* Don't re-parse wasm for debuginfo
This commit updates debuginfo parsing to happen during the main
translation of the original wasm module. This avoid re-parsing the wasm
module twice (at least the section-level headers). Additionally this
ties debuginfo directly to a `ModuleTranslation` which makes it easier
to process debuginfo for nested modules in the upcoming module linking
proposal.
The changes here are summarized by taking the `read_debuginfo` function
and merging it with the main module translation that happens which is
driven by cranelift. Some new hooks were added to the module environment
trait to support this, but most of it was integrating with existing hooks.
* Fix tests in debug crate
There was a bug how value labels were resolved, which caused some DWARF expressions not be transformed, e.g. those are in the registers.
* Implements FIXME in expression.rs
* Move TargetIsa from CompiledExpression structure
* Fix expression format for GDB
* Add tests for parsing
* Proper logic in ValueLabelRangesBuilder::process_label
* Tests for ValueLabelRangesBuilder
* Refactor build_with_locals to return Iterator instead of Vec<_>
* Misc comments and magical numbers
The crates/debug/src/transform/address_transform.rs is unoptimized in terms of data structures. This PR refactors this file to remove creation of intermediate in-heap structures, thus improves overall performance of the DWARF transformation.
* Reduce amount of memory allocated in translate_ranges_raw
* refactor translate_ranges
* Don't transform non-unit .debug_line
* type annotation for TransformRangeXXXIter's
* Fix empty generated wasm positions
* Migrate back to `std::` stylistically
This commit moves away from idioms such as `alloc::` and `core::` as
imports of standard data structures and types. Instead it migrates all
crates to uniformly use `std::` for importing standard data structures
and types. This also removes the `std` and `core` features from all
crates to and removes any conditional checking for `feature = "std"`
All of this support was previously added in #407 in an effort to make
wasmtime/cranelift "`no_std` compatible". Unfortunately though this
change comes at a cost:
* The usage of `alloc` and `core` isn't idiomatic. Especially trying to
dual between types like `HashMap` from `std` as well as from
`hashbrown` causes imports to be surprising in some cases.
* Unfortunately there was no CI check that crates were `no_std`, so none
of them actually were. Many crates still imported from `std` or
depended on crates that used `std`.
It's important to note, however, that **this does not mean that wasmtime
will not run in embedded environments**. The style of the code today and
idioms aren't ready in Rust to support this degree of multiplexing and
makes it somewhat difficult to keep up with the style of `wasmtime`.
Instead it's intended that embedded runtime support will be added as
necessary. Currently only `std` is necessary to build `wasmtime`, and
platforms that natively need to execute `wasmtime` will need to use a
Rust target that supports `std`. Note though that not all of `std` needs
to be supported, but instead much of it could be configured off to
return errors, and `wasmtime` would be configured to gracefully handle
errors.
The goal of this PR is to move `wasmtime` back to idiomatic usage of
features/`std`/imports/etc and help development in the short-term.
Long-term when platform concerns arise (if any) they can be addressed by
moving back to `no_std` crates (but fixing the issues mentioned above)
or ensuring that the target in Rust has `std` available.
* Start filling out platform support doc
This commit removes the usage of the `failure` crate and finishes up the
final pieces of the migration to `std::error::Error` and `anyhow`. The
`faerie` crate was updated to pull in its migration from `failure` to
`anyhow` as well.