Add enough Windows functionality to run WASI tutorial (#22)

* Add partial impl of determine_type_rights fn

* Add draft of fd_fdstat_get hostcall

* Add writev wrapper for writing IoVec in RawHandle

* Move IoVec and writev to separate helper crate

* Add Win error handling

Clean up closing and duplicating RawHandle

* Wrap Win file type result

* Add draft impl of fd_close and fd_read

* Refactor getting file access rights

* Remove winapi from the main Cargo.toml

* Add very rough draft of open_path (very incomplete)

* Clean up WinError with macro

* Ignore dir handle in openat if path absolute

* Decode oflags and advance open_path hostcall

* Clean up AccessRight and FlagsAndAttributes flags

* Implement path_get (without symlink expansion yet!)

* Add ShareMode and fix path_get for nested paths

* Add some error mappings between Win and WASI

* Clean up fdflags conversions

* Fix sharing violation when calling openat at '.'

* Apply Alex's fix of using ManuallyDrop instead forget

* Clean up

* Explicitly specify workspace to avoid comp errors at tests
This commit is contained in:
Jakub Konka
2019-06-28 02:10:15 +02:00
committed by Dan Gohman
parent 22c69f46f9
commit 7287767a3f
12 changed files with 1178 additions and 125 deletions

459
winx/src/file.rs Normal file
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#![allow(non_camel_case_types)]
use crate::{winerror, Result};
use std::ffi::{OsStr, OsString};
use std::os::windows::prelude::{OsStrExt, OsStringExt, RawHandle};
use winapi::shared::minwindef::{self, DWORD};
use winapi::um::{fileapi, fileapi::GetFileType, winbase, winnt};
/// Maximum total path length for Unicode in Windows.
/// [Maximum path length limitation]: https://docs.microsoft.com/en-us/windows/desktop/FileIO/naming-a-file#maximum-path-length-limitation
pub const WIDE_MAX_PATH: DWORD = 0x7fff;
#[derive(Debug, Copy, Clone)]
pub struct FileType(minwindef::DWORD);
// possible types are:
// * FILE_TYPE_CHAR
// * FILE_TYPE_DISK
// * FILE_TYPE_PIPE
// * FILE_TYPE_REMOTE
// * FILE_TYPE_UNKNOWN
//
// FILE_TYPE_REMOTE is unused
// https://technet.microsoft.com/en-us/evalcenter/aa364960(v=vs.100)
impl FileType {
/// Returns true if character device such as LPT device or console
pub fn is_char(&self) -> bool {
self.0 == winbase::FILE_TYPE_CHAR
}
/// Returns true if disk device such as file or dir
pub fn is_disk(&self) -> bool {
self.0 == winbase::FILE_TYPE_DISK
}
/// Returns true if pipe device such as socket, named pipe or anonymous pipe
pub fn is_pipe(&self) -> bool {
self.0 == winbase::FILE_TYPE_PIPE
}
/// Returns true if unknown device
pub fn is_unknown(&self) -> bool {
self.0 == winbase::FILE_TYPE_UNKNOWN
}
}
pub fn get_file_type(handle: RawHandle) -> Result<FileType> {
let file_type = unsafe { FileType(GetFileType(handle)) };
let err = winerror::WinError::last();
if file_type.is_unknown() && err != winerror::WinError::ERROR_SUCCESS {
Err(err)
} else {
Ok(file_type)
}
}
bitflags! {
pub struct ShareMode: minwindef::DWORD {
/// Prevents other processes from opening a file or device if they request delete, read, or write access.
const NO_SHARE = 0x0;
/// Enables subsequent open operations on a file or device to request read access.
/// Otherwise, other processes cannot open the file or device if they request read access.
/// If this flag is not specified, but the file or device has been opened for read access, the function fails.
const FILE_SHARE_READ = winnt::FILE_SHARE_READ;
/// Enables subsequent open operations on a file or device to request write access.
/// Otherwise, other processes cannot open the file or device if they request write access.
/// If this flag is not specified, but the file or device has been opened for write access or has a file mapping with write access, the function fails.
const FILE_SHARE_WRITE = winnt::FILE_SHARE_WRITE;
/// Enables subsequent open operations on a file or device to request delete access.
