Use deterministic randomness fuzzing the pooling allocator (#5247)
This commit updates the index allocation performed in the pooling allocator with a few refactorings: * With `cfg(fuzzing)` a deterministic rng is now used to improve reproducibility of fuzz test cases. * The `Mutex` was pushed inside of `IndexAllocator`, renamed from `PoolingAllocationState`. * Randomness is now always done through a `SmallRng` stored in the `IndexAllocator` instead of using `thread_rng`. * The `is_empty` method has been removed in favor of an `Option`-based return on `alloc`. This refactoring is additionally intended to encapsulate more implementation details of `IndexAllocator` to more easily allow for alternate implementations in the future such as lock-free approaches (possibly).
This commit is contained in:
@@ -24,7 +24,7 @@ use wasmtime_environ::{
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};
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mod index_allocator;
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use index_allocator::{PoolingAllocationState, SlotId};
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use index_allocator::{IndexAllocator, SlotId};
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cfg_if::cfg_if! {
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if #[cfg(windows)] {
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@@ -119,7 +119,7 @@ struct InstancePool {
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mapping: Mmap,
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instance_size: usize,
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max_instances: usize,
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index_allocator: Mutex<PoolingAllocationState>,
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index_allocator: IndexAllocator,
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memories: MemoryPool,
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tables: TablePool,
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linear_memory_keep_resident: usize,
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@@ -148,10 +148,7 @@ impl InstancePool {
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mapping,
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instance_size,
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max_instances,
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index_allocator: Mutex::new(PoolingAllocationState::new(
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config.strategy,
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max_instances,
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)),
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index_allocator: IndexAllocator::new(config.strategy, max_instances),
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memories: MemoryPool::new(&config.limits, tunables)?,
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tables: TablePool::new(&config.limits)?,
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linear_memory_keep_resident: config.linear_memory_keep_resident,
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@@ -221,21 +218,18 @@ impl InstancePool {
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&self,
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req: InstanceAllocationRequest,
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) -> Result<InstanceHandle, InstantiationError> {
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let index = {
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let mut alloc = self.index_allocator.lock().unwrap();
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if alloc.is_empty() {
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return Err(InstantiationError::Limit(self.max_instances as u32));
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}
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alloc.alloc(req.runtime_info.unique_id()).index()
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};
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let id = self
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.index_allocator
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.alloc(req.runtime_info.unique_id())
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.ok_or_else(|| InstantiationError::Limit(self.max_instances as u32))?;
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match unsafe { self.initialize_instance(index, req) } {
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match unsafe { self.initialize_instance(id.index(), req) } {
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Ok(handle) => Ok(handle),
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Err(e) => {
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// If we failed to initialize the instance, there's no need to drop
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// it as it was never "allocated", but we still need to free the
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// instance's slot.
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self.index_allocator.lock().unwrap().free(SlotId(index));
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self.index_allocator.free(id);
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Err(e)
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}
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}
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@@ -267,7 +261,7 @@ impl InstancePool {
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// touched again until we write a fresh Instance in-place with
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// std::ptr::write in allocate() above.
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self.index_allocator.lock().unwrap().free(SlotId(index));
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self.index_allocator.free(SlotId(index));
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}
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fn allocate_instance_resources(
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@@ -839,7 +833,7 @@ struct StackPool {
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stack_size: usize,
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max_instances: usize,
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page_size: usize,
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index_allocator: Mutex<PoolingAllocationState>,
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index_allocator: IndexAllocator,
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async_stack_zeroing: bool,
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async_stack_keep_resident: usize,
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}
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@@ -893,10 +887,10 @@ impl StackPool {
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// here: stacks do not benefit from being allocated to the
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// same compiled module with the same image (they always
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// start zeroed just the same for everyone).
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index_allocator: Mutex::new(PoolingAllocationState::new(
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index_allocator: IndexAllocator::new(
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PoolingAllocationStrategy::NextAvailable,
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max_instances,
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)),
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),
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})
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}
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@@ -905,13 +899,11 @@ impl StackPool {
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return Err(FiberStackError::NotSupported);
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}
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let index = {
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let mut alloc = self.index_allocator.lock().unwrap();
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if alloc.is_empty() {
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return Err(FiberStackError::Limit(self.max_instances as u32));
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}
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alloc.alloc(None).index()
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};
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let index = self
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.index_allocator
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.alloc(None)
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.ok_or(FiberStackError::Limit(self.max_instances as u32))?
