Add support for emergency spill slots.
- Create a new kind of stack slot: emergency_slot. - Add a get_emergency_slot() method which finds a suitable emergency slot given a list of slots already in use. - Use emergency spill slots when schedule_moves needs them.
This commit is contained in:
@@ -117,6 +117,7 @@ function %stack() {
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ss2 = local 4
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ss3 = incoming_arg 4, offset 8
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ss4 = outgoing_arg 4
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ss5 = emergency_slot 4
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ebb0:
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v1 = stack_load.i32 ss10
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@@ -129,6 +130,7 @@ ebb0:
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; nextln: $ss2 = local 4
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; nextln: $ss3 = incoming_arg 4, offset 8
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; nextln: $ss4 = outgoing_arg 4
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; nextln: $ss5 = emergency_slot 4
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; check: ebb0:
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; nextln: $v1 = stack_load.i32 $ss10
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@@ -1,12 +1,11 @@
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test compile
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set is_64bit=1
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isa intel haswell
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function %pr165() native {
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ebb0:
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v0 = iconst.i64 0x0102_0304_f1f2_f3f4
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v1 = iconst.i64 0x1102_0304_f1f2_f3f4
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v2 = iconst.i64 0x2102_0304_f1f2_f3f4
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v0 = iconst.i32 0x0102_0304
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v1 = iconst.i32 0x1102_0304
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v2 = iconst.i32 0x2102_0304
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v20 = ishl v1, v0
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v21 = ishl v2, v0
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v22 = sshr v1, v0
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@@ -17,3 +16,24 @@ ebb0:
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istore8 v1, v0+0x2710
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return
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}
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; Same as above, but use so many registers that spilling is required.
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; Note: This is also a candidate for using xchg instructions.
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function %emergency_spill() native {
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ebb0:
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v0 = iconst.i32 0x0102_0304
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v1 = iconst.i32 0x1102_0304
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v2 = iconst.i32 0x2102_0304
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v3 = iconst.i32 0x3102_0304
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v4 = iconst.i32 0x4102_0304
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v20 = ishl v1, v0
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v21 = ishl v2, v3
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v22 = sshr v1, v0
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v23 = sshr v2, v0
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v24 = ushr v1, v0
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v25 = ushr v2, v0
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istore8 v0, v1+0x2710
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istore8 v1, v0+0x2710
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istore8 v3, v4+0x2710
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return
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}
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@@ -5,6 +5,7 @@
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use entity::{PrimaryMap, Keys};
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use ir::{Type, StackSlot};
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use packed_option::PackedOption;
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use std::fmt;
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use std::ops::Index;
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use std::str::FromStr;
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@@ -44,6 +45,12 @@ pub enum StackSlotKind {
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/// stack slots are used to represent individual arguments in the outgoing call frame. These
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/// stack slots are only valid while setting up a call.
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OutgoingArg,
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/// An emergency spill slot.
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///
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/// Emergency slots are allocated late when the register's constraint solver needs extra space
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/// to shuffle registers around. The are only used briefly, and can be reused.
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EmergencySlot,
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}
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impl FromStr for StackSlotKind {
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@@ -56,6 +63,7 @@ impl FromStr for StackSlotKind {
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"spill_slot" => Ok(SpillSlot),
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"incoming_arg" => Ok(IncomingArg),
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"outgoing_arg" => Ok(OutgoingArg),
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"emergency_slot" => Ok(EmergencySlot),
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_ => Err(()),
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}
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}
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@@ -69,6 +77,7 @@ impl fmt::Display for StackSlotKind {
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SpillSlot => "spill_slot",
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IncomingArg => "incoming_arg",
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OutgoingArg => "outgoing_arg",
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EmergencySlot => "emergency_slot",
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})
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}
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}
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@@ -135,6 +144,9 @@ pub struct StackSlots {
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/// All the outgoing stack slots, ordered by offset.