/// Otherwise, other processes cannot open the file or device if they request delete access.
/// If this flag is not specified, but the file or device has been opened for delete access, the function fails.
const FILE_SHARE_DELETE = winnt::FILE_SHARE_DELETE;
const ALL = ShareMode::FILE_SHARE_READ.bits
| ShareMode::FILE_SHARE_WRITE.bits
| ShareMode::FILE_SHARE_DELETE.bits;
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
#[repr(u32)]
pub enum CreationDisposition {
NO_DISPOSITION = 0,
/// Creates a new file, only if it does not already exist.
/// If the specified file exists, the function fails and the last-error code is
/// set to ERROR_FILE_EXISTS (80).
///
/// If the specified file does not exist and is a valid path to a writable location,
/// a new file is created.
CREATE_NEW = fileapi::CREATE_NEW,
/// Creates a new file, always.
/// If the specified file exists and is writable, the function overwrites the file,
/// the function succeeds, and last-error code is set to ERROR_ALREADY_EXISTS (183).
///
/// If the specified file does not exist and is a valid path, a new file is created,
/// the function succeeds, and the last-error code is set to zero.
CREATE_ALWAYS = fileapi::CREATE_ALWAYS,
/// Opens a file or device, only if it exists.
/// If the specified file or device does not exist, the function fails and the
/// last-error code is set to ERROR_FILE_NOT_FOUND (2).
OPEN_EXISTING = fileapi::OPEN_EXISTING,
/// Opens a file, always.
/// If the specified file exists, the function succeeds and the last-error code is
/// set to ERROR_ALREADY_EXISTS (183).
///
/// If the specified file does not exist and is a valid path to a writable location,
/// the function creates a file and the last-error code is set to zero.
OPEN_ALWAYS = fileapi::OPEN_ALWAYS,
/// Opens a file and truncates it so that its size is zero bytes, only if it exists.
/// If the specified file does not exist, the function fails and the last-error code
/// is set to ERROR_FILE_NOT_FOUND (2).
///
/// The calling process must open the file with the GENERIC_WRITE bit set as part
/// of the dwDesiredAccess parameter.
TRUNCATE_EXISTING = fileapi::TRUNCATE_EXISTING,
}
impl CreationDisposition {
pub fn from_u32(disp: u32) -> Self {
use CreationDisposition::*;
match disp {
fileapi::CREATE_NEW => CREATE_NEW,
fileapi::CREATE_ALWAYS => CREATE_ALWAYS,
fileapi::OPEN_EXISTING => OPEN_EXISTING,
fileapi::OPEN_ALWAYS => OPEN_ALWAYS,
fileapi::TRUNCATE_EXISTING => TRUNCATE_EXISTING,
_ => NO_DISPOSITION,
}
}
}
bitflags! {
pub struct FlagsAndAttributes: minwindef::DWORD {
/// A file or directory that is an archive file or directory.
/// Applications typically use this attribute to mark files for backup or removal.
const FILE_ATTRIBUTE_ARCHIVE = winnt::FILE_ATTRIBUTE_ARCHIVE;
/// A file or directory that is compressed. For a file, all of the data in the file is compressed.
/// For a directory, compression is the default for newly created files and subdirectories.
const FILE_ATTRIBUTE_COMPRESSED = winnt::FILE_ATTRIBUTE_COMPRESSED;
/// This value is reserved for system use.
const FILE_ATTRIBUTE_DEVICE = winnt::FILE_ATTRIBUTE_DEVICE;
/// The handle that identifies a directory.
const FILE_ATTRIBUTE_DIRECTORY = winnt::FILE_ATTRIBUTE_DIRECTORY;
/// A file or directory that is encrypted. For a file, all data streams in the file are encrypted.
/// For a directory, encryption is the default for newly created files and subdirectories.
const FILE_ATTRIBUTE_ENCRYPTED = winnt::FILE_ATTRIBUTE_ENCRYPTED;
/// The file or directory is hidden. It is not included in an ordinary directory listing.
const FILE_ATTRIBUTE_HIDDEN = winnt::FILE_ATTRIBUTE_HIDDEN;
/// The directory or user data stream is configured with integrity (only supported on ReFS volumes).
/// It is not included in an ordinary directory listing. The integrity setting persists with the file if it's renamed.
/// If a file is copied the destination file will have integrity set if either the source file or destination directory have integrity set.
