Remove need for HostRef<Engine> (#762)
This commit removes the need to use `HostRef<Engine>` in the Rust API. Usage is retained in the C API in one location, but otherwise `Engine` can always be used directly. This is the first step of progress on #708 for the `Engine` type. Changes here include: * `Engine` is now `Clone`, and is documented as being cheap. It's not intended that cloning an engine creates a deep copy. * `Engine` is now both `Send` and `Sync`, and asserted to be so. * Usage of `Engine` in APIs no longer requires or uses `HostRef`.
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@@ -38,7 +38,7 @@ It is time to add code to the `src/main.rs`. First, the engine and storage need
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```rust
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use wasmtime::*;
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let engine = HostRef::new(Engine::default());
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let engine = Engine::default();
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let store = HostRef::new(Store::new(&engine));
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```
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@@ -87,7 +87,7 @@ use std::fs::read;
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use wasmtime::*;
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fn main() {
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let engine = HostRef::new(Engine::default());
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let engine = Engine::default();
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let store = HostRef::new(Store::new(&engine));
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let wasm = read("hello.wasm").expect("wasm file");
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