Update no_std support for Rust 2018 Edition.

With Rust 2018 Edition, the `mod std` trick to alias `core` names to
`std` no longer works, so switch to just having the code use `core`
explicitly.

So instead, switch to just using `core::*` for things that in core.
This is more consistent with other Rust no_std code. And it allows
us to enable `no_std` mode unconditionally in the crates that support
it, which makes testing a little easier.

There actually three cases:

 - For things in std and also in core, like `cmp`: Just use them via
   `core::*`.

 - For things in std and also in alloc, like `Vec`: Import alloc as std, as
   use them from std. This allows them to work on both stable (which
   doesn't provide alloc, but we don't support no_std mode anyway) and
   nightly.

 - For HashMap and similar which are not in core or alloc, import them in
   the top-level lib.rs files from either std or the third-party hashmap_core
   crate, and then have the code use super::hashmap_core.

Also, no_std support continues to be "best effort" at this time and not
something most people need to be testing.
This commit is contained in:
Dan Gohman
2019-01-07 11:04:58 -08:00
parent 50a045363c
commit aeb9161e2c
118 changed files with 322 additions and 355 deletions

View File

@@ -72,10 +72,10 @@ use crate::isa::TargetIsa;
use crate::iterators::IteratorExtras;
use crate::settings::FlagsOrIsa;
use crate::timing;
use core::cmp::Ordering;
use core::fmt::{self, Display, Formatter, Write};
use failure_derive::Fail;
use std::cmp::Ordering;
use std::collections::BTreeSet;
use std::fmt::{self, Display, Formatter, Write};
use std::string::String;
use std::vec::Vec;