The patch extends the unwinder to support targets that do not need
to use a dedicated frame pointer register. Specifically, the
changes include:
- Change the "fp" routine in the RegisterMapper to return an
*optional* frame pointer regsiter via Option<Register>.
- On targets that choose to not define a FP register via the above
routine, the UnwindInst::DefineNewFrame operation no longer switches
the CFA to be defined in terms of the FP. (The operation still can
be used to define the location of the clobber area.)
- In addition, on targets that choose not to define a FP register, the
UnwindInst::PushFrameRegs operation is not supported.
- There is a new operation UnwindInst::StackAlloc that needs to be
called on targets without FP whenever the stack pointer is updated.
This caused the CFA offset to be adjusted accordingly. (On
targets with FP this operation is a no-op.)
The unwind rework (commit 2d5db92a) removed support for the
feature to allow a target to allocate the space for outgoing
function arguments right in the prologue (originally added
via commit 80c2d70d). This patch adds it back.
SIMD & FP registers are now saved and restored in pairs, similarly
to general-purpose registers. Also, only the bottom 64 bits of the
registers are saved and restored (in case of non-Baldrdash ABIs),
which is the requirement from the Procedure Call Standard for the
Arm 64-bit Architecture.
As for the callee-saved general-purpose registers, if a procedure
needs to save and restore an odd number of them, it no longer uses
store and load pair instructions for the last register.
Copyright (c) 2021, Arm Limited.
* Fully support multiple returns in Wasmtime
For quite some time now Wasmtime has "supported" multiple return values,
but only in the mose bare bones ways. Up until recently you couldn't get
a typed version of functions with multiple return values, and never have
you been able to use `Func::wrap` with functions that return multiple
values. Even recently where `Func::typed` can call functions that return
multiple values it uses a double-indirection by calling a trampoline
which calls the real function.
The underlying reason for this lack of support is that cranelift's ABI
for returning multiple values is not possible to write in Rust. For
example if a wasm function returns two `i32` values there is no Rust (or
C!) function you can write to correspond to that. This commit, however
fixes that.
This commit adds two new ABIs to Cranelift: `WasmtimeSystemV` and
`WasmtimeFastcall`. The intention is that these Wasmtime-specific ABIs
match their corresponding ABI (e.g. `SystemV` or `WindowsFastcall`) for
everything *except* how multiple values are returned. For multiple
return values we simply define our own version of the ABI which Wasmtime
implements, which is that for N return values the first is returned as
if the function only returned that and the latter N-1 return values are
returned via an out-ptr that's the last parameter to the function.
These custom ABIs provides the ability for Wasmtime to bind these in
Rust meaning that `Func::wrap` can now wrap functions that return
multiple values and `Func::typed` no longer uses trampolines when
calling functions that return multiple values. Although there's lots of
internal changes there's no actual changes in the API surface area of
Wasmtime, just a few more impls of more public traits which means that
more types are supported in more places!
Another change made with this PR is a consolidation of how the ABI of
each function in a wasm module is selected. The native `SystemV` ABI,
for example, is more efficient at returning multiple values than the
wasmtime version of the ABI (since more things are in more registers).
To continue to take advantage of this Wasmtime will now classify some
functions in a wasm module with the "fast" ABI. Only functions that are
not reachable externally from the module are classified with the fast
ABI (e.g. those not exported, used in tables, or used with `ref.func`).
This should enable purely internal functions of modules to have a faster
calling convention than those which might be exposed to Wasmtime itself.
Closes#1178
* Tweak some names and add docs
* "fix" lightbeam compile
* Fix TODO with dummy environ
* Unwind info is a property of the target, not the ABI
* Remove lightbeam unused imports
* Attempt to fix arm64
* Document new ABIs aren't stable
* Fix filetests to use the right target
* Don't always do 64-bit stores with cranelift
This was overwriting upper bits when 32-bit registers were being stored
into return values, so fix the code inline to do a sized store instead
of one-size-fits-all store.
