Reimplement the C# API.
This commit reimplements the C# API in terms of a Wasmtime linker. It removes the custom binding implementation that was based on reflection in favor of the linker's implementation. This should make the C# API a little closer to the Rust API. The `Engine` and `Store` types have been hidden behind the `Host` type which is responsible for hosting WebAssembly module instances. Documentation and tests have been updated.
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@@ -3,29 +3,25 @@ using Wasmtime;
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namespace HelloExample
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{
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class Host : IHost
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{
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public Instance Instance { get; set; }
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[Import("print_global")]
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public void PrintGlobal()
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{
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Console.WriteLine($"The value of the global is: {Global.Value}.");
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}
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[Import("global")]
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public readonly MutableGlobal<int> Global = new MutableGlobal<int>(1);
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}
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class Program
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{
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static void Main(string[] args)
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{
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using var engine = new Engine();
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using var store = engine.CreateStore();
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using var module = store.CreateModule("global.wasm");
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using dynamic instance = module.Instantiate(new Host());
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using var host = new Host();
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var global = host.DefineMutableGlobal("", "global", 1);
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host.DefineFunction(
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"",
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"print_global",
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() => {
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Console.WriteLine($"The value of the global is: {global.Value}.");
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}
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);
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using var module = host.LoadModule("global.wasm");
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using dynamic instance = host.Instantiate(module);
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instance.run(20);
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}
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}
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