Commit Graph

114 Commits

Author SHA1 Message Date
bjorn3
17c3c1813f Remove MachInstEmitInfo 2022-01-04 18:06:01 +01:00
Alex Crichton
1141169ff8 aarch64: Initial work to transition backend to ISLE (#3541)
* aarch64: Initial work to transition backend to ISLE

This commit is what is hoped to be the initial commit towards migrating
the aarch64 backend to ISLE. There's seemingly a lot of changes here but
it's intended to largely be code motion. The current thinking is to
closely follow the x64 backend for how all this is handled and
organized.

Major changes in this PR are:

* The `Inst` enum is now defined in ISLE. This avoids having to define
  it in two places (once in Rust and once in ISLE). I've preserved all
  the comments in the ISLE and otherwise this isn't actually a
  functional change from the Rust perspective, it's still the same enum
  according to Rust.

* Lots of little enums and things were moved to ISLE as well. As with
  `Inst` their definitions didn't change, only where they're defined.
  This will give future ISLE PRs access to all these operations.

* Initial code for lowering `iconst`, `null`, and `bconst` are
  implemented. Ironically none of this is actually used right now
  because constant lowering is handled in `put_input_in_regs` which
  specially handles constants. Nonetheless I wanted to get at least
  something simple working which shows off how to special case various
  things that are specific to AArch64. In a future PR I plan to hook up
  const-lowering in ISLE to this path so even though
  `iconst`-the-clif-instruction is never lowered this should use the
  const lowering defined in ISLE rather than elsewhere in the backend
  (eventually leading to the deletion of the non-ISLE lowering).

* The `IsleContext` skeleton is created and set up for future additions.

* Some code for ISLE that's shared across all backends now lives in
  `isle_prelude_methods!()` and is deduplicated between the AArch64
  backend and the x64 backend.

* Register mapping is tweaked to do the same thing for AArch64 that it
  does for x64. Namely mapping virtual registers is supported instead of
  just virtual to machine registers.

My main goal with this PR was to get AArch64 into a place where new
instructions can be added with relative ease. Additionally I'm hoping to
figure out as part of this change how much to share for ISLE between
AArch64 and x64 (and other backends).

* Don't use priorities with rules

* Update .gitattributes with concise syntax

* Deduplicate some type definitions

* Rebuild ISLE

* Move isa::isle to machinst::isle
2021-11-18 10:38:16 -06:00
Alex Crichton
92394566fc x64: Migrate fabs and bnot vector operations to ISLE
This was my first attempt at transitioning code to ISLE to originally
fix #3327 but that fix has since landed on `main`, so this is instead
now just porting a few operations to ISLE.

Closes #3336
2021-11-16 07:36:49 -08:00
Nick Fitzgerald
33fcd6b4a5 x64: special case 0 to use xor in Inst::gen_constant for i128s 2021-11-10 15:57:58 -08:00
Nick Fitzgerald
d377b665c6 Initial ISLE integration with the x64 backend
On the build side, this commit introduces two things:

1. The automatic generation of various ISLE definitions for working with
CLIF. Specifically, it generates extern type definitions for clif opcodes and
the clif instruction data `enum`, as well as extractors for matching each clif
instructions. This happens inside the `cranelift-codegen-meta` crate.

2. The compilation of ISLE DSL sources to Rust code, that can be included in the
main `cranelift-codegen` compilation.

Next, this commit introduces the integration glue code required to get
ISLE-generated Rust code hooked up in clif-to-x64 lowering. When lowering a clif
instruction, we first try to use the ISLE code path. If it succeeds, then we are
done lowering this instruction. If it fails, then we proceed along the existing
hand-written code path for lowering.

Finally, this commit ports many lowering rules over from hand-written,
open-coded Rust to ISLE.

In the process of supporting ISLE, this commit also makes the x64 `Inst` capable
of expressing SSA by supporting 3-operand forms for all of the existing
instructions that only have a 2-operand form encoding:

    dst = src1 op src2

Rather than only the typical x86-64 2-operand form:

    dst = dst op src

This allows `MachInst` to be in SSA form, since `dst` and `src1` are
disentangled.

("3-operand" and "2-operand" are a little bit of a misnomer since not all
operations are binary operations, but we do the same thing for, e.g., unary
operations by disentangling the sole operand from the result.)