const FILE_ATTRIBUTE_INTEGRITY_STREAM = winnt::FILE_ATTRIBUTE_INTEGRITY_STREAM;
/// A file that does not have other attributes set. This attribute is valid only when used alone.
const FILE_ATTRIBUTE_NORMAL = winnt::FILE_ATTRIBUTE_NORMAL;
/// The file or directory is not to be indexed by the content indexing service.
const FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = winnt::FILE_ATTRIBUTE_NOT_CONTENT_INDEXED;
/// The user data stream not to be read by the background data integrity scanner (AKA scrubber).
/// When set on a directory it only provides inheritance. This flag is only supported on Storage Spaces and ReFS volumes.
/// It is not included in an ordinary directory listing.
const FILE_ATTRIBUTE_NO_SCRUB_DATA = winnt::FILE_ATTRIBUTE_NO_SCRUB_DATA;
/// The data of a file is not available immediately.
/// This attribute indicates that the file data is physically moved to offline storage.
/// This attribute is used by Remote Storage, which is the hierarchical storage management software.
/// Applications should not arbitrarily change this attribute.
const FILE_ATTRIBUTE_OFFLINE = winnt::FILE_ATTRIBUTE_OFFLINE;
/// A file that is read-only. Applications can read the file, but cannot write to it or delete it.
/// This attribute is not honored on directories.
const FILE_ATTRIBUTE_READONLY = winnt::FILE_ATTRIBUTE_READONLY;
/// When this attribute is set, it means that the file or directory is not fully present locally.
/// For a file that means that not all of its data is on local storage (e.g. it may be sparse with some data still in remote storage).
/// For a directory it means that some of the directory contents are being virtualized from another location.
/// Reading the file / enumerating the directory will be more expensive than normal, e.g. it will cause at least some of the
/// file/directory content to be fetched from a remote store. Only kernel-mode callers can set this bit.
const FILE_ATTRIBUTE_RECALL_ON_DATA_ACCESS = winnt::FILE_ATTRIBUTE_RECALL_ON_DATA_ACCESS;
/// This attribute only appears in directory enumeration classes (FILE_DIRECTORY_INFORMATION, FILE_BOTH_DIR_INFORMATION, etc.).
/// When this attribute is set, it means that the file or directory has no physical representation on the local system; the item is virtual.
/// Opening the item will be more expensive than normal, e.g. it will cause at least some of it to be fetched from a remote store.
const FILE_ATTRIBUTE_RECALL_ON_OPEN = winnt::FILE_ATTRIBUTE_RECALL_ON_OPEN;
/// A file or directory that has an associated reparse point, or a file that is a symbolic link.
const FILE_ATTRIBUTE_REPARSE_POINT = winnt::FILE_ATTRIBUTE_REPARSE_POINT;
/// A file that is a sparse file.
const FILE_ATTRIBUTE_SPARSE_FILE = winnt::FILE_ATTRIBUTE_SPARSE_FILE;
/// A file or directory that the operating system uses a part of, or uses exclusively.
const FILE_ATTRIBUTE_SYSTEM = winnt::FILE_ATTRIBUTE_SYSTEM;
/// A file that is being used for temporary storage.
/// File systems avoid writing data back to mass storage if sufficient cache memory is available, because typically,
/// an application deletes a temporary file after the handle is closed. In that scenario, the system can entirely
/// avoid writing the data. Otherwise, the data is written after the handle is closed.
const FILE_ATTRIBUTE_TEMPORARY = winnt::FILE_ATTRIBUTE_TEMPORARY;
/// This value is reserved for system use.
const FILE_ATTRIBUTE_VIRTUAL = winnt::FILE_ATTRIBUTE_VIRTUAL;
/// The file is being opened or created for a backup or restore operation.
/// The system ensures that the calling process overrides file security checks when the process has SE_BACKUP_NAME and SE_RESTORE_NAME privileges.
/// You must set this flag to obtain a handle to a directory. A directory handle can be passed to some functions instead of a file handle.
const FILE_FLAG_BACKUP_SEMANTICS = winbase::FILE_FLAG_BACKUP_SEMANTICS;
