[RFC] Dynamic Vector Support (#4200)
Introduce a new concept in the IR that allows a producer to create dynamic vector types. An IR function can now contain global value(s) that represent a dynamic scaling factor, for a given fixed-width vector type. A dynamic type is then created by 'multiplying' the corresponding global value with a fixed-width type. These new types can be used just like the existing types and the type system has a set of hard-coded dynamic types, such as I32X4XN, which the user defined types map onto. The dynamic types are also used explicitly to create dynamic stack slots, which have no set size like their existing counterparts. New IR instructions are added to access these new stack entities. Currently, during codegen, the dynamic scaling factor has to be lowered to a constant so the dynamic slots do eventually have a compile-time known size, as do spill slots. The current lowering for aarch64 just targets Neon, using a dynamic scale of 1. Copyright (c) 2022, Arm Limited.
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@@ -196,7 +196,7 @@ pub struct TargetFrontendConfig {
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impl TargetFrontendConfig {
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/// Get the pointer type of this target.
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pub fn pointer_type(self) -> ir::Type {
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ir::Type::int(u16::from(self.pointer_bits())).unwrap()
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ir::Type::int(self.pointer_bits() as u16).unwrap()
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}
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/// Get the width of pointers on this target, in units of bits.
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@@ -226,6 +226,9 @@ pub trait TargetIsa: fmt::Display + Send + Sync {
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/// Get the ISA-dependent flag values that were used to make this trait object.
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fn isa_flags(&self) -> Vec<settings::Value>;
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/// Get the ISA-dependent maximum vector register size, in bytes.
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fn dynamic_vector_bytes(&self, dynamic_ty: ir::Type) -> u32;
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/// Compile the given function.
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fn compile_function(
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&self,
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@@ -311,7 +314,7 @@ impl<'a> dyn TargetIsa + 'a {
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/// Get the pointer type of this ISA.
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pub fn pointer_type(&self) -> ir::Type {
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ir::Type::int(u16::from(self.pointer_bits())).unwrap()
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ir::Type::int(self.pointer_bits() as u16).unwrap()
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}
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/// Get the width of pointers on this ISA.
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