Limit total memory usage in instantiate-many fuzzer (#3823)

Per-`Store` allocations are already limited with the `StoreLimits`
structure while fuzzing to ensure fuzz targets don't allocate more than
1GB of memory, but the `instantiate-many` fuzzer created many separate
stores which each had their own limit, meaning that the 2GB limit of
fuzzing could be pretty easily reached.

This commit fixes the issue by making `StoreLimits` a shareable type via
`Rc` to ensure the same limits can be applied to all stores created
within a fuzz run, globally limiting the memory even across stores to 1GB.
This commit is contained in:
Alex Crichton
2022-02-17 12:26:23 -06:00
committed by GitHub
parent 37b0fd482d
commit f425eb7ea5

View File

@@ -16,6 +16,8 @@ use crate::generators;
use anyhow::Context;
use arbitrary::Arbitrary;
use log::{debug, warn};
use std::cell::Cell;
use std::rc::Rc;
use std::sync::atomic::{AtomicUsize, Ordering::SeqCst};
use std::sync::{Arc, Condvar, Mutex};
use std::time::{Duration, Instant};
@@ -54,32 +56,35 @@ pub fn log_wasm(wasm: &[u8]) {
/// The `T` in `Store<T>` for fuzzing stores, used to limit resource
/// consumption during fuzzing.
pub struct StoreLimits {
#[derive(Clone)]
pub struct StoreLimits(Rc<LimitsState>);
struct LimitsState {
/// Remaining memory, in bytes, left to allocate
remaining_memory: usize,
remaining_memory: Cell<usize>,
/// Whether or not an allocation request has been denied
oom: bool,
oom: Cell<bool>,
}
impl StoreLimits {
/// Creates the default set of limits for all fuzzing stores.
pub fn new() -> StoreLimits {
StoreLimits {
StoreLimits(Rc::new(LimitsState {
// Limits tables/memories within a store to at most 1gb for now to
// exercise some larger address but not overflow various limits.
remaining_memory: 1 << 30,
oom: false,
}
remaining_memory: Cell::new(1 << 30),
oom: Cell::new(false),
}))
}
fn alloc(&mut self, amt: usize) -> bool {
match self.remaining_memory.checked_sub(amt) {
match self.0.remaining_memory.get().checked_sub(amt) {
Some(mem) => {
self.remaining_memory = mem;
self.0.remaining_memory.set(mem);
true
}
None => {
self.oom = true;
self.0.oom.set(true);
false
}
}
@@ -195,24 +200,31 @@ pub fn instantiate_many(
// This stores every `Store` where a successful instantiation takes place
let mut stores = Vec::new();
let limits = StoreLimits::new();
for command in commands {
match command {
Command::Instantiate(index) => {
let module = &modules[*index % modules.len()];
let mut store = Store::new(&engine, StoreLimits::new());
let index = *index % modules.len();
log::info!("instantiating {}", index);
let module = &modules[index];
let mut store = Store::new(&engine, limits.clone());
config.configure_store(&mut store);
if instantiate_with_dummy(&mut store, module).is_some() {
stores.push(Some(store));
} else {
log::warn!("instantiation failed");
}
}
Command::Terminate(index) => {
if stores.is_empty() {
continue;
}
let index = *index % stores.len();
stores.swap_remove(*index % stores.len());
log::info!("dropping {}", index);
stores.swap_remove(index);
}
}
}
@@ -261,7 +273,7 @@ fn instantiate_with_dummy(store: &mut Store<StoreLimits>, module: &Module) -> Op
// If the instantiation hit OOM for some reason then that's ok, it's
// expected that fuzz-generated programs try to allocate lots of
// stuff.
if store.data().oom {
if store.data().0.oom.get() {
return None;
}