Remove switch_to_block's jump_args argument.

switch_to_block doesn't need its jump_args argument, since jump
arguments are handled by the `jump` instruction and others, rather
than on the switch to a new ebb itself.
This commit is contained in:
Dan Gohman
2017-11-06 16:38:13 -08:00
parent f76640778c
commit cce2384ede
4 changed files with 14 additions and 16 deletions

View File

@@ -133,7 +133,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
}
builder.ins().jump(loop_body, &[]);
state.push_loop(loop_body, next, num_return_values(ty));
builder.switch_to_block(loop_body, &[]);
builder.switch_to_block(loop_body);
}
Operator::If { ty } => {
let val = state.pop1();
@@ -170,7 +170,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
let else_ebb = builder.create_ebb();
builder.change_jump_destination(branch_inst, else_ebb);
builder.seal_block(else_ebb);
builder.switch_to_block(else_ebb, &[]);
builder.switch_to_block(else_ebb);
}
Operator::End => {
let frame = state.control_stack.pop().unwrap();
@@ -181,7 +181,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
state.peekn(return_count),
);
}
builder.switch_to_block(frame.following_code(), state.peekn(return_count));
builder.switch_to_block(frame.following_code());
builder.seal_block(frame.following_code());
// If it is a loop we also have to seal the body loop block
match frame {
@@ -316,7 +316,7 @@ pub fn translate_operator<FE: FuncEnvironment + ?Sized>(
.br_destination();
builder.ins().jump(default_ebb, state.peekn(return_count));
for (depth, dest_ebb) in dest_ebbs {
builder.switch_to_block(dest_ebb, &[]);
builder.switch_to_block(dest_ebb);
builder.seal_block(dest_ebb);
let i = state.control_stack.len() - 1 - depth;
let real_dest_ebb = {
@@ -856,7 +856,7 @@ fn translate_unreachable_operator(
// a jump instruction since the code is still unreachable
let frame = control_stack.pop().unwrap();
builder.switch_to_block(frame.following_code(), &[]);
builder.switch_to_block(frame.following_code());
builder.seal_block(frame.following_code());
match frame {
// If it is a loop we also have to seal the body loop block
@@ -900,7 +900,7 @@ fn translate_unreachable_operator(
let else_ebb = builder.create_ebb();
builder.change_jump_destination(branch_inst, else_ebb);
builder.seal_block(else_ebb);
builder.switch_to_block(else_ebb, &[]);
builder.switch_to_block(else_ebb);
// Now we have to split off the stack the values not used
// by unreachable code that hasn't been translated
stack.truncate(original_stack_size);