Wasmtime: fix stack walking across frames from different stores (#4779)
We were previously implicitly assuming that all Wasm frames in a stack used the
same `VMRuntimeLimits` as the previous frame we walked, but this is not true
when Wasm in store A calls into the host which then calls into Wasm in store B:
| ... |
| Host | |
+-----------------+ | stack
| Wasm in store A | | grows
+-----------------+ | down
| Host | |
+-----------------+ |
| Wasm in store B | V
+-----------------+
Trying to walk this stack would previously result in a runtime panic.
The solution is to push the maintenance of our list of saved Wasm FP/SP/PC
registers that allow us to identify contiguous regions of Wasm frames on the
stack deeper into `CallThreadState`. The saved registers list is now maintained
whenever updating the `CallThreadState` linked list by making the
`CallThreadState::prev` field private and only accessible via a getter and
setter, where the setter always maintains our invariants.
This commit is contained in:
@@ -482,6 +482,8 @@ async fn resume_separate_thread2() {
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#[tokio::test]
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async fn resume_separate_thread3() {
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let _ = env_logger::try_init();
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// This test doesn't actually do anything with cross-thread polls, but
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// instead it deals with scheduling futures at "odd" times.
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//
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