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.index();
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assert!(index < self.max_instances);
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@@ -958,7 +950,7 @@ impl StackPool {
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self.zero_stack(bottom_of_stack, stack_size);
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}
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self.index_allocator.lock().unwrap().free(SlotId(index));
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self.index_allocator.free(SlotId(index));
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}
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fn zero_stack(&self, bottom: usize, size: usize) {
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@@ -1199,8 +1191,8 @@ mod test {
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assert_eq!(instances.max_instances, 3);
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assert_eq!(
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instances.index_allocator.lock().unwrap().testing_freelist(),
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&[SlotId(0), SlotId(1), SlotId(2)]
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instances.index_allocator.testing_freelist(),
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[SlotId(0), SlotId(1), SlotId(2)]
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);
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let mut handles = Vec::new();
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@@ -1224,10 +1216,7 @@ mod test {
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);
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}
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assert_eq!(
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instances.index_allocator.lock().unwrap().testing_freelist(),
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&[]
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);
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assert_eq!(instances.index_allocator.testing_freelist(), []);
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match instances.allocate(InstanceAllocationRequest {
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runtime_info: &empty_runtime_info(module),
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@@ -1249,8 +1238,8 @@ mod test {
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}
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assert_eq!(
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instances.index_allocator.lock().unwrap().testing_freelist(),
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&[SlotId(2), SlotId(1), SlotId(0)]
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instances.index_allocator.testing_freelist(),
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[SlotId(2), SlotId(1), SlotId(0)]
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);
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Ok(())
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@@ -1356,8 +1345,8 @@ mod test {
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assert_eq!(pool.page_size, native_page_size);
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assert_eq!(
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pool.index_allocator.lock().unwrap().testing_freelist(),
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&[
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pool.index_allocator.testing_freelist(),
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[
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SlotId(0),
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SlotId(1),
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SlotId(2),
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@@ -1383,7 +1372,7 @@ mod test {
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stacks.push(stack);
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}
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assert_eq!(pool.index_allocator.lock().unwrap().testing_freelist(), &[]);
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assert_eq!(pool.index_allocator.testing_freelist(), []);
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match pool.allocate().unwrap_err() {
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FiberStackError::Limit(10) => {}
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@@ -1395,8 +1384,8 @@ mod test {
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}
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assert_eq!(
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pool.index_allocator.lock().unwrap().testing_freelist(),
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&[
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pool.index_allocator.testing_freelist(),
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[
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SlotId(9),
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SlotId(8),
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SlotId(7),
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@@ -2,8 +2,10 @@
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use super::PoolingAllocationStrategy;
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use crate::CompiledModuleId;
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use rand::Rng;
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use rand::rngs::SmallRng;
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use rand::{Rng, SeedableRng};
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use std::collections::HashMap;
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use std::sync::Mutex;
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/// A slot index. The job of this allocator is to hand out these
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/// indices.
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@@ -36,8 +38,17 @@ impl PerModuleFreeListIndex {
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}
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}
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#[derive(Clone, Debug)]
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pub(crate) enum PoolingAllocationState {
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#[derive(Debug)]
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pub struct IndexAllocator(Mutex<Inner>);
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#[derive(Debug)]
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struct Inner {
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rng: SmallRng,
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state: State,
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}
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#[derive(Debug)]
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enum State {
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NextAvailable(Vec<SlotId>),
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Random(Vec<SlotId>),
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/// Reuse-affinity policy state.
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@@ -246,14 +257,14 @@ fn remove_module_free_list_item(
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}
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}
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impl PoolingAllocationState {
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impl IndexAllocator {
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/// Create the default state for this strategy.
