Remove StackLayoutInfo
This commit is contained in:
@@ -52,7 +52,7 @@ pub use crate::ir::libcall::{get_probestack_funcref, LibCall};
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pub use crate::ir::memflags::{Endianness, MemFlags};
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pub use crate::ir::memflags::{Endianness, MemFlags};
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pub use crate::ir::progpoint::{ExpandedProgramPoint, ProgramOrder, ProgramPoint};
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pub use crate::ir::progpoint::{ExpandedProgramPoint, ProgramOrder, ProgramPoint};
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pub use crate::ir::sourceloc::SourceLoc;
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pub use crate::ir::sourceloc::SourceLoc;
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pub use crate::ir::stackslot::{StackLayoutInfo, StackSlotData, StackSlotKind, StackSlots};
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pub use crate::ir::stackslot::{StackSlotData, StackSlotKind, StackSlots};
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pub use crate::ir::table::TableData;
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pub use crate::ir::table::TableData;
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pub use crate::ir::trapcode::TrapCode;
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pub use crate::ir::trapcode::TrapCode;
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pub use crate::ir::types::Type;
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pub use crate::ir::types::Type;
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@@ -162,23 +162,6 @@ impl fmt::Display for StackSlotData {
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}
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}
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}
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}
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/// Stack frame layout information.
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///
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/// This is computed by the `layout_stack()` method.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[cfg_attr(feature = "enable-serde", derive(Serialize, Deserialize))]
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pub struct StackLayoutInfo {
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/// The total size of the stack frame.
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///
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/// This is the distance from the stack pointer in the current function to the stack pointer in
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/// the calling function, so it includes a pushed return address as well as space for outgoing
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/// call arguments.
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pub frame_size: StackSize,
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/// The total size of the stack frame for inbound arguments pushed by the caller.
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pub inbound_args_size: StackSize,
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}
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/// Stack frame manager.
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/// Stack frame manager.
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///
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///
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/// Keep track of all the stack slots used by a function.
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/// Keep track of all the stack slots used by a function.
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@@ -193,9 +176,6 @@ pub struct StackSlots {
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/// All the emergency slots.
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/// All the emergency slots.
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emergency: Vec<StackSlot>,
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emergency: Vec<StackSlot>,
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/// Layout information computed from `layout_stack`.
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pub layout_info: Option<StackLayoutInfo>,
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}
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}
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/// Stack slot manager functions that behave mostly like an entity map.
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/// Stack slot manager functions that behave mostly like an entity map.
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@@ -210,7 +190,6 @@ impl StackSlots {
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self.slots.clear();
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self.slots.clear();
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self.outgoing.clear();
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self.outgoing.clear();
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self.emergency.clear();
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self.emergency.clear();
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self.layout_info = None;
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}
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}
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/// Allocate a new stack slot.
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/// Allocate a new stack slot.
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@@ -45,7 +45,6 @@
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pub use crate::isa::call_conv::CallConv;
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pub use crate::isa::call_conv::CallConv;
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pub use crate::isa::constraints::BranchRange;
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pub use crate::isa::constraints::BranchRange;
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pub use crate::isa::stack::{StackBase, StackBaseMask, StackRef};
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use crate::flowgraph;
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use crate::flowgraph;
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use crate::ir;
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use crate::ir;
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@@ -78,7 +77,6 @@ pub mod unwind;
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mod call_conv;
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mod call_conv;
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mod constraints;
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mod constraints;
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mod stack;
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#[cfg(test)]
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#[cfg(test)]
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mod test_utils;
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mod test_utils;
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@@ -1,95 +0,0 @@
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//! Low-level details of stack accesses.
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//!
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//! The `ir::StackSlots` type deals with stack slots and stack frame layout. The `StackRef` type
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//! defined in this module expresses the low-level details of accessing a stack slot from an
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//! encoded instruction.
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use crate::ir::stackslot::{StackOffset, StackSlotKind, StackSlots};
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use crate::ir::StackSlot;
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/// A method for referencing a stack slot in the current stack frame.
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///
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/// Stack slots are addressed with a constant offset from a base register. The base can be the
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/// stack pointer, the frame pointer, or (in the future) a zone register pointing to an inner zone
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/// of a large stack frame.
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#[derive(Clone, Copy, Debug)]
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pub struct StackRef {
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/// The base register to use for addressing.
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pub base: StackBase,
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/// Immediate offset from the base register to the first byte of the stack slot.
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pub offset: StackOffset,
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}
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impl StackRef {
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/// Get a reference to the stack slot `ss` using one of the base pointers in `mask`.
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pub fn masked(ss: StackSlot, mask: StackBaseMask, frame: &StackSlots) -> Option<Self> {
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// Try an SP-relative reference.
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if mask.contains(StackBase::SP) {
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return Some(Self::sp(ss, frame));
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}
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// No reference possible with this mask.
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None
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}
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/// Get a reference to `ss` using the stack pointer as a base.
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pub fn sp(ss: StackSlot, frame: &StackSlots) -> Self {
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let size = frame
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.layout_info
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.expect("Stack layout must be computed before referencing stack slots")
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.frame_size;
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let slot = &frame[ss];
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let offset = if slot.kind == StackSlotKind::OutgoingArg {
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// Outgoing argument slots have offsets relative to our stack pointer.
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slot.offset.unwrap()
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} else {
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// All other slots have offsets relative to our caller's stack frame.
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// Offset where SP is pointing. (All ISAs have stacks growing downwards.)
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let sp_offset = -(size as StackOffset);
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slot.offset.unwrap() - sp_offset
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};
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Self {
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base: StackBase::SP,
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offset,
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}
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}
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}
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/// Generic base register for referencing stack slots.
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///
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/// Most ISAs have a stack pointer and an optional frame pointer, so provide generic names for
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/// those two base pointers.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum StackBase {
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/// Use the stack pointer.
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SP = 0,
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/// Use the frame pointer (if one is present).
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FP = 1,
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/// Use an explicit zone pointer in a general-purpose register.
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///
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/// This feature is not yet implemented.
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Zone = 2,
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}
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/// Bit mask of supported stack bases.
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///
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/// Many instruction encodings can use different base registers while others only work with the
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/// stack pointer, say. A `StackBaseMask` is a bit mask of supported stack bases for a given
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/// instruction encoding.
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///
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/// This behaves like a set of `StackBase` variants.
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///
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/// The internal representation as a `u8` is public because stack base masks are used in constant
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/// tables generated from the meta-language encoding definitions.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct StackBaseMask(pub u8);
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impl StackBaseMask {
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/// Check if this mask contains the `base` variant.
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pub fn contains(self, base: StackBase) -> bool {
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self.0 & (1 << base as usize) != 0
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}
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}
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