/// The file is to be deleted immediately after all of its handles are closed, which includes the specified handle and any other open or duplicated handles.
/// If there are existing open handles to a file, the call fails unless they were all opened with the FILE_SHARE_DELETE share mode.
/// Subsequent open requests for the file fail, unless the FILE_SHARE_DELETE share mode is specified.
const FILE_FLAG_DELETE_ON_CLOSE = winbase::FILE_FLAG_DELETE_ON_CLOSE;
/// The file or device is being opened with no system caching for data reads and writes.
/// This flag does not affect hard disk caching or memory mapped files.
/// There are strict requirements for successfully working with files opened with
/// CreateFile using the FILE_FLAG_NO_BUFFERING flag.
const FILE_FLAG_NO_BUFFERING = winbase::FILE_FLAG_NO_BUFFERING;
/// The file data is requested, but it should continue to be located in remote storage.
/// It should not be transported back to local storage. This flag is for use by remote storage systems.
const FILE_FLAG_OPEN_NO_RECALL = winbase::FILE_FLAG_OPEN_NO_RECALL;
/// Normal reparse point processing will not occur; CreateFile will attempt to open the reparse point.
/// When a file is opened, a file handle is returned, whether or not the filter that controls the reparse point is operational.
/// This flag cannot be used with the CREATE_ALWAYS flag.
/// If the file is not a reparse point, then this flag is ignored.
const FILE_FLAG_OPEN_REPARSE_POINT = winbase::FILE_FLAG_OPEN_REPARSE_POINT;
/// The file or device is being opened or created for asynchronous I/O.
/// When subsequent I/O operations are completed on this handle, the event specified in the OVERLAPPED structure will be set to the signaled state.
/// If this flag is specified, the file can be used for simultaneous read and write operations.
/// If this flag is not specified, then I/O operations are serialized, even if the calls to the read and write functions specify an OVERLAPPED structure.
const FILE_FLAG_OVERLAPPED = winbase::FILE_FLAG_OVERLAPPED;
/// Access will occur according to POSIX rules. This includes allowing multiple files with names,
/// differing only in case, for file systems that support that naming. Use care when using this option,
/// because files created with this flag may not be accessible by applications that are written for MS-DOS or 16-bit Windows.
const FILE_FLAG_POSIX_SEMANTICS = winbase::FILE_FLAG_POSIX_SEMANTICS;
/// Access is intended to be random. The system can use this as a hint to optimize file caching.
/// This flag has no effect if the file system does not support cached I/O and FILE_FLAG_NO_BUFFERING.
const FILE_FLAG_RANDOM_ACCESS = winbase::FILE_FLAG_RANDOM_ACCESS;
/// The file or device is being opened with session awareness.
/// If this flag is not specified, then per-session devices (such as a device using RemoteFX USB Redirection)
/// cannot be opened by processes running in session 0. This flag has no effect for callers not in session 0.
/// This flag is supported only on server editions of Windows.
const FILE_FLAG_SESSION_AWARE = winbase::FILE_FLAG_SESSION_AWARE;
/// Access is intended to be sequential from beginning to end. The system can use this as a hint to optimize file caching.
/// This flag should not be used if read-behind (that is, reverse scans) will be used.
/// This flag has no effect if the file system does not support cached I/O and FILE_FLAG_NO_BUFFERING.
const FILE_FLAG_SEQUENTIAL_SCAN = winbase::FILE_FLAG_SEQUENTIAL_SCAN;
/// Write operations will not go through any intermediate cache, they will go directly to disk.
const FILE_FLAG_WRITE_THROUGH = winbase::FILE_FLAG_WRITE_THROUGH;
}
}
bitflags! {
/// [Access mask]: https://docs.microsoft.com/en-us/windows/desktop/SecAuthZ/access-mask
pub struct AccessRight: minwindef::DWORD {
/// For a file object, the right to read the corresponding file data.
/// For a directory object, the right to read the corresponding directory data.
const FILE_READ_DATA = winnt::FILE_READ_DATA;
