Convert top-level *.rst files to markdown.

These files don't use any Sphinx has that Markdown lacks, and Markdown
is more widely used and easier to edit.
This commit is contained in:
Dan Gohman
2018-07-17 14:38:19 -07:00
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Cranelift Code Generator
========================
Cranelift is a low-level retargetable code generator. It translates a
[target-independent intermediate
representation](https://cranelift.readthedocs.io/en/latest/langref.html)
into executable machine code.
[![Documentation Status](https://readthedocs.org/projects/cranelift/badge/?version=latest)](https://cranelift.readthedocs.io/en/latest/?badge=latest)
[![Build Status](https://travis-ci.org/CraneStation/cranelift.svg?branch=master)](https://travis-ci.org/CraneStation/cranelift)
[![Gitter chat](https://badges.gitter.im/CraneStation/CraneStation.svg)](https://gitter.im/CraneStation/Lobby/~chat)
For more information, see [the
documentation](https://cranelift.readthedocs.io/en/latest/?badge=latest).
Status
------
Cranelift currently supports enough functionality to run a wide variety
of programs, including all the functionality needed to execute
WebAssembly MVP functions, although it needs to be used within an
external WebAssembly embedding to be part of a complete WebAssembly
implementation.
The x86-64 backend is currently the most complete and stable; other
architectures are in various stages of development. Cranelift currently
supports the System V AMD64 ABI calling convention used on many
platforms, but does not yet support the Windows x64 calling convention.
The performance of code produced by Cranelift is not yet impressive,
though we have plans to fix that.
The core codegen crates have minimal dependencies, support
[no\_std](#building-with-no-std) mode, and do not require any host
floating-point support.
Cranelift does not yet perform mitigations for Spectre or related
security issues, though it may do so in the future. It does not
currently make any security-relevant instruction timing guarantees. It
has seen a fair amount of testing and fuzzing, although more work is
needed before it would be ready for a production use case.
Cranelift's APIs are not yet stable.
Cranelift currently supports Rust 1.22.1 and later. We intend to always
support the latest *stable* Rust. And, we currently support the version
of Rust in the latest Ubuntu LTS, although whether we will always do so
is not yet determined. Cranelift requires Python 2.7 or Python 3 to
build.
Planned uses
------------
Cranelift is designed to be a code generator for WebAssembly, but it is
general enough to be useful elsewhere too. The initial planned uses that
affected its design are:
1. [WebAssembly compiler for the SpiderMonkey engine in
Firefox](spidermonkey.md#phase-1-webassembly).
2. [Backend for the IonMonkey JavaScript JIT compiler in
Firefox](spidermonkey.md#phase-2-ionmonkey).
3. [Debug build backend for the Rust compiler](rustc.md).
Building Cranelift
------------------
Cranelift uses a [conventional Cargo build
process](https://doc.rust-lang.org/cargo/guide/working-on-an-existing-project.html).
Cranelift consists of a collection of crates, and uses a [Cargo
Workspace](https://doc.rust-lang.org/book/second-edition/ch14-03-cargo-workspaces.html),
so for some cargo commands, such as `cargo test`, the `--all` is needed
to tell cargo to visit all of the crates.
`test-all.sh` at the top level is a script which runs all the cargo
tests and also performs code format, lint, and documentation checks.
Building with no\_std
---------------------
The following crates support \`no\_std\`:
- cranelift-entity
- cranelift-codegen
- cranelift-frontend
- cranelift-native
- cranelift-wasm
- cranelift-module
- cranelift-simplejit
- cranelift
To use no\_std mode, disable the std feature and enable the core
feature. This currently requires nightly rust.
For example, to build \`cranelift-codegen\`:
``` {.sourceCode .sh}
cd lib/codegen
cargo build --no-default-features --features core
```
Or, when using cranelift-codegen as a dependency (in Cargo.toml):
``` {.sourceCode .}
[dependency.cranelift-codegen]
...
default-features = false
features = ["core"]
```
no\_std support is currently "best effort". We won't try to break it,
and we'll accept patches fixing problems, however we don't expect all
developers to build and test no\_std when submitting patches.
Accordingly, the ./test-all.sh script does not test no\_std.
There is a separate ./test-no\_std.sh script that tests the no\_std
support in packages which support it.
It's important to note that cranelift still needs liballoc to compile.
Thus, whatever environment is used must implement an allocator.
Also, to allow the use of HashMaps with no\_std, an external crate
called hashmap\_core is pulled in (via the core feature). This is mostly
the same as std::collections::HashMap, except that it doesn't have DOS
protection. Just something to think about.
Building the documentation
--------------------------
To build the Cranelift documentation, you need the [Sphinx documentation
generator](https://www.sphinx-doc.org/):
$ pip install sphinx sphinx-autobuild sphinx_rtd_theme
$ cd cranelift/docs
$ make html
$ open _build/html/index.html
We don't support Sphinx versions before 1.4 since the format of index
tuples has changed.

