cranelift: CLIF Fuzzer generate multiple blocks

This commit is contained in:
Afonso Bordado
2021-07-05 21:23:54 +01:00
parent fb1201cb60
commit f4bd7d17a3
2 changed files with 137 additions and 28 deletions

View File

@@ -9,6 +9,13 @@ pub struct Config {
/// Number of variables that we allocate per function
/// This value does not include the signature params
pub vars_per_function: RangeInclusive<usize>,
/// Number of blocks that we generate per function.
/// This value does not include the entry block
pub blocks_per_function: RangeInclusive<usize>,
/// Number of params a block should take
/// This value does not apply to block0 which takes the function params
/// and is thus governed by `signature_params`
pub block_signature_params: RangeInclusive<usize>,
}
impl Default for Config {
@@ -19,6 +26,8 @@ impl Default for Config {
signature_rets: 0..=16,
instructions_per_block: 0..=64,
vars_per_function: 0..=16,
blocks_per_function: 0..=16,
block_signature_params: 0..=16,
}
}
}

View File

@@ -2,11 +2,15 @@ use crate::config::Config;
use anyhow::Result;
use arbitrary::Unstructured;
use cranelift::codegen::ir::types::*;
use cranelift::codegen::ir::{AbiParam, ExternalName, Function, Opcode, Signature, Type, Value};
use cranelift::codegen::ir::{
AbiParam, Block, ExternalName, Function, Opcode, Signature, Type, Value,
};
use cranelift::codegen::isa::CallConv;
use cranelift::frontend::{FunctionBuilder, FunctionBuilderContext, Variable};
use cranelift::prelude::{EntityRef, InstBuilder};
type BlockSignature = Vec<Type>;
fn insert_opcode_arity_0(
_fgen: &mut FunctionGenerator,
builder: &mut FunctionBuilder,
@@ -92,6 +96,7 @@ where
u: &'r mut Unstructured<'data>,
config: &'r Config,
vars: Vec<(Type, Variable)>,
blocks: Vec<(Block, BlockSignature)>,
}
impl<'r, 'data> FunctionGenerator<'r, 'data>
@@ -103,6 +108,7 @@ where
u,
config,
vars: vec![],
blocks: vec![],
}
}
@@ -203,12 +209,85 @@ where
Ok(())
}
fn generate_jump(&mut self, builder: &mut FunctionBuilder) -> Result<()> {
let (block, signature) = {
let target = self.u.choose(&self.blocks[..])?;
let target = target.clone();
target
};
let vars = signature
.iter()
.map(|ty| self.get_variable_of_type(*ty))
.collect::<Result<Vec<_>>>()?;
let vals = vars
.into_iter()
.map(|v| builder.use_var(v))
.collect::<Vec<_>>();
builder.ins().jump(*block, &vals[..]);
Ok(())
}
/// Inserts a random instruction into the block
fn generate_instruction(&mut self, builder: &mut FunctionBuilder) -> Result<()> {
let (op, args, rets, inserter) = *self.u.choose(OPCODE_SIGNATURES)?;
inserter(self, builder, op, args, rets)
}
/// Creates a random amount of blocks in this function
fn generate_blocks(
&mut self,
builder: &mut FunctionBuilder,
sig: &Signature,
) -> Result<Vec<(Block, BlockSignature)>> {
let extra_block_count = self
.u
.int_in_range(self.config.blocks_per_function.clone())?;
// We must always have at least one block, so we generate the "extra" blocks and add 1 for
// the entry block.
let block_count = 1 + extra_block_count;
let blocks = (0..block_count)
.map(|i| {
let block = builder.create_block();
// The first block has to have the function signature, but for the rest of them we generate
// a random signature;
if i == 0 {
builder.append_block_params_for_function_params(block);
Ok((block, sig.params.iter().map(|a| a.value_type).collect()))
} else {
Ok((block, self.generate_block_signature()?))
}
})
.collect::<Result<Vec<_>>>()?;
Ok(blocks)
}
fn generate_block_signature(&mut self) -> Result<BlockSignature> {
let param_count = self
.u
.int_in_range(self.config.block_signature_params.clone())?;
let mut params = Vec::with_capacity(param_count);
for _ in 0..param_count {
params.push(self.generate_type()?);
}
Ok(params)
}
/// We generate a function in multiple stages: by first creating a random number of empty
///
/// * First we generate a random number of empty blocks
/// * Then we generate a random pool of variables to be used throughout the function
/// * We then visit each block and generate random instructions
///
/// Because we generate all blocks and variables up front we already know everything that
/// we need when generating instructions (i.e. jump targets / variables)
pub fn generate(mut self) -> Result<Function> {
let sig = self.generate_signature()?;
@@ -216,36 +295,57 @@ where
let mut func = Function::with_name_signature(ExternalName::user(0, 0), sig.clone());
let mut builder = FunctionBuilder::new(&mut func, &mut fn_builder_ctx);
let block0 = builder.create_block();
builder.append_block_params_for_function_params(block0);
builder.switch_to_block(block0);
builder.seal_block(block0);
// Define variables for the function signature
for (i, param) in sig.params.iter().enumerate() {
let var = self.create_var(&mut builder, param.value_type)?;
let block_param = builder.block_params(block0)[i];
builder.def_var(var, block_param);
self.blocks = self.generate_blocks(&mut builder, &sig)?;
// Main instruction generation loop
for (i, (block, signature)) in self.blocks.clone().iter().enumerate() {
builder.switch_to_block(*block);
if i == 0 {
// Define variables for the function signature
for (i, param) in sig.params.iter().enumerate() {
let var = self.create_var(&mut builder, param.value_type)?;
let block_param = builder.block_params(*block)[i];
builder.def_var(var, block_param);
}
// Create a pool of vars that are going to be used in this function
for _ in 0..self.u.int_in_range(self.config.vars_per_function.clone())? {
let ty = self.generate_type()?;
let var = self.create_var(&mut builder, ty)?;
let value = self.generate_const(&mut builder, ty)?;
builder.def_var(var, value);
}
} else {
// Define variables for the block params
for (i, ty) in signature.iter().enumerate() {
let var = self.get_variable_of_type(*ty)?;
let block_param = builder.block_params(*block)[i];
builder.def_var(var, block_param);
}
}
// Generate block instructions
for _ in 0..self
.u
.int_in_range(self.config.instructions_per_block.clone())?
{
self.generate_instruction(&mut builder)?;
}
// We always need to exit safely out of a block.
// For block 0 this means a return, but for other block it is a jump into any other
// random block.
if i == 0 {
// TODO: We should make this, part of the regular instruction selection
self.generate_return(&mut builder)?;
} else {
self.generate_jump(&mut builder)?;
}
}
// Create a pool of vars that are going to be used in this function
for _ in 0..self.u.int_in_range(self.config.vars_per_function.clone())? {
let ty = self.generate_type()?;
let var = self.create_var(&mut builder, ty)?;
let value = self.generate_const(&mut builder, ty)?;
builder.def_var(var, value);
}
for _ in 0..self
.u
.int_in_range(self.config.instructions_per_block.clone())?
{
self.generate_instruction(&mut builder)?;
}
// TODO: We should make this part of the regular instruction selection
self.generate_return(&mut builder)?;
builder.seal_all_blocks();
builder.finalize();
Ok(func)