Remove some allocations in CodeMemory (#3253)
* Remove some allocations in `CodeMemory` This commit removes the `FinishedFunctions` type as well as allocations associated with trampolines when allocating inside of a `CodeMemory`. The main goal of this commit is to improve the time spent in `CodeMemory` where currently today a good portion of time is spent simply parsing symbol names and trying to extract function indices from them. Instead this commit implements a new strategy (different from #3236) where compilation records offset/length information for all functions/trampolines so this doesn't need to be re-learned from the object file later. A consequence of this commit is that this offset information will be decoded/encoded through `bincode` unconditionally, but we can also optimize that later if necessary as well. Internally this involved quite a bit of refactoring since the previous map for `FinishedFunctions` was relatively heavily relied upon. * comments
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@@ -27,9 +27,6 @@ pub fn create_gdbjit_image(
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}
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}
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// let mut file = ::std::fs::File::create(::std::path::Path::new("test.o")).expect("file");
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// ::std::io::Write::write_all(&mut file, &bytes).expect("write");
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Ok(bytes)
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}
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