There are two motivations for this change:

1. To allow ISLE lowering code to have value-equivalence semantics. We want ISLE
   lowering to translate a CLIF expression that evaluates to some value into a
   `MachInst` expression that evaluates to the same value. We want both the
   lowering itself and the resulting `MachInst` to be pure and referentially
   transparent. This is both a nice paradigm for compiler writers that are
   authoring and maintaining lowering rules and is a prerequisite to any sort of
   formal verification of our lowering rules in the future.

2. Better align `MachInst` with `regalloc2`'s API, which requires that the input
   be in SSA form.
2021-10-12 17:11:58 -07:00
Alex Crichton
1532516a36 Use relative call instructions between wasm functions (#3275)
* Use relative `call` instructions between wasm functions

This commit is a relatively major change to the way that Wasmtime
generates code for Wasm modules and how functions call each other.
Prior to this commit all function calls between functions, even if they
were defined in the same module, were done indirectly through a
register. To implement this the backend would emit an absolute 8-byte
relocation near all function calls, load that address into a register,
and then call it. While this technique is simple to implement and easy
to get right, it has two primary downsides associated with it:

* Function calls are always indirect which means they are more difficult
  to predict, resulting in worse performance.

* Generating a relocation-per-function call requires expensive
  relocation resolution at module-load time, which can be a large
  contributing factor to how long it takes to load a precompiled module.

To fix these issues, while also somewhat compromising on the previously
simple implementation technique, this commit switches wasm calls within
a module to using the `colocated` flag enabled in Cranelift-speak, which
basically means that a relative call instruction is used with a
relocation that's resolved relative to the pc of the call instruction
itself.

When switching the `colocated` flag to `true` this commit is also then
able to move much of the relocation resolution from `wasmtime_jit::link`
into `wasmtime_cranelift::obj` during object-construction time. This
frontloads all relocation work which means that there's actually no
relocations related to function calls in the final image, solving both
of our points above.

The main gotcha in implementing this technique is that there are
hardware limitations to relative function calls which mean we can't
simply blindly use them. AArch64, for example, can only go +/- 64 MB
from the `bl` instruction to the target, which means that if the
function we're calling is a greater distance away then we would fail to
resolve that relocation. On x86_64 the limits are +/- 2GB which are much
larger, but theoretically still feasible to hit. Consequently the main
increase in implementation complexity is fixing this issue.

This issue is actually already present in Cranelift itself, and is
internally one of the invariants handled by the `MachBuffer` type. When
generating a function relative jumps between basic blocks have similar
restrictions. This commit adds new methods for the `MachBackend` trait
and updates the implementation of `MachBuffer` to account for all these
new branches. Specifically the changes to `MachBuffer` are:

* For AAarch64 the `LabelUse::Branch26` value now supports veneers, and
  AArch64 calls use this to resolve relocations.

* The `emit_island` function has been rewritten internally to handle
  some cases which previously didn't come up before, such as:

  * When emitting an island the deadline is now recalculated, where
    previously it was always set to infinitely in the future. This was ok
    prior since only a `Branch19` supported veneers and once it was
    promoted no veneers were supported, so without multiple layers of
    promotion the lack of a new deadline was ok.

  * When emitting an island all pending fixups had veneers forced if
    their branch target wasn't known yet. This was generally ok for
    19-bit fixups since the only kind getting a veneer was a 19-bit
    fixup, but with mixed kinds it's a bit odd to force veneers for a
    26-bit fixup just because a nearby 19-bit fixup needed a veneer.
    Instead fixups are now re-enqueued unless they're known to be
    out-of-bounds. This may run the risk of generating more islands for
    19-bit branches but it should also reduce the number of islands for
    between-function calls.

  * Otherwise the internal logic was tweaked to ideally be a bit more
    simple, but that's a pretty subjective criteria in compilers...

I've added some simple testing of this for now. A synthetic compiler
option was create to simply add padded 0s between functions and test
cases implement various forms of calls that at least need veneers. A
test is also included for x86_64, but it is unfortunately pretty slow
because it requires generating 2GB of output. I'm hoping for now it's
not too bad, but we can disable the test if it's prohibitive and
otherwise just comment the necessary portions to be sure to run the
ignored test if these parts of the code have changed.

The final end-result of this commit is that for a large module I'm
working with the number of relocations dropped to zero, meaning that
nothing actually needs to be done to the text section when it's loaded
into memory (yay!). I haven't run final benchmarks yet but this is the
last remaining source of significant slowdown when loading modules,
after I land a number of other PRs both active and ones that I only have
locally for now.