* At least get tests passing on the old backend
* Fix a typo
* Add some filetests with mixed abi calls
* Get `multi` example working
* Fix doctests on old x86 backend
* Add a mixture of wasmtime/system_v tests
This commit changes how both the shared flags and ISA flags are stored in the
serialized module to detect incompatibilities when a serialized module is
instantiated.
It improves the error reporting when a compiled module has mismatched shared
flags.
This commit adds a `compile` command to the Wasmtime CLI.
The command can be used to Ahead-Of-Time (AOT) compile WebAssembly modules.
With the `all-arch` feature enabled, AOT compilation can be performed for
non-native architectures (i.e. cross-compilation).
The `Module::compile` method has been added to perform AOT compilation.
A few of the CLI flags relating to "on by default" Wasm features have been
changed to be "--disable-XYZ" flags.
A simple example of using the `wasmtime compile` command:
```text
$ wasmtime compile input.wasm
$ wasmtime input.cwasm
```
This bumps target-lexicon and adds support for the AppleAarch64 calling
convention. Specifically for WebAssembly support, we only have to worry
about the new stack slots convention. Stack slots don't need to be at
least 8-bytes, they can be as small as the data type's size. For
instance, if we need stack slots for (i32, i32), they can be located at
offsets (+0, +4). Note that they still need to be properly aligned on
the data type they're containing, though, so if we need stack slots for
(i32, i64), we can't start the i64 slot at the +4 offset (it must start
at the +8 offset).
Added one test that was failing on the Mac M1, as well as other tests
stressing different yet similar situations.
* Switch macOS to using mach ports for trap handling
This commit moves macOS to using mach ports instead of signals for
handling traps. The motivation for this is listed in #2456, namely that
once mach ports are used in a process that means traditional UNIX signal
handlers won't get used. This means that if Wasmtime is integrated with
Breakpad, for example, then Wasmtime's trap handler never fires and
traps don't work.
The `traphandlers` module is refactored as part of this commit to split
the platform-specific bits into their own files (it was growing quite a
lot for one inline `cfg_if!`). The `unix.rs` and `windows.rs` files
remain the same as they were before with a few minor tweaks for some
refactored interfaces. The `macos.rs` file is brand new and lifts almost
its entire implementation from SpiderMonkey, adapted for Wasmtime
though.
The main gotcha with mach ports is that a separate thread is what
services the exception. Some unsafe magic allows this separate thread to
read non-`Send` and temporary state from other threads, but is hoped to
be safe in this context. The unfortunate downside is that calling wasm
on macOS now involves taking a global lock and modifying a global hash
map twice-per-call. I'm not entirely sure how to get out of this cost
for now, but hopefully for any embeddings on macOS it's not the end of
the world.
Closes#2456
* Add a sketch of arm64 apple support
* store: maintain CallThreadState mapping when switching fibers
* cranelift/aarch64: generate unwind directives to disable pointer auth
Aarch64 post ARMv8.3 has a feature called pointer authentication,
designed to fight ROP/JOP attacks: some pointers may be signed using new
instructions, adding payloads to the high (previously unused) bits of
the pointers. More on this here: https://lwn.net/Articles/718888/
Unwinders on aarch64 need to know if some pointers contained on the call
frame contain an authentication code or not, to be able to properly
authenticate them or use them directly. Since native code may have
enabled it by default (as is the case on the Mac M1), and the default is
that this configuration value is inherited, we need to explicitly
disable it, for the only kind of supported pointers (return addresses).
To do so, we set the value of a non-existing dwarf pseudo register (34)
to 0, as documented in
https://github.com/ARM-software/abi-aa/blob/master/aadwarf64/aadwarf64.rst#note-8.
This is done at the function granularity, in the spirit of Cranelift
compilation model. Alternatively, a single directive could be generated
in the CIE, generating less information per module.
* Make exception handling work on Mac aarch64 too
* fibers: use a breakpoint instruction after the final call in wasmtime_fiber_start
Co-authored-by: Alex Crichton <alex@alexcrichton.com>
This commit enables Cranelift's AArch64 backend to generate code
for instruction set extensions (previously only the base Armv8-A
architecture was supported); also, it makes it possible to detect
the extensions supported by the host when JIT compiling. The new
functionality is applied to the IR instruction `AtomicCas`.
