[RFC] Dynamic Vector Support (#4200)
Introduce a new concept in the IR that allows a producer to create dynamic vector types. An IR function can now contain global value(s) that represent a dynamic scaling factor, for a given fixed-width vector type. A dynamic type is then created by 'multiplying' the corresponding global value with a fixed-width type. These new types can be used just like the existing types and the type system has a set of hard-coded dynamic types, such as I32X4XN, which the user defined types map onto. The dynamic types are also used explicitly to create dynamic stack slots, which have no set size like their existing counterparts. New IR instructions are added to access these new stack entities. Currently, during codegen, the dynamic scaling factor has to be lowered to a constant so the dynamic slots do eventually have a compile-time known size, as do spill slots. The current lowering for aarch64 just targets Neon, using a dynamic scale of 1. Copyright (c) 2022, Arm Limited.
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@@ -575,7 +575,7 @@ impl Mutator for RemoveUnusedEntities {
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let mut stack_slots = StackSlots::new();
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for (stack_slot, stack_slot_data) in func.stack_slots.clone().iter() {
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for (stack_slot, stack_slot_data) in func.sized_stack_slots.clone().iter() {
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if let Some(stack_slot_usage) = stack_slot_usage_map.get(&stack_slot) {
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let new_stack_slot = stack_slots.push(stack_slot_data.clone());
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for &inst in stack_slot_usage {
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@@ -591,7 +591,7 @@ impl Mutator for RemoveUnusedEntities {
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}
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}
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func.stack_slots = stack_slots;
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func.sized_stack_slots = stack_slots;
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"Remove unused stack slots"
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}
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@@ -617,9 +617,9 @@ impl Mutator for RemoveUnusedEntities {
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// These can create cyclic references, which cause complications. Just skip
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// the global value removal for now.
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// FIXME Handle them in a better way.
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GlobalValueData::Load { .. } | GlobalValueData::IAddImm { .. } => {
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return None
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}
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GlobalValueData::Load { .. }
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| GlobalValueData::IAddImm { .. }
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| GlobalValueData::DynScaleTargetConst { .. } => return None,
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}
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}
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