Limit total memory usage in instantiate-many fuzzer (#3823)
Per-`Store` allocations are already limited with the `StoreLimits` structure while fuzzing to ensure fuzz targets don't allocate more than 1GB of memory, but the `instantiate-many` fuzzer created many separate stores which each had their own limit, meaning that the 2GB limit of fuzzing could be pretty easily reached. This commit fixes the issue by making `StoreLimits` a shareable type via `Rc` to ensure the same limits can be applied to all stores created within a fuzz run, globally limiting the memory even across stores to 1GB.
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@@ -16,6 +16,8 @@ use crate::generators;
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use anyhow::Context;
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use arbitrary::Arbitrary;
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use log::{debug, warn};
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use std::cell::Cell;
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use std::rc::Rc;
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use std::sync::atomic::{AtomicUsize, Ordering::SeqCst};
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use std::sync::{Arc, Condvar, Mutex};
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use std::time::{Duration, Instant};
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@@ -54,32 +56,35 @@ pub fn log_wasm(wasm: &[u8]) {
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/// The `T` in `Store<T>` for fuzzing stores, used to limit resource
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/// consumption during fuzzing.
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pub struct StoreLimits {
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#[derive(Clone)]
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pub struct StoreLimits(Rc<LimitsState>);
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struct LimitsState {
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/// Remaining memory, in bytes, left to allocate
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remaining_memory: usize,
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remaining_memory: Cell<usize>,
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/// Whether or not an allocation request has been denied
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oom: bool,
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oom: Cell<bool>,
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}
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impl StoreLimits {
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/// Creates the default set of limits for all fuzzing stores.
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pub fn new() -> StoreLimits {
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StoreLimits {
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StoreLimits(Rc::new(LimitsState {
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// Limits tables/memories within a store to at most 1gb for now to
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// exercise some larger address but not overflow various limits.
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remaining_memory: 1 << 30,
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oom: false,
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}
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remaining_memory: Cell::new(1 << 30),
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oom: Cell::new(false),
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}))
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}
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fn alloc(&mut self, amt: usize) -> bool {
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match self.remaining_memory.checked_sub(amt) {
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match self.0.remaining_memory.get().checked_sub(amt) {
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Some(mem) => {
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self.remaining_memory = mem;
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self.0.remaining_memory.set(mem);
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true
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}
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None => {
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self.oom = true;
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self.0.oom.set(true);
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false
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}
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}
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@@ -195,24 +200,31 @@ pub fn instantiate_many(
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// This stores every `Store` where a successful instantiation takes place
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let mut stores = Vec::new();
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let limits = StoreLimits::new();
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for command in commands {
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match command {
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Command::Instantiate(index) => {
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let module = &modules[*index % modules.len()];
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let mut store = Store::new(&engine, StoreLimits::new());
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let index = *index % modules.len();
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log::info!("instantiating {}", index);
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let module = &modules[index];
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let mut store = Store::new(&engine, limits.clone());
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config.configure_store(&mut store);
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if instantiate_with_dummy(&mut store, module).is_some() {
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stores.push(Some(store));
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} else {
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log::warn!("instantiation failed");
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}
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}
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Command::Terminate(index) => {
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if stores.is_empty() {
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continue;
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}
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let index = *index % stores.len();
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stores.swap_remove(*index % stores.len());
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log::info!("dropping {}", index);
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stores.swap_remove(index);
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}
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}
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}
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@@ -261,7 +273,7 @@ fn instantiate_with_dummy(store: &mut Store<StoreLimits>, module: &Module) -> Op
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// If the instantiation hit OOM for some reason then that's ok, it's
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// expected that fuzz-generated programs try to allocate lots of
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// stuff.
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if store.data().oom {
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if store.data().0.oom.get() {
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return None;
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}
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