Expand Func documentation, rewrite Rust embed docs (#1236)
This commit expands the documentation of the `Func` type as well as updating the Rust embedding tutorial with more recent APIs. I wanted to also leave space in the Rust tutorial to get more ambitious over time with what it's documenting, but I stopped around here, curious to see what others think about it!
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@@ -16,14 +16,131 @@ use wasmtime_runtime::{InstanceHandle, VMContext, VMFunctionBody};
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/// * A user-defined function used to satisfy an import.
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///
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/// These types of callable items are all wrapped up in this `Func` and can be
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/// used to both instantiate an [`Instance`](crate::Instance) as well as be
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/// extracted from an [`Instance`](crate::Instance).
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/// used to both instantiate an [`Instance`] as well as be extracted from an
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/// [`Instance`].
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///
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/// [`Instance`]: crate::Instance
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///
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/// # `Func` and `Clone`
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///
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/// Functions are internally reference counted so you can `clone` a `Func`. The
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/// cloning process only performs a shallow clone, so two cloned `Func`
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/// instances are equivalent in their functionality.
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///
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/// # Examples
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///
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/// One way to get a `Func` is from an [`Instance`] after you've instantiated
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/// it:
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///
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/// ```
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/// # use wasmtime::*;
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/// # fn main() -> anyhow::Result<()> {
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/// let store = Store::default();
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/// let module = Module::new(&store, r#"(module (func (export "foo")))"#)?;
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/// let instance = Instance::new(&module, &[])?;
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/// let foo = instance.exports()[0].func().expect("export wasn't a function");
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///
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/// // Work with `foo` as a `Func` at this point, such as calling it
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/// // dynamically...
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/// match foo.call(&[]) {
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/// Ok(result) => { /* ... */ }
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/// Err(trap) => {
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/// panic!("execution of `foo` resulted in a wasm trap: {}", trap);
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/// }
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/// }
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/// foo.call(&[])?;
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///
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/// // ... or we can make a static assertion about its signature and call it.
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/// // Our first call here can fail if the signatures don't match, and then the
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/// // second call can fail if the function traps (like the `match` above).
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/// let foo = foo.get0::<()>()?;
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/// foo()?;
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/// # Ok(())
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/// # }
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/// ```
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///
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/// You can also use the [`wrap*` family of functions](Func::wrap1) to create a
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/// `Func`
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///
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/// ```
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/// # use wasmtime::*;
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/// # fn main() -> anyhow::Result<()> {
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/// let store = Store::default();
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///
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/// // Create a custom `Func` which can execute arbitrary code inside of the
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/// // closure.
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/// let add = Func::wrap2(&store, |a: i32, b: i32| -> i32 { a + b });
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///
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/// // Next we can hook that up to a wasm module which uses it.
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/// let module = Module::new(
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/// &store,
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/// r#"
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/// (module
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/// (import "" "" (func $add (param i32 i32) (result i32)))
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/// (func (export "call_add_twice") (result i32)
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/// i32.const 1
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/// i32.const 2
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/// call $add
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/// i32.const 3
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/// i32.const 4
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/// call $add
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/// i32.add))
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/// "#,
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/// )?;
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/// let instance = Instance::new(&module, &[add.into()])?;
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/// let call_add_twice = instance.exports()[0].func().expect("export wasn't a function");
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/// let call_add_twice = call_add_twice.get0::<i32>()?;
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///
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/// assert_eq!(call_add_twice()?, 10);
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/// # Ok(())
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/// # }
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/// ```
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///
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/// Or you could also create an entirely dynamic `Func`!