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outgoing: Vec<StackSlot>,
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/// All the emergency slots.
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emergency: Vec<StackSlot>,
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/// The total size of the stack frame.
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///
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/// This is the distance from the stack pointer in the current function to the stack pointer in
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@@ -152,6 +164,7 @@ impl StackSlots {
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StackSlots {
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slots: PrimaryMap::new(),
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outgoing: Vec::new(),
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emergency: Vec::new(),
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frame_size: None,
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}
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}
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@@ -160,6 +173,7 @@ impl StackSlots {
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pub fn clear(&mut self) {
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self.slots.clear();
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self.outgoing.clear();
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self.emergency.clear();
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self.frame_size = None;
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}
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@@ -243,6 +257,43 @@ impl StackSlots {
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self.outgoing.insert(inspos, ss);
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ss
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}
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/// Get an emergency spill slot that can be used to store a `ty` value.
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///
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/// This may allocate a new slot, or it may reuse an existing emergency spill slot, excluding
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/// any slots in the `in_use` list.
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pub fn get_emergency_slot(
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&mut self,
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ty: Type,
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in_use: &[PackedOption<StackSlot>],
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) -> StackSlot {
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let size = ty.bytes();
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// Find the smallest existing slot that can fit the type.
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if let Some(&ss) = self.emergency
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.iter()
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.filter(|&&ss| self[ss].size >= size && !in_use.contains(&ss.into()))
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.min_by_key(|&&ss| self[ss].size)
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{
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return ss;
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}
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// Alternatively, use the largest available slot and make it larger.
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if let Some(&ss) = self.emergency
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.iter()
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.filter(|&&ss| !in_use.contains(&ss.into()))
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.max_by_key(|&&ss| self[ss].size)
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{
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self.slots[ss].size = size;
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return ss;
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}
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// No existing slot found. Make one and insert it into `emergency`.
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let data = StackSlotData::new(StackSlotKind::EmergencySlot, size);
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let ss = self.slots.push(data);
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self.emergency.push(ss);
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ss
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}
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}
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#[cfg(test)]
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@@ -304,4 +355,31 @@ mod tests {
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assert_eq!(slot2.alignment(16), 8);
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assert_eq!(slot2.alignment(32), 8);
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}
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#[test]
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fn emergency() {
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let mut sss = StackSlots::new();
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let ss0 = sss.get_emergency_slot(types::I32, &[]);
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assert_eq!(sss[ss0].size, 4);
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// When a smaller size is requested, we should simply get the same slot back.
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assert_eq!(sss.get_emergency_slot(types::I8, &[]), ss0);
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assert_eq!(sss[ss0].size, 4);
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assert_eq!(sss.get_emergency_slot(types::F32, &[]), ss0);
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assert_eq!(sss[ss0].size, 4);
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// Ask for a larger size and the slot should grow.
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assert_eq!(sss.get_emergency_slot(types::F64, &[]), ss0);
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assert_eq!(sss[ss0].size, 8);
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// When one slot is in use, we should get a new one.
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let ss1 = sss.get_emergency_slot(types::I32, &[None.into(), ss0.into()]);
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assert_eq!(sss[ss0].size, 8);
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assert_eq!(sss[ss1].size, 4);
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// Now we should get the smallest fit of the two available slots.
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assert_eq!(sss.get_emergency_slot(types::F32, &[]), ss1);
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assert_eq!(sss.get_emergency_slot(types::F64, &[]), ss0);
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}
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}
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@@ -48,6 +48,7 @@ use ir::{Ebb, Inst, Value, Function, ValueLoc, SigRef};
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use ir::{InstBuilder, ArgumentType, ArgumentLoc};
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use isa::{RegUnit, RegClass, RegInfo, regs_overlap};
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use isa::{TargetIsa, EncInfo, RecipeConstraints, OperandConstraint, ConstraintKind};
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use packed_option::PackedOption;
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use regalloc::RegDiversions;
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use regalloc::affinity::Affinity;
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use regalloc::allocatable_set::AllocatableSet;
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@@ -733,14 +734,47 @@ impl<'a> Context<'a> {
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fn shuffle_inputs(&mut self, regs: &mut AllocatableSet) {
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use regalloc::solver::Move::*;
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self.solver.schedule_moves(regs);
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let spills = self.solver.schedule_moves(regs);
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// The move operations returned by `schedule_moves` refer to emergency spill slots by
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// consecutive indexes starting from 0. Map these to real stack slots.
