Integrate Lightbeam (#51)

* Integrate lightbeam
This commit is contained in:
Jef
2019-04-05 21:42:54 +02:00
committed by Dan Gohman
parent a1c123c3dd
commit 9bf6d73210
14 changed files with 351 additions and 85 deletions

View File

@@ -17,7 +17,7 @@ use std::vec::Vec;
use wasmtime_debug::{emit_debugsections_image, DebugInfoData};
use wasmtime_environ::cranelift;
use wasmtime_environ::{
Compilation, CompileError, FunctionBodyData, Module, Relocations, Tunables,
Compilation, CompileError, Compiler as _C, FunctionBodyData, Module, Relocations, Tunables,
};
use wasmtime_runtime::{InstantiationError, SignatureRegistry, VMFunctionBody};
@@ -53,6 +53,11 @@ impl Compiler {
}
}
#[cfg(feature = "lightbeam")]
type DefaultCompiler = wasmtime_environ::lightbeam::Lightbeam;
#[cfg(not(feature = "lightbeam"))]
type DefaultCompiler = wasmtime_environ::cranelift::Cranelift;
impl Compiler {
/// Return the target's frontend configuration settings.
pub fn frontend_config(&self) -> TargetFrontendConfig {
@@ -78,7 +83,7 @@ impl Compiler {
),
SetupError,
> {
let (compilation, relocations, address_transform) = cranelift::compile_module(
let (compilation, relocations, address_transform) = DefaultCompiler::compile_module(
module,
function_body_inputs,
&*self.isa,
@@ -100,7 +105,7 @@ impl Compiler {
let mut funcs = Vec::new();
for (i, allocated) in allocated_functions.into_iter() {
let ptr = (*allocated) as *const u8;
let body_len = compilation.functions[i].len();
let body_len = compilation.get(i).len();
funcs.push((ptr, body_len));
}
let bytes = emit_debugsections_image(
@@ -255,14 +260,10 @@ fn allocate_functions(
// Allocate code for all function in one continuous memory block.
// First, collect all function bodies into vector to pass to the
// allocate_copy_of_byte_slices.
let bodies = compilation
.functions
.values()
.map(|body| body.as_slice())
.collect::<Vec<&[u8]>>();
let bodies = compilation.into_iter().collect::<Vec<&[u8]>>();
let fat_ptrs = code_memory.allocate_copy_of_byte_slices(&bodies)?;
// Second, create a PrimaryMap from result vector of pointers.
let mut result = PrimaryMap::with_capacity(compilation.functions.len());
let mut result = PrimaryMap::with_capacity(compilation.len());
for i in 0..fat_ptrs.len() {
let fat_ptr: *mut [VMFunctionBody] = fat_ptrs[i];
result.push(fat_ptr);