Remove switch_to_block's jump_args argument.
switch_to_block doesn't need its jump_args argument, since jump arguments are handled by the `jump` instruction and others, rather than on the switch to a new ebb itself.
This commit is contained in:
@@ -266,7 +266,7 @@ where
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/// When inserting the terminator instruction (which doesn't have a falltrough to its immediate
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/// successor), the block will be declared filled and it will not be possible to append
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/// instructions to it.
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pub fn switch_to_block(&mut self, ebb: Ebb, jump_args: &[Value]) -> &[Value] {
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pub fn switch_to_block(&mut self, ebb: Ebb) {
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if !self.params_values_initialized {
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self.fill_function_params_values(ebb);
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}
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@@ -286,8 +286,6 @@ where
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let basic_block = self.builder.ssa.header_block(ebb);
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// Then we change the cursor position.
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self.position = Position { ebb, basic_block };
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self.ebb_params_adjustment(ebb, jump_args);
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self.func.dfg.ebb_params(ebb)
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}
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/// Declares that all the predecessors of this block are known.
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@@ -706,7 +704,7 @@ mod tests {
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builder.declare_var(y, I32);
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builder.declare_var(z, I32);
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builder.switch_to_block(block0, &[]);
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builder.switch_to_block(block0);
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if !lazy_seal {
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builder.seal_block(block0);
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}
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@@ -726,7 +724,7 @@ mod tests {
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}
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builder.ins().jump(block1, &[]);
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builder.switch_to_block(block1, &[]);
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builder.switch_to_block(block1);
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{
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let arg1 = builder.use_var(y);
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let arg2 = builder.use_var(z);
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@@ -748,7 +746,7 @@ mod tests {
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builder.ins().return_(&[arg]);
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}
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builder.switch_to_block(block2, &[]);
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builder.switch_to_block(block2);
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if !lazy_seal {
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builder.seal_block(block2);
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}
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@@ -76,7 +76,7 @@
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//! builder.declare_var(y, I32);
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//! builder.declare_var(z, I32);
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//!
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//! builder.switch_to_block(block0, &[]);
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//! builder.switch_to_block(block0);
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//! builder.seal_block(block0);
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//! {
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//! let tmp = builder.param_value(0);
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@@ -94,7 +94,7 @@
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//! }
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//! builder.ins().jump(block1, &[]);
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//!
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//! builder.switch_to_block(block1, &[]);
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//! builder.switch_to_block(block1);
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//! {
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//! let arg1 = builder.use_var(y);
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//! let arg2 = builder.use_var(z);
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@@ -116,7 +116,7 @@
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//! builder.ins().return_(&[arg]);
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//! }
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//!
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//! builder.switch_to_block(block2, &[]);
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//! builder.switch_to_block(block2);
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//! builder.seal_block(block2);
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//!
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//! {
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@@ -133,7 +133,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
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}
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builder.ins().jump(loop_body, &[]);
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state.push_loop(loop_body, next, num_return_values(ty));
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builder.switch_to_block(loop_body, &[]);
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builder.switch_to_block(loop_body);
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}
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Operator::If { ty } => {
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let val = state.pop1();
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@@ -170,7 +170,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
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let else_ebb = builder.create_ebb();
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builder.change_jump_destination(branch_inst, else_ebb);
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builder.seal_block(else_ebb);
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builder.switch_to_block(else_ebb, &[]);
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builder.switch_to_block(else_ebb);
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}
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Operator::End => {
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let frame = state.control_stack.pop().unwrap();
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@@ -181,7 +181,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
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state.peekn(return_count),
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);
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}
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builder.switch_to_block(frame.following_code(), state.peekn(return_count));
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builder.switch_to_block(frame.following_code());
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builder.seal_block(frame.following_code());
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// If it is a loop we also have to seal the body loop block
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match frame {
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@@ -316,7 +316,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
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.br_destination();
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builder.ins().jump(default_ebb, state.peekn(return_count));
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for (depth, dest_ebb) in dest_ebbs {
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builder.switch_to_block(dest_ebb, &[]);
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builder.switch_to_block(dest_ebb);
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builder.seal_block(dest_ebb);
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let i = state.control_stack.len() - 1 - depth;
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let real_dest_ebb = {
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@@ -856,7 +856,7 @@ fn translate_unreachable_operator(
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// a jump instruction since the code is still unreachable
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let frame = control_stack.pop().unwrap();
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builder.switch_to_block(frame.following_code(), &[]);
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builder.switch_to_block(frame.following_code());
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builder.seal_block(frame.following_code());
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match frame {
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// If it is a loop we also have to seal the body loop block
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@@ -900,7 +900,7 @@ fn translate_unreachable_operator(
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let else_ebb = builder.create_ebb();
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builder.change_jump_destination(branch_inst, else_ebb);
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builder.seal_block(else_ebb);
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builder.switch_to_block(else_ebb, &[]);
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builder.switch_to_block(else_ebb);
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// Now we have to split off the stack the values not used
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// by unreachable code that hasn't been translated
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stack.truncate(original_stack_size);
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@@ -82,7 +82,7 @@ impl FuncTranslator {
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// This clears the `ILBuilder`.
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let mut builder = FunctionBuilder::new(func, &mut self.il_builder);
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let entry_block = builder.create_ebb();
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builder.switch_to_block(entry_block, &[]); // This also creates values for the arguments.
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builder.switch_to_block(entry_block); // This also creates values for the arguments.
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builder.seal_block(entry_block);
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// Make sure the entry block is inserted in the layout before we make any callbacks to
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// `environ`. The callback functions may need to insert things in the entry block.
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