* Fix arm32

* Review comments
2021-09-01 13:27:38 -05:00
Andrew Brown
2a9f458ea3 x64: lower i8x16.shuffle to VPERMI2B when possible
When shuffling values from two different registers, the x64 lowering for
`i8x16.shuffle` must first shuffle each register separately and then OR
the results with SSE instructions. With `VPERMI2B`, available in
AVX512VL + AVX512VBMI, this can be done in a single instruction after
the shuffle mask has been moved into the destination register. This
change uses `VPERMI2B` for that case when the CPU supports it.
2021-06-01 11:40:53 -07:00
Andrew Brown
7ef3ae2903 x64: implement vselect with variable blend instructions
This change implements `vselect` using SSE4.1's `BLENDVPS`, `BLENDVPD`,
and `PBLENDVB`. `vselect` is a lane-selecting instruction that is used
by
[simple_preopt.rs](fa1faf5d22/cranelift/codegen/src/simple_preopt.rs (L947-L999))
to lower `bitselect` to a single x86 instruction when the condition mask
is known to be boolean (all 1s or 0s, e.g., from a conversion). This is
better than `bitselect` in general, which lowers to 4-5 instructions.
The old backend had the `vselect` lowering; this simply introduces it to
the new backend.
2021-05-17 11:23:33 -07:00
Andrew Brown
e676589b0c x64: lower i64x2.imul to VPMULLQ when possible
This adds the machinery to encode the VPMULLQ instruction which is
available in AVX512VL and AVX512DQ. When these feature sets are
available, we use this instruction instead of a lengthy 12-instruction
sequence.
2021-05-13 20:14:05 -07:00
Andrew Brown
02796fc670 x64: move encodings to a separate module
In order to benchmark the encoding code with criterion, the functions
and structures must be public. Moving this code to its own module
(instead of keeping as a submodule to `inst`), allows `inst` to remain
private. This avoids having to expose and document (or ignore
documenting) the numerous instruction variants in `inst` while allowing
access to the encoding code. This commit changes no functionality.
2021-05-13 10:46:08 -07:00
Andrew Brown
0acc1451ea x64: lower iabs.i64x2 using a single AVX512 instruction when possible (#2819)
* x64: add EVEX encoding mechanism

Also, includes an empty stub module for the VEX encoding.

* x64: lower abs.i64x2 to VPABSQ when available

* x64: refactor EVEX encodings to use `EvexInstruction`

This change replaces the `encode_evex` function with a builder-style struct, `EvexInstruction`. This approach clarifies the code, adds documentation, and results in slight speedups when benchmarked.

* x64: rename encoding CodeSink to ByteSink
2021-04-15 11:53:58 -07:00
Andrew Brown
9b25b06d86 x64: store to all scalar sizes
Previously, `Inst::store` only understood a subset of the scalar types, which resulted in failures seen in #2826. This change allows `Inst::store` to generate instructions for all scalar widths (`8 | 16 | 32 | 64`) since all of these are supported in the emission code of `Inst::MovRM`.
2021-04-13 12:38:35 -07:00
Andrew Brown
8e495ac79d x64: match multiple ISA requirements before emitting
Because there are instructions that are present in more than one ISA feature set, we need to see if any of the ISA requirements match before emitting. This change includes the `VPABSQ` instruction as an example, which is present in both `AVX512F` and `AVX512VL`.
2021-04-08 10:30:39 -07:00
Alex Crichton
195bf0e29a Fully support multiple returns in Wasmtime (#2806)
* Fully support multiple returns in Wasmtime

For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.

The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.

This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.

These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!

Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.

Closes #1178

* Tweak some names and add docs

* "fix" lightbeam compile

* Fix TODO with dummy environ

* Unwind info is a property of the target, not the ABI

* Remove lightbeam unused imports

* Attempt to fix arm64

* Document new ABIs aren't stable

* Fix filetests to use the right target

* Don't always do 64-bit stores with cranelift

This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.

* At least get tests passing on the old backend

* Fix a typo

* Add some filetests with mixed abi calls

* Get `multi` example working

* Fix doctests on old x86 backend

* Add a mixture of wasmtime/system_v tests
2021-04-07 12:34:26 -05:00
Andrew Brown
d32501c554 x64: refactor REX-specific encoding machinery to its own module
In preparation for adding new encoding modes to the x64 backend (e.g. VEX,
EVEX), this change moves all of the current instruction encoding functions to
`encodings::rex`. This refactor does not change any logic.
2021-04-02 11:17:39 -07:00
Chris Fallin
2d5db92a9e Rework/simplify unwind infrastructure and implement Windows unwind.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.