Copyright (c) 2021, Arm Limited.
Our previous implementation of unwind infrastructure was somewhat
complex and brittle: it parsed generated instructions in order to
reverse-engineer unwind info from prologues. It also relied on some
fragile linkage to communicate instruction-layout information that VCode
was not designed to provide.
A much simpler, more reliable, and easier-to-reason-about approach is to
embed unwind directives as pseudo-instructions in the prologue as we
generate it. That way, we can say what we mean and just emit it
directly.
The usual reasoning that leads to the reverse-engineering approach is
that metadata is hard to keep in sync across optimization passes; but
here, (i) prologues are generated at the very end of the pipeline, and
(ii) if we ever do a post-prologue-gen optimization, we can treat unwind
directives as black boxes with unknown side-effects, just as we do for
some other pseudo-instructions today.
It turns out that it was easier to just build this for both x64 and
aarch64 (since they share a factored-out ABI implementation), and wire
up the platform-specific unwind-info generation for Windows and SystemV.
Now we have simpler unwind on all platforms and we can delete the old
unwind infra as soon as we remove the old backend.
There were a few consequences to supporting Fastcall unwind in
particular that led to a refactor of the common ABI. Windows only
supports naming clobbered-register save locations within 240 bytes of
the frame-pointer register, whatever one chooses that to be (RSP or
RBP). We had previously saved clobbers below the fixed frame (and below
nominal-SP). The 240-byte range has to include the old RBP too, so we're
forced to place clobbers at the top of the frame, just below saved
RBP/RIP. This is fine; we always keep a frame pointer anyway because we
use it to refer to stack args. It does mean that offsets of fixed-frame
slots (spillslots, stackslots) from RBP are no longer known before we do
regalloc, so if we ever want to index these off of RBP rather than
nominal-SP because we add support for `alloca` (dynamic frame growth),
then we'll need a "nominal-BP" mode that is resolved after regalloc and
clobber-save code is generated. I added a comment to this effect in
`abi_impl.rs`.
The above refactor touched both x64 and aarch64 because of shared code.
This had a further effect in that the old aarch64 prologue generation
subtracted from `sp` once to allocate space, then used stores to `[sp,
offset]` to save clobbers. Unfortunately the offset only has 7-bit
range, so if there are enough clobbered registers (and there can be --
aarch64 has 384 bytes of registers; at least one unit test hits this)
the stores/loads will be out-of-range. I really don't want to synthesize
large-offset sequences here; better to go back to the simpler
pre-index/post-index `stp r1, r2, [sp, #-16]` form that works just like
a "push". It's likely not much worse microarchitecturally (dependence
chain on SP, but oh well) and it actually saves an instruction if
there's no other frame to allocate. As a further advantage, it's much
simpler to understand; simpler is usually better.
This PR adds the new backend on Windows to CI as well.
This adds support for the "fastcall" ABI, which is the native C/C++ ABI
on Windows platforms on x86-64. It is similar to but not exactly like
System V; primarily, its argument register assignments are different,
and it requires stack shadow space.
Note that this also adjusts the handling of multi-register values in the
shared ABI implementation, and with this change, adjusts handling of
`i128`s on *both* Fastcall/x64 *and* SysV/x64 platforms. This was done
to align with actual behavior by the "rustc ABI" on both platforms, as
mapped out experimentally (Compiler Explorer link in comments). This
behavior is gated under the `enable_llvm_abi_extensions` flag.
Note also that this does *not* add x64 unwind info on Windows. That will
come in a future PR (but is planned!).
With `Module::{serialize,deserialize}` it should be possible to share
wasmtime modules across machines or CPUs. Serialization, however, embeds
a hash of all configuration values, including cranelift compilation
settings. By default wasmtime's selection of the native ISA would enable
ISA flags according to CPU features available on the host, but the same
CPU features may not be available across two machines.