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pub(crate) fn new(strategy: PoolingAllocationStrategy, max_instances: usize) -> Self {
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pub fn new(strategy: PoolingAllocationStrategy, max_instances: usize) -> Self {
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let ids = (0..max_instances).map(|i| SlotId(i)).collect::<Vec<_>>();
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match strategy {
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PoolingAllocationStrategy::NextAvailable => PoolingAllocationState::NextAvailable(ids),
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PoolingAllocationStrategy::Random => PoolingAllocationState::Random(ids),
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PoolingAllocationStrategy::ReuseAffinity => PoolingAllocationState::ReuseAffinity {
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let state = match strategy {
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PoolingAllocationStrategy::NextAvailable => State::NextAvailable(ids),
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PoolingAllocationStrategy::Random => State::Random(ids),
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PoolingAllocationStrategy::ReuseAffinity => State::ReuseAffinity {
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free_list: ids,
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per_module: HashMap::new(),
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slot_state: (0..max_instances)
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@@ -264,35 +275,37 @@ impl PoolingAllocationState {
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})
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.collect(),
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},
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}
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}
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/// Are any slots left, or is this allocator empty?
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pub(crate) fn is_empty(&self) -> bool {
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match self {
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&PoolingAllocationState::NextAvailable(ref free_list)
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| &PoolingAllocationState::Random(ref free_list) => free_list.is_empty(),
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&PoolingAllocationState::ReuseAffinity { ref free_list, .. } => free_list.is_empty(),
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}
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};
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// Use a deterministic seed during fuzzing to improve reproducibility of
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// test cases, but otherwise outside of fuzzing use a random seed to
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// shake things up.
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let seed = if cfg!(fuzzing) {
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[0; 32]
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} else {
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rand::thread_rng().gen()
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};
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let rng = SmallRng::from_seed(seed);
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IndexAllocator(Mutex::new(Inner { rng, state }))
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}
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/// Allocate a new slot.
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pub(crate) fn alloc(&mut self, id: Option<CompiledModuleId>) -> SlotId {
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match self {
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&mut PoolingAllocationState::NextAvailable(ref mut free_list) => {
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debug_assert!(free_list.len() > 0);
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free_list.pop().unwrap()
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pub fn alloc(&self, id: Option<CompiledModuleId>) -> Option<SlotId> {
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let mut inner = self.0.lock().unwrap();
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let inner = &mut *inner;
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match &mut inner.state {
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State::NextAvailable(free_list) => free_list.pop(),
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State::Random(free_list) => {
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if free_list.len() == 0 {
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None
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} else {
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let id = inner.rng.gen_range(0..free_list.len());
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Some(free_list.swap_remove(id))
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}
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}
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&mut PoolingAllocationState::Random(ref mut free_list) => {
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debug_assert!(free_list.len() > 0);
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let id = rand::thread_rng().gen_range(0..free_list.len());
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free_list.swap_remove(id)
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}
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&mut PoolingAllocationState::ReuseAffinity {
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ref mut free_list,
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ref mut per_module,
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ref mut slot_state,
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..
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State::ReuseAffinity {
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free_list,
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per_module,
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slot_state,
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} => {
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if let Some(this_module) = id.and_then(|id| per_module.get_mut(&id)) {
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// There is a freelist of slots with affinity for
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@@ -308,8 +321,11 @@ impl PoolingAllocationState {
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// per-module list above.
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remove_global_free_list_item(slot_state, free_list, slot_id);
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slot_state[slot_id.index()] = SlotState::Taken(id);
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slot_id
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Some(slot_id)
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} else {
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if free_list.len() == 0 {
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return None;
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}
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// Pick a random free slot ID. Note that we do
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// this, rather than pick a victim module first,
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// to maintain an unbiased stealing distribution:
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@@ -333,7 +349,7 @@ impl PoolingAllocationState {
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// instantiation very quickly, so there will never
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// (past an initial phase) be a slot with no
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// affinity.
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let free_list_index = rand::thread_rng().gen_range(0..free_list.len());
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let free_list_index = inner.rng.gen_range(0..free_list.len());
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let slot_id = free_list[free_list_index];
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// Remove from both the global freelist and
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// per-module freelist, if any.
