This does a lot at once, since there was no clear way to split the three
commits:
- Instruction need to be passed an explicit InstructionFormat,
- InstructionFormat deduplication is checked once all entities have been
defined;
This avoids a lot of dereferences, and InstructionFormat are immutable
once they're created. It removes a lot of code that was keeping the
FormatRegistry around, just in case we needed the format. This is more
in line with the way we create Instructions, and make it easy to
reference InstructionFormats in general.
This change should make the code more clear (and less code) when adding encodings for instructions with specific immediates; e.g., a constant with a 0 immediate could be encoded as an XOR with something like `const.bind(...)` without explicitly creating the necessary predicates. It has several parts:
* Introduce Bindable trait to instructions
* Convert all instruction bindings to use Bindable::bind()
* Add ability to bind immediates to BoundInstruction
This is an attempt to reduce some of the issues in #955.
This follows the rest of the code base data structures, where we have a
mutable data structure builder; once the data structure is constructed,
it's immutable.
This also makes the definition of instructions easier, and it paves the
way for defining immediate variants.