Split EntityMap into entity::PrimaryMap and entity::EntityMap.
The new PrimaryMap replaces the primary EntityMap and the PrimaryEntityData marker trait which was causing some confusion. We now have a clear division between the two types of maps: - PrimaryMap is used to assign entity numbers to the primary data for an entity. - EntityMap is a secondary mapping adding additional info. The split also means that the secondary EntityMap can now behave as if all keys have a default value. This means that we can get rid of the annoying ensure() and get_or_default() methods ther were used everywhere instead of indexing. Just use normal indexing now; non-existent keys will return the default value.
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@@ -73,7 +73,7 @@ pub fn legalize_function(func: &mut ir::Function,
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match isa.encode(&pos.func.dfg,
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&pos.func.dfg[inst],
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pos.func.dfg.ctrl_typevar(inst)) {
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Ok(encoding) => *pos.func.encodings.ensure(inst) = encoding,
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Ok(encoding) => pos.func.encodings[inst] = encoding,
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Err(action) => {
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// We should transform the instruction into legal equivalents.
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let changed = action(inst, pos.func, cfg);
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