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@@ -345,22 +361,22 @@ impl PoolingAllocationState {
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}
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slot_state[slot_id.index()] = SlotState::Taken(id);
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slot_id
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Some(slot_id)
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}
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}
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}
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}
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pub(crate) fn free(&mut self, index: SlotId) {
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match self {
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&mut PoolingAllocationState::NextAvailable(ref mut free_list)
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| &mut PoolingAllocationState::Random(ref mut free_list) => {
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pub(crate) fn free(&self, index: SlotId) {
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let mut inner = self.0.lock().unwrap();
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match &mut inner.state {
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State::NextAvailable(free_list) | State::Random(free_list) => {
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free_list.push(index);
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}
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&mut PoolingAllocationState::ReuseAffinity {
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ref mut per_module,
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ref mut free_list,
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ref mut slot_state,
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State::ReuseAffinity {
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per_module,
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free_list,
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slot_state,
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} => {
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let module_id = slot_state[index.index()].unwrap_module_id();
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|
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@@ -388,10 +404,10 @@ impl PoolingAllocationState {
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/// For testing only, we want to be able to assert what is on the
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/// single freelist, for the policies that keep just one.
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#[cfg(test)]
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pub(crate) fn testing_freelist(&self) -> &[SlotId] {
|
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match self {
|
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&PoolingAllocationState::NextAvailable(ref free_list)
|
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| &PoolingAllocationState::Random(ref free_list) => &free_list[..],
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pub(crate) fn testing_freelist(&self) -> Vec<SlotId> {
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let inner = self.0.lock().unwrap();
|
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match &inner.state {
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State::NextAvailable(free_list) | State::Random(free_list) => free_list.clone(),
|
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_ => panic!("Wrong kind of state"),
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}
|
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}
|
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@@ -400,11 +416,12 @@ impl PoolingAllocationState {
|
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/// one slot with affinity for that module.
|
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#[cfg(test)]
|
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pub(crate) fn testing_module_affinity_list(&self) -> Vec<CompiledModuleId> {
|
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match self {
|
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&PoolingAllocationState::NextAvailable(..) | &PoolingAllocationState::Random(..) => {
|
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let inner = self.0.lock().unwrap();
|
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match &inner.state {
|
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State::NextAvailable(..) | State::Random(..) => {
|
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panic!("Wrong kind of state")
|
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}
|
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&PoolingAllocationState::ReuseAffinity { ref per_module, .. } => {
|
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State::ReuseAffinity { per_module, .. } => {
|
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let mut ret = vec![];
|
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for (module, list) in per_module {
|
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assert!(!list.is_empty());
|
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@@ -418,28 +435,34 @@ impl PoolingAllocationState {
|
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|
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#[cfg(test)]
|
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mod test {