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// It is very unlikely (impossible?) that we would need more than one spill per top-level
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// register class, so avoid allocation by using a fixed array here.
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let mut slot = [PackedOption::default(); 8];
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assert!(spills <= slot.len(), "Too many spills ({})", spills);
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for m in self.solver.moves() {
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match *m {
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Reg { value, from, to, .. } => {
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self.divert.regmove(value, from, to);
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self.cur.ins().regmove(value, from, to);
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}
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Spill { .. } | Fill { .. } => unimplemented!(),
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Spill {
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value,
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from,
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to_slot,
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..
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} => {
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debug_assert_eq!(slot[to_slot].expand(), None, "Overwriting slot in use");
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let ss = self.cur.func.stack_slots.get_emergency_slot(
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self.cur.func.dfg.value_type(value),
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&slot[0..spills],
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);
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slot[to_slot] = ss.into();
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self.divert.regspill(value, from, ss);
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self.cur.ins().regspill(value, from, ss);
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}
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Fill {
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value,
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from_slot,
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to,
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..
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} => {
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// These slots are single use, so mark `ss` as available again.
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let ss = slot[from_slot].take().expect("Using unallocated slot");
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self.divert.regfill(value, ss, to);
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self.cur.ins().regfill(value, ss, to);
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}
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}
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}
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}
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@@ -523,7 +523,13 @@ impl Solver {
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/// In either case, `to` will not be available for variables on the input side of the
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/// instruction.
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pub fn reassign_in(&mut self, value: Value, rc: RegClass, from: RegUnit, to: RegUnit) {
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dbg!("reassign_in({}:{}, %{} -> %{})", value, rc, from, to);
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dbg!(
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"reassign_in({}:{}, {} -> {})",
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value,
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rc,
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rc.info.display_regunit(from),
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rc.info.display_regunit(to)
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);
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debug_assert!(!self.inputs_done);
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if self.regs_in.is_avail(rc, from) {
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// It looks like `value` was already removed from the register set. It must have been
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@@ -826,7 +832,9 @@ impl Solver {
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Move::with_assignment,
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));
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dbg!("collect_moves: {}", DisplayList(&self.moves));
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if !(self.moves.is_empty()) {
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dbg!("collect_moves: {}", DisplayList(&self.moves));
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}
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}
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/// Try to schedule a sequence of `regmove` instructions that will shuffle registers into
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@@ -56,7 +56,9 @@ pub fn layout_stack(frame: &mut StackSlots, alignment: StackSize) -> Result<Stac
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)?;
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outgoing_max = max(outgoing_max, offset);
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}
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StackSlotKind::SpillSlot | StackSlotKind::Local => {
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StackSlotKind::SpillSlot |
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StackSlotKind::Local |
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StackSlotKind::EmergencySlot => {
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// Determine the smallest alignment of any local or spill slot.
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min_align = slot.alignment(min_align);
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}
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@@ -14,7 +14,7 @@ endif
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syn spell notoplevel
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syn keyword ctonHeader test isa set
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syn keyword ctonDecl function jump_table incoming_arg outgoing_arg spill_slot local
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syn keyword ctonDecl function jump_table incoming_arg outgoing_arg spill_slot local emergency_slot
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syn keyword ctonFilecheck check sameln nextln unordered not regex contained
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syn match ctonType /\<[bif]\d\+\(x\d\+\)\?\>/
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