const FILE_LIST_DIRECTORY = winnt::FILE_LIST_DIRECTORY;
/// For a file object, the right to write data to the file.
/// For a directory object, the right to create a file in the directory.
const FILE_WRITE_DATA = winnt::FILE_WRITE_DATA;
const FILE_ADD_FILE = winnt::FILE_ADD_FILE;
/// For a file object, the right to append data to the file.
/// (For local files, write operations will not overwrite existing data
/// if this flag is specified without FILE_WRITE_DATA.)
/// For a directory object, the right to create a subdirectory.
/// For a named pipe, the right to create a pipe.
const FILE_APPEND_DATA = winnt::FILE_APPEND_DATA;
const FILE_ADD_SUBDIRECTORY = winnt::FILE_ADD_SUBDIRECTORY;
const FILE_CREATE_PIPE_INSTANCE = winnt::FILE_CREATE_PIPE_INSTANCE;
/// The right to read extended file attributes.
const FILE_READ_EA = winnt::FILE_READ_EA;
/// The right to write extended file attributes.
const FILE_WRITE_EA = winnt::FILE_WRITE_EA;
/// For a file, the right to execute FILE_EXECUTE.
/// For a directory, the right to traverse the directory.
/// By default, users are assigned the BYPASS_TRAVERSE_CHECKING privilege,
/// which ignores the FILE_TRAVERSE access right.
const FILE_EXECUTE = winnt::FILE_EXECUTE;
const FILE_TRAVERSE = winnt::FILE_TRAVERSE;
/// For a directory, the right to delete a directory and all
/// the files it contains, including read-only files.
const FILE_DELETE_CHILD = winnt::FILE_DELETE_CHILD;
/// The right to read file attributes.
const FILE_READ_ATTRIBUTES = winnt::FILE_READ_ATTRIBUTES;
/// The right to write file attributes.
const FILE_WRITE_ATTRIBUTES = winnt::FILE_WRITE_ATTRIBUTES;
/// The right to delete the object.
const DELETE = winnt::DELETE;
/// The right to read the information in the object's security descriptor,
/// not including the information in the system access control list (SACL).
const READ_CONTROL = winnt::READ_CONTROL;
/// The right to use the object for synchronization. This enables a thread
/// to wait until the object is in the signaled state. Some object types
/// do not support this access right.
const SYNCHRONIZE = winnt::SYNCHRONIZE;
/// The right to modify the discretionary access control list (DACL) in
/// the object's security descriptor.
const WRITE_DAC = winnt::WRITE_DAC;
/// The right to change the owner in the object's security descriptor.
const WRITE_OWNER = winnt::WRITE_OWNER;
/// It is used to indicate access to a system access control list (SACL).
const ACCESS_SYSTEM_SECURITY = winnt::ACCESS_SYSTEM_SECURITY;
/// Maximum allowed.
const MAXIMUM_ALLOWED = winnt::MAXIMUM_ALLOWED;
/// Reserved
const RESERVED1 = 0x4000000;
/// Reserved
const RESERVED2 = 0x8000000;
/// Provides all possible access rights.
/// This is convenience flag which is translated by the OS into actual [`FILE_GENERIC_ALL`] union.
const GENERIC_ALL = winnt::GENERIC_ALL;
/// Provides execute access.
const GENERIC_EXECUTE = winnt::GENERIC_EXECUTE;
/// Provides write access.
/// This is convenience flag which is translated by the OS into actual [`FILE_GENERIC_WRITE`] union.
const GENERIC_WRITE = winnt::GENERIC_WRITE;
/// Provides read access.
/// This is convenience flag which is translated by the OS into actual [`FILE_GENERIC_READ`] union.
const GENERIC_READ = winnt::GENERIC_READ;
/// Provides read access.
/// This flag is a union of: FILE_READ_ATTRIBUTES, FILE_READ_DATA, FILE_READ_EA, READ_CONTROL, SYNCHRONIZE
const FILE_GENERIC_READ = AccessRight::FILE_READ_ATTRIBUTES.bits
| AccessRight::FILE_READ_DATA.bits
| AccessRight::FILE_READ_EA.bits
| AccessRight::READ_CONTROL.bits
| AccessRight::SYNCHRONIZE.bits;
/// Provides write access.
/// This flag is a union of: FILE_WRITE_ATTRIBUTES, FILE_WRITE_DATA, FILE_WRITE_EA, READ_CONTROL, SYNCHRONIZE
const FILE_GENERIC_WRITE = AccessRight::FILE_WRITE_ATTRIBUTES.bits
| AccessRight::FILE_WRITE_DATA.bits
| AccessRight::FILE_WRITE_EA.bits
| AccessRight::READ_CONTROL.bits
| AccessRight::SYNCHRONIZE.bits;