This commit adds a `Config::cranelift_clear_cpu_flags` method which
allows clearing the target-specific ISA flags that are automatically
inferred by default for the native CPU. Options can then be
incrementally built back up as-desired with teh `cranelift_other_flag`
method.
This PR propagates "value labels" all the way from CLIF to DWARF
metadata on the emitted machine code. The key idea is as follows:
- Translate value-label metadata on the input into "value_label"
pseudo-instructions when lowering into VCode. These
pseudo-instructions take a register as input, denote a value label,
and semantically are like a "move into value label" -- i.e., they
update the current value (as seen by debugging tools) of the given
local. These pseudo-instructions emit no machine code.
- Perform a dataflow analysis *at the machine-code level*, tracking
value-labels that propagate into registers and into [SP+constant]
stack storage. This is a forward dataflow fixpoint analysis where each
storage location can contain a *set* of value labels, and each value
label can reside in a *set* of storage locations. (Meet function is
pairwise intersection by storage location.)
This analysis traces value labels symbolically through loads and
stores and reg-to-reg moves, so it will naturally handle spills and
reloads without knowing anything special about them.
- When this analysis converges, we have, at each machine-code offset, a
mapping from value labels to some number of storage locations; for
each offset for each label, we choose the best location (prefer
registers). Note that we can choose any location, as the symbolic
dataflow analysis is sound and guarantees that the value at the
value_label instruction propagates to all of the named locations.
- Then we can convert this mapping into a format that the DWARF
generation code (wasmtime's debug crate) can use.
This PR also adds the new-backend variant to the gdb tests on CI.
The StructReturn ABI is fairly simple at the codegen/isel level: we only
need to take care to return the sret pointer as one of the return values
if that wasn't specified in the initial function signature.
Struct arguments are a little more complex. A struct argument is stored
as a chunk of memory in the stack-args space. However, the CLIF
semantics are slightly special: on the caller side, the parameter passed
in is a pointer to an arbitrary memory block, and we must memcpy this
data to the on-stack struct-argument; and on the callee side, we provide
a pointer to the passed-in struct-argument as the CLIF block param
value.
This is necessary to support various ABIs other than Wasm, such as that
of Rust (with the cg_clif codegen backend).
This will allow for support for `I128` values everywhere, and `I64`
values on 32-bit targets (e.g., ARM32 and x86-32). It does not alter the
machine backends to build such support; it just adds the framework for
the MachInst backends to *reason* about a `Value` residing in more than
one register.
On AArch64, the zero register (xzr) and the stack pointer (xsp) are
alternately named by the same index `31` in machine code depending on
context. In particular, in the reg-reg-immediate ALU instruction form,
add/subtract will use the stack pointer, not the zero register, if index
31 is given for the first (register) source arg.
In a few places, we were emitting subtract instructions with the zero
register as an argument and a reg/immediate as the second argument. When
an immediate could be incorporated directly (we have the `iconst`
definition visible), this would result in incorrect code being
generated.
This issue was found in `ineg` and in the sequence for vector
right-shifts.
Reported by Ian Cullinan; thanks!
Lucet uses stack probes rather than explicit stack limit checks as
Wasmtime does. In bytecodealliance/lucet#616, I have discovered that I
previously was not running some Lucet runtime tests with the new
backend, so was missing some test failures due to missing pieces in the
new backend.
This PR adds (i) calls to probestack, when enabled, in the prologue of
every function with a stack frame larger than one page (configurable via
flags); and (ii) trap metadata for every instruction on x86-64 that can
access the stack, hence be the first point at which a stack overflow is
detected when the stack pointer is decremented.
The current code doesn't correctly handle the case where `ExtendOp::UXTW` has
as source, a constant-producing insn that produces a negative (32-bit) value.
Then the value is incorrectly sign-extended to 64 bits (in fact, this has
already been done by `ctx.get_constant(insn)`), whereas it needs to be zero
extended. The obvious fix, done here, is just to force bits 63:32 of the
extension to zero, hence zero-extending it.