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///
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/// ```
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/// # use wasmtime::*;
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/// use std::rc::Rc;
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///
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/// struct Double;
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///
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/// impl Callable for Double {
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/// fn call(&self, params: &[Val], results: &mut [Val]) -> Result<(), Trap> {
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/// let mut value = params[0].unwrap_i32();
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/// value *= 2;
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/// results[0] = value.into();
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/// Ok(())
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/// }
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/// }
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///
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/// # fn main() -> anyhow::Result<()> {
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/// let store = Store::default();
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///
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/// // Here we need to define the type signature of our `Double` function and
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/// // then wrap it up in a `Func`
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/// let double_type = wasmtime::FuncType::new(
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/// Box::new([wasmtime::ValType::I32]),
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/// Box::new([wasmtime::ValType::I32])
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/// );
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/// let double = Func::new(&store, double_type, Rc::new(Double));
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///
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/// let module = Module::new(
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/// &store,
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/// r#"
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/// (module
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/// (import "" "" (func $double (param i32) (result i32)))
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/// (func $start
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/// i32.const 1
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/// call $double
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/// drop)
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/// (start $start))
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/// "#,
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/// )?;
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/// let instance = Instance::new(&module, &[double.into()])?;
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/// // .. work with `instance` if necessary
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/// # Ok(())
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/// # }
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/// ```
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#[derive(Clone)]
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pub struct Func {
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_store: Store,
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@@ -186,7 +303,6 @@ impl Func {
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/// function being called is known statically so the type signature can
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/// be inferred. Rust types will map to WebAssembly types as follows:
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///
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///
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/// | Rust Argument Type | WebAssembly Type |
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/// |--------------------|------------------|
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/// | `i32` | `i32` |
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@@ -209,6 +325,98 @@ impl Func {
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/// possible for when WebAssembly calls the function provided. With
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/// sufficient inlining and optimization the WebAssembly will call
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/// straight into `func` provided, with no extra fluff entailed.
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///
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/// # Examples
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///
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/// First up we can see how simple wasm imports can be implemented, such
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/// as a function that adds its two arguments and returns the result.
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///
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/// ```
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/// # use wasmtime::*;
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/// # fn main() -> anyhow::Result<()> {
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/// # let store = Store::default();
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/// let add = Func::wrap2(&store, |a: i32, b: i32| a + b);
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/// let module = Module::new(
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/// &store,
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/// r#"
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/// (module
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/// (import "" "" (func $add (param i32 i32) (result i32)))
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/// (func (export "foo") (param i32 i32) (result i32)
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/// local.get 0
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/// local.get 1
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/// call $add))
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/// "#,
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/// )?;
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/// let instance = Instance::new(&module, &[add.into()])?;
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/// let foo = instance.exports()[0].func().unwrap().get2::<i32, i32, i32>()?;
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/// assert_eq!(foo(1, 2)?, 3);
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/// # Ok(())
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/// # }
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/// ```
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///
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/// We can also do the same thing, but generate a trap if the addition
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/// overflows:
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///
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/// ```
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/// # use wasmtime::*;
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/// # fn main() -> anyhow::Result<()> {
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/// # let store = Store::default();
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/// let add = Func::wrap2(&store, |a: i32, b: i32| {
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/// match a.checked_add(b) {
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/// Some(i) => Ok(i),
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/// None => Err(Trap::new("overflow")),
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/// }
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/// });
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/// let module = Module::new(
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/// &store,
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/// r#"
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/// (module
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/// (import "" "" (func $add (param i32 i32) (result i32)))
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/// (func (export "foo") (param i32 i32) (result i32)
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/// local.get 0
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/// local.get 1
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/// call $add))
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/// "#,
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/// )?;
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/// let instance = Instance::new(&module, &[add.into()])?;
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/// let foo = instance.exports()[0].func().unwrap().get2::<i32, i32, i32>()?;
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/// assert_eq!(foo(1, 2)?, 3);
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/// assert!(foo(i32::max_value(), 1).is_err());
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/// # Ok(())
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/// # }
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/// ```
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///
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/// And don't forget all the wasm types are supported!
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///
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/// ```
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/// # use wasmtime::*;
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/// # fn main() -> anyhow::Result<()> {
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/// # let store = Store::default();
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/// let debug = Func::wrap4(&store, |a: i32, b: f32, c: i64, d: f64| {
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/// println!("a={}", a);
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/// println!("b={}", b);
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/// println!("c={}", c);
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/// println!("d={}", d);
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/// });
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/// let module = Module::new(
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/// &store,
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/// r#"
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/// (module
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/// (import "" "" (func $debug (param i32 f32 i64 f64)))
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/// (func (export "foo")
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/// i32.const 1
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/// f32.const 2
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/// i64.const 3
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/// f64.const 4
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/// call $debug))
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/// "#,
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/// )?;
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/// let instance = Instance::new(&module, &[debug.into()])?;
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/// let foo = instance.exports()[0].func().unwrap().get0::<()>()?;
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/// foo()?;
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/// # Ok(())
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/// # }
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/// ```
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(wrap1, A1)
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/// Creates a new `Func` from the given Rust closure, which takes 2
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