/// Provides execute access.
/// This flag is a union of: FILE_WRITE_ATTRIBUTES, FILE_WRITE_DATA, FILE_WRITE_EA, READ_CONTROL, SYNCHRONIZE
const FILE_GENERIC_EXECUTE = AccessRight::FILE_EXECUTE.bits
| AccessRight::FILE_READ_ATTRIBUTES.bits
| AccessRight::READ_CONTROL.bits
| AccessRight::SYNCHRONIZE.bits;
/// Provides all accesses.
/// This flag is a union of: FILE_GENERIC_READ, FILE_GENERIC_WRITE, FILE_GENERIC_EXECUTE
const FILE_GENERIC_ALL = AccessRight::FILE_GENERIC_READ.bits | AccessRight::FILE_GENERIC_WRITE.bits | AccessRight::FILE_GENERIC_EXECUTE.bits;
}
}
pub fn get_file_access_rights(handle: RawHandle) -> Result<minwindef::DWORD> {
use winapi::shared::minwindef::FALSE;
use winapi::um::accctrl;
use winapi::um::aclapi::GetSecurityInfo;
use winapi::um::securitybaseapi::{GetAce, IsValidAcl};
unsafe {
let mut dacl = 0 as winnt::PACL;
let mut sec_desc = 0 as winnt::PSECURITY_DESCRIPTOR;
let err = winerror::WinError::from_u32(GetSecurityInfo(
handle,
accctrl::SE_FILE_OBJECT,
winnt::DACL_SECURITY_INFORMATION,
std::ptr::null_mut(),
std::ptr::null_mut(),
&mut dacl,
std::ptr::null_mut(),
&mut sec_desc,
));
if err != winerror::WinError::ERROR_SUCCESS {
return Err(err);
}
if IsValidAcl(dacl) == FALSE {
return Err(winerror::WinError::last());
}
// let count = (*dacl).AceCount;
let mut ace = 0 as winnt::PVOID;
if GetAce(dacl, 0, &mut ace) == FALSE {
return Err(winerror::WinError::last());
}
// TODO: check for PACCESS_ALLOWED_ACE in Ace before accessing
// let header = (*(ace as winnt::PACCESS_ALLOWED_ACE)).Header.AceType;
Ok((*(ace as winnt::PACCESS_ALLOWED_ACE)).Mask)
}
}
/// Converts OS string reference to Windows wide UTF-16 format.
pub fn str_to_wide<S: AsRef<OsStr>>(s: S) -> Vec<u16> {
let mut win_unicode: Vec<u16> = s.as_ref().encode_wide().collect();
win_unicode.push(0);
win_unicode
}
fn get_path_by_handle(handle: RawHandle) -> Result<OsString> {
use winapi::um::fileapi::GetFinalPathNameByHandleW;
let mut raw_path: Vec<u16> = Vec::with_capacity(WIDE_MAX_PATH as usize);
raw_path.resize(WIDE_MAX_PATH as usize, 0);
let read_len =
unsafe { GetFinalPathNameByHandleW(handle, raw_path.as_mut_ptr(), WIDE_MAX_PATH, 0) };
if read_len == 0 {
// failed to read
return Err(winerror::WinError::last());
}
if read_len > WIDE_MAX_PATH {
// path too long (practically probably impossible)
return Err(winerror::WinError::ERROR_BUFFER_OVERFLOW);
}
// concatenate paths
raw_path.resize(read_len as usize, 0);
Ok(OsString::from_wide(&raw_path))
}
fn strip_extended_prefix<P: AsRef<OsStr>>(path: P) -> OsString {
let path = str_to_wide(path);
if &[92, 92, 63, 92] == &path[0..4] {
OsString::from_wide(&path[4..])
} else {
OsString::from_wide(&path)
}
}
/// Opens a `path` relative to a directory handle `dir_handle`, and returns a handle to the
/// newly opened file. The newly opened file will have the specified `AccessRight` `rights`.
///
/// If the `path` is absolute, then the directory handle `dir_handle` is ignored.
pub fn openat<S: AsRef<OsStr>>(
dir_handle: RawHandle,
path: S,
rights: AccessRight,
disposition: CreationDisposition,
flags_attrs: FlagsAndAttributes,
) -> Result<RawHandle> {
use std::path::PathBuf;
use winapi::um::fileapi::CreateFileW;
use winapi::um::handleapi::INVALID_HANDLE_VALUE;
// check if specified path is absolute
let path = PathBuf::from(path.as_ref());
let out_path = if path.is_absolute() {
path
} else {
let dir_path = get_path_by_handle(dir_handle)?;
// concatenate paths
let mut out_path = PathBuf::from(&dir_path);
out_path.push(path);
out_path.into()
};
// this is needed so that we can use relative paths
let raw_out_path = strip_extended_prefix(out_path);
let raw_out_path = str_to_wide(raw_out_path);
let handle = unsafe {
CreateFileW(
raw_out_path.as_ptr(),
rights.bits(),
ShareMode::ALL.bits(),
std::ptr::null_mut(),
disposition as minwindef::DWORD,
flags_attrs.bits(),
std::ptr::null_mut(),
)
};
if handle == INVALID_HANDLE_VALUE {
Err(winerror::WinError::last())
} else {
Ok(handle)
}
}