In some cases, it is useful to do some work at entry to or exit from a
Cranelift function translated from WebAssembly. This PR adds two
optional methods to the `FuncEnvironment` trait to do just this,
analogous to the pre/post-hooks on operators that already exist.
This PR also includes a drive-by compilation fix due to the latest
nightly wherein `.is_empty()` on a `Range` ambiguously refers to either
the `Range` impl or the `ExactSizeIterator` impl and can't resolve.
This end result was previously enacted by carrying a `SourceLoc` on
every load/store, which was somewhat cumbersome, and only indirectly
encoded metadata about a memory reference (can it trap) by its presence
or absence. We have a type for this -- `MemFlags` -- that tells us
everything we might want to know about a load or store, and we should
plumb it through to code emission instead.
This PR attaches a `MemFlags` to an `Amode` on x64, and puts it on load
and store `Inst` variants on aarch64. These two choices seem to factor
things out in the nicest way: there are relatively few load/store insts
on aarch64 but many addressing modes, while the opposite is true on x64.
This was added as an incremental step to improve AArch64 code quality in
PR #2278. At the time, we did not have a way to pattern-match the load +
splat opcode sequence that the relevant Wasm opcodes lowered to.
However, now with PR #2366, we can merge effectful instructions such as
loads into other ops, and so we can do this pattern matching directly.
The pattern-matching update will come in a subsequent commit.
This PR updates the "coloring" scheme that accounts for side-effects in
the MachInst lowering logic. As a result, the new backends will now be
able to merge effectful operations (such as memory loads) *into* other
operations; previously, only the other way (pure ops merged into
effectful ops) was possible. This will allow, for example, a load+ALU-op
combination, as is common on x86. It should even allow a load + ALU-op +
store sequence to merge into one lowered instruction.
The scheme arose from many fruitful discussions with @julian-seward1
(thanks!); significant credit is due to him for the insights here.
The first insight is that given the right basic conditions, i.e. that
the root instruction is the only use of an effectful instruction's
result, all we need is that the "color" of the effectful instruction is
*one less* than the color of the current instruction. It's easier to
think about colors on the program points between instructions: if the
color coming *out* of the first (effectful def) instruction and *in* to
the second (effectful or effect-free use) instruction are the same, then
they can merge. Basically the color denotes a version of global state;
if the same, then no other effectful ops happened in the meantime.
The second insight is that we can keep state as we scan, tracking the
"current color", and *update* this when we sink (merge) an op. Hence
when we sink a load into another op, we effectively *re-color* every
instruction it moved over; this may allow further sinks.
Consider the example (and assume that we consider loads effectful in
order to conservatively ensure a strong memory model; otherwise, replace
with other effectful value-producing insts):
```
v0 = load x
v1 = load y
v2 = add v0, 1
v3 = add v1, 1
```
Scanning from bottom to top, we first see the add producing `v3` and we
can sink the load producing `v1` into it, producing a load + ALU-op
machine instruction. This is legal because `v1` moves over only `v2`,
which is a pure instruction. Consider, though, `v2`: under a simple
scheme that has no other context, `v0` could not sink to `v2` because it
would move over `v1`, another load. But because we already sunk `v1`
down to `v3`, we are free to sink `v0` to `v2`; the update of the
"current color" during the scan allows this.
This PR also cleans up the `LowerCtx` interface a bit at the same time:
whereas previously it always gave some subset of (constant, mergeable
inst, register) directly from `LowerCtx::get_input()`, it now returns
zero or more of (constant, mergable inst) from
`LowerCtx::maybe_get_input_as_source_or_const()`, and returns the
register only from `LowerCtx::put_input_in_reg()`. This removes the need
to explicitly denote uses of the register, so it's a little safer.
Note that this PR does not actually make use of the new ability to merge
loads into other ops; that will come in future PRs, especially to
optimize the `x64` backend by using direct-memory operands.