A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.

The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.

It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.

There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.

The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.

This PR adds the new backend on Windows to CI as well.
2021-03-11 20:03:52 -08:00
Kasey Carrothers
7bd96c8e2f Refactor x64::Insts that use an is_64 bool to use OperandSize. 2021-02-03 10:40:11 -08:00
Kasey Carrothers
3306408100 Refactor x64::Inst to use OperandSize instead of u8s.
TODO: some types take a 'is_64_bit' bool. Those are left unchanged for now.
2021-02-03 10:40:11 -08:00
Kasey Carrothers
b12d41bfe9 Expand x64 OperandSize to support 8 and 16-bit operands.
This is in preparation for refactoring all x64::Inst arms to use OperandSize.

Current uses of OperandSize fall into two categories:
  1. XMM operations which require 32/64 bit operands
  2. Immediates which only care about 64-bit or not.

Adds assertions to existing Inst constructors to check that they are passed valid sizes.
This change also removes the implicit widening of 1 and 2 byte values to 4 bytes. from_bytes() is only used by category 2, so removing this behavior will not change any visible behavior.

Overall this change should be a no-op.
2021-02-03 10:40:11 -08:00
Benjamin Bouvier
13027ad670 cranelift x64: add instruction set checks for popcnt/tzcnt/lzcnt; 2021-01-30 13:38:55 +01:00
Kasey Carrothers
99be82c866 Replace MachInst::gen_zero_len_nop with gen_nop(0) 2021-01-29 01:15:08 -08:00
Chris Fallin
ac60ad6c9a Merge pull request #2614 from kaseyc/nop
Avoid creating 0-sized nops in x64's gen_nop().
2021-01-28 21:37:39 -08:00
Kasey Carrothers
f76a9d436e Clean up handling of NOPs in the x64 backend.
1. Restricts max nop size to 15 instead of 16.
2. Fixes an edge case where gen_nop() would return a zero sized intruction on multiples of 16.
3. Clarifies the documentation of the gen_nop interface to state that returning zero is allowed when preferred_size is zero.
2021-01-28 20:45:00 -08:00
Johnnie Birch
cbd7a6a80e Add sse41 lowering for rounding x64 2021-01-28 17:37:17 -08:00
Chris Fallin
c84d6be6f4 Detailed debug-info (DWARF) support in new backends (initially x64).
This PR propagates "value labels" all the way from CLIF to DWARF
metadata on the emitted machine code. The key idea is as follows:

- Translate value-label metadata on the input into "value_label"
  pseudo-instructions when lowering into VCode. These
  pseudo-instructions take a register as input, denote a value label,
  and semantically are like a "move into value label" -- i.e., they
  update the current value (as seen by debugging tools) of the given
  local. These pseudo-instructions emit no machine code.

- Perform a dataflow analysis *at the machine-code level*, tracking
  value-labels that propagate into registers and into [SP+constant]
  stack storage. This is a forward dataflow fixpoint analysis where each
  storage location can contain a *set* of value labels, and each value
  label can reside in a *set* of storage locations. (Meet function is
  pairwise intersection by storage location.)

  This analysis traces value labels symbolically through loads and
  stores and reg-to-reg moves, so it will naturally handle spills and
  reloads without knowing anything special about them.

- When this analysis converges, we have, at each machine-code offset, a
  mapping from value labels to some number of storage locations; for
  each offset for each label, we choose the best location (prefer
  registers). Note that we can choose any location, as the symbolic
  dataflow analysis is sound and guarantees that the value at the
  value_label instruction propagates to all of the named locations.

- Then we can convert this mapping into a format that the DWARF
  generation code (wasmtime's debug crate) can use.

This PR also adds the new-backend variant to the gdb tests on CI.
2021-01-21 15:59:49 -08:00
bjorn3
81d248c057 Implement Mach-O TLS access for x64 newBE 2021-01-21 18:25:56 +01:00
Chris Fallin
0f563f786a Add ELF TLS support in new x64 backend.
This follows the implementation in the legacy x86 backend, including
hardcoded sequence that is compatible with what the linker expects. We
could potentially do better here, but it is likely not necessary.

Thanks to @bjorn3 for a bugfix to an earlier version of this.
2021-01-17 22:48:51 -08:00
Chris Fallin
71ead6e31d x64 backend: implement 128-bit ops and misc fixes.
This implements all of the ops on I128 that are implemented by the
legacy x86 backend, and includes all that are required by at least one
major use-case (cg_clif rustc backend).

The sequences are open-coded where necessary; for e.g. the bit
operations, this can be somewhat complex, but these sequences have been
tested carefully. This PR also includes a drive-by fix of clz/ctz for 8-
and 16-bit cases where they were incorrect previously.

Also includes ridealong fixes developed while bringing up cg_clif
support, because they are difficult to completely separate due to
other refactors that occurred in this PR:

- fix REX prefix logic for some 8-bit instructions.

  When using an 8-bit register in 64-bit mode on x86-64, the REX prefix
  semantics are somewhat subtle: without the REX prefix, register numbers
  4--7 correspond to the second-to-lowest byte of the first four registers
  (AH, CH, BH, DH), whereas with the REX prefix, these register numbers
  correspond to the usual encoding (SPL, BPL, SIL, DIL). We could always
  emit a REX byte for instructions with 8-bit cases (this is harmless even
  if unneeded), but this would unnecessarily inflate code size; instead,
  the usual approach is to emit it only for these registers.

  This logic was present in some cases but missing for some other
  instructions: divide, not, negate, shifts.

  Fixes #2508.

- avoid unaligned SSE loads on some f64 ops.

  The implementations of several FP ops, such as fabs/fneg, used SSE
  instructions. This is not a problem per-se, except that load-op merging
  did not take *alignment* into account. Specifically, if an op on an f64
  loaded from memory happened to merge that load, and the instruction into
  which it was merged was an SSE instruction, then the SSE instruction
  imposes stricter (128-bit) alignment requirements than the load.f64 did.

  This PR simply forces any instruction lowerings that could use SSE
  instructions to implement non-SIMD operations to take inputs in
  registers only, and avoid load-op merging.

  Fixes #2507.

- two bugfixes exposed by cg_clif: urem/srem.i8, select.b1.

  - urem/srem.i8: the 8-bit form of the DIV instruction on x86-64 places
    the remainder in AH, not RDX, different from all the other width-forms
    of this instruction.

  - select.b1: we were not recognizing selects of boolean values as
    integer-typed operations, so we were generating XMM moves instead (!).
2021-01-14 13:45:50 -08:00
Chris Fallin
81bc811236 Merge pull request #2558 from cfallin/pic-symbol-refs
x64: support PC-rel symbol references using the GOT when in PIC mode.
2021-01-08 10:03:10 -08:00
Chris Fallin
3ee898cb2c x64: support PC-rel symbol references using the GOT when in PIC mode. 2021-01-07 22:46:56 -08:00
Chris Fallin
6eea015d6c Multi-register value support: framework for Values wider than machine regs.
This will allow for support for `I128` values everywhere, and `I64`
values on 32-bit targets (e.g., ARM32 and x86-32). It does not alter the
machine backends to build such support; it just adds the framework for
the MachInst backends to *reason* about a `Value` residing in more than
one register.
2021-01-05 17:45:02 -08:00
Chris Fallin
dbd2241b60 x64: handle tests of b1 values correctly (only LSB is defined).
Previously, `select` and `brz`/`brnz` instructions, when given a `b1`
boolean argument, would test whether that boolean argument was nonzero,
rather than whether its LSB was nonzero. Since our invariant for mapping
CLIF state to machine state is that bits beyond the width of a value are
undefined, the proper lowering is to test only the LSB.

(aarch64 does not have the same issue because its `Extend` pseudoinst
already properly handles masking of b1 values when a zero-extend is
requested, as it is for select/brz/brnz.)

Found by Nathan Ringo on Zulip [1] (thanks!).

[1]
https://bytecodealliance.zulipchat.com/#narrow/stream/217117-cranelift/topic/bnot.20on.20b1s
2021-01-05 14:45:46 -08:00
Alex Crichton
4d64c68b05 Run rustfmt 1.48
Run rustfmt over wasmtime with the new stable release which looks like
it wants to reformat a few lines.
2020-11-19 11:12:30 -08:00
Chris Fallin
4dce51096d MachInst backends: handle SourceLocs out-of-band, not in Insts.
In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.

This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.

This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.

This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless.  The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.

