In preparing to move the s390x back-end to ISLE, I noticed a few
missing pieces in the common prelude code. This patch:
- Defines the reference types $R32 / $R64.
- Provides a trap_code_bad_conversion_to_integer helper.
- Provides an avoid_div_traps helper. This requires passing the
generic flags in addition to the ISA-specifc flags into the
ISLE lowering context.
In preparing the back-end to move to ISLE, I detected a
number of codegen bugs in the existing code, which are
fixed here:
- Fix internal compiler error with uload16/icmp corner case.
- Fix broken Cls lowering.
- Correctly mask shift count for i8/i16 shifts.
In addition, I made several changes to operand encodings
in various MInst patterns. These should not have any
functional effect, but will make the ISLE migration easier:
- Encode floating-point constants as u32/u64 in MInst patterns.
- Encode shift amounts as u8 and Reg in ShiftOp pattern.
- Use MemArg in LoadMultiple64 and StoreMultiple64 patterns.
This PR adds a flag to each block that can be set via the frontend/builder
interface that indicates that the block will not be frequently
executed. As such, the compiler backend should place the block "out of
line" in the final machine code, so that the ordinary, more frequent
execution path that excludes the block does not have to jump around it.
This is useful for adding handlers for exceptional conditions
(slow-paths, guard violations) in a way that minimizes performance cost.
Fixes#2747.
This commit migrates these existing instructions to ISLE from the manual
lowerings implemented today. This was mostly straightforward but while I
was at it I fixed what appeared to be broken translations for I{8,16}
for `clz`, `cls`, and `ctz`. Previously the lowerings would produce
results as-if the input was 32-bits, but now I believe they all
correctly account for the bit-width.
This patch makes spillslot allocation, spilling and reloading all based
on register class only. Hence when we have a 32- or 64-bit value in a
128-bit XMM register on x86-64 or vector register on aarch64, this
results in larger spillslots and spills/restores.
Why make this change, if it results in less efficient stack-frame usage?
Simply put, it is safer: there is always a risk when allocating
spillslots or spilling/reloading that we get the wrong type and make the
spillslot or the store/load too small. This was one contributing factor
to CVE-2021-32629, and is now the source of a fuzzbug in SIMD code that
puns an arbitrary user-controlled vector constant over another
stackslot. (If this were a pointer, that could result in RCE. SIMD is
not yet on by default in a release, fortunately.
In particular, we have not been particularly careful about using moves
between values of different types, for example with `raw_bitcast` or
with certain SIMD operations, and such moves indicate to regalloc.rs
that vregs are in equivalence classes and some arbitrary vreg in the
class is provided when allocating the spillslot or spilling/reloading.
Since regalloc.rs does not track actual type, and since we haven't been
careful about moves, we can't really trust this "arbitrary vreg in
equivalence class" to provide accurate type information.
In the fix to CVE-2021-32629 we fixed this for integer registers by
always spilling/reloading 64 bits; this fix can be seen as the analogous
change for FP/vector regs.