This refactors the handling of Inst::Extend and simplifies the lowering
of Bextend and Bmask, which allows the use of SBFX instructions for
extensions from 1-bit booleans. Other extensions use aliases of BFM,
and the code was changed to reflect that, rather than hard coding bit
patterns. Also ImmLogic is now implemented, so another hard coded
instruction can be removed.
As part of looking at boolean handling, `normalize_boolean_result` was
changed to `materialize_boolean_result`, such that it can use either
CSET or CSETM. Using CSETM saves an instruction (previously CSET + SUB)
for booleans bigger than 1-bit.
Copyright (c) 2020, Arm Limited.
* Use FMOV to move 64-bit FP registers and SIMD vectors.
* Add support for additional vector load types.
* Fix the printing of Inst::LoadAddr.
Copyright (c) 2020, Arm Limited.
`lucetc` currently *almost*, but not quite, works with the new x64
backend; the only missing piece is support for the particular
instructions emitted as part of its prologue stack-check.
We do not normally see `brff`, `brif`, or `ifcmp_sp` in CLIF generated by
`cranelift-wasm` without the old-backend legalization rules, so these
were not supported in the new x64 backend as they were not necessary for
Wasm MVP support. Using them resulted in an `unimplemented!()` panic.
This PR adds support for `brff` and `brif` analogously to how AArch64
implements them, by pattern-matching the `ifcmp` / `ffcmp` directly.
Then `ifcmp_sp` is a straightforward variant of `ifcmp`.
Along the way, this also removes the notion of "fallthrough block" from
the branch-group lowering method; instead, `fallthrough` instructions
are handled as normal branches to their explicitly-provided targets,
which (in the original CLIF) match the fallthrough block. The reason for
this is that the block reordering done as part of lowering can change
the fallthrough block. We were not using `fallthrough` instructions in
the output produced by `cranelift-wasm`, so this, too, was not
previously caught.
With these changes, the `lucetc` crate in Lucet passes all tests with
the `x64` feature-flag added to its `cranelift-codegen` dependency.
This changes the following:
mov x0, #4
ldr x0, [x1, #4]
Into:
ldr x0, [x1]
I noticed this pattern (but with #0), in a benchmark.
Copyright (c) 2020, Arm Limited.
* this requires upgrading to wasmparser 0.67.0.
* There are no CLIF side changes because the CLIF `select` instruction is
polymorphic enough.
* on aarch64, there is unfortunately no conditional-move (csel) instruction on
vectors. This patch adds a synthetic instruction `VecCSel` which *does*
behave like that. At emit time, this is emitted as an if-then-else diamond
(4 insns).
* aarch64 implementation is otherwise straightforwards.
In existing MachInst backends, many instructions -- any that can trap or
result in a relocation -- carry `SourceLoc` values in order to propagate
the location-in-original-source to use to describe resulting traps or
relocation errors.
This is quite tedious, and also error-prone: it is likely that the
necessary plumbing will be missed in some cases, and in any case, it's
unnecessarily verbose.
This PR factors out the `SourceLoc` handling so that it is tracked
during emission as part of the `EmitState`, and plumbed through
automatically by the machine-independent framework. Instruction emission
code that directly emits trap or relocation records can query the
current location as necessary. Then we only need to ensure that memory
references and trap instructions, at their (one) emission point rather
than their (many) lowering/generation points, are wired up correctly.
This does have the side-effect that some loads and stores that do not
correspond directly to user code's heap accesses will have unnecessary
but harmless trap metadata. For example, the load that fetches a code
offset from a jump table will have a 'heap out of bounds' trap record
attached to it; but because it is bounds-checked, and will never
actually trap if the lowering is correct, this should be harmless. The
simplicity improvement here seemed more worthwhile to me than plumbing
through a "corresponds to user-level load/store" bit, because the latter
is a bit complex when we allow for op merging.
Closes#2290: though it does not implement a full "metadata" scheme as
described in that issue, this seems simpler overall.
* Make cranelift_codegen::isa::unwind::input public
* Move UnwindCode's common offset field out of the structure
* Make MachCompileResult::unwind_info more generic
* Record initial stack pointer offset