egraph opt rules: do (icmp cc x x) == {0,1} only for integer types. (#5438)
We could do these for vectors too, in theory, but for now let's fix the bug by applying the equivalence only for integer types. Fixes #5437.
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@@ -211,32 +211,32 @@
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;; `x == x` is always true for integers; `x != x` is false. Strict
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;; inequalities are false, and loose inequalities are true.
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(rule (simplify
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(icmp ty (IntCC.Equal) x x))
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(icmp (ty_int ty) (IntCC.Equal) x x))
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(iconst ty (imm64 1)))
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(rule (simplify
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(icmp ty (IntCC.NotEqual) x x))
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(icmp (ty_int ty) (IntCC.NotEqual) x x))
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(iconst ty (imm64 0)))
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(rule (simplify
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(icmp ty (IntCC.UnsignedGreaterThan) x x))
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(icmp (ty_int ty) (IntCC.UnsignedGreaterThan) x x))
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(iconst ty (imm64 0)))
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(rule (simplify
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(icmp ty (IntCC.UnsignedGreaterThanOrEqual) x x))
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(icmp (ty_int ty) (IntCC.UnsignedGreaterThanOrEqual) x x))
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(iconst ty (imm64 1)))
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(rule (simplify
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(icmp ty (IntCC.SignedGreaterThan) x x))
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(icmp (ty_int ty) (IntCC.SignedGreaterThan) x x))
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(iconst ty (imm64 0)))
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(rule (simplify
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(icmp ty (IntCC.SignedGreaterThanOrEqual) x x))
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(icmp (ty_int ty) (IntCC.SignedGreaterThanOrEqual) x x))
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(iconst ty (imm64 1)))
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(rule (simplify
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(icmp ty (IntCC.UnsignedLessThan) x x))
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(icmp (ty_int ty) (IntCC.UnsignedLessThan) x x))
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(iconst ty (imm64 0)))
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(rule (simplify
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(icmp ty (IntCC.UnsignedLessThanOrEqual) x x))
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(icmp (ty_int ty) (IntCC.UnsignedLessThanOrEqual) x x))
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(iconst ty (imm64 1)))
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(rule (simplify
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(icmp ty (IntCC.SignedLessThan) x x))
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(icmp (ty_int ty) (IntCC.SignedLessThan) x x))
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(iconst ty (imm64 0)))
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(rule (simplify
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(icmp ty (IntCC.SignedLessThanOrEqual) x x))
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(icmp (ty_int ty) (IntCC.SignedLessThanOrEqual) x x))
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(iconst ty (imm64 1)))
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41
cranelift/filetests/filetests/egraph/issue-5437.clif
Normal file
41
cranelift/filetests/filetests/egraph/issue-5437.clif
Normal file
@@ -0,0 +1,41 @@
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test compile
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set use_egraphs=true
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target x86_64
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target aarch64
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target s390x
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function u0:0(i64 vmctx, i64) fast {
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gv0 = vmctx
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gv1 = load.i64 notrap aligned readonly gv0+8
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gv2 = load.i64 notrap aligned gv1
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sig0 = (i64 vmctx, i64) fast
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fn0 = colocated u0:2 sig0
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jt0 = jump_table [block1]
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stack_limit = gv2
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block0(v0: i64, v1: i64):
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@0019 v2 = vconst.i8x16 [0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0]
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@001b v3 = iconst.i32 0
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@001d brz v3, block2 ; v3 = 0
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@001d jump block3
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block3:
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@001f trap unreachable
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block2:
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@0025 v4 = bitcast.i16x8 little v2 ; v2 = const0
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@0025 v5 = bitcast.i16x8 little v2 ; v2 = const0
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@0025 v6 = icmp ult v4, v5
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@0027 v7 = bitcast.i32x4 little v6
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@0027 v8 = vhigh_bits.i32 v7
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@002a v9 = iconst.i32 0
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@002c brnz v9, block1 ; v9 = 0
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@002c jump block4
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block4:
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@002e call fn0(v0, v0)
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@0030 br_table v8, block1, jt0
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block1:
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@0036 return
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}
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