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#![allow(non_camel_case_types)]
use crate::{winerror, Result};
use std::os::windows::prelude::RawHandle;
use winapi::shared::minwindef::FALSE;
pub fn dup(old_handle: RawHandle) -> Result<RawHandle> {
use winapi::um::handleapi::DuplicateHandle;
use winapi::um::processthreadsapi::GetCurrentProcess;
use winapi::um::winnt::DUPLICATE_SAME_ACCESS;
unsafe {
let mut new_handle = 0 as RawHandle;
let cur_proc = GetCurrentProcess();
if DuplicateHandle(
cur_proc,
old_handle,
cur_proc,
&mut new_handle,
0, // dwDesiredAccess; this flag is ignored if DUPLICATE_SAME_ACCESS is specified
FALSE,
DUPLICATE_SAME_ACCESS,
) == FALSE
{
Err(winerror::WinError::last())
} else {
Ok(new_handle)
}
}
}
pub fn close(handle: RawHandle) -> Result<()> {
use winapi::um::handleapi::CloseHandle;
if unsafe { CloseHandle(handle) } == FALSE {
Err(winerror::WinError::last())
} else {
Ok(())
}
}

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use crate::{winerror, Result};
use std::marker::PhantomData;
use std::os::windows::prelude::*;
use winapi::shared::{ntdef, ws2def};
// these will be obsolete once https://github.com/rust-lang/rust/pull/60334
// lands in stable
pub struct IoVec<'a> {
vec: ws2def::WSABUF,
_p: PhantomData<&'a [u8]>,
}
impl<'a> IoVec<'a> {
#[inline]
pub fn new(buf: &'a [u8]) -> Self {
Self {
vec: ws2def::WSABUF {
len: buf.len() as ntdef::ULONG,
buf: buf.as_ptr() as *mut u8 as *mut ntdef::CHAR,
},
_p: PhantomData,
}
}
#[inline]
pub fn as_slice(&self) -> &[u8] {
unsafe { std::slice::from_raw_parts(self.vec.buf as *const u8, self.vec.len as usize) }
}
}
pub struct IoVecMut<'a> {
vec: ws2def::WSABUF,
_p: PhantomData<&'a mut [u8]>,
}
impl<'a> IoVecMut<'a> {
#[inline]
pub fn new(buf: &'a mut [u8]) -> Self {
Self {
vec: ws2def::WSABUF {
len: buf.len() as ntdef::ULONG,
buf: buf.as_ptr() as *mut u8 as *mut ntdef::CHAR,
},
_p: PhantomData,
}
}
#[inline]
pub fn as_slice(&'a self) -> &'a [u8] {
unsafe { std::slice::from_raw_parts(self.vec.buf as *const u8, self.vec.len as usize) }
}
#[inline]
pub fn as_mut_slice(&'a mut self) -> &'a mut [u8] {
unsafe { std::slice::from_raw_parts_mut(self.vec.buf as *mut u8, self.vec.len as usize) }
}
}
pub fn writev<'a>(raw_handle: RawHandle, iovecs: &'a [IoVec<'a>]) -> Result<usize> {
use winapi::shared::minwindef::{DWORD, FALSE, LPVOID};
use winapi::um::fileapi::WriteFile;
let buf = iovecs
.iter()
.find(|b| !b.as_slice().is_empty())
.map_or(&[][..], |b| b.as_slice());
let mut host_nwritten = 0;
let len = std::cmp::min(buf.len(), <DWORD>::max_value() as usize) as DWORD;
unsafe {
if WriteFile(
raw_handle,
buf.as_ptr() as LPVOID,
len,
&mut host_nwritten,
std::ptr::null_mut(),
) == FALSE
{
return Err(winerror::WinError::last());
}
}
Ok(host_nwritten as usize)
}
pub fn readv<'a>(raw_handle: RawHandle, iovecs: &'a mut [IoVecMut<'a>]) -> Result<usize> {
use winapi::shared::minwindef::{DWORD, FALSE, LPVOID};
use winapi::um::fileapi::ReadFile;
let buf = iovecs
.iter_mut()
.find(|b| !b.as_slice().is_empty())
.map_or(&mut [][..], |b| b.as_mut_slice());
let mut host_nread = 0;
let len = std::cmp::min(buf.len(), <DWORD>::max_value() as usize) as DWORD;
unsafe {
if ReadFile(
raw_handle,
buf.as_mut_ptr() as LPVOID,
len,
&mut host_nread,
std::ptr::null_mut(),
) == FALSE
{
return Err(winerror::WinError::last());
}
}
Ok(host_nread as usize)
}

