency.