With `Module::{serialize,deserialize}` it should be possible to share
wasmtime modules across machines or CPUs. Serialization, however, embeds
a hash of all configuration values, including cranelift compilation
settings. By default wasmtime's selection of the native ISA would enable
ISA flags according to CPU features available on the host, but the same
CPU features may not be available across two machines.
This commit adds a `Config::cranelift_clear_cpu_flags` method which
allows clearing the target-specific ISA flags that are automatically
inferred by default for the native CPU. Options can then be
incrementally built back up as-desired with teh `cranelift_other_flag`
method.
Before this patch, running the x64 new backend would require both
compiling with --features experimental_x64 and running with
`use_new_backend`.
This patches changes this behavior so that the runtime flag is not
needed anymore: using the feature flag will enforce usage of the new
backend everywhere, making using and testing it much simpler:
cargo run --features experimental_x64 ;; other CLI options/flags
This also gives a hint at what the meta language generation would look
like after switching to the new backend.
Compiling only with the x64 codegen flag gives a nice compile time speedup.
This commit makes the following changes to unwind information generation in
Cranelift:
* Remove frame layout change implementation in favor of processing the prologue
and epilogue instructions when unwind information is requested. This also
means this work is no longer performed for Windows, which didn't utilize it.
It also helps simplify the prologue and epilogue generation code.
* Remove the unwind sink implementation that required each unwind information
to be represented in final form. For FDEs, this meant writing a
complete frame table per function, which wastes 20 bytes or so for each
function with duplicate CIEs. This also enables Cranelift users to collect the
unwind information and write it as a single frame table.
* For System V calling convention, the unwind information is no longer stored
in code memory (it's only a requirement for Windows ABI to do so). This allows
for more compact code memory for modules with a lot of functions.
* Deletes some duplicate code relating to frame table generation. Users can
now simply use gimli to create a frame table from each function's unwind
information.
Fixes#1181.
Preserve FPRs as required by the Windows fastcall calling convention.
This exposes an implementation limit due to Cranelift's approach to stack layout, which conflicts with expectations Windows makes in SEH layout - functions where the Cranelift user desires fastcall unwind information, that require preservation of an ABI-reserved FPR, that have a stack frame 240 bytes or larger, now produce an error when compiled. Several wasm spectests were disabled because they would trip this limit. This is a temporary constraint that should be fixed promptly.
Co-authored-by: bjorn3 <bjorn3@users.noreply.github.com>
This exposes the functionality of `fde::map_reg` on the `TargetIsa` trait, avoiding compilation errors on architectures where register mapping is not yet supported. The change is conditially compiled under the `unwind` feature.
Both cranelift-codegen and wasmtime-debug need to map Cranelift registers to Gimli registers. Previously both crates had an almost-identical `map_reg` implementation. This change:
- removes the wasmtime-debug implementation
- improves the cranelift-codegen implementation with custom errors
- exposes map_reg in `cranelift_codegen::isa::fde::map_reg` and subsequently `wasmtime_environ::isa::fde::map_reg`
* Add x86 encodings for `bint` converting to `i8` and `i16`
* Introduce tests for many multi-value returns
* Support arbitrary numbers of return values
This commit implements support for returning an arbitrary number of return
values from a function. During legalization we transform multi-value signatures
to take a struct return ("sret") return pointer, instead of returning its values
in registers. Callers allocate the sret space in their stack frame and pass a
pointer to it into the caller, and once the caller returns to them, they load
the return values back out of the sret stack slot. The callee's return
operations are legalized to store the return values through the given sret
pointer.
* Keep track of old, pre-legalized signatures
When legalizing a call or return for its new legalized signature, we may need to
look at the old signature in order to figure out how to legalize the call or
return.
* Add test for multi-value returns and `call_indirect`
* Encode bool -> int x86 instructions in a loop
* Rename `Signature::uses_sret` to `Signature::uses_struct_return_param`
* Rename `p` to `param`
* Add a clarifiying comment in `num_registers_required`
* Rename `num_registers_required` to `num_return_registers_required`
* Re-add newline
* Handle already-assigned parameters in `num_return_registers_required`
* Document what some debug assertions are checking for
* Make "illegalizing" closure's control flow simpler
* Add unit tests and comments for our rounding-up-to-the-next-multiple-of-a-power-of-2 function
* Use `append_isnt_arg` instead of doing the same thing manually
* Fix grammar in comment
* Add `Signature::uses_special_{param,return}` helper functions
* Inline the definition of `legalize_type_for_sret_load` for readability
* Move sret legalization debug assertions out into their own function
* Add `round_up_to_multiple_of_type_align` helper for readability
* Add a debug assertion that we aren't removing the wrong return value
* Rename `RetPtr` stack slots to `StructReturnSlot`
* Make `legalize_type_for_sret_store` more symmetrical to `legalized_type_for_sret`
* rustfmt
* Remove unnecessary loop labels
* Do not pre-assign offsets to struct return stack slots
Instead, let the existing frame layout algorithm decide where they should go.
* Expand "sret" into explicit "struct return" in doc comment
* typo: "than" -> "then" in comment
* Fold test's debug message into the assertion itself
* Implement emitting Windows unwind information for fastcall functions.
This commit implements emitting Windows unwind information for x64 fastcall
calling convention functions.
The unwind information can be used to construct a Windows function table at
runtime for JIT'd code, enabling stack walking and unwinding by the operating
system.
* Address code review feedback.
This commit addresses code review feedback:
* Remove unnecessary unsafe code.
* Emit the unwind information always as little endian.
* Fix comments.
A dependency from cranelift-codegen to the byteorder crate was added.
The byteorder crate is a no-dependencies crate with a reasonable
abstraction for writing binary data for a specific endianness.
* Address code review feedback.
* Disable default features for the `byteorder` crate.
* Add a comment regarding the Windows ABI unwind code numerical values.
* Panic if we encounter a Windows function with a prologue greater than 256
bytes in size.
-Add resumable_trap, safepoint, isnull, and null instructions
-Add Stackmap struct and StackmapSink trait
Co-authored-by: Mir Ahmed <mirahmed753@gmail.com>
Co-authored-by: Dan Gohman <sunfish@mozilla.com>