33
winx/src/lib.rs Normal file
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@@ -0,0 +1,33 @@
#![deny(
// missing_docs,
trivial_numeric_casts,
unused_extern_crates,
unstable_features
)]
#![warn(unused_import_braces)]
#![cfg_attr(feature = "clippy", plugin(clippy(conf_file = "../clippy.toml")))]
#![cfg_attr(feature = "cargo-clippy", allow(clippy::new_without_default))]
#![cfg_attr(
feature = "cargo-clippy",
warn(
clippy::float_arithmetic,
clippy::mut_mut,
clippy::nonminimal_bool,
clippy::option_map_unwrap_or,
clippy::option_map_unwrap_or_else,
clippy::unicode_not_nfc,
clippy::use_self
)
)]
#[macro_use]
extern crate bitflags;
pub mod file;
pub mod handle;
pub mod io;
pub mod winerror;
use winerror::WinError;
pub type Result<T> = std::result::Result<T, WinError>;

117
winx/src/winerror.rs Normal file
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@@ -0,0 +1,117 @@
#![allow(non_camel_case_types)]
use winapi::shared::winerror;
use winapi::um::errhandlingapi::GetLastError;
macro_rules! win_error_expand {
{
$(
#[doc=$doc:literal]
$error:ident,
)*
} => {
/// Wraps WINAPI error code as enum.
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
#[repr(u32)]
pub enum WinError {
/// Unknown error occurred.
UnknownError = std::u32::MAX,
$(
#[doc=$doc]
$error = winerror::$error,
)*
}
fn desc(err: WinError) -> &'static str {
use WinError::*;
match err {
UnknownError => r" Unknown error occurred.",
$($error => $doc,)*
}
}
fn from_u32(err: u32) -> WinError {
use WinError::*;
match err {
$(winerror::$error => $error,)*
_ => UnknownError,
}
}
}
}
win_error_expand! {
/// The operation completed successfully.
ERROR_SUCCESS,
/// The system cannot find the file specified.
ERROR_FILE_NOT_FOUND,
/// The system cannot find the path specified.
ERROR_PATH_NOT_FOUND,
/// The system cannot open the file.
ERROR_TOO_MANY_OPEN_FILES,
/// Access is denied.
ERROR_ACCESS_DENIED,
/// The handle is invalid.
ERROR_INVALID_HANDLE,
/// Not enough storage is available to process this command.
ERROR_NOT_ENOUGH_MEMORY,
/// The environment is incorrect.
ERROR_BAD_ENVIRONMENT,
/// Not enough storage is available to complete this operation.
ERROR_OUTOFMEMORY,
/// The device is not ready.
ERROR_NOT_READY,
/// The request is not supported.
ERROR_NOT_SUPPORTED,
/// The file exists.
ERROR_FILE_EXISTS,
/// The pipe has been ended.
ERROR_BROKEN_PIPE,
/// The file name is too long.
ERROR_BUFFER_OVERFLOW,
/// The directory is not empty.
ERROR_DIR_NOT_EMPTY,
/// The volume label you entered exceeds the label character limit of the destination file system.
ERROR_LABEL_TOO_LONG,
/// The requested resource is in use.
ERROR_BUSY,
/// The file name, directory name, or volume label syntax is incorrect.
ERROR_INVALID_NAME,
/// The process cannot access the file because it is being used by another process.
ERROR_SHARING_VIOLATION,
}
impl WinError {
/// Returns the last error as WinError.
pub fn last() -> Self {
Self::from_u32(unsafe { GetLastError() })
}
/// Constructs WinError from error code.
pub fn from_u32(err: u32) -> Self {
from_u32(err)
}
/// Returns error's description string. This description matches
/// the docs for the error.
pub fn desc(self) -> &'static str {
desc(self)
}
}
impl std::error::Error for WinError {
fn description(&self) -> &str {
self.desc()
}
}
impl std::fmt::Display for WinError {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "{:?}: {}", self, self.desc())
}
}
impl From<WinError> for std::io::Error {
fn from(err: WinError) -> Self {
Self::from_raw_os_error(err as i32)
}
}