Closes #2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
2020-11-10 15:46:53 -08:00
Andrew Brown
83f182b390 Implement initial emission of constants
This approach suffers from memory-size bloat during compile time due to the desire to de-duplicate the constants emitted and reduce runtime memory-size. As a first step, though, this provides an end-to-end mechanism for constants to be emitted in the MachBuffer islands.
2020-11-05 14:25:02 -08:00
Chris Fallin
c35904a8bf Merge pull request #2278 from akirilov-arm/load_splat
Introduce the Cranelift IR instruction `LoadSplat`
2020-10-28 12:54:03 -07:00
Yury Delendik
de4af90af6 machinst x64: New backend unwind (#2266)
Addresses unwind for experimental x64 backend. The preliminary code enables backtrace on SystemV call convension.
2020-10-23 15:19:41 -05:00
Andrew Brown
d990dd4c9a [machinst x64]: add source locations to more instruction formats
In order to register traps for `load_splat`, several instruction formats need knowledge of `SourceLoc`s; however, since the x64 backend does not correctly and completely register traps for `RegMem::Mem` variants I opened https://github.com/bytecodealliance/wasmtime/issues/2290 to discuss and resolve this issue. In the meantime, the current behavior (i.e. remaining largely unaware of `SourceLoc`s) is retained.
2020-10-14 09:43:33 -07:00
Andrew Brown
1799b0947f [machinst x64]: implement packed bitselect 2020-10-09 10:04:50 -07:00
Andrew Brown
95f0e96e62 [machinst x64]: implement packed not
This begins to use `Inst` helper functions as discussed in #2252.
2020-10-09 10:04:50 -07:00
Benjamin Bouvier
e8c2a1763a machinst x64: avoid emitting movzx when the input is an ALU 32-bits operation; 2020-10-09 18:49:27 +02:00
Benjamin Bouvier
116acb8dcd machinst x64: emit nop of variable sizes; 2020-10-08 10:05:57 +02:00
Benjamin Bouvier
a470f1e0cd machinst x64: remove dead code and allow(dead_code) annotation;
The BranchTarget is always used as a label, so just use a plain
MachLabel in this case.
2020-10-08 10:05:57 +02:00
Benjamin Bouvier
e32e6fb612 machinst x64: check SSE requirements for instructions against enabled features; 2020-10-08 09:21:51 +02:00
Benjamin Bouvier
c5bbc87498 machinst: allow passing constant information to the instruction emitter;
A new associated type Info is added to MachInstEmit, which is the
immutable counterpart to State. It can't easily be constructed from an
ABICallee, since it would require adding an associated type to the
latter, and making so leaks the associated type in a lot of places in
the code base and makes the code harder to read. Instead, the EmitInfo
state can simply be passed to the `Vcode::emit` function directly.
2020-10-08 09:21:51 +02:00
Benjamin Bouvier
84ac3feef8 machinst x64: use zero-latency move instructions for f32/f64;
As found by @julian-seward1, movss/movsd aren't included in the
zero-latency move instructions section of the Intel optimization manual.
Use MOVAPS instead for those moves.
2020-10-07 10:55:44 +02:00
Chris Fallin
71768bb6cf Fix AArch64 ABI to respect half-caller-save, half-callee-save vec regs.
This PR updates the AArch64 ABI implementation so that it (i) properly
respects that v8-v15 inclusive have callee-save lower halves, and
caller-save upper halves, by conservatively approximating (to full
registers) in the appropriate directions when generating prologue
caller-saves and when informing the regalloc of clobbered regs across
callsites.

In order to prevent saving all of these vector registers in the prologue
of every non-leaf function due to the above approximation, this also
makes use of a new regalloc.rs feature to exclude call instructions'
writes from the clobber set returned by register allocation. This is
safe whenever the caller and callee have the same ABI (because anything
the callee could clobber, the caller is allowed to clobber as well
without saving it in the prologue).

Fixes #2254.
2020-10-06 14:44:02 -07:00
Benjamin Bouvier
df8f85f4bc machinst x64: remove non_camel_case_types; 2020-10-05 17:44:31 +02:00
Benjamin Bouvier
4a10a78e33 machinst x64: remove non_snake_case; 2020-10-05 17:44:31 +02:00
Andrew Brown
16a2538ecd [machinst x64]: rename Inst::XmmUninitializedValue and document
This approach is not the best but avoids an extra instruction; perhaps at some point, as mentioned in https://github.com/bytecodealliance/wasmtime/pull/2248, we will add the extra instruction or refactor things in such a way that this `Inst` variant is unnecessary.
2020-10-02 08:29:31 -07:00