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Cranelift in Rustc
==================
One goal for Cranelift is to be usable as a backend suitable for
compiling Rust in debug mode. This mode doesn't require a lot of
mid-level optimization, and it does want very fast compile times, and
this matches up fairly well with what we expect Cranelift's initial
strengths and weaknesses will be. Cranelift is being designed to take
aggressive advantage of multiple cores, and to be very efficient with
its use of memory.
Another goal is a "pretty good" backend. The idea here is to do the work
to get MIR-level inlining enabled, do some basic optimizations in
Cranelift to capture the low-hanging fruit, and then use that along with
good low-level optimizations to produce code which has a chance of being
decently fast, with quite fast compile times. It obviously wouldn't
compete with LLVM-based release builds in terms of optimization, but for
some users, completely unoptimized code is too slow to test with, so a
"pretty good" mode might be good enough.
There's plenty of work to do to achieve these goals, and if achieve
them, we'll have enabled a Rust compiler written entirely in Rust, and
enabled faster Rust compile times for important use cases.
With all that said, there is a potential goal beyond that, which is to
build a full optimizing release-capable backend. We can't predict how
far Cranelift will go yet, but we do have some crazy ideas about what
such a thing might look like, including:
- Take advantage of Rust language properties in the optimizer. With
LLVM, Rust is able to use annotations to describe some of its
aliasing guarantees, however the annotations are awkward and
limited. An optimizer that can represent the core aliasing
relationships that Rust provides directly has the potential to be
very powerful without the need for complex alias analysis logic.
Unsafe blocks are an interesting challenge, however in many simple
cases, like Vec, it may be possible to recover what the optimizer
needs to know.
- Design for superoptimization. Traditionally, compiler development
teams have spent many years of manual effort to identify patterns of
code that can be matched and replaced. Superoptimizers have been
contributing some to this effort, but in the future, we may be able
to reverse roles. Superoptimizers will do the bulk of the work, and
humans will contribute specialized optimizations that
superoptimizers miss. This has the potential to take a new optimizer
from scratch to diminishing-returns territory with much less manual
effort.
- Build an optimizer IR without the constraints of fast-debug-build
compilation. Cranelift's base IR is focused on Codegen, so a
full-strength optimizer would either use an IR layer on top of it
(possibly using Cranelift's flexible EntityMap system), or possibly
an independent IR that could be translated to/from the base IR.
Either way, this overall architecture would keep the optimizer out
of the way of the non-optimizing build path, which keeps that path
fast and simple, and gives the optimizer more flexibility. If we
then want to base the IR on a powerful data structure like the Value
State Dependence Graph (VSDG), we can do so with fewer compromises.
And, these ideas build on each other. For example, one of the challenges
for dependence-graph-oriented IRs like the VSDG is getting good enough
memory dependence information. But if we can get high-quality aliasing
information directly from the Rust front-end, we should be in great
shape. As another example, it's often harder for superoptimizers to
reason about control flow than expression graphs. But, graph-oriented
IRs like the VSDG represent control flow as control dependencies. It's
difficult to say how powerful this combination will be until we try it,
but if nothing else, it should be very convenient to express
pattern-matching over a single graph that includes both data and control
dependencies.

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Cranelift in SpiderMonkey
=========================
[SpiderMonkey](https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey)
is the JavaScript and WebAssembly engine in Firefox. Cranelift is
designed to be used in SpiderMonkey with the goal of enabling better
code generation for ARM's 32-bit and 64-bit architectures, and building
a framework for improved low-level code optimizations in the future.
Phase 1: WebAssembly
--------------------
SpiderMonkey currently has two WebAssembly compilers: The tier 1
baseline compiler (not shown below) and the tier 2 compiler using the
IonMonkey JavaScript compiler's optimizations and register allocation.
![Cranelift in SpiderMonkey phase 1](media/spidermonkey1.png)
In phase 1, Cranelift aims to replace the IonMonkey-based tier 2
compiler for WebAssembly only. It will still be orchestrated by the
BaldrMonkey engine and compile WebAssembly modules on multiple threads.
Cranelift translates binary wasm functions directly into its own
intermediate representation, and it generates binary machine code
without depending on SpiderMonkey's macro assembler.
Phase 2: IonMonkey
------------------
The IonMonkey JIT compiler is designed to compile JavaScript code. It
uses two separate intermediate representations to do that:
- MIR is used for optimizations that are specific to JavaScript JIT
compilation. It has good support for JS types and the special tricks
needed to make JS fast.
- LIR is used for register allocation.
![Cranelift in SpiderMonkey phase 2](media/spidermonkey2.png)
Cranelift has its own register allocator, so the LIR representation can
be skipped when using Cranelift as a backend for IonMonkey.