|
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use super::{PoolingAllocationState, SlotId};
|
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use super::{IndexAllocator, SlotId};
|
||||
use crate::CompiledModuleIdAllocator;
|
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use crate::PoolingAllocationStrategy;
|
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|
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#[test]
|
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fn test_next_available_allocation_strategy() {
|
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let strat = PoolingAllocationStrategy::NextAvailable;
|
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let mut state = PoolingAllocationState::new(strat, 10);
|
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assert_eq!(state.alloc(None).index(), 9);
|
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let mut state = PoolingAllocationState::new(strat, 5);
|
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assert_eq!(state.alloc(None).index(), 4);
|
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let mut state = PoolingAllocationState::new(strat, 1);
|
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assert_eq!(state.alloc(None).index(), 0);
|
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|
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for size in 0..20 {
|
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let state = IndexAllocator::new(strat, size);
|
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for i in 0..size {
|
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assert_eq!(state.alloc(None).unwrap().index(), size - i - 1);
|
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}
|
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assert!(state.alloc(None).is_none());
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_random_allocation_strategy() {
|
||||
let strat = PoolingAllocationStrategy::Random;
|
||||
let mut state = PoolingAllocationState::new(strat, 100);
|
||||
assert!(state.alloc(None).index() < 100);
|
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let mut state = PoolingAllocationState::new(strat, 1);
|
||||
assert_eq!(state.alloc(None).index(), 0);
|
||||
|
||||
for size in 0..20 {
|
||||
let state = IndexAllocator::new(strat, size);
|
||||
for _ in 0..size {
|
||||
assert!(state.alloc(None).unwrap().index() < size);
|
||||
}
|
||||
assert!(state.alloc(None).is_none());
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
@@ -448,16 +471,16 @@ mod test {
|
||||
let id_alloc = CompiledModuleIdAllocator::new();
|
||||
let id1 = id_alloc.alloc();
|
||||
let id2 = id_alloc.alloc();
|
||||
let mut state = PoolingAllocationState::new(strat, 100);
|
||||
let state = IndexAllocator::new(strat, 100);
|
||||
|
||||
let index1 = state.alloc(Some(id1));
|
||||
let index1 = state.alloc(Some(id1)).unwrap();
|
||||
assert!(index1.index() < 100);
|
||||
let index2 = state.alloc(Some(id2));
|
||||
let index2 = state.alloc(Some(id2)).unwrap();
|
||||
assert!(index2.index() < 100);
|
||||
assert_ne!(index1, index2);
|
||||
|
||||
state.free(index1);
|
||||
let index3 = state.alloc(Some(id1));
|
||||
let index3 = state.alloc(Some(id1)).unwrap();
|
||||
assert_eq!(index3, index1);
|
||||
state.free(index3);
|
||||
|
||||
@@ -476,10 +499,9 @@ mod test {
|
||||
|
||||
let mut indices = vec![];
|
||||
for _ in 0..100 {
|
||||
assert!(!state.is_empty());
|
||||
indices.push(state.alloc(Some(id2)));
|
||||
indices.push(state.alloc(Some(id2)).unwrap());
|
||||
}
|
||||
assert!(state.is_empty());
|
||||
assert!(state.alloc(None).is_none());
|
||||
assert_eq!(indices[0], index2);
|
||||
|
||||
for i in indices {
|
||||
@@ -493,7 +515,7 @@ mod test {
|
||||
|
||||
// Allocate an index we know previously had an instance but
|
||||
// now does not (list ran empty).
|
||||
let index = state.alloc(Some(id1));
|
||||
let index = state.alloc(Some(id1)).unwrap();
|
||||
state.free(index);
|
||||
}
|
||||
|
||||
@@ -507,25 +529,30 @@ mod test {
|
||||
let ids = std::iter::repeat_with(|| id_alloc.alloc())
|
||||
.take(10)
|
||||
.collect::<Vec<_>>();
|
||||
let mut state = PoolingAllocationState::new(strat, 1000);
|
||||
let state = IndexAllocator::new(strat, 1000);
|
||||
let mut allocated: Vec<SlotId> = vec![];
|
||||
let mut last_id = vec![None; 1000];
|
||||
|
||||
let mut hits = 0;
|
||||
for _ in 0..100_000 {
|
||||
if !allocated.is_empty() && (state.is_empty() || rng.gen_bool(0.5)) {
|
||||
let i = rng.gen_range(0..allocated.len());
|
||||
let to_free_idx = allocated.swap_remove(i);
|
||||
state.free(to_free_idx);
|
||||
} else {
|
||||
assert!(!state.is_empty());
|
||||
let id = ids[rng.gen_range(0..ids.len())];
|
||||
let index = state.alloc(Some(id));
|
||||
if last_id[index.index()] == Some(id) {
|
||||
hits += 1;
|
||||
loop {
|
||||
if !allocated.is_empty() && rng.gen_bool(0.5) {
|
||||
let i = rng.gen_range(0..allocated.len());
|
||||
let to_free_idx = allocated.swap_remove(i);
|
||||
state.free(to_free_idx);
|
||||
} else {
|
||||
let id = ids[rng.gen_range(0..ids.len())];
|
||||
let index = match state.alloc(Some(id)) {
|
||||
Some(id) => id,
|
||||
None => continue,
|
||||
};
|
||||
if last_id[index.index()] == Some(id) {
|
||||
hits += 1;
|
||||
}
|
||||
last_id[index.index()] = Some(id);
|
||||
allocated.push(index);
|
||||
}
|
||||
last_id[index.index()] = Some(id);
|
||||
allocated.push(index);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user