This PR fixes#4066: it modifies the Cranelift `build.rs` workflow to
invoke the ISLE DSL compiler on every compilation, rather than only
when the user specifies a special "rebuild ISLE" feature.
The main benefit of this change is that it vastly simplifies the mental
model required of developers, and removes a bunch of failure modes
we have tried to work around in other ways. There is now just one
"source of truth", the ISLE source itself, in the repository, and so there
is no need to understand a special "rebuild" step and how to handle
merge errors. There is no special process needed to develop the compiler
when modifying the DSL. And there is no "noise" in the git history produced
by constantly-regenerated files.
The two main downsides we discussed in #4066 are:
- Compile time could increase, by adding more to the "meta" step before the main build;
- It becomes less obvious where the source definitions are (everything becomes
more "magic"), which makes exploration and debugging harder.
This PR addresses each of these concerns:
1. To maintain reasonable compile time, it includes work to cut down the
dependencies of the `cranelift-isle` crate to *nothing* (only the Rust stdlib),
in the default build. It does this by putting the error-reporting bits
(`miette` crate) under an optional feature, and the logging (`log` crate) under
a feature-controlled macro, and manually writing an `Error` impl rather than
using `thiserror`. This completely avoids proc macros and the `syn` build slowness.
The user can still get nice errors out of `miette`: this is enabled by specifying
a Cargo feature `--features isle-errors`.
2. To allow the user to optionally inspect the generated source, which nominally
lives in a hard-to-find path inside `target/` now, this PR adds a feature `isle-in-source-tree`
that, as implied by the name, moves the target for ISLE generated source into
the source tree, at `cranelift/codegen/isle_generated_source/`. It seems reasonable
to do this when an explicit feature (opt-in) is specified because this is how ISLE regeneration
currently works as well. To prevent surprises, if the feature is *not* specified, the
build fails if this directory exists.
It seems our `compile` fuzz target for ISLE has not been regularly
tested, as it was never updated for the `isle` -> `cranelift_isle` crate
renaming. This PR fixes it to compile again.
This also includes a simple fix in the typechecking: when verifying that
a term decl is valid, we might insert a term ID into the name->ID map
before fully checking that all of the types exist, and then skipping
(for error recovery purposes) the actual push onto the term-signature
vector if one of the types does have an error. This phantom TID can
later cause a panic. The fix is to avoid adding to the map until we have
fully verified the term decl.
* Fix a panic when we are substituting macro args, but we already had an error
involving the macro.
* Fix a stack overflow when an internal extractor's definition is recursive.